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Xenosoft 2
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Xenosoft 2 (Game collection)(1994).iso
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Text File
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1994-12-08
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681KB
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13,350 lines
Start Length Name Class
0001:0000 B1E9H _TEXT CODE
0002:0000 041BH MEMORY_TEXT CODE
0002:041C 0DD7H CQUADPER_TEXT CODE
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0003:1AEA 0484H BIGPTR_TEXT CODE
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0006:0929 03E8H WRITEFIG_TEXT CODE
0006:0D11 0066H PHYSICS_TEXT CODE
0006:0D77 0384H AXES_TEXT CODE
0006:10FB 0811H FIGURE_TEXT CODE
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0007:0C00 04C5H COMPRESS_TEXT CODE
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0008:0886 143BH SKELETON_TEXT CODE
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Detailed map of segments
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0001:38D1 002C C=CODE S=_TEXT G=(none) M=TOUPPER ACBP=28
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0001:5F5D 0029 C=CODE S=_TEXT G=(none) M=STRCPY ACBP=28
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0001:7A11 005D C=CODE S=_TEXT G=(none) M=ISTDTR1 ACBP=28
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0001:82C1 00AB C=CODE S=_TEXT G=(none) M=ISTGET ACBP=28
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0001:87D6 006B C=CODE S=_TEXT G=(none) M=ISTTELLG ACBP=28
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0001:88F9 0095 C=CODE S=_TEXT G=(none) M=OSRDTR ACBP=28
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0001:89AE 006A C=CODE S=_TEXT G=(none) M=OSTCTR1 ACBP=28
0001:8A18 007F C=CODE S=_TEXT G=(none) M=OSTCTR2 ACBP=28
0001:8A97 007C C=CODE S=_TEXT G=(none) M=OSTCTR3 ACBP=28
0001:8B13 006A C=CODE S=_TEXT G=(none) M=OSTDTR1 ACBP=28
0001:8B7D 006E C=CODE S=_TEXT G=(none) M=OSTDTR2 ACBP=28
0001:8BEB 003D C=CODE S=_TEXT G=(none) M=OSTFLUSH ACBP=28
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0001:8FB6 0033 C=CODE S=_TEXT G=(none) M=OSTOPFX ACBP=28
0001:8FE9 0056 C=CODE S=_TEXT G=(none) M=OSTOSFX ACBP=28
0001:903F 031A C=CODE S=_TEXT G=(none) M=OSTOUTST ACBP=28
0001:9359 0055 C=CODE S=_TEXT G=(none) M=OSTSKPOS ACBP=28
0001:93AE 006E C=CODE S=_TEXT G=(none) M=OSTTELLP ACBP=28
0001:941C 004C C=CODE S=_TEXT G=(none) M=OSTWRITE ACBP=28
0001:9468 0060 C=CODE S=_TEXT G=(none) M=SRBCTR1 ACBP=28
0001:94C8 0057 C=CODE S=_TEXT G=(none) M=SRBCTR4 ACBP=28
0001:951F 0086 C=CODE S=_TEXT G=(none) M=SRBDALC ACBP=28
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0001:963E 00DA C=CODE S=_TEXT G=(none) M=SRBINIT ACBP=28
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0001:9918 0028 C=CODE S=_TEXT G=(none) M=SRBSBUF ACBP=28
0001:9940 026C C=CODE S=_TEXT G=(none) M=SRBSKOFF ACBP=28
0001:9BAC 0022 C=CODE S=_TEXT G=(none) M=SRBSTR ACBP=28
0001:9BCE 0007 C=CODE S=_TEXT G=(none) M=SRBSYNC ACBP=28
0001:9BD5 00A5 C=CODE S=_TEXT G=(none) M=SRBUFLOW ACBP=28
0001:9C7A 00A4 C=CODE S=_TEXT G=(none) M=SRCTR1 ACBP=28
0001:9D1E 0094 C=CODE S=_TEXT G=(none) M=SRCTR2 ACBP=28
0001:9DB2 0073 C=CODE S=_TEXT G=(none) M=SRDTR ACBP=28
0001:9E25 004A C=CODE S=_TEXT G=(none) M=STBALC ACBP=28
0001:9E6F 009B C=CODE S=_TEXT G=(none) M=STBCTR1 ACBP=28
0001:9F0A 002C C=CODE S=_TEXT G=(none) M=STBDNEXT ACBP=28
0001:9F36 00AF C=CODE S=_TEXT G=(none) M=STBDSGTN ACBP=28
0001:9FE5 00A1 C=CODE S=_TEXT G=(none) M=STBDSPTN ACBP=28
0001:A086 0043 C=CODE S=_TEXT G=(none) M=STBDTR ACBP=28
0001:A0C9 0008 C=CODE S=_TEXT G=(none) M=STBOFLOW ACBP=28
0001:A0D1 0008 C=CODE S=_TEXT G=(none) M=STBPBFL ACBP=28
0001:A0D9 002C C=CODE S=_TEXT G=(none) M=STBSBUF ACBP=28
0001:A105 00AF C=CODE S=_TEXT G=(none) M=STBSETB ACBP=28
0001:A1B4 006A C=CODE S=_TEXT G=(none) M=STBSETG ACBP=28
0001:A21E 004C C=CODE S=_TEXT G=(none) M=STBSETP ACBP=28
0001:A26A 000B C=CODE S=_TEXT G=(none) M=STBSKOFF ACBP=28
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0001:A298 0075 C=CODE S=_TEXT G=(none) M=STBSPUTN ACBP=28
0001:A30D 004C C=CODE S=_TEXT G=(none) M=STBSYNC ACBP=28
0001:A359 0033 C=CODE S=_TEXT G=(none) M=STBUFLOW ACBP=28
0001:A38C 003A C=CODE S=_TEXT G=(none) M=STCLEAR ACBP=28
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0001:A447 004B C=CODE S=_TEXT G=(none) M=STFLAGS ACBP=28
0001:A492 0054 C=CODE S=_TEXT G=(none) M=STINIT ACBP=28
0001:A4E6 00C4 C=CODE S=_TEXT G=(none) M=STSETF1 ACBP=28
0001:A5AA 0064 C=CODE S=_TEXT G=(none) M=STSETF2 ACBP=28
0001:A60E 0026 C=CODE S=_TEXT G=(none) M=STSETST ACBP=28
0001:A634 006A C=CODE S=_TEXT G=(none) M=STTIE ACBP=28
0001:A69E 011A C=CODE S=_TEXT G=(none) M=SETARGV ACBP=28
0001:A7B8 022C C=CODE S=_TEXT G=(none) M=SEGHEAP ACBP=28
0001:A9E4 02A9 C=CODE S=_TEXT G=(none) M=FARHEAP ACBP=28
0001:AC8D 0264 C=CODE S=_TEXT G=(none) M=SYSTEM ACBP=28
0001:AEF1 0048 C=CODE S=_TEXT G=(none) M=SPAWN ACBP=28
0001:AF39 01FE C=CODE S=_TEXT G=(none) M=CRTINIT ACBP=28
0001:B137 004B C=CODE S=_TEXT G=(none) M=IOCTL ACBP=28
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0001:B190 0059 C=CODE S=_TEXT G=(none) M=IOERROR ACBP=28
0002:0000 041B C=CODE S=MEMORY_TEXT G=(none) M=MEMORY.C ACBP=28
0002:041C 0DD7 C=CODE S=CQUADPER_TEXT G=(none) M=CQUADPER.ASM ACBP=48
0002:11F4 0AA1 C=CODE S=CTRIPERS_TEXT G=(none) M=CTRIPERS.ASM ACBP=48
0003:0000 19D8 C=CODE S=TCLVFXP2_TEXT G=(none) M=TCLVFXP2.ASM ACBP=48
0003:19D8 0112 C=CODE S=EDRAW_TEXT G=(none) M=EDRAW.ASM ACBP=48
0003:1AEA 0484 C=CODE S=BIGPTR_TEXT G=(none) M=BIGPTR.C ACBP=28
0004:0000 080C C=CODE S=CCACHE_TEXT G=(none) M=CCACHE.C ACBP=28
0005:0000 1C5D C=CODE S=SNDMGR_TEXT G=(none) M=..\DIG16\SNDMGR.C ACBP=28
0006:0000 0929 C=CODE S=IMSNDMGR_TEXT G=(none) M=..\DIG16\IMSNDMGR.C ACBP=28
0006:0929 03E8 C=CODE S=WRITEFIG_TEXT G=(none) M=..\FIGURE\WRITEFIG.C ACBP=28
0006:0D11 0066 C=CODE S=PHYSICS_TEXT G=(none) M=..\FIGURE\PHYSICS.C ACBP=28
0006:0D77 0384 C=CODE S=AXES_TEXT G=(none) M=..\FIGURE\AXES.C ACBP=28
0006:10FB 0811 C=CODE S=FIGURE_TEXT G=(none) M=..\FIGURE\FIGURE.C ACBP=28
0007:0000 0C00 C=CODE S=LIMB_TEXT G=(none) M=..\FIGURE\LIMB.C ACBP=28
0007:0C00 04C5 C=CODE S=COMPRESS_TEXT G=(none) M=..\FIGURE\COMPRESS.C ACBP=28
0007:10C5 077C C=CODE S=MOTION_TEXT G=(none) M=..\FIGURE\MOTION.C ACBP=28
0008:0000 0886 C=CODE S=POSE_TEXT G=(none) M=..\FIGURE\POSE.C ACBP=28
0008:0886 143B C=CODE S=SKELETON_TEXT G=(none) M=..\FIGURE\SKELETON.C ACBP=28
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0009:0000 012F C=CODE S=MESSAGE_TEXT G=(none) M=..\MENUTOOL\MESSAGE.C ACBP=28
0009:012F 01DF C=CODE S=HELP_TEXT G=(none) M=..\MENUTOOL\HELP.C ACBP=28
0009:030E 01D1 C=CODE S=FLOADFON_TEXT G=(none) M=..\TOOLS\FLOADFON.C ACBP=28
0009:04DF 0053 C=CODE S=FPRINT_TEXT G=(none) M=..\TOOLS\FPRINT.C ACBP=28
0009:0532 0069 C=CODE S=CQFILE_TEXT G=(none) M=..\TOOLS\CQFILE.C ACBP=28
0009:059B 0096 C=CODE S=U8FONT_TEXT G=(none) M=..\TOOLS\U8FONT.C ACBP=28
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0009:0815 0118 C=CODE S=WHITE_TEXT G=(none) M=WHITE.C ACBP=28
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000C:0E0F 0CA6 C=CODE S=EDITABLE_TEXT G=(none) M=EDITABLE.C ACBP=28
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000D:12ED 0677 C=CODE S=PHYSICAL_TEXT G=(none) M=PHYSICAL.C ACBP=28
000E:0000 254F C=CODE S=EOROBJ_TEXT G=(none) M=EOROBJ.C ACBP=28
000F:0000 1F65 C=CODE S=ITEM_TEXT G=(none) M=ITEM.C ACBP=28
0010:0000 0AFA C=CODE S=POLYOBJ_TEXT G=(none) M=POLYOBJ.C ACBP=28
0010:0AFA 0719 C=CODE S=FLATOBJ_TEXT G=(none) M=FLATOBJ.C ACBP=28
0010:1213 0164 C=CODE S=EFIGOBJ_TEXT G=(none) M=EFIGOBJ.C ACBP=28
0010:1377 0173 C=CODE S=MOTBANK_TEXT G=(none) M=MOTBANK.C ACBP=28
0010:14EA 0508 C=CODE S=LMOTION_TEXT G=(none) M=LMOTION.C ACBP=28
0011:0000 656C C=CODE S=LIVING_TEXT G=(none) M=LIVING.C ACBP=28
0012:0000 1624 C=CODE S=LIVING_C_TEXT G=(none) M=LIVING_C.C ACBP=28
0013:0000 1586 C=CODE S=LIVING_M_TEXT G=(none) M=LIVING_M.C ACBP=28
0014:0000 2D00 C=CODE S=LIVING_P_TEXT G=(none) M=LIVING_P.C ACBP=28
0015:0000 0169 C=CODE S=LIVING_E_TEXT G=(none) M=LIVING_E.C ACBP=28
0016:0000 2014 C=CODE S=APLAYER_TEXT G=(none) M=APLAYER.C ACBP=28
0017:0000 0815 C=CODE S=MONSTER_TEXT G=(none) M=MONSTER.C ACBP=28
0017:0815 047D C=CODE S=WAYEDIT_TEXT G=(none) M=WAYEDIT.C ACBP=28
0017:0C92 069E C=CODE S=TRIGEDIT_TEXT G=(none) M=TRIGEDIT.C ACBP=28
0017:1330 077D C=CODE S=PHYSEDIT_TEXT G=(none) M=PHYSEDIT.C ACBP=28
0018:0000 21BF C=CODE S=FIGEDIT_TEXT G=(none) M=FIGEDIT.C ACBP=28
0019:0000 174B C=CODE S=ITEMEDIT_TEXT G=(none) M=ITEMEDIT.C ACBP=28
0019:174B 0823 C=CODE S=TEXEDIT_TEXT G=(none) M=TEXEDIT.C ACBP=28
001A:0000 0DFB C=CODE S=SKIPEDIT_TEXT G=(none) M=SKIPEDIT.C ACBP=28
001A:0DFB 0481 C=CODE S=SLIST_TEXT G=(none) M=SLIST.C ACBP=28
001A:127C 01DA C=CODE S=SHOWER_TEXT G=(none) M=SHOWER.C ACBP=28
001A:1456 06A0 C=CODE S=DRAGGER_TEXT G=(none) M=DRAGGER.C ACBP=28
001A:1AF6 0369 C=CODE S=PANEL_TEXT G=(none) M=PANEL.C ACBP=28
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001B:0655 0501 C=CODE S=LISTTOOL_TEXT G=(none) M=LISTTOOL.C ACBP=28
001B:0B56 00C7 C=CODE S=TOOLLIST_TEXT G=(none) M=TOOLLIST.C ACBP=28
001B:0C1D 0571 C=CODE S=DEFPARSE_TEXT G=(none) M=DEFPARSE.C ACBP=28
001B:118E 02D6 C=CODE S=CAPTIOPR_TEXT G=(none) M=..\PROCESS\CAPTIOPR.C ACBP=28
001B:1464 01CD C=CODE S=FIGUREPR_TEXT G=(none) M=..\PROCESS\FIGUREPR.C ACBP=28
001B:1631 0194 C=CODE S=KERN_TEXT G=(none) M=..\PROCESS\KERN.C ACBP=28
001B:17C5 0182 C=CODE S=MOTIONPR_TEXT G=(none) M=..\PROCESS\MOTIONPR.C ACBP=28
001C:0000 0B32 C=CODE S=SOUNDPR_TEXT G=(none) M=..\PROCESS\SOUNDPR.C ACBP=28
001C:0B32 0451 C=CODE S=BASESCPR_TEXT G=(none) M=..\PROCESS\BASESCPR.C ACBP=28
001D:0000 573B C=CODE S=SCRIPTPR_TEXT G=(none) M=..\PROCESS\SCRIPTPR.C ACBP=28
001E:0000 0500 C=CODE S=REALSCRI_TEXT G=(none) M=..\PROCESS\REALSCRI.C ACBP=28
001E:0500 0528 C=CODE S=FLICSCRI_TEXT G=(none) M=..\PROCESS\FLICSCRI.C ACBP=28
001F:0000 9766 C=CODE S=SCCMD_TEXT G=(none) M=..\PROCESS\SCCMD.C ACBP=28
0020:0000 3D5C C=CODE S=SCFCN_TEXT G=(none) M=..\PROCESS\SCFCN.C ACBP=28
0021:0000 01F2 C=CODE S=STDMOTIO_TEXT G=(none) M=..\PROCESS\STDMOTIO.C ACBP=28
0021:01F2 02CE C=CODE S=CONTINUA_TEXT G=(none) M=..\PROCESS\CONTINUA.C ACBP=28
0021:04C0 1025 C=CODE S=MISSILPR_TEXT G=(none) M=..\PROCESS\MISSILPR.C ACBP=28
0021:14E5 0A22 C=CODE S=WALKTOPR_TEXT G=(none) M=..\PROCESS\WALKTOPR.C ACBP=28
0022:0000 056F C=CODE S=CONFRTPR_TEXT G=(none) M=..\PROCESS\CONFRTPR.C ACBP=28
0022:056F 05A1 C=CODE S=SUBTITPR_TEXT G=(none) M=..\PROCESS\SUBTITPR.C ACBP=28
0022:0B10 02CA C=CODE S=PROF_TEXT G=(none) M=PROF.C ACBP=28
0022:0DDA 00C6 C=CODE S=TELL_TEXT G=(none) M=TELL.C ACBP=28
0022:0EA0 0495 C=CODE S=COMPTXM_TEXT G=(none) M=COMPTXM.C ACBP=28
0022:1335 03EF C=CODE S=TOOLFIND_TEXT G=(none) M=TOOLFIND.C ACBP=28
0022:1724 0676 C=CODE S=MODULE_TEXT G=(none) M=MODULE.C ACBP=28
0022:1D9A 0142 C=CODE S=STREQ_TEXT G=(none) M=STREQ.ASM ACBP=48
0023:0000 0156 C=CODE S=INFOBOX_TEXT G=(none) M=INFOBOX.C ACBP=28
0023:0156 0BCE C=CODE S=ERRORBOX_TEXT G=(none) M=ERRORBOX.C ACBP=28
0023:0D24 0BAE C=CODE S=INFO_TEXT G=(none) M=INFO.C ACBP=28
0024:0000 0829 C=CODE S=DATAVIEW_TEXT G=(none) M=DATAVIEW.C ACBP=28
0024:0829 1342 C=CODE S=STEPPER_TEXT G=(none) M=STEPPER.C ACBP=28
0024:1B6B 0387 C=CODE S=GAME_TEXT G=(none) M=GAME.C ACBP=28
0024:1EF2 0109 C=CODE S=MONOFONT_TEXT G=(none) M=MONOFONT.C ACBP=28
0025:0000 0018 C=CODE S=CVPELEM_TEXT G=(none) M=CVPELEM.C ACBP=28
0025:0018 0135 C=CODE S=MUZZLE_TEXT G=(none) M=MUZZLE.C ACBP=28
0025:014D 0000 C=CODE S=SHAPES_TEXT G=(none) M=SHAPES.C ACBP=28
0025:014D 05F1 C=CODE S=PALETTE_TEXT G=(none) M=PALETTE.C ACBP=28
0025:073E 0020 C=CODE S=CEWARP_TEXT G=(none) M=CEWARP.C ACBP=28
0025:075E 0079 C=CODE S=WARP_TEXT G=(none) M=WARP.ASM ACBP=48
0025:07D7 01A5 C=CODE S=SHOWGRA_TEXT G=(none) M=SHOWGRA.C ACBP=28
0025:097C 0135 C=CODE S=CLOCAL_TEXT G=(none) M=CLOCAL.C ACBP=28
0025:0AB2 006E C=CODE S=DSLAM_TEXT G=(none) M=DSLAM.ASM ACBP=48
0025:0B20 01AF C=CODE S=REDSLAM_TEXT G=(none) M=REDSLAM.C ACBP=28
0025:0CCF 0954 C=CODE S=GETPARAM_TEXT G=(none) M=GETPARAM.C ACBP=28
0025:1623 0123 C=CODE S=MUSIC_TEXT G=(none) M=MUSIC.C ACBP=28
0026:0000 0914 C=CODE S=CROSS_TEXT G=(none) M=CROSS.C ACBP=28
0026:0914 0395 C=CODE S=LATEFILE_TEXT G=(none) M=LATEFILE.C ACBP=28
0026:0CA9 0A9F C=CODE S=SHELL_TEXT G=(none) M=SHELL.C ACBP=28
0026:1748 02CD C=CODE S=SCRNMGR_TEXT G=(none) M=SCRNMGR.C ACBP=28
0026:1A15 007C C=CODE S=OUREXIT_TEXT G=(none) M=OUREXIT.C ACBP=28
0026:1A91 00AF C=CODE S=FITEM_TEXT G=(none) M=FITEM.C ACBP=28
0026:1B40 0105 C=CODE S=ATTACH_TEXT G=(none) M=ATTACH.C ACBP=28
0027:0000 0C0B C=CODE S=RESOURCE_TEXT G=(none) M=RESOURCE.C ACBP=28
0027:0C0B 05FF C=CODE S=SCANNER_TEXT G=(none) M=SCANNER.C ACBP=28
0027:120A 00DA C=CODE S=ANIMATE_TEXT G=(none) M=ANIMATE.C ACBP=28
0027:12E4 034D C=CODE S=APPLY_TEXT G=(none) M=APPLY.C ACBP=28
0028:0000 14D4 C=CODE S=SHRAPNEL_TEXT G=(none) M=SHRAPNEL.C ACBP=28
0028:14D4 0137 C=CODE S=EXPLODE_TEXT G=(none) M=EXPLODE.C ACBP=28
0028:160B 0558 C=CODE S=MIRROR_TEXT G=(none) M=MIRROR.C ACBP=28
0029:0000 0593 C=CODE S=REFLECT_TEXT G=(none) M=REFLECT.C ACBP=28
0029:0593 0823 C=CODE S=HELPER_TEXT G=(none) M=HELPER.C ACBP=28
0029:0DB6 0217 C=CODE S=RENDER_TEXT G=(none) M=RENDER.C ACBP=28
0029:0FCD 07A5 C=CODE S=MONFACE_TEXT G=(none) M=MONFACE.C ACBP=28
0029:1772 01F2 C=CODE S=SNDLIST_TEXT G=(none) M=SNDLIST.C ACBP=28
0029:1964 0182 C=CODE S=FATAL_TEXT G=(none) M=FATAL.C ACBP=28
0029:1AE6 0000 C=CODE S=VERSION_TEXT G=(none) M=VERSION.C ACBP=28
0029:1AE6 00C3 C=CODE S=ZERO_TEXT G=(none) M=ZERO.C ACBP=28
0029:1BA9 008C C=CODE S=GENERAL_TEXT G=(none) M=GENERAL.C ACBP=28
0029:1C35 00B6 C=CODE S=HISTORY_TEXT G=(none) M=HISTORY.C ACBP=28
0029:1CEB 001E C=CODE S=GLOBALS_TEXT G=(none) M=GLOBALS.C ACBP=28
002A:0000 110E C=CODE S=MENU_TEXT G=(none) M=MENU.C ACBP=28
002A:110E 0555 C=CODE S=CCAPTION_TEXT G=(none) M=CCAPTION.C ACBP=28
002A:1663 05E4 C=CODE S=SAMPLE_TEXT G=(none) M=SAMPLE.C ACBP=28
002B:0000 0A78 C=CODE S=HSV_TEXT G=(none) M=HSV.C ACBP=28
002B:0A78 01A9 C=CODE S=SHADE_TEXT G=(none) M=SHADE.C ACBP=28
002B:0C21 03CE C=CODE S=COLOR_TEXT G=(none) M=COLOR.C ACBP=28
002B:0FEF 0114 C=CODE S=LABEL_TEXT G=(none) M=LABEL.C ACBP=28
002B:1103 08ED C=CODE S=WIREBOX_TEXT G=(none) M=WIREBOX.C ACBP=28
002C:0000 0B61 C=CODE S=SCENE_TEXT G=(none) M=SCENE.C ACBP=28
002C:0B61 04DD C=CODE S=RESCACHE_TEXT G=(none) M=RESCACHE.C ACBP=28
002C:103E 03FF C=CODE S=RUNLABEL_TEXT G=(none) M=RUNLABEL.C ACBP=28
002C:143D 06BD C=CODE S=OBJLIST_TEXT G=(none) M=OBJLIST.C ACBP=28
002C:1AFA 005E C=CODE S=DEATHROW_TEXT G=(none) M=DEATHROW.C ACBP=28
002C:1B58 0000 C=CODE S=LIGHT_TEXT G=(none) M=LIGHT.C ACBP=28
002C:1B58 041C C=CODE S=CLICK_TEXT G=(none) M=CLICK.C ACBP=28
002D:0000 0532 C=CODE S=SKIPELEM_TEXT G=(none) M=SKIPELEM.C ACBP=28
002D:0532 0CAD C=CODE S=CAMERA_TEXT G=(none) M=CAMERA.C ACBP=28
002D:11DF 0177 C=CODE S=FILL8_TEXT G=(none) M=FILL8.C ACBP=28
002D:1356 027E C=CODE S=VARIABLE_TEXT G=(none) M=VARIABLE.C ACBP=28
002E:0000 66C6 C=CODE S=SCRIPT_TEXT G=(none) M=SCRIPT.C ACBP=28
002F:0000 0574 C=CODE S=FSCRIPT_TEXT G=(none) M=FSCRIPT.C ACBP=28
002F:0574 0534 C=CODE S=SCDATA_TEXT G=(none) M=SCDATA.C ACBP=28
002F:0AA8 0C36 C=CODE S=COMMAND_TEXT G=(none) M=COMMAND.C ACBP=28
002F:16DE 002C C=CODE S=COLLIDE_TEXT G=(none) M=COLLIDE.C ACBP=28
002F:170A 04A6 C=CODE S=SBUTTON_TEXT G=(none) M=SBUTTON.C ACBP=28
002F:1BB0 015E C=CODE S=CEERIC_TEXT G=(none) M=CEERIC.C ACBP=28
0030:0000 07FC C=CODE S=CACHETXM_TEXT G=(none) M=CACHETXM.C ACBP=28
0030:07FC 0B36 C=CODE S=LEVEL_TEXT G=(none) M=LEVEL.C ACBP=28
0030:1332 00EC C=CODE S=HASH_TEXT G=(none) M=HASH.C ACBP=28
0030:141E 00DC C=CODE S=PICK_TEXT G=(none) M=PICK.C ACBP=28
0030:14FA 05B8 C=CODE S=INCMAN_TEXT G=(none) M=INCMAN.C ACBP=28
0030:1AB2 0000 C=CODE S=PATHS_TEXT G=(none) M=PATHS.C ACBP=28
0030:1AB2 0005 C=CODE S=SCALE_TEXT G=(none) M=SCALE.C ACBP=28
0030:1AB7 01D4 C=CODE S=OBJTOINT_TEXT G=(none) M=OBJTOINT.C ACBP=28
0031:0000 0B1D C=CODE S=WIRECAM_TEXT G=(none) M=WIRECAM.C ACBP=28
0031:0B1D 0BDF C=CODE S=HOTKEYS_TEXT G=(none) M=HOTKEYS.C ACBP=28
0031:16FC 0558 C=CODE S=WIRE_TEXT G=(none) M=WIRE.C ACBP=28
0032:0000 19F8 C=CODE S=INFORM_TEXT G=(none) M=INFORM.C ACBP=28
0032:19F8 03B3 C=CODE S=MENUBAR_TEXT G=(none) M=MENUBAR.C ACBP=28
0032:1DAB 0136 C=CODE S=EDITOR_TEXT G=(none) M=EDITOR.C ACBP=28
0033:0000 136F C=CODE S=CAMEDIT_TEXT G=(none) M=CAMEDIT.C ACBP=28
0033:136F 0064 C=CODE S=LOADCAM_TEXT G=(none) M=LOADCAM.C ACBP=28
0034:0000 1F19 C=CODE S=CAMSWAP_TEXT G=(none) M=CAMSWAP.C ACBP=28
0035:0000 1AC9 C=CODE S=RULER_TEXT G=(none) M=RULER.C ACBP=28
0035:1AC9 030E C=CODE S=OWNER_TEXT G=(none) M=OWNER.C ACBP=28
0036:0000 0FE8 C=CODE S=MANIFEST_TEXT G=(none) M=MANIFEST.C ACBP=28
0036:0FE8 09EE C=CODE S=ROOMS_TEXT G=(none) M=ROOMS.C ACBP=28
0036:19D6 009C C=CODE S=SHADEBOX_TEXT G=(none) M=SHADEBOX.C ACBP=28
0036:1A72 00E8 C=CODE S=KBPROCES_TEXT G=(none) M=KBPROCES.C ACBP=28
0037:0000 0F69 C=CODE S=FLIC_TEXT G=(none) M=FLIC.C ACBP=28
0037:0F69 0424 C=CODE S=LBM_TEXT G=(none) M=LBM.C ACBP=28
0037:138D 037E C=CODE S=QUAKE_TEXT G=(none) M=QUAKE.C ACBP=28
0038:0000 0A4D C=CODE S=FINDOBJ_TEXT G=(none) M=FINDOBJ.C ACBP=28
0038:0A4D 0113 C=CODE S=PACK_TEXT G=(none) M=PACK.C ACBP=28
0039:0000 2064 C=CODE S=GAMEDATA_TEXT G=(none) M=GAMEDATA.C ACBP=28
003A:0000 030C C=CODE S=FADEPR_TEXT G=(none) M=FADEPR.C ACBP=28
003A:030C 0E85 C=CODE S=SHOWMEM_TEXT G=(none) M=SHOWMEM.C ACBP=28
003A:1191 0105 C=CODE S=GARBAGE_TEXT G=(none) M=GARBAGE.C ACBP=28
003A:1296 020C C=CODE S=TIMER_TEXT G=(none) M=TIMER.C ACBP=28
003B:0000 0EE4 C=CODE S=CRINIT_TEXT G=(none) M=CRINIT.C ACBP=28
003B:0EE4 025C C=CODE S=RED_TEXT G=(none) M=RED.C ACBP=28
003B:1140 06F7 C=CODE S=CCAMERA_TEXT G=(none) M=CCAMERA ACBP=28
003B:1837 0178 C=CODE S=CCAMINFO_TEXT G=(none) M=CCAMINFO ACBP=28
003B:19AF 00C6 C=CODE S=CCOLOR_TEXT G=(none) M=CCOLOR ACBP=28
003C:0000 067F C=CODE S=CCOLORI_TEXT G=(none) M=CCOLORI ACBP=28
003C:067F 0606 C=CODE S=CLIGHT_TEXT G=(none) M=CLIGHT ACBP=28
003C:0C85 0914 C=CODE S=CLINE_TEXT G=(none) M=CLINE ACBP=28
003C:1599 0016 C=CODE S=CPRIMITV_TEXT G=(none) M=CPRIMITV ACBP=28
003D:0000 260A C=CODE S=CQUAD_TEXT G=(none) M=CQUAD ACBP=28
003E:0000 0019 C=CODE S=CRINFO_TEXT G=(none) M=CRINFO ACBP=28
003E:0019 083A C=CODE S=CTEXTURE_TEXT G=(none) M=CTEXTURE ACBP=28
003E:0853 0AD2 C=CODE S=CTEXTURI_TEXT G=(none) M=CTEXTURI ACBP=28
003E:1325 0544 C=CODE S=CTRI_TEXT G=(none) M=CTRI ACBP=28
003F:0000 11EE C=CODE S=CTRIMISC_TEXT G=(none) M=CTRIMISC ACBP=28
003F:11EE 0974 C=CODE S=CTRITEX_TEXT G=(none) M=CTRITEX ACBP=28
0040:0000 0909 C=CODE S=CVERTEX_TEXT G=(none) M=CVERTEX ACBP=28
0040:0909 005B C=CODE S=CBASEOBJ_TEXT G=(none) M=CBASEOBJ ACBP=28
0040:0964 07A7 C=CODE S=COBJECT_TEXT G=(none) M=COBJECT ACBP=28
0040:110B 00B6 C=CODE S=CAPPEAR_TEXT G=(none) M=CAPPEAR ACBP=28
0040:11C1 0254 C=CODE S=CAPRTYPE_TEXT G=(none) M=CAPRTYPE ACBP=28
0040:1415 01EC C=CODE S=CPOLYGI0_TEXT G=(none) M=CPOLYGI0 ACBP=28
0041:0000 14C0 C=CODE S=CPOLYGI1_TEXT G=(none) M=CPOLYGI1 ACBP=28
0041:14C0 0211 C=CODE S=CPOLYGI2_TEXT G=(none) M=CPOLYGI2 ACBP=28
0041:16D1 0005 C=CODE S=CPOLYGI3_TEXT G=(none) M=CPOLYGI3 ACBP=28
0041:16D6 076D C=CODE S=CPOLYGI4_TEXT G=(none) M=CPOLYGI4 ACBP=28
0042:0000 02B4 C=CODE S=CPOLYGI5_TEXT G=(none) M=CPOLYGI5 ACBP=28
0042:02B4 041F C=CODE S=CPOLYGI6_TEXT G=(none) M=CPOLYGI6 ACBP=28
0042:06D3 02A6 C=CODE S=CPOLYGI7_TEXT G=(none) M=CPOLYGI7 ACBP=28
0042:0979 0190 C=CODE S=CPOLYGI9_TEXT G=(none) M=CPOLYGI9 ACBP=28
0042:0B09 013E C=CODE S=CPOLYGIA_TEXT G=(none) M=CPOLYGIA ACBP=28
0042:0C47 0117 C=CODE S=CPOLYGIC_TEXT G=(none) M=CPOLYGIC ACBP=28
0042:0D5E 0080 C=CODE S=CPOLYGID_TEXT G=(none) M=CPOLYGID ACBP=28
0042:0DDE 03DF C=CODE S=CPOLYGIE_TEXT G=(none) M=CPOLYGIE ACBP=28
0042:11BD 047B C=CODE S=CPOLYGIF_TEXT G=(none) M=CPOLYGIF ACBP=28
0042:1638 07AE C=CODE S=CPOLYGON_TEXT G=(none) M=CPOLYGON ACBP=28
0043:0000 0573 C=CODE S=AIL16_TEXT G=(none) M=AIL16 ACBP=48
0043:0573 02CA C=CODE S=FASTFLEX_TEXT G=(none) M=FASTFLEX ACBP=28
0043:083D 06BA C=CODE S=FILEPARS_TEXT G=(none) M=FILEPARS ACBP=28
0044:0000 1F04 C=CODE S=CMUSIC_TEXT G=(none) M=CMUSIC ACBP=28
0045:0000 0AC7 C=CODE S=MUSICFLS_TEXT G=(none) M=MUSICFLS ACBP=28
0045:0AC7 12E6 C=CODE S=CFLIC_TEXT G=(none) M=CFLIC ACBP=28
0045:1DAD 00DB C=CODE S=CLOCK_TEXT G=(none) M=CLOCK ACBP=28
0046:0000 07E4 C=CODE S=CCONFIG_TEXT G=(none) M=CCONFIG ACBP=28
0046:07E4 01AE C=CODE S=FILENAME_TEXT G=(none) M=FILENAME ACBP=28
0046:0992 01F7 C=CODE S=NUMPARSE_TEXT G=(none) M=NUMPARSE ACBP=28
0046:0B89 02F4 C=CODE S=CECONFIG_TEXT G=(none) M=CECONFIG ACBP=28
0046:0E7D 0261 C=CODE S=AUTOFIG_TEXT G=(none) M=AUTOFIG ACBP=28
0046:10DE 0030 C=CODE S=CXMANAGE_TEXT G=(none) M=CXMANAGE ACBP=28
0046:110E 077C C=CODE S=BGENERAL_TEXT G=(none) M=BGENERAL ACBP=28
0046:188A 0410 C=CODE S=BMOBILE_TEXT G=(none) M=BMOBILE ACBP=28
0046:1C9A 01B7 C=CODE S=BUTTON_TEXT G=(none) M=BUTTON ACBP=28
0046:1E51 0128 C=CODE S=CMINIT_TEXT G=(none) M=CMINIT ACBP=28
0047:0000 0130 C=CODE S=DDRAWING_TEXT G=(none) M=DDRAWING ACBP=28
0047:0130 0C51 C=CODE S=DISPLAY_TEXT G=(none) M=DISPLAY ACBP=28
0047:0D81 050F C=CODE S=DMANAGER_TEXT G=(none) M=DMANAGER ACBP=28
0047:1290 0415 C=CODE S=DRAWINGS_TEXT G=(none) M=DRAWINGS ACBP=28
0047:16A5 0000 C=CODE S=MENUHELP_TEXT G=(none) M=MENUHELP ACBP=28
0047:16A5 00B3 C=CODE S=MOREBUTN_TEXT G=(none) M=MOREBUTN ACBP=28
0047:1758 01B3 C=CODE S=MODEPICK_TEXT G=(none) M=MODEPICK ACBP=28
0047:190B 01D4 C=CODE S=MOUSE_TEXT G=(none) M=MOUSE ACBP=28
0047:1ADF 0418 C=CODE S=NUMENTRY_TEXT G=(none) M=NUMENTRY ACBP=28
0048:0000 0201 C=CODE S=ODISPLAY_TEXT G=(none) M=ODISPLAY ACBP=28
0048:0201 123A C=CODE S=PICKFILE_TEXT G=(none) M=PICKFILE ACBP=28
0048:143B 027B C=CODE S=POSITION_TEXT G=(none) M=POSITION ACBP=28
0049:0000 0992 C=CODE S=SLIDER_TEXT G=(none) M=SLIDER ACBP=28
0049:0992 1356 C=CODE S=TAREA_TEXT G=(none) M=TAREA ACBP=28
004A:0000 0395 C=CODE S=TBUF_TEXT G=(none) M=TBUF ACBP=28
004A:0395 0652 C=CODE S=TLIST_TEXT G=(none) M=TLIST ACBP=28
004A:09E7 071D C=CODE S=TNOTIFY_TEXT G=(none) M=TNOTIFY ACBP=28
004A:1104 0180 C=CODE S=BBITBUTN_TEXT G=(none) M=BBITBUTN ACBP=28
004A:1284 0061 C=CODE S=CELEMENT_TEXT G=(none) M=CELEMENT ACBP=28
004A:12E5 02A2 C=CODE S=CELIST_TEXT G=(none) M=CELIST ACBP=28
004A:1588 00BF C=CODE S=FESORT_TEXT G=(none) M=FESORT ACBP=48
004A:1647 001D C=CODE S=CEDOT_TEXT G=(none) M=CEDOT ACBP=28
004A:1664 0025 C=CODE S=CEFILL_TEXT G=(none) M=CEFILL ACBP=28
004A:1689 0025 C=CODE S=CELINE_TEXT G=(none) M=CELINE ACBP=28
004A:16AE 0025 C=CODE S=CERECT_TEXT G=(none) M=CERECT ACBP=28
004A:16D3 0040 C=CODE S=CESKIP_TEXT G=(none) M=CESKIP ACBP=28
004A:1713 0028 C=CODE S=CESKIPT_TEXT G=(none) M=CESKIPT ACBP=28
004A:173B 012B C=CODE S=CETEXT_TEXT G=(none) M=CETEXT ACBP=28
004A:1866 01A3 C=CODE S=CFDEVICE_TEXT G=(none) M=CFDEVICE ACBP=28
004A:1A09 0315 C=CODE S=CMDEVICE_TEXT G=(none) M=CMDEVICE ACBP=28
004A:1D1E 008E C=CODE S=CNDEVICE_TEXT G=(none) M=CNDEVICE ACBP=28
004B:0000 0AF3 C=CODE S=FDEVICE_TEXT G=(none) M=FDEVICE ACBP=28
004B:0AF3 01D9 C=CODE S=CBIOS_TEXT G=(none) M=CBIOS ACBP=28
004B:0CCC 040A C=CODE S=CLLIST_TEXT G=(none) M=CLLIST ACBP=28
004B:10D6 0092 C=CODE S=FCAPITAL_TEXT G=(none) M=FCAPITAL ACBP=28
004B:1168 00A8 C=CODE S=FXERROR_TEXT G=(none) M=FXERROR ACBP=28
004B:1210 013D C=CODE S=FMEMORY_TEXT G=(none) M=FMEMORY ACBP=28
004B:134D 0160 C=CODE S=FMEMCOPY_TEXT G=(none) M=FMEMCOPY ACBP=28
004B:14AD 0236 C=CODE S=FRLE_TEXT G=(none) M=FRLE ACBP=28
004B:16E3 002F C=CODE S=FNEW_TEXT G=(none) M=FNEW ACBP=28
004B:1712 0121 C=CODE S=FSTATSTR_TEXT G=(none) M=FSTATSTR ACBP=28
004B:1833 0137 C=CODE S=CIDENT_TEXT G=(none) M=CIDENT ACBP=28
004B:196A 0073 C=CODE S=FRANDOM_TEXT G=(none) M=FRANDOM ACBP=48
004B:19DD 0328 C=CODE S=CPALETTE_TEXT G=(none) M=CPALETTE ACBP=28
004B:1D05 00A8 C=CODE S=CVIDMODE_TEXT G=(none) M=CVIDMODE ACBP=28
004C:0000 03F7 C=CODE S=FAUTOEGA_TEXT G=(none) M=FAUTOEGA ACBP=28
004C:03F7 000F C=CODE S=FSYNCVBL_TEXT G=(none) M=FSYNCVBL ACBP=28
004C:0406 05F6 C=CODE S=FLOADER_TEXT G=(none) M=FLOADER ACBP=28
004C:09FC 037A C=CODE S=FLOADPAL_TEXT G=(none) M=FLOADPAL ACBP=28
004C:0D76 0479 C=CODE S=INTERNAL_TEXT G=(none) M=INTERNAL ACBP=28
004C:11F0 013C C=CODE S=QSKIP_TEXT G=(none) M=QSKIP ACBP=48
004C:132C 097C C=CODE S=FWSKIP1_TEXT G=(none) M=FWSKIP1 ACBP=28
004D:0000 03C9 C=CODE S=FSKIP_TEXT G=(none) M=FSKIP ACBP=48
004D:03CA 0408 C=CODE S=FSKIPC_TEXT G=(none) M=FSKIPC ACBP=48
004D:07D2 0445 C=CODE S=FSKIPT_TEXT G=(none) M=FSKIPT ACBP=48
004D:0C17 00E2 C=CODE S=CSKIP_TEXT G=(none) M=CSKIP ACBP=28
004D:0CF9 043D C=CODE S=CEVENT_TEXT G=(none) M=CEVENT ACBP=28
004D:1136 0256 C=CODE S=CMOUSE_TEXT G=(none) M=CMOUSE ACBP=28
004D:138C 0032 C=CODE S=FKEY_TEXT G=(none) M=FKEY ACBP=28
004D:13BE 033E C=CODE S=CKEVENT_TEXT G=(none) M=CKEVENT ACBP=28
004D:16FC 007F C=CODE S=FKEYHOOK_TEXT G=(none) M=FKEYHOOK ACBP=48
004D:177B 0090 C=CODE S=CKEY_TEXT G=(none) M=CKEY ACBP=28
004D:180B 0246 C=CODE S=CKEYDEV_TEXT G=(none) M=CKEYDEV ACBP=28
004D:1A51 0000 C=CODE S=DASCII_TEXT G=(none) M=DASCII ACBP=28
004D:1A51 0296 C=CODE S=CKTIMER_TEXT G=(none) M=CKTIMER ACBP=28
004E:0000 0355 C=CODE S=FCLOCK_TEXT G=(none) M=FCLOCK ACBP=28
004E:0355 00D5 C=CODE S=CPROF_TEXT G=(none) M=CPROF ACBP=28
004E:042A 0157 C=CODE S=CDOSERR_TEXT G=(none) M=CDOSERR ACBP=28
004E:0581 002F C=CODE S=FDOSFIND_TEXT G=(none) M=FDOSFIND ACBP=28
004E:05B0 0733 C=CODE S=CDOSPATH_TEXT G=(none) M=CDOSPATH ACBP=28
004E:0CE3 08C2 C=CODE S=CDOSDISK_TEXT G=(none) M=CDOSDISK ACBP=28
004E:15A5 010A C=CODE S=CDOSDIR_TEXT G=(none) M=CDOSDIR ACBP=28
004E:16AF 0310 C=CODE S=CDOSLIST_TEXT G=(none) M=CDOSLIST ACBP=28
004E:19BF 0125 C=CODE S=FFILE_TEXT G=(none) M=FFILE ACBP=28
004F:0000 083C C=CODE S=CFILE_TEXT G=(none) M=CFILE ACBP=28
004F:083C 00E2 C=CODE S=CDEVFILE_TEXT G=(none) M=CDEVFILE ACBP=28
004F:091E 0132 C=CODE S=CRFILE_TEXT G=(none) M=CRFILE ACBP=28
004F:0A50 00A9 C=CODE S=CUSEIO_TEXT G=(none) M=CUSEIO ACBP=28
004F:0AF9 03B7 C=CODE S=CVPORT_TEXT G=(none) M=CVPORT ACBP=28
004F:0EB0 0072 C=CODE S=FCURVP_TEXT G=(none) M=FCURVP ACBP=28
004F:0F22 01AD C=CODE S=GEOMETRY_TEXT G=(none) M=GEOMETRY ACBP=28
004F:10D0 0209 C=CODE S=FLINE_TEXT G=(none) M=FLINE ACBP=48
004F:12DA 0149 C=CODE S=FRECT_TEXT G=(none) M=FRECT ACBP=48
004F:1424 0069 C=CODE S=FVPCLEAR_TEXT G=(none) M=FVPCLEAR ACBP=48
004F:148E 00B6 C=CODE S=FVPCOPY_TEXT G=(none) M=FVPCOPY ACBP=48
0050:0000 118E C=CODE S=PK_TEXT G=(none) M=implode.ASM ACBP=A0
0050:118E 023A C=CODE S=CFONT_TEXT G=(none) M=CFONT ACBP=28
0050:13C8 0211 C=CODE S=SKFONT_TEXT G=(none) M=SKFONT ACBP=28
0050:15D9 0105 C=CODE S=CORDFILE_TEXT G=(none) M=CORDFILE ACBP=28
0050:16DE 08EF C=CODE S=CIFFREAD_TEXT G=(none) M=CIFFREAD ACBP=28
0051:0000 0702 C=CODE S=CIFFWRIT_TEXT G=(none) M=CIFFWRIT ACBP=28
0051:0702 00F9 C=CODE S=FCPYFILE_TEXT G=(none) M=FCPYFILE ACBP=28
0051:07FB 08DF C=CODE S=CDIRPACK_TEXT G=(none) M=CDIRPACK ACBP=28
0051:10DA 0138 C=CODE S=CRELPATH_TEXT G=(none) M=CRELPATH ACBP=28
0051:1212 0143 C=CODE S=CFINDEX_TEXT G=(none) M=CFINDEX ACBP=28
0051:1355 03F9 C=CODE S=CFHEADER_TEXT G=(none) M=CFHEADER ACBP=28
0051:174E 039B C=CODE S=CFREADER_TEXT G=(none) M=CFREADER ACBP=28
0051:1AE9 038F C=CODE S=CFLEXDEV_TEXT G=(none) M=CFLEXDEV ACBP=28
0052:0000 03F3 C=CODE S=CFWRITER_TEXT G=(none) M=CFWRITER ACBP=28
0052:03F3 019F C=CODE S=C0INIT_TEXT G=(none) M=C0INIT ACBP=28
0052:0592 006B C=CODE S=FINIT_TEXT G=(none) M=FINIT ACBP=28
0052:05FD 0663 C=CODE S=CQFLOAT_TEXT G=(none) M=CQFLOAT ACBP=28
0053:0000 3A9C C=CODE S=CVMATH_TEXT G=(none) M=CVMATH ACBP=28
0054:0000 000D C=CODE S=FOR_TEXT G=(none) M=FOR ACBP=28
0054:000D 0C17 C=CODE S=V2D_TEXT G=(none) M=V2D ACBP=28
0054:0C24 0C2F C=CODE S=FQFMATH_TEXT G=(none) M=FQFMATH ACBP=48
0054:1853 0358 C=CODE S=CDESC_TEXT G=(none) M=CDESC ACBP=28
0055:0000 1D23 C=CODE S=CPROTMEM_TEXT G=(none) M=CPROTMEM ACBP=28
0056:0000 0587 C=CODE S=DESCRIPT_TEXT G=(none) M=DESCRIPT ACBP=28
0056:0588 003D C=CODE S=SMEMCPY_TEXT G=(none) M=SMEMCPY ACBP=48
0056:05C5 09EF C=CODE S=SPANKER_TEXT G=(none) M=SPANKER ACBP=28
0056:0FB4 000C C=CODE S=SPANKY_TEXT G=(none) M=SPANKY ACBP=28
0056:0FC0 040E C=CODE S=SELMNGR_TEXT G=(none) M=SELMNGR ACBP=28
0056:13CE 0021 C=CODE S=GETREGS_TEXT G=(none) M=GETREGS ACBP=48
0056:13F0 04D1 C=CODE S=REDIRECT_TEXT G=(none) M=REDIRECT ACBP=48
0057:0000 0839 C=CODE S=SETREGS_TEXT G=(none) M=SETREGS ACBP=48
0058:0000 3188 C=CODE S=KERNEL_TEXT G=(none) M=KERNEL ACBP=28
0059:0000 024C C=CODE S=NOTLIST_TEXT G=(none) M=NOTLIST ACBP=28
0059:024C 173F C=CODE S=PROCESS_TEXT G=(none) M=PROCESS ACBP=28
0059:198B 0191 C=CODE S=BIOSTIME_TEXT G=(none) M=BIOSTIME ACBP=28
0059:1B1C 00A5 C=CODE S=PRIORITY_TEXT G=(none) M=PRIORITY ACBP=28
005A:0000 099F C=CODE S=MLIST_TEXT G=(none) M=MLIST ACBP=28
005A:099F 0356 C=CODE S=STDINT_TEXT G=(none) M=STDINT ACBP=28
005A:0CF6 0013 C=CODE S=DESTRUCT_TEXT G=(none) M=DESTRUCT ACBP=48
005A:0D09 0087 C=CODE S=INTLIST_TEXT G=(none) M=INTLIST ACBP=28
005A:0D90 01E2 C=CODE S=FLEX_TEXT G=(none) M=FLEX ACBP=28
005A:0F72 00B5 C=CODE S=FINTRUPT_TEXT G=(none) M=FINTRUPT ACBP=48
005A:1027 05AD C=CODE S=SCNVIEW_TEXT G=(none) M=SCNVIEW ACBP=28
005B:0000 12B6 C=CODE S=BOOK_TEXT G=(none) M=BOOK ACBP=28
005B:12B6 01BD C=CODE S=TABFONT_TEXT G=(none) M=TABFONT ACBP=28
005B:1473 008A C=CODE S=COLFONT_TEXT G=(none) M=COLFONT ACBP=28
005B:14FD 06AE C=CODE S=MYFONT_TEXT G=(none) M=MYFONT ACBP=28
005C:0000 2AE7 C=CODE S=DLGMON_TEXT G=(none) M=DLGMON ACBP=28
005D:0000 0F87 C=CODE S=DLGMONST_TEXT G=(none) M=DLGMONST ACBP=28
005D:0F87 0C6C C=CODE S=DLGBOOK_TEXT G=(none) M=DLGBOOK ACBP=28
005E:0000 0421 C=CODE S=DLGENTRY_TEXT G=(none) M=DLGENTRY ACBP=28
005E:0421 0345 C=CODE S=DLGINSTR_TEXT G=(none) M=DLGINSTR ACBP=28
005E:0766 052D C=CODE S=DLGLBL_TEXT G=(none) M=DLGLBL ACBP=28
005F:0000 1DC9 C=CODE S=DLGLIST_TEXT G=(none) M=DLGLIST ACBP=28
0060:0000 09BF C=CODE S=DLGPTR_TEXT G=(none) M=DLGPTR ACBP=28
0060:09BF 01D7 C=CODE S=DLGSEGSC_TEXT G=(none) M=DLGSEGSC ACBP=28
0060:0B96 036C C=CODE S=DLGSCALE_TEXT G=(none) M=DLGSCALE ACBP=28
0060:0F02 03AA C=CODE S=DLGTXT_TEXT G=(none) M=DLGTXT ACBP=28
0060:12AC 00D2 C=CODE S=DLGVP_TEXT G=(none) M=DLGVP ACBP=28
0060:137E 05CE C=CODE S=DLGXITEM_TEXT G=(none) M=DLGXITEM ACBP=28
0061:0000 06F0 C=CODE S=FONTMNGR_TEXT G=(none) M=FONTMNGR ACBP=28
0061:06F0 0290 C=CODE S=DLGBTN_TEXT G=(none) M=DLGBTN ACBP=28
0061:0980 0248 C=CODE S=DLGITEM_TEXT G=(none) M=DLGITEM ACBP=28
0061:0BC8 0F4F C=CODE S=PERSLIST_TEXT G=(none) M=PERSLIST ACBP=28
0061:1B17 01FD C=CODE S=CREDITS_TEXT G=(none) M=CREDITS ACBP=28
0062:0000 2133 C=CODE S=DLGOPT_TEXT G=(none) M=DLGOPT ACBP=28
0063:0000 0AAB C=CODE S=DLGGAMES_TEXT G=(none) M=DLGGAMES ACBP=28
0063:0AAB 0101 C=CODE S=INT86_TEXT G=(none) M=INT86 ACBP=28
0063:0BAC 0056 C=CODE S=STRCHR_TEXT G=(none) M=STRCHR ACBP=28
0063:0C02 00AF C=CODE S=DELAY_TEXT G=(none) M=DELAY ACBP=28
0064:0000 0000 C=FAR_DATA S=_FARDATA G=DGROUP M=c0p.asm ACBP=68
0064:0000 0000 C=FAR_BSS S=_FARBSS G=DGROUP M=c0p.asm ACBP=68
0064:0000 0000 C=OVRINFO S=_OVERLAY_ G=DGROUP M=c0p.asm ACBP=68
0064:0000 0000 C=STUBSEG S=_1STUB_ G=DGROUP M=c0p.asm ACBP=68
0064:0000 0097 C=DATA S=_DATA G=DGROUP M=c0p.asm ACBP=68
0064:0098 0038 C=DATA S=_DATA G=DGROUP M=MEMORY.C ACBP=48
0064:00D0 0000 C=DATA S=_DATA G=DGROUP M=CQUADPER.ASM ACBP=48
0064:00D0 0000 C=DATA S=_DATA G=DGROUP M=CTRIPERS.ASM ACBP=48
0064:00D0 0010 C=DATA S=_DATA G=DGROUP M=TCLVFXP2.ASM ACBP=48
0064:00E0 0000 C=DATA S=_DATA G=DGROUP M=EDRAW.ASM ACBP=48
0064:00E0 0004 C=DATA S=_DATA G=DGROUP M=BIGPTR.C ACBP=48
0064:00E4 004B C=DATA S=_DATA G=DGROUP M=CCACHE.C ACBP=48
0064:0130 133A C=DATA S=_DATA G=DGROUP M=..\DIG16\DAC.ASM ACBP=48
0064:146A 0049 C=DATA S=_DATA G=DGROUP M=..\DIG16\SB.ASM ACBP=48
0064:14B4 0414 C=DATA S=_DATA G=DGROUP M=..\DIG16\SBDAC.ASM ACBP=48
0064:18C8 006E C=DATA S=_DATA G=DGROUP M=..\DIG16\SNDMGR.C ACBP=48
0064:1936 0074 C=DATA S=_DATA G=DGROUP M=..\DIG16\IMSNDMGR.C ACBP=48
0064:19AA 001C C=DATA S=_DATA G=DGROUP M=..\FIGURE\WRITEFIG.C ACBP=48
0064:19C6 0000 C=DATA S=_DATA G=DGROUP M=..\FIGURE\PHYSICS.C ACBP=48
0064:19C6 0000 C=DATA S=_DATA G=DGROUP M=..\FIGURE\AXES.C ACBP=48
0064:19C6 0046 C=DATA S=_DATA G=DGROUP M=..\FIGURE\FIGURE.C ACBP=48
0064:1A0C 0002 C=DATA S=_DATA G=DGROUP M=..\FIGURE\LIMB.C ACBP=48
0064:1A0E 0033 C=DATA S=_DATA G=DGROUP M=..\FIGURE\COMPRESS.C ACBP=48
0064:1A42 0039 C=DATA S=_DATA G=DGROUP M=..\FIGURE\MOTION.C ACBP=48
0064:1A7C 0014 C=DATA S=_DATA G=DGROUP M=..\FIGURE\POSE.C ACBP=48
0064:1A90 0018 C=DATA S=_DATA G=DGROUP M=..\FIGURE\SKELETON.C ACBP=48
0064:1AA8 0000 C=DATA S=_DATA G=DGROUP M=..\FIGURE\BODYZONE.C ACBP=48
0064:1AA8 00C3 C=DATA S=_DATA G=DGROUP M=..\MENUTOOL\UNITAXES.C ACBP=48
0064:1B6C 0000 C=DATA S=_DATA G=DGROUP M=..\MENUTOOL\MESSAGE.C ACBP=48
0064:1B6C 0020 C=DATA S=_DATA G=DGROUP M=..\MENUTOOL\HELP.C ACBP=48
0064:1B8C 0054 C=DATA S=_DATA G=DGROUP M=..\TOOLS\FLOADFON.C ACBP=48
0064:1BE0 0000 C=DATA S=_DATA G=DGROUP M=..\TOOLS\FPRINT.C ACBP=48
0064:1BE0 0000 C=DATA S=_DATA G=DGROUP M=..\TOOLS\CQFILE.C ACBP=48
0064:1BE0 0000 C=DATA S=_DATA G=DGROUP M=..\TOOLS\U8FONT.C ACBP=48
0064:1BE0 0000 C=DATA S=_DATA G=DGROUP M=BREAKPT.C ACBP=48
0064:1BE0 001D C=DATA S=_DATA G=DGROUP M=WHITE.C ACBP=48
0064:1BFE 01A8 C=DATA S=_DATA G=DGROUP M=LISTS.C ACBP=48
0064:1DA6 0059 C=DATA S=_DATA G=DGROUP M=MOUSEPTR.C ACBP=48
0064:1E00 0005 C=DATA S=_DATA G=DGROUP M=WAITICON.C ACBP=48
0064:1E06 0000 C=DATA S=_DATA G=DGROUP M=MOVEIT.C ACBP=48
0064:1E06 0000 C=DATA S=_DATA G=DGROUP M=AMBIENT.C ACBP=48
0064:1E06 0008 C=DATA S=_DATA G=DGROUP M=BRICK.C ACBP=48
0064:1E0E 0000 C=DATA S=_DATA G=DGROUP M=PLATFORM.C ACBP=48
0064:1E0E 0007 C=DATA S=_DATA G=DGROUP M=FLOOR.C ACBP=48
0064:1E16 0114 C=DATA S=_DATA G=DGROUP M=EDITABLE.C ACBP=48
0064:1F2A 007E C=DATA S=_DATA G=DGROUP M=WAYPOINT.C ACBP=48
0064:1FA8 008B C=DATA S=_DATA G=DGROUP M=BOXY.C ACBP=48
0064:2034 008D C=DATA S=_DATA G=DGROUP M=TRIGGER.C ACBP=48
0064:20C2 00AB C=DATA S=_DATA G=DGROUP M=PHYSICAL.C ACBP=48
0064:216E 00C3 C=DATA S=_DATA G=DGROUP M=EOROBJ.C ACBP=48
0064:2232 0115 C=DATA S=_DATA G=DGROUP M=ITEM.C ACBP=48
0064:2348 0078 C=DATA S=_DATA G=DGROUP M=POLYOBJ.C ACBP=48
0064:23C0 001B C=DATA S=_DATA G=DGROUP M=FLATOBJ.C ACBP=48
0064:23DC 0090 C=DATA S=_DATA G=DGROUP M=EFIGOBJ.C ACBP=48
0064:246C 0018 C=DATA S=_DATA G=DGROUP M=MOTBANK.C ACBP=48
0064:2484 006C C=DATA S=_DATA G=DGROUP M=LMOTION.C ACBP=48
0064:24F0 02CD C=DATA S=_DATA G=DGROUP M=LIVING.C ACBP=48
0064:27BE 0200 C=DATA S=_DATA G=DGROUP M=LIVING_C.C ACBP=48
0064:29BE 0076 C=DATA S=_DATA G=DGROUP M=LIVING_M.C ACBP=48
0064:2A34 0097 C=DATA S=_DATA G=DGROUP M=LIVING_P.C ACBP=48
0064:2ACC 000F C=DATA S=_DATA G=DGROUP M=LIVING_E.C ACBP=48
0064:2ADC 026A C=DATA S=_DATA G=DGROUP M=APLAYER.C ACBP=48
0064:2D46 0001 C=DATA S=_DATA G=DGROUP M=MONSTER.C ACBP=48
0064:2D48 008A C=DATA S=_DATA G=DGROUP M=WAYEDIT.C ACBP=48
0064:2DD2 006E C=DATA S=_DATA G=DGROUP M=TRIGEDIT.C ACBP=48
0064:2E40 00AF C=DATA S=_DATA G=DGROUP M=PHYSEDIT.C ACBP=48
0064:2EF0 01F5 C=DATA S=_DATA G=DGROUP M=FIGEDIT.C ACBP=48
0064:30E6 00EC C=DATA S=_DATA G=DGROUP M=ITEMEDIT.C ACBP=48
0064:31D2 00E4 C=DATA S=_DATA G=DGROUP M=TEXEDIT.C ACBP=48
0064:32B6 018C C=DATA S=_DATA G=DGROUP M=SKIPEDIT.C ACBP=48
0064:3442 0040 C=DATA S=_DATA G=DGROUP M=SLIST.C ACBP=48
0064:3482 0032 C=DATA S=_DATA G=DGROUP M=SHOWER.C ACBP=48
0064:34B4 0004 C=DATA S=_DATA G=DGROUP M=DRAGGER.C ACBP=48
0064:34B8 0024 C=DATA S=_DATA G=DGROUP M=PANEL.C ACBP=48
0064:34DC 0038 C=DATA S=_DATA G=DGROUP M=TOOL.C ACBP=48
0064:3514 00A2 C=DATA S=_DATA G=DGROUP M=MOTLIST.C ACBP=48
0064:35B6 004C C=DATA S=_DATA G=DGROUP M=LISTTOOL.C ACBP=48
0064:3602 00A2 C=DATA S=_DATA G=DGROUP M=TOOLLIST.C ACBP=48
0064:36A4 0014 C=DATA S=_DATA G=DGROUP M=DEFPARSE.C ACBP=48
0064:36B8 007D C=DATA S=_DATA G=DGROUP M=..\PROCESS\CAPTIOPR.C ACBP=48
0064:3736 002D C=DATA S=_DATA G=DGROUP M=..\PROCESS\FIGUREPR.C ACBP=48
0064:3764 0015 C=DATA S=_DATA G=DGROUP M=..\PROCESS\KERN.C ACBP=48
0064:377A 002D C=DATA S=_DATA G=DGROUP M=..\PROCESS\MOTIONPR.C ACBP=48
0064:37A8 0074 C=DATA S=_DATA G=DGROUP M=..\PROCESS\SOUNDPR.C ACBP=48
0064:381C 01C4 C=DATA S=_DATA G=DGROUP M=..\PROCESS\BASESCPR.C ACBP=48
0064:39E0 0179 C=DATA S=_DATA G=DGROUP M=..\PROCESS\SCRIPTPR.C ACBP=48
0064:3B5A 004D C=DATA S=_DATA G=DGROUP M=..\PROCESS\REALSCRI.C ACBP=48
0064:3BA8 003C C=DATA S=_DATA G=DGROUP M=..\PROCESS\FLICSCRI.C ACBP=48
0064:3BE4 0E65 C=DATA S=_DATA G=DGROUP M=..\PROCESS\SCCMD.C ACBP=48
0064:4A4A 0704 C=DATA S=_DATA G=DGROUP M=..\PROCESS\SCFCN.C ACBP=48
0064:514E 002D C=DATA S=_DATA G=DGROUP M=..\PROCESS\STDMOTIO.C ACBP=48
0064:517C 0031 C=DATA S=_DATA G=DGROUP M=..\PROCESS\CONTINUA.C ACBP=48
0064:51AE 0085 C=DATA S=_DATA G=DGROUP M=..\PROCESS\MISSILPR.C ACBP=48
0064:5234 00B3 C=DATA S=_DATA G=DGROUP M=..\PROCESS\WALKTOPR.C ACBP=48
0064:52E8 005E C=DATA S=_DATA G=DGROUP M=..\PROCESS\CONFRTPR.C ACBP=48
0064:5346 0045 C=DATA S=_DATA G=DGROUP M=..\PROCESS\SUBTITPR.C ACBP=48
0064:538C 00D1 C=DATA S=_DATA G=DGROUP M=PROF.C ACBP=48
0064:545E 0026 C=DATA S=_DATA G=DGROUP M=TELL.C ACBP=48
0064:5484 000A C=DATA S=_DATA G=DGROUP M=COMPTXM.C ACBP=48
0064:548E 0059 C=DATA S=_DATA G=DGROUP M=TOOLFIND.C ACBP=48
0064:54E8 0134 C=DATA S=_DATA G=DGROUP M=MODULE.C ACBP=48
0064:561C 0000 C=DATA S=_DATA G=DGROUP M=STREQ.ASM ACBP=48
0064:561C 0034 C=DATA S=_DATA G=DGROUP M=INFOBOX.C ACBP=48
0064:5650 00EB C=DATA S=_DATA G=DGROUP M=ERRORBOX.C ACBP=48
0064:573C 00EC C=DATA S=_DATA G=DGROUP M=INFO.C ACBP=48
0064:5828 00AA C=DATA S=_DATA G=DGROUP M=DATAVIEW.C ACBP=48
0064:58D2 0141 C=DATA S=_DATA G=DGROUP M=STEPPER.C ACBP=48
0064:5A14 005C C=DATA S=_DATA G=DGROUP M=GAME.C ACBP=48
0064:5A70 002C C=DATA S=_DATA G=DGROUP M=MONOFONT.C ACBP=48
0064:5A9C 0000 C=DATA S=_DATA G=DGROUP M=CVPELEM.C ACBP=48
0064:5A9C 0000 C=DATA S=_DATA G=DGROUP M=MUZZLE.C ACBP=48
0064:5A9C 0000 C=DATA S=_DATA G=DGROUP M=SHAPES.C ACBP=48
0064:5A9C 0050 C=DATA S=_DATA G=DGROUP M=PALETTE.C ACBP=48
0064:5AEC 0000 C=DATA S=_DATA G=DGROUP M=CEWARP.C ACBP=48
0064:5AEC 0000 C=DATA S=_DATA G=DGROUP M=WARP.ASM ACBP=48
0064:5AEC 0000 C=DATA S=_DATA G=DGROUP M=SHOWGRA.C ACBP=48
0064:5AEC 0000 C=DATA S=_DATA G=DGROUP M=CLOCAL.C ACBP=48
0064:5AEC 0000 C=DATA S=_DATA G=DGROUP M=DSLAM.ASM ACBP=48
0064:5AEC 0007 C=DATA S=_DATA G=DGROUP M=REDSLAM.C ACBP=48
0064:5AF4 0169 C=DATA S=_DATA G=DGROUP M=GETPARAM.C ACBP=48
0064:5C5E 001B C=DATA S=_DATA G=DGROUP M=MUSIC.C ACBP=48
0064:5C7A 0014 C=DATA S=_DATA G=DGROUP M=CROSS.C ACBP=48
0064:5C8E 0019 C=DATA S=_DATA G=DGROUP M=LATEFILE.C ACBP=48
0064:5CA8 00C6 C=DATA S=_DATA G=DGROUP M=SHELL.C ACBP=48
0064:5D6E 000A C=DATA S=_DATA G=DGROUP M=SCRNMGR.C ACBP=48
0064:5D78 0056 C=DATA S=_DATA G=DGROUP M=OUREXIT.C ACBP=48
0064:5DCE 0000 C=DATA S=_DATA G=DGROUP M=FITEM.C ACBP=48
0064:5DCE 0000 C=DATA S=_DATA G=DGROUP M=ATTACH.C ACBP=48
0064:5DCE 0067 C=DATA S=_DATA G=DGROUP M=RESOURCE.C ACBP=48
0064:5E36 0027 C=DATA S=_DATA G=DGROUP M=SCANNER.C ACBP=48
0064:5E5E 0067 C=DATA S=_DATA G=DGROUP M=ANIMATE.C ACBP=48
0064:5EC6 0088 C=DATA S=_DATA G=DGROUP M=APPLY.C ACBP=48
0064:5F4E 0082 C=DATA S=_DATA G=DGROUP M=SHRAPNEL.C ACBP=48
0064:5FD0 000C C=DATA S=_DATA G=DGROUP M=EXPLODE.C ACBP=48
0064:5FDC 0043 C=DATA S=_DATA G=DGROUP M=MIRROR.C ACBP=48
0064:6020 0027 C=DATA S=_DATA G=DGROUP M=REFLECT.C ACBP=48
0064:6048 00FE C=DATA S=_DATA G=DGROUP M=HELPER.C ACBP=48
0064:6146 003D C=DATA S=_DATA G=DGROUP M=RENDER.C ACBP=48
0064:6184 0083 C=DATA S=_DATA G=DGROUP M=MONFACE.C ACBP=48
0064:6208 005A C=DATA S=_DATA G=DGROUP M=SNDLIST.C ACBP=48
0064:6262 0044 C=DATA S=_DATA G=DGROUP M=FATAL.C ACBP=48
0064:62A6 00E1 C=DATA S=_DATA G=DGROUP M=VERSION.C ACBP=48
0064:6388 0028 C=DATA S=_DATA G=DGROUP M=ZERO.C ACBP=48
0064:63B0 0010 C=DATA S=_DATA G=DGROUP M=GENERAL.C ACBP=48
0064:63C0 0037 C=DATA S=_DATA G=DGROUP M=HISTORY.C ACBP=48
0064:63F8 0013 C=DATA S=_DATA G=DGROUP M=GLOBALS.C ACBP=48
0064:640C 014C C=DATA S=_DATA G=DGROUP M=MENU.C ACBP=48
0064:6558 0057 C=DATA S=_DATA G=DGROUP M=CCAPTION.C ACBP=48
0064:65B0 0014 C=DATA S=_DATA G=DGROUP M=SAMPLE.C ACBP=48
0064:65C4 001B C=DATA S=_DATA G=DGROUP M=HSV.C ACBP=48
0064:65E0 0000 C=DATA S=_DATA G=DGROUP M=SHADE.C ACBP=48
0064:65E0 0B38 C=DATA S=_DATA G=DGROUP M=COLOR.C ACBP=48
0064:7118 0005 C=DATA S=_DATA G=DGROUP M=LABEL.C ACBP=48
0064:711E 00C4 C=DATA S=_DATA G=DGROUP M=WIREBOX.C ACBP=48
0064:71E2 00D8 C=DATA S=_DATA G=DGROUP M=SCENE.C ACBP=48
0064:72BA 003C C=DATA S=_DATA G=DGROUP M=RESCACHE.C ACBP=48
0064:72F6 0061 C=DATA S=_DATA G=DGROUP M=RUNLABEL.C ACBP=48
0064:7358 0016 C=DATA S=_DATA G=DGROUP M=OBJLIST.C ACBP=48
0064:736E 0001 C=DATA S=_DATA G=DGROUP M=DEATHROW.C ACBP=48
0064:7370 0000 C=DATA S=_DATA G=DGROUP M=LIGHT.C ACBP=48
0064:7370 0004 C=DATA S=_DATA G=DGROUP M=CLICK.C ACBP=48
0064:7374 002F C=DATA S=_DATA G=DGROUP M=SKIPELEM.C ACBP=48
0064:73A4 00C4 C=DATA S=_DATA G=DGROUP M=CAMERA.C ACBP=48
0064:7468 0004 C=DATA S=_DATA G=DGROUP M=FILL8.C ACBP=48
0064:746C 0014 C=DATA S=_DATA G=DGROUP M=VARIABLE.C ACBP=48
0064:7480 01D3 C=DATA S=_DATA G=DGROUP M=SCRIPT.C ACBP=48
0064:7654 0067 C=DATA S=_DATA G=DGROUP M=FSCRIPT.C ACBP=48
0064:76BC 0073 C=DATA S=_DATA G=DGROUP M=SCDATA.C ACBP=48
0064:7730 001A C=DATA S=_DATA G=DGROUP M=COMMAND.C ACBP=48
0064:774A 0004 C=DATA S=_DATA G=DGROUP M=COLLIDE.C ACBP=48
0064:774E 0021 C=DATA S=_DATA G=DGROUP M=SBUTTON.C ACBP=48
0064:7770 0019 C=DATA S=_DATA G=DGROUP M=CEERIC.C ACBP=48
0064:778A 0032 C=DATA S=_DATA G=DGROUP M=CACHETXM.C ACBP=48
0064:77BC 0099 C=DATA S=_DATA G=DGROUP M=LEVEL.C ACBP=48
0064:7856 0017 C=DATA S=_DATA G=DGROUP M=HASH.C ACBP=48
0064:786E 0000 C=DATA S=_DATA G=DGROUP M=PICK.C ACBP=48
0064:786E 002A C=DATA S=_DATA G=DGROUP M=INCMAN.C ACBP=48
0064:7898 00AE C=DATA S=_DATA G=DGROUP M=PATHS.C ACBP=48
0064:7946 0000 C=DATA S=_DATA G=DGROUP M=SCALE.C ACBP=48
0064:7946 0028 C=DATA S=_DATA G=DGROUP M=OBJTOINT.C ACBP=48
0064:796E 0008 C=DATA S=_DATA G=DGROUP M=WIRECAM.C ACBP=48
0064:7976 00F4 C=DATA S=_DATA G=DGROUP M=HOTKEYS.C ACBP=48
0064:7A6A 002D C=DATA S=_DATA G=DGROUP M=WIRE.C ACBP=48
0064:7A98 0314 C=DATA S=_DATA G=DGROUP M=INFORM.C ACBP=48
0064:7DAC 0000 C=DATA S=_DATA G=DGROUP M=MENUBAR.C ACBP=48
0064:7DAC 002B C=DATA S=_DATA G=DGROUP M=EDITOR.C ACBP=48
0064:7DD8 0117 C=DATA S=_DATA G=DGROUP M=CAMEDIT.C ACBP=48
0064:7EF0 0006 C=DATA S=_DATA G=DGROUP M=LOADCAM.C ACBP=48
0064:7EF6 006B C=DATA S=_DATA G=DGROUP M=CAMSWAP.C ACBP=48
0064:7F62 0004 C=DATA S=_DATA G=DGROUP M=RULER.C ACBP=48
0064:7F66 001B C=DATA S=_DATA G=DGROUP M=OWNER.C ACBP=48
0064:7F82 0058 C=DATA S=_DATA G=DGROUP M=MANIFEST.C ACBP=48
0064:7FDA 008A C=DATA S=_DATA G=DGROUP M=ROOMS.C ACBP=48
0064:8064 0000 C=DATA S=_DATA G=DGROUP M=SHADEBOX.C ACBP=48
0064:8064 0018 C=DATA S=_DATA G=DGROUP M=KBPROCES.C ACBP=48
0064:807C 0042 C=DATA S=_DATA G=DGROUP M=FLIC.C ACBP=48
0064:80BE 0044 C=DATA S=_DATA G=DGROUP M=LBM.C ACBP=48
0064:8102 0007 C=DATA S=_DATA G=DGROUP M=QUAKE.C ACBP=48
0064:810A 0088 C=DATA S=_DATA G=DGROUP M=FINDOBJ.C ACBP=48
0064:8192 0004 C=DATA S=_DATA G=DGROUP M=PACK.C ACBP=48
0064:8196 009E C=DATA S=_DATA G=DGROUP M=GAMEDATA.C ACBP=48
0064:8234 0039 C=DATA S=_DATA G=DGROUP M=FADEPR.C ACBP=48
0064:826E 00C0 C=DATA S=_DATA G=DGROUP M=SHOWMEM.C ACBP=48
0064:832E 0000 C=DATA S=_DATA G=DGROUP M=GARBAGE.C ACBP=48
0064:832E 003D C=DATA S=_DATA G=DGROUP M=TIMER.C ACBP=48
0064:836C 04F9 C=DATA S=_DATA G=DGROUP M=CRINIT.C ACBP=48
0064:8866 003B C=DATA S=_DATA G=DGROUP M=RED.C ACBP=48
0064:88A2 0018 C=DATA S=_DATA G=DGROUP M=CCAMERA ACBP=48
0064:88BA 0010 C=DATA S=_DATA G=DGROUP M=CCAMINFO ACBP=48
0064:88CA 0008 C=DATA S=_DATA G=DGROUP M=CCOLOR ACBP=48
0064:88D2 003B C=DATA S=_DATA G=DGROUP M=CCOLORI ACBP=48
0064:890E 0008 C=DATA S=_DATA G=DGROUP M=CLIGHT ACBP=48
0064:8916 00A0 C=DATA S=_DATA G=DGROUP M=CLINE ACBP=48
0064:89B6 0005 C=DATA S=_DATA G=DGROUP M=CPRIMITV ACBP=48
0064:89BC 0104 C=DATA S=_DATA G=DGROUP M=CQUAD ACBP=48
0064:8AC0 0000 C=DATA S=_DATA G=DGROUP M=CRINFO ACBP=48
0064:8AC0 0017 C=DATA S=_DATA G=DGROUP M=CTEXTURE ACBP=48
0064:8AD8 003F C=DATA S=_DATA G=DGROUP M=CTEXTURI ACBP=48
0064:8B18 0003 C=DATA S=_DATA G=DGROUP M=CTRI ACBP=48
0064:8B1C 00D8 C=DATA S=_DATA G=DGROUP M=CTRIMISC ACBP=48
0064:8BF4 001A C=DATA S=_DATA G=DGROUP M=CTRITEX ACBP=48
0064:8C0E 003F C=DATA S=_DATA G=DGROUP M=CVERTEX ACBP=48
0064:8C4E 0007 C=DATA S=_DATA G=DGROUP M=CBASEOBJ ACBP=48
0064:8C56 0012 C=DATA S=_DATA G=DGROUP M=COBJECT ACBP=48
0064:8C68 0007 C=DATA S=_DATA G=DGROUP M=CAPPEAR ACBP=48
0064:8C70 002F C=DATA S=_DATA G=DGROUP M=CAPRTYPE ACBP=48
0064:8CA0 0010 C=DATA S=_DATA G=DGROUP M=CPOLYGI0 ACBP=48
0064:8CB0 000C C=DATA S=_DATA G=DGROUP M=CPOLYGI1 ACBP=48
0064:8CBC 0000 C=DATA S=_DATA G=DGROUP M=CPOLYGI2 ACBP=48
0064:8CBC 0000 C=DATA S=_DATA G=DGROUP M=CPOLYGI3 ACBP=48
0064:8CBC 0017 C=DATA S=_DATA G=DGROUP M=CPOLYGI4 ACBP=48
0064:8CD4 000B C=DATA S=_DATA G=DGROUP M=CPOLYGI5 ACBP=48
0064:8CE0 0000 C=DATA S=_DATA G=DGROUP M=CPOLYGI6 ACBP=48
0064:8CE0 0012 C=DATA S=_DATA G=DGROUP M=CPOLYGI7 ACBP=48
0064:8CF2 0000 C=DATA S=_DATA G=DGROUP M=CPOLYGI9 ACBP=48
0064:8CF2 0000 C=DATA S=_DATA G=DGROUP M=CPOLYGIA ACBP=48
0064:8CF2 0000 C=DATA S=_DATA G=DGROUP M=CPOLYGIC ACBP=48
0064:8CF2 0000 C=DATA S=_DATA G=DGROUP M=CPOLYGID ACBP=48
0064:8CF2 000B C=DATA S=_DATA G=DGROUP M=CPOLYGIE ACBP=48
0064:8CFE 004B C=DATA S=_DATA G=DGROUP M=CPOLYGIF ACBP=48
0064:8D4A 0027 C=DATA S=_DATA G=DGROUP M=CPOLYGON ACBP=48
0064:8D72 0126 C=DATA S=_DATA G=DGROUP M=AIL16 ACBP=48
0064:8E98 0032 C=DATA S=_DATA G=DGROUP M=FASTFLEX ACBP=48
0064:8ECA 0012 C=DATA S=_DATA G=DGROUP M=FILEPARS ACBP=48
0064:8EDC 0241 C=DATA S=_DATA G=DGROUP M=CMUSIC ACBP=48
0064:911E 0061 C=DATA S=_DATA G=DGROUP M=MUSICFLS ACBP=48
0064:9180 00FE C=DATA S=_DATA G=DGROUP M=CFLIC ACBP=48
0064:927E 0000 C=DATA S=_DATA G=DGROUP M=CLOCK ACBP=48
0064:927E 001C C=DATA S=_DATA G=DGROUP M=CCONFIG ACBP=48
0064:929A 0006 C=DATA S=_DATA G=DGROUP M=FILENAME ACBP=48
0064:92A0 0000 C=DATA S=_DATA G=DGROUP M=NUMPARSE ACBP=48
0064:92A0 0004 C=DATA S=_DATA G=DGROUP M=CECONFIG ACBP=48
0064:92A4 0000 C=DATA S=_DATA G=DGROUP M=AUTOFIG ACBP=48
0064:92A4 0005 C=DATA S=_DATA G=DGROUP M=CXMANAGE ACBP=48
0064:92AA 00EC C=DATA S=_DATA G=DGROUP M=BGENERAL ACBP=48
0064:9396 0020 C=DATA S=_DATA G=DGROUP M=BMOBILE ACBP=48
0064:93B6 0000 C=DATA S=_DATA G=DGROUP M=BUTTON ACBP=48
0064:93B6 001A C=DATA S=_DATA G=DGROUP M=CMINIT ACBP=48
0064:93D0 0000 C=DATA S=_DATA G=DGROUP M=DDRAWING ACBP=48
0064:93D0 0036 C=DATA S=_DATA G=DGROUP M=DISPLAY ACBP=48
0064:9406 0040 C=DATA S=_DATA G=DGROUP M=DMANAGER ACBP=48
0064:9446 0000 C=DATA S=_DATA G=DGROUP M=DRAWINGS ACBP=48
0064:9446 0004 C=DATA S=_DATA G=DGROUP M=MENUHELP ACBP=48
0064:944A 0000 C=DATA S=_DATA G=DGROUP M=MOREBUTN ACBP=48
0064:944A 0020 C=DATA S=_DATA G=DGROUP M=MODEPICK ACBP=48
0064:946A 0003 C=DATA S=_DATA G=DGROUP M=MOUSE ACBP=48
0064:946E 002D C=DATA S=_DATA G=DGROUP M=NUMENTRY ACBP=48
0064:949C 0020 C=DATA S=_DATA G=DGROUP M=ODISPLAY ACBP=48
0064:94BC 00DF C=DATA S=_DATA G=DGROUP M=PICKFILE ACBP=48
0064:959C 0004 C=DATA S=_DATA G=DGROUP M=POSITION ACBP=48
0064:95A0 0060 C=DATA S=_DATA G=DGROUP M=SLIDER ACBP=48
0064:9600 009C C=DATA S=_DATA G=DGROUP M=TAREA ACBP=48
0064:969C 001F C=DATA S=_DATA G=DGROUP M=TBUF ACBP=48
0064:96BC 0098 C=DATA S=_DATA G=DGROUP M=TLIST ACBP=48
0064:9754 004B C=DATA S=_DATA G=DGROUP M=TNOTIFY ACBP=48
0064:97A0 0020 C=DATA S=_DATA G=DGROUP M=BBITBUTN ACBP=48
0064:97C0 0020 C=DATA S=_DATA G=DGROUP M=CELEMENT ACBP=48
0064:97E0 001E C=DATA S=_DATA G=DGROUP M=CELIST ACBP=48
0064:97FE 0000 C=DATA S=_DATA G=DGROUP M=FESORT ACBP=48
0064:97FE 0000 C=DATA S=_DATA G=DGROUP M=CEDOT ACBP=48
0064:97FE 0000 C=DATA S=_DATA G=DGROUP M=CEFILL ACBP=48
0064:97FE 0000 C=DATA S=_DATA G=DGROUP M=CELINE ACBP=48
0064:97FE 0000 C=DATA S=_DATA G=DGROUP M=CERECT ACBP=48
0064:97FE 0000 C=DATA S=_DATA G=DGROUP M=CESKIP ACBP=48
0064:97FE 0000 C=DATA S=_DATA G=DGROUP M=CESKIPT ACBP=48
0064:97FE 0004 C=DATA S=_DATA G=DGROUP M=CETEXT ACBP=48
0064:9802 0000 C=DATA S=_DATA G=DGROUP M=CFDEVICE ACBP=48
0064:9802 002F C=DATA S=_DATA G=DGROUP M=CMDEVICE ACBP=48
0064:9832 0000 C=DATA S=_DATA G=DGROUP M=CNDEVICE ACBP=48
0064:9832 0058 C=DATA S=_DATA G=DGROUP M=FDEVICE ACBP=48
0064:988A 0000 C=DATA S=_DATA G=DGROUP M=CBIOS ACBP=48
0064:988A 0000 C=DATA S=_DATA G=DGROUP M=CLLIST ACBP=48
0064:988A 0000 C=DATA S=_DATA G=DGROUP M=FCAPITAL ACBP=48
0064:988A 0025 C=DATA S=_DATA G=DGROUP M=FXERROR ACBP=48
0064:98B0 005B C=DATA S=_DATA G=DGROUP M=FMEMORY ACBP=48
0064:990C 0000 C=DATA S=_DATA G=DGROUP M=FMEMCOPY ACBP=48
0064:990C 0000 C=DATA S=_DATA G=DGROUP M=FRLE ACBP=48
0064:990C 000D C=DATA S=_DATA G=DGROUP M=FNEW ACBP=48
0064:991A 0008 C=DATA S=_DATA G=DGROUP M=FSTATSTR ACBP=48
0064:9922 0000 C=DATA S=_DATA G=DGROUP M=CIDENT ACBP=48
0064:9922 0004 C=DATA S=_DATA G=DGROUP M=FRANDOM ACBP=48
0064:9926 0026 C=DATA S=_DATA G=DGROUP M=CPALETTE ACBP=48
0064:994C 0000 C=DATA S=_DATA G=DGROUP M=CVIDMODE ACBP=48
0064:994C 0010 C=DATA S=_DATA G=DGROUP M=FAUTOEGA ACBP=48
0064:995C 0000 C=DATA S=_DATA G=DGROUP M=FSYNCVBL ACBP=48
0064:995C 0011 C=DATA S=_DATA G=DGROUP M=FLOADER ACBP=48
0064:996E 0016 C=DATA S=_DATA G=DGROUP M=FLOADPAL ACBP=48
0064:9984 0000 C=DATA S=_DATA G=DGROUP M=INTERNAL ACBP=48
0064:9984 0000 C=DATA S=_DATA G=DGROUP M=QSKIP ACBP=48
0064:9984 0000 C=DATA S=_DATA G=DGROUP M=FWSKIP1 ACBP=48
0064:9984 0000 C=DATA S=_DATA G=DGROUP M=FSKIP ACBP=48
0064:9984 0000 C=DATA S=_DATA G=DGROUP M=FSKIPC ACBP=48
0064:9984 0000 C=DATA S=_DATA G=DGROUP M=FSKIPT ACBP=48
0064:9984 0008 C=DATA S=_DATA G=DGROUP M=CSKIP ACBP=48
0064:998C 00E7 C=DATA S=_DATA G=DGROUP M=CEVENT ACBP=48
0064:9A74 0002 C=DATA S=_DATA G=DGROUP M=CMOUSE ACBP=48
0064:9A76 0000 C=DATA S=_DATA G=DGROUP M=FKEY ACBP=48
0064:9A76 0072 C=DATA S=_DATA G=DGROUP M=CKEVENT ACBP=48
0064:9AE8 040F C=DATA S=_DATA G=DGROUP M=FKEYHOOK ACBP=48
0064:9EF8 0004 C=DATA S=_DATA G=DGROUP M=CKEY ACBP=48
0064:9EFC 003B C=DATA S=_DATA G=DGROUP M=CKEYDEV ACBP=48
0064:9F38 0200 C=DATA S=_DATA G=DGROUP M=DASCII ACBP=48
0064:A138 006F C=DATA S=_DATA G=DGROUP M=CKTIMER ACBP=48
0064:A1A8 0008 C=DATA S=_DATA G=DGROUP M=FCLOCK ACBP=48
0064:A1B0 003C C=DATA S=_DATA G=DGROUP M=CPROF ACBP=48
0064:A1EC 0059 C=DATA S=_DATA G=DGROUP M=CDOSERR ACBP=48
0064:A246 0008 C=DATA S=_DATA G=DGROUP M=FDOSFIND ACBP=48
0064:A24E 001F C=DATA S=_DATA G=DGROUP M=CDOSPATH ACBP=48
0064:A26E 000D C=DATA S=_DATA G=DGROUP M=CDOSDISK ACBP=48
0064:A27C 0002 C=DATA S=_DATA G=DGROUP M=CDOSDIR ACBP=48
0064:A27E 0005 C=DATA S=_DATA G=DGROUP M=CDOSLIST ACBP=48
0064:A284 0030 C=DATA S=_DATA G=DGROUP M=FFILE ACBP=48
0064:A2B4 0094 C=DATA S=_DATA G=DGROUP M=CFILE ACBP=48
0064:A348 0000 C=DATA S=_DATA G=DGROUP M=CDEVFILE ACBP=48
0064:A348 0000 C=DATA S=_DATA G=DGROUP M=CRFILE ACBP=48
0064:A348 0004 C=DATA S=_DATA G=DGROUP M=CUSEIO ACBP=48
0064:A34C 0021 C=DATA S=_DATA G=DGROUP M=CVPORT ACBP=48
0064:A36E 0008 C=DATA S=_DATA G=DGROUP M=FCURVP ACBP=48
0064:A376 0000 C=DATA S=_DATA G=DGROUP M=GEOMETRY ACBP=48
0064:A376 0000 C=DATA S=_DATA G=DGROUP M=FLINE ACBP=48
0064:A376 0000 C=DATA S=_DATA G=DGROUP M=FRECT ACBP=48
0064:A376 0000 C=DATA S=_DATA G=DGROUP M=FVPCLEAR ACBP=48
0064:A376 0000 C=DATA S=_DATA G=DGROUP M=FVPCOPY ACBP=48
0064:A376 0818 C=DATA S=_DATA G=DGROUP M=implode.ASM ACBP=48
0064:AB8E 002C C=DATA S=_DATA G=DGROUP M=CFONT ACBP=48
0064:ABBA 002C C=DATA S=_DATA G=DGROUP M=SKFONT ACBP=48
0064:ABE6 0000 C=DATA S=_DATA G=DGROUP M=CORDFILE ACBP=48
0064:ABE6 0016 C=DATA S=_DATA G=DGROUP M=CIFFREAD ACBP=48
0064:ABFC 001D C=DATA S=_DATA G=DGROUP M=CIFFWRIT ACBP=48
0064:AC1A 0000 C=DATA S=_DATA G=DGROUP M=FCPYFILE ACBP=48
0064:AC1A 004D C=DATA S=_DATA G=DGROUP M=CDIRPACK ACBP=48
0064:AC68 0003 C=DATA S=_DATA G=DGROUP M=CRELPATH ACBP=48
0064:AC6C 0000 C=DATA S=_DATA G=DGROUP M=CFINDEX ACBP=48
0064:AC6C 001D C=DATA S=_DATA G=DGROUP M=CFHEADER ACBP=48
0064:AC8A 0018 C=DATA S=_DATA G=DGROUP M=CFREADER ACBP=48
0064:ACA2 000C C=DATA S=_DATA G=DGROUP M=CFLEXDEV ACBP=48
0064:ACAE 0004 C=DATA S=_DATA G=DGROUP M=CFWRITER ACBP=48
0064:ACB2 001C C=DATA S=_DATA G=DGROUP M=C0INIT ACBP=48
0064:ACCE 000C C=DATA S=_DATA G=DGROUP M=FINIT ACBP=48
0064:ACDA 0016 C=DATA S=_DATA G=DGROUP M=CQFLOAT ACBP=48
0064:ACF0 0030 C=DATA S=_DATA G=DGROUP M=CVMATH ACBP=48
0064:AD20 0000 C=DATA S=_DATA G=DGROUP M=FOR ACBP=48
0064:AD20 0000 C=DATA S=_DATA G=DGROUP M=V2D ACBP=48
0064:AD20 0581 C=DATA S=_DATA G=DGROUP M=FQFMATH ACBP=48
0064:B2A2 009C C=DATA S=_DATA G=DGROUP M=CDESC ACBP=48
0064:B33E 00D0 C=DATA S=_DATA G=DGROUP M=CPROTMEM ACBP=48
0064:B40E 0031 C=DATA S=_DATA G=DGROUP M=DESCRIPT ACBP=48
0064:B440 0000 C=DATA S=_DATA G=DGROUP M=SMEMCPY ACBP=48
0064:B440 006B C=DATA S=_DATA G=DGROUP M=SPANKER ACBP=48
0064:B4AC 0000 C=DATA S=_DATA G=DGROUP M=SPANKY ACBP=48
0064:B4AC 0008 C=DATA S=_DATA G=DGROUP M=SELMNGR ACBP=48
0064:B4B4 0000 C=DATA S=_DATA G=DGROUP M=GETREGS ACBP=48
0064:B4B4 00CB C=DATA S=_DATA G=DGROUP M=REDIRECT ACBP=48
0064:B580 0000 C=DATA S=_DATA G=DGROUP M=SETREGS ACBP=48
0064:B580 016C C=DATA S=_DATA G=DGROUP M=KERNEL ACBP=48
0064:B6EC 000A C=DATA S=_DATA G=DGROUP M=NOTLIST ACBP=48
0064:B6F6 006A C=DATA S=_DATA G=DGROUP M=PROCESS ACBP=48
0064:B760 0036 C=DATA S=_DATA G=DGROUP M=BIOSTIME ACBP=48
0064:B796 000B C=DATA S=_DATA G=DGROUP M=PRIORITY ACBP=48
0064:B7A2 0015 C=DATA S=_DATA G=DGROUP M=MLIST ACBP=48
0064:B7B8 0036 C=DATA S=_DATA G=DGROUP M=STDINT ACBP=48
0064:B7EE 0000 C=DATA S=_DATA G=DGROUP M=DESTRUCT ACBP=48
0064:B7EE 0000 C=DATA S=_DATA G=DGROUP M=INTLIST ACBP=48
0064:B7EE 0000 C=DATA S=_DATA G=DGROUP M=FLEX ACBP=48
0064:B7EE 0000 C=DATA S=_DATA G=DGROUP M=FINTRUPT ACBP=48
0064:B7EE 003A C=DATA S=_DATA G=DGROUP M=SCNVIEW ACBP=48
0064:B828 00F3 C=DATA S=_DATA G=DGROUP M=BOOK ACBP=48
0064:B91C 0030 C=DATA S=_DATA G=DGROUP M=TABFONT ACBP=48
0064:B94C 0000 C=DATA S=_DATA G=DGROUP M=COLFONT ACBP=48
0064:B94C 00B3 C=DATA S=_DATA G=DGROUP M=MYFONT ACBP=48
0064:BA00 008E C=DATA S=_DATA G=DGROUP M=DLGMON ACBP=48
0064:BA8E 005E C=DATA S=_DATA G=DGROUP M=DLGMONST ACBP=48
0064:BAEC 0082 C=DATA S=_DATA G=DGROUP M=DLGBOOK ACBP=48
0064:BB6E 0027 C=DATA S=_DATA G=DGROUP M=DLGENTRY ACBP=48
0064:BB96 0034 C=DATA S=_DATA G=DGROUP M=DLGINSTR ACBP=48
0064:BBCA 0053 C=DATA S=_DATA G=DGROUP M=DLGLBL ACBP=48
0064:BC1E 00DA C=DATA S=_DATA G=DGROUP M=DLGLIST ACBP=48
0064:BCF8 010E C=DATA S=_DATA G=DGROUP M=DLGPTR ACBP=48
0064:BE06 0040 C=DATA S=_DATA G=DGROUP M=DLGSEGSC ACBP=48
0064:BE46 0020 C=DATA S=_DATA G=DGROUP M=DLGSCALE ACBP=48
0064:BE66 0032 C=DATA S=_DATA G=DGROUP M=DLGTXT ACBP=48
0064:BE98 001C C=DATA S=_DATA G=DGROUP M=DLGVP ACBP=48
0064:BEB4 0026 C=DATA S=_DATA G=DGROUP M=DLGXITEM ACBP=48
0064:BEDA 006D C=DATA S=_DATA G=DGROUP M=FONTMNGR ACBP=48
0064:BF48 0030 C=DATA S=_DATA G=DGROUP M=DLGBTN ACBP=48
0064:BF78 001C C=DATA S=_DATA G=DGROUP M=DLGITEM ACBP=48
0064:BF94 0038 C=DATA S=_DATA G=DGROUP M=PERSLIST ACBP=48
0064:BFCC 00A0 C=DATA S=_DATA G=DGROUP M=CREDITS ACBP=48
0064:C06C 0445 C=DATA S=_DATA G=DGROUP M=DLGOPT ACBP=48
0064:C4B2 00A3 C=DATA S=_DATA G=DGROUP M=DLGGAMES ACBP=48
0064:C556 0000 C=DATA S=_DATA G=DGROUP M=ABS ACBP=48
0064:C556 0002 C=DATA S=_DATA G=DGROUP M=ATEXIT ACBP=48
0064:C558 0000 C=DATA S=_DATA G=DGROUP M=CHDIR ACBP=48
0064:C558 0000 C=DATA S=_DATA G=DGROUP M=CHDRIVE ACBP=48
0064:C558 0101 C=DATA S=_DATA G=DGROUP M=CTYPE ACBP=48
0064:C65A 0000 C=DATA S=_DATA G=DGROUP M=DEL ACBP=48
0064:C65A 0000 C=DATA S=_DATA G=DGROUP M=DIVT ACBP=48
0064:C65A 0000 C=DATA S=_DATA G=DGROUP M=DOSENV ACBP=48
0064:C65A 0000 C=DATA S=_DATA G=DGROUP M=DOSFATTR ACBP=48
0064:C65A 0000 C=DATA S=_DATA G=DGROUP M=DOSFIND ACBP=48
0064:C65A 0000 C=DATA S=_DATA G=DGROUP M=DOSGDRIV ACBP=48
0064:C65A 0000 C=DATA S=_DATA G=DGROUP M=DOSREAD ACBP=48
0064:C65A 0000 C=DATA S=_DATA G=DGROUP M=DOSTIMU ACBP=48
0064:C65A 0000 C=DATA S=_DATA G=DGROUP M=DOSWRITE ACBP=48
0064:C65A 0000 C=DATA S=_DATA G=DGROUP M=ERRORMSG ACBP=48
0064:C65A 000C C=DATA S=_DATA G=DGROUP M=EXIT ACBP=48
0064:C666 0190 C=DATA S=_DATA G=DGROUP M=FILES ACBP=48
0064:C7F6 002A C=DATA S=_DATA G=DGROUP M=FILES2 ACBP=48
0064:C820 0004 C=DATA S=_DATA G=DGROUP M=FMODE ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=F_LXMUL ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=F_SCOPY ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=GETCURDI ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=GETDISK ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=GETFAT ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=GETFTIME ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=GETVECT ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=H_LDIV ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=H_LLSH ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=H_LRSH ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=H_LURSH ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=H_SPUSH ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=ISATTY ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=LABS ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=LONGTOA ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=LSEEK ACBP=48
0064:C824 0000 C=DATA S=_DATA G=DGROUP M=MKDIR ACBP=48
0064:C824 0009 C=DATA S=_DATA G=DGROUP M=MKNAME ACBP=48
0064:C82E 0000 C=DATA S=_DATA G=DGROUP M=NEW ACBP=48
0064:C82E 0000 C=DATA S=_DATA G=DGROUP M=NEWF ACBP=48
0064:C82E 0000 C=DATA S=_DATA G=DGROUP M=N_LXMUL ACBP=48
0064:C82E 0000 C=DATA S=_DATA G=DGROUP M=N_SCOPY ACBP=48
0064:C82E 003A C=DATA S=_DATA G=DGROUP M=PUREERR ACBP=48
0064:C868 0004 C=DATA S=_DATA G=DGROUP M=RAND ACBP=48
0064:C86C 0000 C=DATA S=_DATA G=DGROUP M=READA ACBP=48
0064:C86C 0000 C=DATA S=_DATA G=DGROUP M=REMOVE ACBP=48
0064:C86C 0000 C=DATA S=_DATA G=DGROUP M=RMDIR ACBP=48
0064:C86C 0080 C=DATA S=_DATA G=DGROUP M=SCANNER ACBP=48
0064:C8EC 0000 C=DATA S=_DATA G=DGROUP M=SCANTOL ACBP=48
0064:C8EC 000F C=DATA S=_DATA G=DGROUP M=SEARCHP ACBP=48
0064:C8FC 0000 C=DATA S=_DATA G=DGROUP M=SEGREAD ACBP=48
0064:C8FC 0000 C=DATA S=_DATA G=DGROUP M=SETFTIME ACBP=48
0064:C8FC 0000 C=DATA S=_DATA G=DGROUP M=SETUPIO ACBP=48
0064:C8FC 0000 C=DATA S=_DATA G=DGROUP M=SRCHPATH ACBP=48
0064:C8FC 0000 C=DATA S=_DATA G=DGROUP M=TELL ACBP=48
0064:C8FC 0000 C=DATA S=_DATA G=DGROUP M=TOLOWER ACBP=48
0064:C8FC 0000 C=DATA S=_DATA G=DGROUP M=TOUPPER ACBP=48
0064:C8FC 0000 C=DATA S=_DATA G=DGROUP M=UNLINK ACBP=48
0064:C8FC 0000 C=DATA S=_DATA G=DGROUP M=VDELF ACBP=48
0064:C8FC 0000 C=DATA S=_DATA G=DGROUP M=VNEWF ACBP=48
0064:C8FC 0067 C=DATA S=_DATA G=DGROUP M=VPRINTER ACBP=48
0064:C964 0000 C=DATA S=_DATA G=DGROUP M=_STPCPY ACBP=48
0064:C964 0000 C=DATA S=_DATA G=DGROUP M=BIOS_KEY ACBP=48
0064:C964 0000 C=DATA S=_DATA G=DGROUP M=COLOR ACBP=48
0064:C964 0031 C=DATA S=_DATA G=DGROUP M=CVTFAK ACBP=48
0064:C996 0000 C=DATA S=_DATA G=DGROUP M=GOTOXY ACBP=48
0064:C996 0000 C=DATA S=_DATA G=DGROUP M=REALCVT ACBP=48
0064:C996 0000 C=DATA S=_DATA G=DGROUP M=SCANTOD ACBP=48
0064:C996 0004 C=DATA S=_DATA G=DGROUP M=SETENVP ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=ATOL ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=CHMODA ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=CLOSE ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=CLOSEA ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=DOSEXT ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FCLOSE ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FFLUSH ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FINDFIRS ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FLENGTH ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FLUSHALL ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FNMERGE ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FNSPLIT ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FOPEN ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FPRINTF ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FSEEK ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FSTAT ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=FULLPATH ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=GETDCWD ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=GETENV ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=LDIVT ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=LTOA1 ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=MAKEPATH ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=MEMCPY ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=MEMSET ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=MOVMEM ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=OPEN ACBP=48
0064:C99A 0000 C=DATA S=_DATA G=DGROUP M=OPENA ACBP=48
0064:C99A 02D3 C=DATA S=_DATA G=DGROUP M=PERROR ACBP=48
0064:CC6E 0000 C=DATA S=_DATA G=DGROUP M=PRINTF ACBP=48
0064:CC6E 0001 C=DATA S=_DATA G=DGROUP M=PUTC ACBP=48
0064:CC70 0000 C=DATA S=_DATA G=DGROUP M=READ ACBP=48
0064:CC70 0000 C=DATA S=_DATA G=DGROUP M=READU ACBP=48
0064:CC70 0004 C=DATA S=_DATA G=DGROUP M=SETVBUF ACBP=48
0064:CC74 0000 C=DATA S=_DATA G=DGROUP M=SPLITPTH ACBP=48
0064:CC74 0000 C=DATA S=_DATA G=DGROUP M=SPRINTF ACBP=48
0064:CC74 0000 C=DATA S=_DATA G=DGROUP M=SSCANF ACBP=48
0064:CC74 0000 C=DATA S=_DATA G=DGROUP M=STRCAT ACBP=48
0064:CC74 0000 C=DATA S=_DATA G=DGROUP M=STRCMP ACBP=48
0064:CC74 0000 C=DATA S=_DATA G=DGROUP M=STRCPY ACBP=48
0064:CC74 0000 C=DATA S=_DATA G=DGROUP M=STRCSPN ACBP=48
0064:CC74 001A C=DATA S=_DATA G=DGROUP M=STRERROR ACBP=48
0064:CC8E 0000 C=DATA S=_DATA G=DGROUP M=STRICMP ACBP=48
0064:CC8E 0000 C=DATA S=_DATA G=DGROUP M=STRLEN ACBP=48
0064:CC8E 0000 C=DATA S=_DATA G=DGROUP M=STRNCPY ACBP=48
0064:CC8E 0000 C=DATA S=_DATA G=DGROUP M=STRNICMP ACBP=48
0064:CC8E 0000 C=DATA S=_DATA G=DGROUP M=STRSTR ACBP=48
0064:CC8E 0033 C=DATA S=_DATA G=DGROUP M=TZSET ACBP=48
0064:CCC2 0000 C=DATA S=_DATA G=DGROUP M=WRITE ACBP=48
0064:CCC2 0000 C=DATA S=_DATA G=DGROUP M=WRITEA ACBP=48
0064:CCC2 0000 C=DATA S=_DATA G=DGROUP M=WRITEU ACBP=48
0064:CCC2 0000 C=DATA S=_DATA G=DGROUP M=XFCLOSE ACBP=48
0064:CCC2 0000 C=DATA S=_DATA G=DGROUP M=XFFLUSH ACBP=48
0064:CCC2 0000 C=DATA S=_DATA G=DGROUP M=FMEMCPY ACBP=48
0064:CCC2 0000 C=DATA S=_DATA G=DGROUP M=FMEMSET ACBP=48
0064:CCC2 0000 C=DATA S=_DATA G=DGROUP M=IOSTSTD ACBP=48
0064:CCC2 0000 C=DATA S=_DATA G=DGROUP M=ISTWS ACBP=48
0064:CCC2 0000 C=DATA S=_DATA G=DGROUP M=FSBCLOSE ACBP=48
0064:CCC2 002C C=DATA S=_DATA G=DGROUP M=FSBCTR2 ACBP=48
0064:CCEE 002E C=DATA S=_DATA G=DGROUP M=FSBDTR ACBP=48
0064:CD1C 0000 C=DATA S=_DATA G=DGROUP M=FSBOFLOW ACBP=48
0064:CD1C 0000 C=DATA S=_DATA G=DGROUP M=FSBSBUF ACBP=48
0064:CD1C 0000 C=DATA S=_DATA G=DGROUP M=FSBSKOFF ACBP=48
0064:CD1C 0000 C=DATA S=_DATA G=DGROUP M=FSBSYNC ACBP=48
0064:CD1C 0000 C=DATA S=_DATA G=DGROUP M=FSBUFLOW ACBP=48
0064:CD1C 0010 C=DATA S=_DATA G=DGROUP M=IOSRCTR1 ACBP=48
0064:CD2C 0010 C=DATA S=_DATA G=DGROUP M=IOSRDTR ACBP=48
0064:CD3C 000C C=DATA S=_DATA G=DGROUP M=IOSTCTR1 ACBP=48
0064:CD48 000C C=DATA S=_DATA G=DGROUP M=IOSTDTR1 ACBP=48
0064:CD54 000C C=DATA S=_DATA G=DGROUP M=ISRCTR1 ACBP=48
0064:CD60 000C C=DATA S=_DATA G=DGROUP M=ISRDTR ACBP=48
0064:CD6C 0000 C=DATA S=_DATA G=DGROUP M=ISTASN2 ACBP=48
0064:CD6C 0008 C=DATA S=_DATA G=DGROUP M=ISTCTR1 ACBP=48
0064:CD74 0008 C=DATA S=_DATA G=DGROUP M=ISTCTR2 ACBP=48
0064:CD7C 0008 C=DATA S=_DATA G=DGROUP M=ISTCTR4 ACBP=48
0064:CD84 0000 C=DATA S=_DATA G=DGROUP M=ISTDIPFX ACBP=48
0064:CD84 0008 C=DATA S=_DATA G=DGROUP M=ISTDTR1 ACBP=48
0064:CD8C 0008 C=DATA S=_DATA G=DGROUP M=ISTDTR2 ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTEATWH ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTECHP ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTELNG ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTEUINT ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTEULNG ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTGET ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTGLINE ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTGSTR ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTIGN ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTPBACK ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTSKPOS ACBP=48
0064:CD94 0000 C=DATA S=_DATA G=DGROUP M=ISTTELLG ACBP=48
0064:CD94 000C C=DATA S=_DATA G=DGROUP M=OSRCTR2 ACBP=48
0064:CDA0 000C C=DATA S=_DATA G=DGROUP M=OSRDTR ACBP=48
0064:CDAC 0000 C=DATA S=_DATA G=DGROUP M=OSTASN2 ACBP=48
0064:CDAC 0008 C=DATA S=_DATA G=DGROUP M=OSTCTR1 ACBP=48
0064:CDB4 0008 C=DATA S=_DATA G=DGROUP M=OSTCTR2 ACBP=48
0064:CDBC 0008 C=DATA S=_DATA G=DGROUP M=OSTCTR3 ACBP=48
0064:CDC4 0008 C=DATA S=_DATA G=DGROUP M=OSTDTR1 ACBP=48
0064:CDCC 0008 C=DATA S=_DATA G=DGROUP M=OSTDTR2 ACBP=48
0064:CDD4 0000 C=DATA S=_DATA G=DGROUP M=OSTFLUSH ACBP=48
0064:CDD4 0036 C=DATA S=_DATA G=DGROUP M=OSTINT ACBP=48
0064:CE0A 0000 C=DATA S=_DATA G=DGROUP M=OSTOPFX ACBP=48
0064:CE0A 0000 C=DATA S=_DATA G=DGROUP M=OSTOSFX ACBP=48
0064:CE0A 0000 C=DATA S=_DATA G=DGROUP M=OSTOUTST ACBP=48
0064:CE0A 0000 C=DATA S=_DATA G=DGROUP M=OSTSKPOS ACBP=48
0064:CE0A 0000 C=DATA S=_DATA G=DGROUP M=OSTTELLP ACBP=48
0064:CE0A 0000 C=DATA S=_DATA G=DGROUP M=OSTWRITE ACBP=48
0064:CE0A 002C C=DATA S=_DATA G=DGROUP M=SRBCTR1 ACBP=48
0064:CE36 002C C=DATA S=_DATA G=DGROUP M=SRBCTR4 ACBP=48
0064:CE62 0000 C=DATA S=_DATA G=DGROUP M=SRBDALC ACBP=48
0064:CE62 002C C=DATA S=_DATA G=DGROUP M=SRBDTR ACBP=48
0064:CE8E 0000 C=DATA S=_DATA G=DGROUP M=SRBFREEZ ACBP=48
0064:CE8E 0000 C=DATA S=_DATA G=DGROUP M=SRBINIT ACBP=48
0064:CE8E 0000 C=DATA S=_DATA G=DGROUP M=SRBOFLOW ACBP=48
0064:CE8E 0000 C=DATA S=_DATA G=DGROUP M=SRBSBUF ACBP=48
0064:CE8E 0000 C=DATA S=_DATA G=DGROUP M=SRBSKOFF ACBP=48
0064:CE8E 0000 C=DATA S=_DATA G=DGROUP M=SRBSTR ACBP=48
0064:CE8E 0000 C=DATA S=_DATA G=DGROUP M=SRBSYNC ACBP=48
0064:CE8E 0000 C=DATA S=_DATA G=DGROUP M=SRBUFLOW ACBP=48
0064:CE8E 0008 C=DATA S=_DATA G=DGROUP M=SRCTR1 ACBP=48
0064:CE96 0008 C=DATA S=_DATA G=DGROUP M=SRCTR2 ACBP=48
0064:CE9E 0008 C=DATA S=_DATA G=DGROUP M=SRDTR ACBP=48
0064:CEA6 0000 C=DATA S=_DATA G=DGROUP M=STBALC ACBP=48
0064:CEA6 002C C=DATA S=_DATA G=DGROUP M=STBCTR1 ACBP=48
0064:CED2 0000 C=DATA S=_DATA G=DGROUP M=STBDNEXT ACBP=48
0064:CED2 0000 C=DATA S=_DATA G=DGROUP M=STBDSGTN ACBP=48
0064:CED2 0000 C=DATA S=_DATA G=DGROUP M=STBDSPTN ACBP=48
0064:CED2 002C C=DATA S=_DATA G=DGROUP M=STBDTR ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBOFLOW ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBPBFL ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBSBUF ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBSETB ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBSETG ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBSETP ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBSKOFF ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBSKPOS ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBSPUTN ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBSYNC ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STBUFLOW ACBP=48
0064:CEFE 0000 C=DATA S=_DATA G=DGROUP M=STCLEAR ACBP=48
0064:CEFE 0004 C=DATA S=_DATA G=DGROUP M=STCTR1 ACBP=48
0064:CF02 0016 C=DATA S=_DATA G=DGROUP M=STDTR ACBP=48
0064:CF18 0000 C=DATA S=_DATA G=DGROUP M=STFLAGS ACBP=48
0064:CF18 0000 C=DATA S=_DATA G=DGROUP M=STINIT ACBP=48
0064:CF18 0000 C=DATA S=_DATA G=DGROUP M=STSETF1 ACBP=48
0064:CF18 0000 C=DATA S=_DATA G=DGROUP M=STSETF2 ACBP=48
0064:CF18 0000 C=DATA S=_DATA G=DGROUP M=STSETST ACBP=48
0064:CF18 0000 C=DATA S=_DATA G=DGROUP M=STTIE ACBP=48
0064:CF18 0012 C=DATA S=_DATA G=DGROUP M=SETARGV ACBP=48
0064:CF2A 0000 C=DATA S=_DATA G=DGROUP M=SEGHEAP ACBP=48
0064:CF2A 0817 C=DATA S=_DATA G=DGROUP M=FARHEAP ACBP=48
0064:D742 0014 C=DATA S=_DATA G=DGROUP M=SYSTEM ACBP=48
0064:D756 0000 C=DATA S=_DATA G=DGROUP M=SPAWN ACBP=48
0064:D756 0018 C=DATA S=_DATA G=DGROUP M=CRTINIT ACBP=48
0064:D76E 0000 C=DATA S=_DATA G=DGROUP M=IOCTL ACBP=48
0064:D76E 0018 C=DATA S=_DATA G=DGROUP M=INT86 ACBP=48
0064:D786 0000 C=DATA S=_DATA G=DGROUP M=STRCHR ACBP=48
0064:D786 0004 C=DATA S=_DATA G=DGROUP M=DELAY ACBP=48
0064:D78A 0000 C=DATA S=_DATA G=DGROUP M=PCMP ACBP=48
0064:D78A 005B C=DATA S=_DATA G=DGROUP M=IOERROR ACBP=48
0064:D7E6 0000 C=DATA S=_CVTSEG G=DGROUP M=c0p.asm ACBP=48
0064:D7E6 0002 C=DATA S=_CVTSEG G=DGROUP M=CVTFAK ACBP=48
0064:D7E8 0000 C=DATA S=_CVTSEG G=DGROUP M=REALCVT ACBP=48
0064:D7E8 0000 C=DATA S=_SCNSEG G=DGROUP M=c0p.asm ACBP=48
0064:D7E8 0006 C=DATA S=_SCNSEG G=DGROUP M=CVTFAK ACBP=48
0064:D7EE 0000 C=DATA S=_SCNSEG G=DGROUP M=SCANTOD ACBP=48
0064:D7EE 0000 C=CONST S=_CONST G=DGROUP M=c0p.asm ACBP=48
0064:D7EE 0000 C=INITDATA S=_INIT_ G=DGROUP M=c0p.asm ACBP=48
0064:D7EE 0006 C=INITDATA S=_INIT_ G=DGROUP M=CCACHE.C ACBP=48
0064:D7F4 0006 C=INITDATA S=_INIT_ G=DGROUP M=..\MENUTOOL\UNITAXES.C ACBP=48
0064:D7FA 0006 C=INITDATA S=_INIT_ G=DGROUP M=BREAKPT.C ACBP=48
0064:D800 0006 C=INITDATA S=_INIT_ G=DGROUP M=LISTS.C ACBP=48
0064:D806 0006 C=INITDATA S=_INIT_ G=DGROUP M=MOUSEPTR.C ACBP=48
0064:D80C 0006 C=INITDATA S=_INIT_ G=DGROUP M=EDITABLE.C ACBP=48
0064:D812 0006 C=INITDATA S=_INIT_ G=DGROUP M=PHYSICAL.C ACBP=48
0064:D818 0006 C=INITDATA S=_INIT_ G=DGROUP M=ERRORBOX.C ACBP=48
0064:D81E 0006 C=INITDATA S=_INIT_ G=DGROUP M=INFO.C ACBP=48
0064:D824 0006 C=INITDATA S=_INIT_ G=DGROUP M=MUZZLE.C ACBP=48
0064:D82A 0006 C=INITDATA S=_INIT_ G=DGROUP M=PALETTE.C ACBP=48
0064:D830 0006 C=INITDATA S=_INIT_ G=DGROUP M=GETPARAM.C ACBP=48
0064:D836 0006 C=INITDATA S=_INIT_ G=DGROUP M=CROSS.C ACBP=48
0064:D83C 0006 C=INITDATA S=_INIT_ G=DGROUP M=SHRAPNEL.C ACBP=48
0064:D842 0006 C=INITDATA S=_INIT_ G=DGROUP M=WIREBOX.C ACBP=48
0064:D848 0006 C=INITDATA S=_INIT_ G=DGROUP M=CAMERA.C ACBP=48
0064:D84E 0006 C=INITDATA S=_INIT_ G=DGROUP M=SCRIPT.C ACBP=48
0064:D854 0006 C=INITDATA S=_INIT_ G=DGROUP M=COMMAND.C ACBP=48
0064:D85A 0006 C=INITDATA S=_INIT_ G=DGROUP M=COLLIDE.C ACBP=48
0064:D860 0006 C=INITDATA S=_INIT_ G=DGROUP M=INCMAN.C ACBP=48
0064:D866 0006 C=INITDATA S=_INIT_ G=DGROUP M=ROOMS.C ACBP=48
0064:D86C 0006 C=INITDATA S=_INIT_ G=DGROUP M=GAMEDATA.C ACBP=48
0064:D872 0006 C=INITDATA S=_INIT_ G=DGROUP M=CRINIT.C ACBP=48
0064:D878 0006 C=INITDATA S=_INIT_ G=DGROUP M=CCAMERA ACBP=48
0064:D87E 0006 C=INITDATA S=_INIT_ G=DGROUP M=CCAMINFO ACBP=48
0064:D884 0006 C=INITDATA S=_INIT_ G=DGROUP M=CCOLOR ACBP=48
0064:D88A 0006 C=INITDATA S=_INIT_ G=DGROUP M=CLINE ACBP=48
0064:D890 0006 C=INITDATA S=_INIT_ G=DGROUP M=CQUAD ACBP=48
0064:D896 0006 C=INITDATA S=_INIT_ G=DGROUP M=CRINFO ACBP=48
0064:D89C 0006 C=INITDATA S=_INIT_ G=DGROUP M=CTRIMISC ACBP=48
0064:D8A2 0006 C=INITDATA S=_INIT_ G=DGROUP M=CTRITEX ACBP=48
0064:D8A8 0006 C=INITDATA S=_INIT_ G=DGROUP M=CVERTEX ACBP=48
0064:D8AE 0006 C=INITDATA S=_INIT_ G=DGROUP M=CMUSIC ACBP=48
0064:D8B4 0006 C=INITDATA S=_INIT_ G=DGROUP M=MOUSE ACBP=48
0064:D8BA 0006 C=INITDATA S=_INIT_ G=DGROUP M=CELIST ACBP=48
0064:D8C0 0006 C=INITDATA S=_INIT_ G=DGROUP M=FSTATSTR ACBP=48
0064:D8C6 0006 C=INITDATA S=_INIT_ G=DGROUP M=CEVENT ACBP=48
0064:D8CC 0006 C=INITDATA S=_INIT_ G=DGROUP M=FCLOCK ACBP=48
0064:D8D2 0006 C=INITDATA S=_INIT_ G=DGROUP M=CDOSERR ACBP=48
0064:D8D8 0006 C=INITDATA S=_INIT_ G=DGROUP M=C0INIT ACBP=48
0064:D8DE 0006 C=INITDATA S=_INIT_ G=DGROUP M=CQFLOAT ACBP=48
0064:D8E4 0006 C=INITDATA S=_INIT_ G=DGROUP M=CVMATH ACBP=48
0064:D8EA 0006 C=INITDATA S=_INIT_ G=DGROUP M=FOR ACBP=48
0064:D8F0 0006 C=INITDATA S=_INIT_ G=DGROUP M=KERNEL ACBP=48
0064:D8F6 0006 C=INITDATA S=_INIT_ G=DGROUP M=SCNVIEW ACBP=48
0064:D8FC 0006 C=INITDATA S=_INIT_ G=DGROUP M=DLGOPT ACBP=48
0064:D902 0006 C=INITDATA S=_INIT_ G=DGROUP M=DLGGAMES ACBP=48
0064:D908 0006 C=INITDATA S=_INIT_ G=DGROUP M=SETUPIO ACBP=48
0064:D90E 0006 C=INITDATA S=_INIT_ G=DGROUP M=SETENVP ACBP=48
0064:D914 0006 C=INITDATA S=_INIT_ G=DGROUP M=TZSET ACBP=48
0064:D91A 000C C=INITDATA S=_INIT_ G=DGROUP M=IOSTSTD ACBP=48
0064:D926 0006 C=INITDATA S=_INIT_ G=DGROUP M=SETARGV ACBP=48
0064:D92C 0006 C=INITDATA S=_INIT_ G=DGROUP M=CRTINIT ACBP=48
0064:D932 0006 C=INITDATA S=_INIT_ G=DGROUP M=DELAY ACBP=48
0064:D938 0000 C=INITDATA S=_INITEND_ G=DGROUP M=c0p.asm ACBP=28
0064:D938 0000 C=EXITDATA S=_EXIT_ G=DGROUP M=c0p.asm ACBP=48
0064:D938 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CCACHE.C ACBP=48
0064:D93E 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=ERRORBOX.C ACBP=48
0064:D944 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=INFO.C ACBP=48
0064:D94A 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=PALETTE.C ACBP=48
0064:D950 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=GETPARAM.C ACBP=48
0064:D956 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=INCMAN.C ACBP=48
0064:D95C 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=ROOMS.C ACBP=48
0064:D962 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CCOLOR ACBP=48
0064:D968 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CVERTEX ACBP=48
0064:D96E 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CMUSIC ACBP=48
0064:D974 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=MOUSE ACBP=48
0064:D97A 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CELIST ACBP=48
0064:D980 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CEVENT ACBP=48
0064:D986 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=CDOSERR ACBP=48
0064:D98C 0006 C=EXITDATA S=_EXIT_ G=DGROUP M=KERNEL ACBP=48
0064:D992 000C C=EXITDATA S=_EXIT_ G=DGROUP M=IOSTSTD ACBP=48
0064:D99E 0000 C=EXITDATA S=_EXITEND_ G=DGROUP M=c0p.asm ACBP=28
0064:D99E 0000 C=BSS S=_BSS G=DGROUP M=c0p.asm ACBP=48
0064:D99E 0000 C=BSS S=_BSS G=DGROUP M=MEMORY.C ACBP=48
0064:D99E 0000 C=BSS S=_BSS G=DGROUP M=BIGPTR.C ACBP=48
0064:D99E 0488 C=BSS S=_BSS G=DGROUP M=CCACHE.C ACBP=48
0064:DE26 0008 C=BSS S=_BSS G=DGROUP M=..\DIG16\SNDMGR.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\DIG16\IMSNDMGR.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\WRITEFIG.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\PHYSICS.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\AXES.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\FIGURE.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\LIMB.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\COMPRESS.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\MOTION.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\POSE.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\SKELETON.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\FIGURE\BODYZONE.C ACBP=48
0064:DE2E 0000 C=BSS S=_BSS G=DGROUP M=..\MENUTOOL\UNITAXES.C ACBP=48
0064:DE2E 0205 C=BSS S=_BSS G=DGROUP M=..\MENUTOOL\MESSAGE.C ACBP=48
0064:E034 0000 C=BSS S=_BSS G=DGROUP M=..\MENUTOOL\HELP.C ACBP=48
0064:E034 0000 C=BSS S=_BSS G=DGROUP M=..\TOOLS\FLOADFON.C ACBP=48
0064:E034 0000 C=BSS S=_BSS G=DGROUP M=..\TOOLS\FPRINT.C ACBP=48
0064:E034 0000 C=BSS S=_BSS G=DGROUP M=..\TOOLS\CQFILE.C ACBP=48
0064:E034 0000 C=BSS S=_BSS G=DGROUP M=..\TOOLS\U8FONT.C ACBP=48
0064:E034 003C C=BSS S=_BSS G=DGROUP M=BREAKPT.C ACBP=48
0064:E070 0000 C=BSS S=_BSS G=DGROUP M=WHITE.C ACBP=48
0064:E070 0000 C=BSS S=_BSS G=DGROUP M=LISTS.C ACBP=48
0064:E070 0000 C=BSS S=_BSS G=DGROUP M=MOUSEPTR.C ACBP=48
0064:E070 0000 C=BSS S=_BSS G=DGROUP M=WAITICON.C ACBP=48
0064:E070 0000 C=BSS S=_BSS G=DGROUP M=MOVEIT.C ACBP=48
0064:E070 0000 C=BSS S=_BSS G=DGROUP M=AMBIENT.C ACBP=48
0064:E070 0000 C=BSS S=_BSS G=DGROUP M=BRICK.C ACBP=48
0064:E070 0000 C=BSS S=_BSS G=DGROUP M=PLATFORM.C ACBP=48
0064:E070 0000 C=BSS S=_BSS G=DGROUP M=FLOOR.C ACBP=48
0064:E070 0004 C=BSS S=_BSS G=DGROUP M=EDITABLE.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=WAYPOINT.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=BOXY.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=TRIGGER.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=PHYSICAL.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=EOROBJ.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=ITEM.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=POLYOBJ.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=FLATOBJ.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=EFIGOBJ.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=MOTBANK.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=LMOTION.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=LIVING.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=LIVING_C.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=LIVING_M.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=LIVING_P.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=LIVING_E.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=APLAYER.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=MONSTER.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=WAYEDIT.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=TRIGEDIT.C ACBP=48
0064:E074 0000 C=BSS S=_BSS G=DGROUP M=PHYSEDIT.C ACBP=48
0064:E074 0032 C=BSS S=_BSS G=DGROUP M=FIGEDIT.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=ITEMEDIT.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=TEXEDIT.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=SKIPEDIT.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=SLIST.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=SHOWER.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=DRAGGER.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=PANEL.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=TOOL.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=MOTLIST.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=LISTTOOL.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=TOOLLIST.C ACBP=48
0064:E0A6 0000 C=BSS S=_BSS G=DGROUP M=DEFPARSE.C ACBP=48
0064:E0A6 0004 C=BSS S=_BSS G=DGROUP M=..\PROCESS\CAPTIOPR.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\FIGUREPR.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\KERN.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\MOTIONPR.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\SOUNDPR.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\BASESCPR.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\SCRIPTPR.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\REALSCRI.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\FLICSCRI.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\SCCMD.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\SCFCN.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\STDMOTIO.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\CONTINUA.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\MISSILPR.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\WALKTOPR.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\CONFRTPR.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=..\PROCESS\SUBTITPR.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=PROF.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=TELL.C ACBP=48
0064:E0AA 0000 C=BSS S=_BSS G=DGROUP M=COMPTXM.C ACBP=48
0064:E0AA 0050 C=BSS S=_BSS G=DGROUP M=TOOLFIND.C ACBP=48
0064:E0FA 0000 C=BSS S=_BSS G=DGROUP M=MODULE.C ACBP=48
0064:E0FA 0000 C=BSS S=_BSS G=DGROUP M=INFOBOX.C ACBP=48
0064:E0FA 0002 C=BSS S=_BSS G=DGROUP M=ERRORBOX.C ACBP=48
0064:E0FC 0002 C=BSS S=_BSS G=DGROUP M=INFO.C ACBP=48
0064:E0FE 0690 C=BSS S=_BSS G=DGROUP M=DATAVIEW.C ACBP=48
0064:E78E 0000 C=BSS S=_BSS G=DGROUP M=STEPPER.C ACBP=48
0064:E78E 0000 C=BSS S=_BSS G=DGROUP M=GAME.C ACBP=48
0064:E78E 0000 C=BSS S=_BSS G=DGROUP M=MONOFONT.C ACBP=48
0064:E78E 0000 C=BSS S=_BSS G=DGROUP M=CVPELEM.C ACBP=48
0064:E78E 0008 C=BSS S=_BSS G=DGROUP M=MUZZLE.C ACBP=48
0064:E796 0000 C=BSS S=_BSS G=DGROUP M=SHAPES.C ACBP=48
0064:E796 0712 C=BSS S=_BSS G=DGROUP M=PALETTE.C ACBP=48
0064:EEA8 0000 C=BSS S=_BSS G=DGROUP M=CEWARP.C ACBP=48
0064:EEA8 0000 C=BSS S=_BSS G=DGROUP M=SHOWGRA.C ACBP=48
0064:EEA8 0000 C=BSS S=_BSS G=DGROUP M=CLOCAL.C ACBP=48
0064:EEA8 0000 C=BSS S=_BSS G=DGROUP M=REDSLAM.C ACBP=48
0064:EEA8 0064 C=BSS S=_BSS G=DGROUP M=GETPARAM.C ACBP=48
0064:EF0C 0000 C=BSS S=_BSS G=DGROUP M=MUSIC.C ACBP=48
0064:EF0C 0048 C=BSS S=_BSS G=DGROUP M=CROSS.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=LATEFILE.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=SHELL.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=SCRNMGR.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=OUREXIT.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=FITEM.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=ATTACH.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=RESOURCE.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=SCANNER.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=ANIMATE.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=APPLY.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=SHRAPNEL.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=EXPLODE.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=MIRROR.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=REFLECT.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=HELPER.C ACBP=48
0064:EF54 0000 C=BSS S=_BSS G=DGROUP M=RENDER.C ACBP=48
0064:EF54 0008 C=BSS S=_BSS G=DGROUP M=MONFACE.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=SNDLIST.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=FATAL.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=VERSION.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=ZERO.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=GENERAL.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=HISTORY.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=GLOBALS.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=MENU.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=CCAPTION.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=SAMPLE.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=HSV.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=SHADE.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=COLOR.C ACBP=48
0064:EF5C 0000 C=BSS S=_BSS G=DGROUP M=LABEL.C ACBP=48
0064:EF5C 0018 C=BSS S=_BSS G=DGROUP M=WIREBOX.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=SCENE.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=RESCACHE.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=RUNLABEL.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=OBJLIST.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=DEATHROW.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=LIGHT.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=CLICK.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=SKIPELEM.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=CAMERA.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=FILL8.C ACBP=48
0064:EF74 0000 C=BSS S=_BSS G=DGROUP M=VARIABLE.C ACBP=48
0064:EF74 0042 C=BSS S=_BSS G=DGROUP M=SCRIPT.C ACBP=48
0064:EFB6 0000 C=BSS S=_BSS G=DGROUP M=FSCRIPT.C ACBP=48
0064:EFB6 0008 C=BSS S=_BSS G=DGROUP M=SCDATA.C ACBP=48
0064:EFBE 0000 C=BSS S=_BSS G=DGROUP M=COMMAND.C ACBP=48
0064:EFBE 0000 C=BSS S=_BSS G=DGROUP M=COLLIDE.C ACBP=48
0064:EFBE 0000 C=BSS S=_BSS G=DGROUP M=SBUTTON.C ACBP=48
0064:EFBE 0000 C=BSS S=_BSS G=DGROUP M=CEERIC.C ACBP=48
0064:EFBE 0000 C=BSS S=_BSS G=DGROUP M=CACHETXM.C ACBP=48
0064:EFBE 0000 C=BSS S=_BSS G=DGROUP M=LEVEL.C ACBP=48
0064:EFBE 0000 C=BSS S=_BSS G=DGROUP M=HASH.C ACBP=48
0064:EFBE 0000 C=BSS S=_BSS G=DGROUP M=PICK.C ACBP=48
0064:EFBE 000A C=BSS S=_BSS G=DGROUP M=INCMAN.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=PATHS.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=SCALE.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=OBJTOINT.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=WIRECAM.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=HOTKEYS.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=WIRE.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=INFORM.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=MENUBAR.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=EDITOR.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=CAMEDIT.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=LOADCAM.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=CAMSWAP.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=RULER.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=OWNER.C ACBP=48
0064:EFC8 0000 C=BSS S=_BSS G=DGROUP M=MANIFEST.C ACBP=48
0064:EFC8 0004 C=BSS S=_BSS G=DGROUP M=ROOMS.C ACBP=48
0064:EFCC 0000 C=BSS S=_BSS G=DGROUP M=SHADEBOX.C ACBP=48
0064:EFCC 0000 C=BSS S=_BSS G=DGROUP M=KBPROCES.C ACBP=48
0064:EFCC 0000 C=BSS S=_BSS G=DGROUP M=FLIC.C ACBP=48
0064:EFCC 0000 C=BSS S=_BSS G=DGROUP M=LBM.C ACBP=48
0064:EFCC 0000 C=BSS S=_BSS G=DGROUP M=QUAKE.C ACBP=48
0064:EFCC 0050 C=BSS S=_BSS G=DGROUP M=FINDOBJ.C ACBP=48
0064:F01C 0000 C=BSS S=_BSS G=DGROUP M=PACK.C ACBP=48
0064:F01C 0050 C=BSS S=_BSS G=DGROUP M=GAMEDATA.C ACBP=48
0064:F06C 0000 C=BSS S=_BSS G=DGROUP M=FADEPR.C ACBP=48
0064:F06C 0000 C=BSS S=_BSS G=DGROUP M=SHOWMEM.C ACBP=48
0064:F06C 0000 C=BSS S=_BSS G=DGROUP M=GARBAGE.C ACBP=48
0064:F06C 0000 C=BSS S=_BSS G=DGROUP M=TIMER.C ACBP=48
0064:F06C 0014 C=BSS S=_BSS G=DGROUP M=CRINIT.C ACBP=48
0064:F080 0000 C=BSS S=_BSS G=DGROUP M=RED.C ACBP=48
0064:F080 0000 C=BSS S=_BSS G=DGROUP M=CCAMERA ACBP=48
0064:F080 0069 C=BSS S=_BSS G=DGROUP M=CCAMINFO ACBP=48
0064:F0EA 0320 C=BSS S=_BSS G=DGROUP M=CCOLOR ACBP=48
0064:F40A 0031 C=BSS S=_BSS G=DGROUP M=CLINE ACBP=48
0064:F43C 0131 C=BSS S=_BSS G=DGROUP M=CQUAD ACBP=48
0064:F56E 0061 C=BSS S=_BSS G=DGROUP M=CRINFO ACBP=48
0064:F5D0 009F C=BSS S=_BSS G=DGROUP M=CTRIMISC ACBP=48
0064:F670 005A C=BSS S=_BSS G=DGROUP M=CTRITEX ACBP=48
0064:F6CA 0001 C=BSS S=_BSS G=DGROUP M=CVERTEX ACBP=48
0064:F6CC 00F6 C=BSS S=_BSS G=DGROUP M=CMUSIC ACBP=48
0064:F7C2 000D C=BSS S=_BSS G=DGROUP M=DDRAWING ACBP=48
0064:F7D0 000E C=BSS S=_BSS G=DGROUP M=MOUSE ACBP=48
0064:F7DE 0001 C=BSS S=_BSS G=DGROUP M=CELIST ACBP=48
0064:F7E0 0005 C=BSS S=_BSS G=DGROUP M=FSTATSTR ACBP=48
0064:F7E6 0004 C=BSS S=_BSS G=DGROUP M=CPALETTE ACBP=48
0064:F7EA 0002 C=BSS S=_BSS G=DGROUP M=CVIDMODE ACBP=48
0064:F7EC 0017 C=BSS S=_BSS G=DGROUP M=CEVENT ACBP=48
0064:F804 0004 C=BSS S=_BSS G=DGROUP M=CKEVENT ACBP=48
0064:F808 0078 C=BSS S=_BSS G=DGROUP M=CKEY ACBP=48
0064:F880 002E C=BSS S=_BSS G=DGROUP M=FCLOCK ACBP=48
0064:F8AE 0002 C=BSS S=_BSS G=DGROUP M=CDOSERR ACBP=48
0064:F8B0 0053 C=BSS S=_BSS G=DGROUP M=CDOSPATH ACBP=48
0064:F904 0008 C=BSS S=_BSS G=DGROUP M=FCURVP ACBP=48
0064:F90C 0001 C=BSS S=_BSS G=DGROUP M=C0INIT ACBP=48
0064:F90E 0000 C=BSS S=_BSS G=DGROUP M=CQFLOAT ACBP=48
0064:F90E 0030 C=BSS S=_BSS G=DGROUP M=CVMATH ACBP=48
0064:F93E 0025 C=BSS S=_BSS G=DGROUP M=FOR ACBP=48
0064:F964 0008 C=BSS S=_BSS G=DGROUP M=SPANKER ACBP=48
0064:F96C 0000 C=BSS S=_BSS G=DGROUP M=KERNEL ACBP=48
0064:F96C 0306 C=BSS S=_BSS G=DGROUP M=SCNVIEW ACBP=48
0064:FC72 0004 C=BSS S=_BSS G=DGROUP M=DLGMONST ACBP=48
0064:FC76 0080 C=BSS S=_BSS G=DGROUP M=DLGXITEM ACBP=48
0064:FCF6 000A C=BSS S=_BSS G=DGROUP M=DLGOPT ACBP=48
0064:FD00 0000 C=BSS S=_BSS G=DGROUP M=DLGGAMES ACBP=48
0064:FD00 0000 C=BSS S=_BSS G=DGROUP M=ABS ACBP=48
0064:FD00 0080 C=BSS S=_BSS G=DGROUP M=ATEXIT ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=CHDIR ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=DIVT ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=DOSFATTR ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=DOSFIND ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=DOSREAD ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=DOSTIMU ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=DOSWRITE ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=GETCURDI ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=GETFAT ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=GETFTIME ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=GETVECT ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=ISATTY ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=LONGTOA ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=LSEEK ACBP=48
0064:FD80 0000 C=BSS S=_BSS G=DGROUP M=MKDIR ACBP=48
0064:FD80 000D C=BSS S=_BSS G=DGROUP M=MKNAME ACBP=48
0064:FD8E 0004 C=BSS S=_BSS G=DGROUP M=NEW ACBP=48
0064:FD92 0000 C=BSS S=_BSS G=DGROUP M=READA ACBP=48
0064:FD92 0000 C=BSS S=_BSS G=DGROUP M=REMOVE ACBP=48
0064:FD92 0000 C=BSS S=_BSS G=DGROUP M=RMDIR ACBP=48
0064:FD92 0000 C=BSS S=_BSS G=DGROUP M=SCANNER ACBP=48
0064:FD92 0000 C=BSS S=_BSS G=DGROUP M=SCANTOL ACBP=48
0064:FD92 00A7 C=BSS S=_BSS G=DGROUP M=SEARCHP ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=SEGREAD ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=SETFTIME ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=SETUPIO ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=UNLINK ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=VPRINTER ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=BIOS_KEY ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=ATOL ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=CHMODA ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=CLOSEA ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=DOSEXT ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=FINDFIRS ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=FLENGTH ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=FSTAT ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=GETDCWD ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=GETENV ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=LDIVT ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=MEMCPY ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=MEMSET ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=MOVMEM ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=OPEN ACBP=48
0064:FE3A 0000 C=BSS S=_BSS G=DGROUP M=OPENA ACBP=48
0064:FE3A 0001 C=BSS S=_BSS G=DGROUP M=PUTC ACBP=48
0064:FE3C 0000 C=BSS S=_BSS G=DGROUP M=READ ACBP=48
0064:FE3C 0000 C=BSS S=_BSS G=DGROUP M=STRCAT ACBP=48
0064:FE3C 0000 C=BSS S=_BSS G=DGROUP M=STRCMP ACBP=48
0064:FE3C 0000 C=BSS S=_BSS G=DGROUP M=STRCPY ACBP=48
0064:FE3C 00A1 C=BSS S=_BSS G=DGROUP M=STRERROR ACBP=48
0064:FEDE 0000 C=BSS S=_BSS G=DGROUP M=STRICMP ACBP=48
0064:FEDE 0000 C=BSS S=_BSS G=DGROUP M=STRLEN ACBP=48
0064:FEDE 0000 C=BSS S=_BSS G=DGROUP M=STRNCPY ACBP=48
0064:FEDE 0000 C=BSS S=_BSS G=DGROUP M=STRNICMP ACBP=48
0064:FEDE 0000 C=BSS S=_BSS G=DGROUP M=STRSTR ACBP=48
0064:FEDE 0008 C=BSS S=_BSS G=DGROUP M=TZSET ACBP=48
0064:FEE6 0000 C=BSS S=_BSS G=DGROUP M=WRITEA ACBP=48
0064:FEE6 0000 C=BSS S=_BSS G=DGROUP M=FMEMCPY ACBP=48
0064:FEE6 0000 C=BSS S=_BSS G=DGROUP M=FMEMSET ACBP=48
0064:FEE6 00BE C=BSS S=_BSS G=DGROUP M=IOSTSTD ACBP=48
0064:FFA4 0004 C=BSS S=_BSS G=DGROUP M=STDTR ACBP=48
0064:FFA8 0000 C=BSS S=_BSS G=DGROUP M=CRTINIT ACBP=48
0064:FFA8 0000 C=BSS S=_BSS G=DGROUP M=IOCTL ACBP=48
0064:FFA8 0000 C=BSS S=_BSS G=DGROUP M=INT86 ACBP=48
0064:FFA8 0000 C=BSS S=_BSS G=DGROUP M=STRCHR ACBP=48
0064:FFA8 0000 C=BSS S=_BSS G=DGROUP M=DELAY ACBP=48
0064:FFA8 0000 C=BSS S=_BSS G=DGROUP M=IOERROR ACBP=48
0064:FFA8 0000 C=BSSEND S=_BSSEND G=DGROUP M=c0p.asm ACBP=28
0065:0000 2000 C=STACK S=_STACK G=(none) M=c0p.asm ACBP=74
Address Publics by Name
0053:0154 operator &(vector_3d far&,vector_3d far&)
0001:22E0 operator delete(void far*)
0053:1B1F idle operator *(ThreeByFourMatrix far&,ThreeByFourMatrix far&)
0001:2B56 operator new(unsigned int)
0001:2B98 operator new(unsigned long)
002E:63C4 HashTable<PreprocessPair,char far*,512>::HashTable<PreprocessPair,char far*,512>(int(far*)(char far*))
002E:6355 HashTable<PreprocessPair,char far*,512>::HashTable<PreprocessPair,char far*,512>(int(far*)(char far*),...
002E:641E HashTable<PreprocessPair,char far*,512>::operator new(unsigned long)
002E:61F3 HashTable<PreprocessPair,char far*,512>::add(...
002E:61C5 HashTable<PreprocessPair,char far*,512>::add_entire_array(...
002E:618E HashTable<PreprocessPair,char far*,512>::depth(...
002E:608F HashTable<PreprocessPair,char far*,512>::report(void(far*)(char far*,...),int)
002E:6304 HashTable<PreprocessPair,char far*,512>::reset()
002E:6285 HashTable<PreprocessPair,char far*,512>::search(char far*)
002E:5C7D HashTable<Variable,char far*,512>::HashTable<Variable,char far*,512>(int(far*)(char far*))
002E:5C0E HashTable<Variable,char far*,512>::HashTable<Variable,char far*,512>(int(far*)(char far*),Variable far*,int)
002E:5CD7 HashTable<Variable,char far*,512>::operator new(unsigned long)
002E:5ABD HashTable<Variable,char far*,512>::add(Variable far*)
002E:5A8F HashTable<Variable,char far*,512>::add_entire_array(...
002E:5A58 HashTable<Variable,char far*,512>::depth(...
002E:5959 HashTable<Variable,char far*,512>::report(void(far*)(char far*,...),int)
002E:5BBD HashTable<Variable,char far*,512>::reset()
002E:5B42 HashTable<Variable,char far*,512>::search(char far*)
002E:6018 HashTable<JumpLabel,char far*,512>::HashTable<JumpLabel,char far*,512>(int(far*)(char far*))
002E:5FA9 HashTable<JumpLabel,char far*,512>::HashTable<JumpLabel,char far*,512>(int(far*)(char far*),JumpLabew far*)
002E:6072 HashTable<JumpLabel,char far*,512>::operator new(unsigned long)
002E:5E58 HashTable<JumpLabel,char far*,512>::add(JumpLabel far*)
002E:5E2A HashTable<JumpLabel,char far*,512>::add_entire_array(...
002E:5DF3 HashTable<JumpLabel,char far*,512>::depth(...
002E:5CF4 HashTable<JumpLabel,char far*,512>::report(void(far*)(char far*,...),int)
002E:5F58 HashTable<JumpLabel,char far*,512>::reset()
002E:5EDD HashTable<JumpLabel,char far*,512>::search(char far*)
002E:648C HashTableElement<PreprocessPair>::HashTableElement<PreprocessPair>(PreprocessPaiy far*)
002E:64D1 HashTableElement<PreprocessPair>::HashTableElement<PreprocessPair>()
002E:643B HashTableElement<PreprocessPair>::~HashTableElement<PreprocessPair>()
002E:663E HashTableElement<Variable>::HashTableElement<Variable>(Variable far*)
002E:6683 HashTableElement<Variable>::HashTableElement<Variable>()
002E:65ED HashTableElement<Variable>::~HashTableElement<Variable>()
002E:6565 HashTableElement<JumpLabel>::HashTableElement<JumpLabel>(JumpLabel far*)
002E:65AA HashTableElement<JumpLabel>::HashTableElement<JumpLabel>()
002E:6514 HashTableElement<JumpLabel>::~HashTableElement<JumpLabel>()
000A:1E4B QuickList<FlatObject>::QuickList<FlatObject>(char far*,int)
000A:1D7E QuickList<FlatObject>::add(FlatObject far*)
000A:1BEA QuickList<FlatObject>::find(char far*)
000A:1D3D QuickList<FlatObject>::get_index(FlatObject far*)
000A:1C4A QuickList<FlatObject>::kill()
000A:1C8A QuickList<FlatObject>::remove(FlatObject far*)
000A:1E17 QuickList<FlatObject>::reset()
000A:1288 QuickList<ItemObject>::QuickList<ItemObject>(char far*,int)
000A:11BB QuickList<ItemObject>::add(ItemObject far*)
000A:1006 QuickList<ItemObject>::find(char far*)
000A:117A QuickList<ItemObject>::get_index(ItemObject far*)
000A:1066 QuickList<ItemObject>::kill()
000A:10C6 QuickList<ItemObject>::remove(ItemObject far*)
000A:1254 QuickList<ItemObject>::reset()
000A:187A QuickList<PolyObject>::QuickList<PolyObject>(char far*,int)
000A:17AD QuickList<PolyObject>::add(PolyObject far*)
000A:15F8 QuickList<PolyObject>::find(char far*)
000A:176C QuickList<PolyObject>::get_index(PolyObject far*)
000A:1658 QuickList<PolyObject>::kill()
000A:16B8 QuickList<PolyObject>::remove(PolyObject far*)
000A:1846 QuickList<PolyObject>::reset()
000A:2144 QuickList<BankedMotion>::QuickList<BankedMotion>(char far*,int)
000A:2077 QuickList<BankedMotion>::add(BankedMotion far*)
000A:1EC2 QuickList<BankedMotion>::find(char far*)
000A:2036 QuickList<BankedMotion>::get_index(BankedMotion far*)
000A:1F22 QuickList<BankedMotion>::kill()
000A:1F83 QuickList<BankedMotion>::remove(BankedMotion far*)
000A:2110 QuickList<BankedMotion>::reset()
000A:099D QuickList<CameraObject>::QuickList<CameraObject>(char far*,int)
000A:08D0 QuickList<CameraObject>::add(CameraObject far*)
000A:071B QuickList<CameraObject>::find(char far*)
000A:088F QuickList<CameraObject>::get_index(CameraObject far*)
000A:077B QuickList<CameraObject>::kill()
000A:07DB QuickList<CameraObject>::remove(CameraObject far*)
000A:0969 QuickList<CameraObject>::reset()
000A:1581 QuickList<LivingFigure>::QuickList<LivingFigure>(char far*,int)
000A:14B4 QuickList<LivingFigure>::add(LivingFigure far*)
000A:12FF QuickList<LivingFigure>::find(char far*)
000A:1473 QuickList<LivingFigure>::get_index(LivingFigure far*)
000A:135F QuickList<LivingFigure>::kill()
000A:13BF QuickList<LivingFigure>::remove(LivingFigure far*)
000A:154D QuickList<LivingFigure>::reset()
000A:06A4 QuickList<TriggerObject>::QuickList<TriggerObject>(char far*,int)
000A:05D7 QuickList<TriggerObject>::add(TriggerObject far*)
000A:0422 QuickList<TriggerObject>::find(char far*)
000A:0596 QuickList<TriggerObject>::get_index(TriggerObject far*)
000A:0482 QuickList<TriggerObject>::kill()
000A:04E2 QuickList<TriggerObject>::remove(TriggerObject far*)
000A:0670 QuickList<TriggerObject>::reset()
000A:243D QuickList<AppearanceType>::QuickList<AppearanceType>(char far*,int)
000A:2370 QuickList<AppearanceType>::add(AppearanceType far*)
000A:21BB QuickList<AppearanceType>::find(char far*)
000A:232F QuickList<AppearanceType>::get_index(AppearanceType far*)
000A:221B QuickList<AppearanceType>::kill()
000A:227B QuickList<AppearanceType>::remove(AppearanceType far*)
000A:2409 QuickList<AppearanceType>::reset()
000A:0C96 QuickList<PhysicalObject>::QuickList<PhysicalObject>(char far*,int)
000A:0BC9 QuickList<PhysicalObject>::add(PhysicalObject far*)
000A:0A14 QuickList<PhysicalObject>::find(char far*)
000A:0B88 QuickList<PhysicalObject>::get_index(PhysicalObject far*)
000A:0A74 QuickList<PhysicalObject>::kill()
000A:0AD4 QuickList<PhysicalObject>::remove(PhysicalObject far*)
000A:0C62 QuickList<PhysicalObject>::reset()
000A:03AB QuickList<WaypointObject>::QuickList<WaypointObject>(char far*,int)
000A:02DE QuickList<WaypointObject>::add(WaypointObject far*)
000A:0129 QuickList<WaypointObject>::find(char far*)
000A:029D QuickList<WaypointObject>::get_index(WaypointObject far*)
000A:0189 QuickList<WaypointObject>::kill()
000A:01E9 QuickList<WaypointObject>::remove(WaypointObject far*)
000A:0377 QuickList<WaypointObject>::reset()
000A:0F8F QuickList<Object>::QuickList<Object>(char far*,int)
000A:0EC2 QuickList<Object>::add(Object far*)
000A:0D0D QuickList<Object>::find(char far*)
000A:0E81 QuickList<Object>::get_index(Object far*)
000A:0D6D QuickList<Object>::kill()
000A:0DCD QuickList<Object>::remove(Object far*)
000A:0F5B QuickList<Object>::reset()
000A:1B73 QuickList<Resource>::QuickList<Resource>(char far*,int)
000A:1AA6 QuickList<Resource>::add(Resource far*)
000A:18F1 QuickList<Resource>::find(char far*)
000A:1A65 QuickList<Resource>::get_index(Resource far*)
000A:1951 QuickList<Resource>::kill()
000A:19B1 QuickList<Resource>::remove(Resource far*)
000A:1B3F QuickList<Resource>::reset()
000A:2715 QuickList<Textures>::QuickList<Textures>(char far*,int)
000A:2648 QuickList<Textures>::add(Textures far*)
000A:24B4 QuickList<Textures>::find(char far*)
000A:2607 QuickList<Textures>::get_index(Textures far*)
000A:2514 QuickList<Textures>::kill()
000A:2554 QuickList<Textures>::remove(Textures far*)
000A:26E1 QuickList<Textures>::reset()
0061:17D5 TemplateList<EntryIndex far*>::TemplateList<EntryIndex far*>(char far*,int)
0061:1799 TemplateList<EntryIndex far*>::~TemplateList<EntryIndex far*>()
0061:160D TemplateList<EntryIndex far*>::add(EntryIndex far*)
0061:157F TemplateList<EntryIndex far*>::add(EntryIndex far*,unsigned int)
0061:172D TemplateList<EntryIndex far*>::get_index(EntryIndex far*)
0061:1698 TemplateList<EntryIndex far*>::remove(EntryIndex far*)
0061:1765 TemplateList<EntryIndex far*>::reset()
0061:1AA1 TemplateList<PersistantEntryIndexList far*>::TemplateList<PersistantEntryIndexList far*>(char far*,int)
0061:1A65 TemplateList<PersistantEntryIndexList far*>::~TemplateList<PersistantEntryIndexList far*>()
0061:18D9 TemplateList<PersistantEntryIndexList far*>::add(...
0061:184B TemplateList<PersistantEntryIndexList far*>::add(...
0061:19F9 TemplateList<PersistantEntryIndexList far*>::get_index(...
0061:1964 TemplateList<PersistantEntryIndexList far*>::remove(...
0061:1A31 TemplateList<PersistantEntryIndexList far*>::reset()
005F:1D33 TemplateList<Entry far*>::TemplateList<Entry far*>(char far*,int)
005F:1CF7 TemplateList<Entry far*>::~TemplateList<Entry far*>()
005F:1B6B TemplateList<Entry far*>::add(Entry far*)
005F:1ADD TemplateList<Entry far*>::add(Entry far*,unsigned int)
005F:1C8B TemplateList<Entry far*>::get_index(Entry far*)
005F:1BF6 TemplateList<Entry far*>::remove(Entry far*)
005F:1CC3 TemplateList<Entry far*>::reset()
005C:2A2D TemplateList<DlgBtn far*>::TemplateList<DlgBtn far*>(char far*,int)
005C:29F1 TemplateList<DlgBtn far*>::~TemplateList<DlgBtn far*>()
005C:2865 TemplateList<DlgBtn far*>::add(DlgBtn far*)
005C:27D7 TemplateList<DlgBtn far*>::add(DlgBtn far*,unsigned int)
005C:2985 TemplateList<DlgBtn far*>::get_index(DlgBtn far*)
005C:28F0 TemplateList<DlgBtn far*>::remove(DlgBtn far*)
005C:29BD TemplateList<DlgBtn far*>::reset()
005C:26BE TemplateList<DlgLbl far*>::TemplateList<DlgLbl far*>(char far*,int)
005C:2682 TemplateList<DlgLbl far*>::~TemplateList<DlgLbl far*>()
005C:24F6 TemplateList<DlgLbl far*>::add(DlgLbl far*)
005C:2468 TemplateList<DlgLbl far*>::add(DlgLbl far*,unsigned int)
005C:2616 TemplateList<DlgLbl far*>::get_index(DlgLbl far*)
005C:2581 TemplateList<DlgLbl far*>::remove(DlgLbl far*)
005C:264E TemplateList<DlgLbl far*>::reset()
005C:23F2 TemplateList<DlgItem far*>::TemplateList<DlgItem far*>(char far*,int)
005C:23B6 TemplateList<DlgItem far*>::~TemplateList<DlgItem far*>()
005C:222A TemplateList<DlgItem far*>::add(DlgItem far*)
005C:219C TemplateList<DlgItem far*>::add(DlgItem far*,unsigned int)
005C:234A TemplateList<DlgItem far*>::get_index(DlgItem far*)
005C:22B5 TemplateList<DlgItem far*>::remove(DlgItem far*)
005C:2382 TemplateList<DlgItem far*>::reset()
0061:062D TemplateList<ColorFont far*>::TemplateList<ColorFont far*>(char far*,int)
0061:05F1 TemplateList<ColorFont far*>::~TemplateList<ColorFont far*>()
0061:0465 TemplateList<ColorFont far*>::add(ColorFont far*)
0061:03D7 TemplateList<ColorFont far*>::add(ColorFont far*,unsigned int)
0061:0585 TemplateList<ColorFont far*>::get_index(ColorFont far*)
0061:04F0 TemplateList<ColorFont far*>::remove(ColorFont far*)
0061:05BD TemplateList<ColorFont far*>::reset()
005C:2734 TemplateSortedList<DlgBtn far*>::add(DlgBtn far*)
0052:0ACF abs(const quickfloat far&)
0052:06FD acos(const quickfloat far&)
002A:1663 idle ActualSamplePlay(int,Object far*,unsigned char,unsigned char,int)
002A:1935 idle ActualSamplePlay(char far*,Object far*,unsigned char,unsigned char,int)
002A:170C idle ActualSamplePlayAmbient(int,Object far*,unsigned char,unsigned char,int)
002B:0E0B AddColorRange(char far*,int,int,unsigned char)
0023:0BFE AddError(int,char far*,...)
0023:0BBB AddError(char far*,...)
0023:0C48 AddFileError(char far*,int,char far*,...)
0023:17FA AddFileInfo(char far*,int,char far*,...)
0023:17B0 idle AddInfo(int,char far*,...)
0023:176D AddInfo(char far*,...)
0028:1982 idle AddMirror(Object far*,TextureMapInfo far*)
004E:030E AFrameWentBy()
000B:04F4 AfterSlam()
0030:1AB7 AllocateIndexConversion()
004D:0C17 idle AllocateSkipDrawSelector()
0030:136E AllocHashItem(unsigned long)
0022:0EA0 idle AlterTxm(Textures far&,int)
000B:0C76 Ambient::Ambient()
000B:0CAB Ambient::~Ambient()
000B:0CDF Ambient::start_ambient(char far*,...)
000B:0D6F Ambient::stop_ambient()
000B:0DA5 Ambient::update_ambient(vector_3d far*,int)
0064:96F8 AnyTextList::
004A:0506 idle AnyTextList::AnyTextList(int,int,int,int)
004A:092B AnyTextList::~AnyTextList()
004A:0967 AnyTextList::
004A:060B AnyTextList::check_line(int,int,int,int,int)
004A:05F8 AnyTextList::need_to_draw()
004A:07C8 AnyTextList::total_lines()
004A:0634 AnyTextList::virtual_draw(DrawCode)
004A:072F AnyTextList::virtual_handle(Event far*)
0064:2C82 APlayer::
0016:01E8 APlayer::APlayer(IffReader far*)
0016:02AC idle APlayer::APlayer(char far*)
0016:0385 idle APlayer::~APlayer()
0016:2008 APlayer::
0016:2003 APlayer::brains()
0016:1DFA idle APlayer::check_existing_motion(char far*)
0016:03D3 APlayer::chunk_name()
0016:1DD0 idle APlayer::clr_stasis()
0016:0116 APlayer::Create(char far*)
0016:0000 APlayer::Create()
0016:1C0D idle APlayer::death()
0016:0539 APlayer::evaluate_command(Event far*)
0016:1C70 idle APlayer::find_closer_badguy()
0016:1FF9 APlayer::get_chunk_name()
0016:1F37 idle APlayer::load(IffReader far*)
0016:1D92 idle APlayer::remove_links_to(Object far*)
0016:1FC9 idle APlayer::resolve_after_load()
0016:1E9C idle APlayer::save(IffWriter far*)
0016:1D7F idle APlayer::update()
0064:19F0 Appearance::
0040:1128 Appearance::~Appearance()
0040:110B Appearance::operator new(unsigned long)
0006:18FD Appearance::draw()
0040:11AD Appearance::get_transform_matrix()
0040:11B7 Appearance::get_trans_to_world_matrix()
0040:117C Appearance::init(AppearanceType far*,Object far*)
0040:1152 Appearance::init()
0006:1907 Appearance::render()
0006:18F8 Appearance::rotate()
0006:1902 Appearance::update()
0064:8C93 AppearanceType::
0040:11C1 idle AppearanceType::AppearanceType()
0040:1217 AppearanceType::~AppearanceType()
0040:1241 idle AppearanceType::create_instance(Object far*)
0040:1410 AppearanceType::handle_list_removal(int)
0040:13B4 AppearanceType::load(IffReader far&)
0040:12EF idle AppearanceType::load_type(IffReader far&)
003A:1191 applicationGarbageCollect(unsigned char,unsigned long)
0027:1329 idle ApplyTo(TextureScanner far&,char far*,char far*,char far*,int,int,int)
0064:92F6 ArrowButton::
0046:131E ArrowButton::ArrowButton(int,int,unsigned char)
0046:1736 ArrowButton::~ArrowButton()
0046:176E ArrowButton::
0046:13BB idle ArrowButton::virtual_draw(DrawCode)
0047:1290 ArrowDrawer::draw_arrow(int,int,int,int,int)
0052:0770 asin(const quickfloat far&)
0030:100B idle AskToLockLevel()
0052:0949 atan(const quickfloat far&)
0052:097A atan(const quickfloat far&,const quickfloat far&)
004B:14AD AutoDisEncode(char far*,char far*,char far*)
004B:14F1 AutoEncode(char far*,unsigned short,char far*)
0046:0E7D AutoFig::operator ()(char far*)
0046:0ED3 AutoFig::operator [](int)
0046:10B8 AutoFig::read(char far*)
0046:0FF4 AutoFig::str()
004C:0406 AutoLoader::AutoLoader()
004C:0453 AutoLoader::~AutoLoader()
004C:04A4 AutoLoader::open(char far*)
004C:08FB AutoLoader::read(unsigned char far*)
0006:1015 Axes::Axes()
0006:1052 Axes::approach(Axes far&,int,int,int,int)
0007:0D0E idle AxesToBuffer(char far*,PoseList far&,int)
0006:0D77 idle Axes_ijk::Axes_ijk()
0006:0E3F idle Axes_ijk::align_frame(frame_of_ref far&)
0006:0F31 Axes_ijk::alter_frame(frame_of_ref far&)
0006:0DB2 idle Axes_ijk::deviate(int)
0064:246C BankedMotion::
0010:1377 BankedMotion::BankedMotion()
0010:1494 BankedMotion::~BankedMotion()
0010:14D2 BankedMotion::
0010:1406 idle BankedMotion::process_after_load(Motion far*)
0064:2480 BankedMotionDummy::
0010:148F BankedMotionDummy::handle_list_removal(int)
002A:1C1F BankInSamples(char far*)
002A:1C33 BankOutSamples(char far*)
002A:1AED idle BankSamples(char far*,int)
004F:0000 BaseFile::BaseFile()
004F:0034 BaseFile::~BaseFile()
004F:07FC idle BaseFile::at_end(long(far*)(int),long(far*)(int))
004F:02C2 BaseFile::close()
004F:007C idle BaseFile::detect()
004F:07D2 idle BaseFile::get_stat(stat far&)
004F:03DE BaseFile::length(long(far*)(int))
004F:012A BaseFile::open(char far*,FileAccessMode,FileShareMode)
004F:0398 BaseFile::position(long(far*)(int))
004F:0424 BaseFile::read(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int,long
004F:0311 BaseFile::seek(long,long(far*)(int,long,int))
004F:008D idle BaseFile::test(char far*)
004F:05FB BaseFile::write(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int,
0064:1EBE BaseObject::
0040:0909 BaseObject::~BaseObject()
0040:0947 BaseObject::operator new(unsigned long)
0040:093D BaseObject::draw_extents()
0040:0933 BaseObject::render()
0040:0938 BaseObject::translate()
0040:0942 BaseObject::update()
0064:39B0 BaseScriptProcess::
001C:0B32 BaseScriptProcess::BaseScriptProcess()
001C:0F31 BaseScriptProcess::~BaseScriptProcess()
001C:0BFD idle BaseScriptProcess::clean_up_termination()
001C:0D0C BaseScriptProcess::fail(long)
001C:0E6E BaseScriptProcess::get_process(long)
001C:0C86 BaseScriptProcess::handle_process_termination(...
001C:0ECB BaseScriptProcess::kill_process(long)
001C:0DC8 BaseScriptProcess::load(BaseFile far*)
0064:381C BaseScriptProcess::next_process_id
001C:0CAC BaseScriptProcess::pop(long)
001C:0E32 BaseScriptProcess::postLoad()
001C:0D6C BaseScriptProcess::save(BaseFile far*)
0064:3820 BaseScriptProcess::scList
001C:0EFF BaseScriptProcess::suspend_process(long)
0064:89B2 BasicLineElement::
003C:0FB6 idle BasicLineElement::BasicLineElement(Line far&)
000B:04EF BeforeSlam()
002F:0168 BeginScriptAtLabel(JumpLabel far*,char far*,LivingFigure far*,EORObject far*,volatile )
002F:0131 BeginScriptAtLabel(char far*,char far*,LivingFigure far*,EORObject far*,unsigned char)
002F:0035 BeginScriptProcess(JumpLabel far*,LivingFigure far*,EORObject far*,unsigned char,unsigned ...
002F:0000 BeginScriptProcess(char far*,LivingFigure far*,EORObject far*,unsigned char,unsigned char)
0003:1AEA BigPtr::BigPtr()
0003:1B4A BigPtr::~BigPtr()
0003:1C60 idle BigPtr::clear_base()
0003:1D99 BigPtr::free_mem()
0003:1D0E BigPtr::get_mem(long,char far*)
0003:1B8C idle BigPtr::link()
0003:1CC8 idle BigPtr::reset_base()
0003:1DF6 BigPtr::resolve(long)
0003:1BBD idle BigPtr::unlink()
0064:B76A BiosTimer::
0059:198B BiosTimer::BiosTimer()
0059:1ACC BiosTimer::~BiosTimer()
0059:1A98 idle BiosTimer::interruptHandler(unsigned long,unsigned long)
0059:1AC7 BiosTimer::process()
0059:1A71 BiosTimer::setTimerVector(unsigned long,void(far*)(REGS_BINT))
0064:97A0 BitButton::
004A:1104 BitButton::BitButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char)
004A:1240 BitButton::~BitButton()
004A:1278 BitButton::
004A:1176 idle BitButton::virtual_handle(Event far*)
0064:B8E7 BookArtViewer::
005B:127A BookArtViewer::~BookArtViewer()
005B:07B3 idle BookArtViewer::show_page()
005B:1166 idle BookArtViewer::turn_page(DirectionType)
0064:B8A7 BookViewer::
005B:00A1 BookViewer::BookViewer(const char far*)
005B:01EB idle BookViewer::BookViewer(const char far*,const char far*)
005B:0155 idle BookViewer::BookViewer(const char far*,const unsigned int)
005B:0282 BookViewer::~BookViewer()
005B:0506 BookViewer::get_book_buffer(const char far*,long)
005B:0481 idle BookViewer::get_file_index(FlexReader far&)
005B:0865 idle BookViewer::load_font()
005B:037F idle BookViewer::setup(const char far*,const unsigned int)
005B:07D0 idle BookViewer::show()
005B:1250 BookViewer::show_art()
005B:0A5B BookViewer::show_page()
005B:1030 idle BookViewer::turn_page(DirectionType)
005B:1263 BookViewer::turn_page_art(DirectionType)
005B:0FBF BookViewer::word_wrap(int far&)
0064:1FBF BoxyObject::
000D:012A BoxyObject::BoxyObject()
000D:0AB0 BoxyObject::~BoxyObject()
000D:0AEA BoxyObject::
000D:02D1 BoxyObject::center()
000D:08AC BoxyObject::contains(vector_3d far&)
000D:0503 idle BoxyObject::get_chunk_name()
000D:0964 BoxyObject::intersects(BoxyObject far*)
000D:0A26 idle BoxyObject::label_active()
000D:0A1E idle BoxyObject::label_color(long)
000D:050D BoxyObject::load(IffReader far*)
000D:01AD BoxyObject::move_to(vector_3d far&)
000D:0484 BoxyObject::position_in_front_of_camera()
000D:0A3D BoxyObject::render()
000D:086B BoxyObject::save(IffWriter far*)
0009:0631 idle BreakpointList::BreakpointList()
0009:0686 BreakpointList::at(char far*)
0009:06B6 BreakpointList::at(unsigned short,int)
0009:06F7 BreakpointList::toggle(char far*,int)
000B:0EC5 Brick::Brick(Brick far*)
000B:0DE6 Brick::Brick()
000B:1C13 Brick::contains(vector_3d far&)
000B:13B5 Brick::determine_volume()
000B:151B idle Brick::get_overlap_volume(BoxyObject far*)
000B:182A Brick::intersects(BoxyObject far*)
000B:1772 Brick::intersects(Brick far*)
000B:1B09 Brick::in_positive_space(RoomType far*)
000B:1A1D Brick::in_positive_space()
000B:100A Brick::move(vector_3d)
000B:1065 Brick::move_z(quickfloat)
000B:1083 Brick::set(vector_3d,Brick far*)
000B:1255 idle Brick::set(vector_3d far&,vector_3d far&)
000B:1302 idle Brick::set(BoxyObject far*)
000B:1CCA Brick::smallest_dimension()
000B:18E3 Brick::xy_intersects(BoxyObject far*)
000B:19A2 Brick::xy_within(BoxyObject far*)
000B:195E Brick::z_intersects(BoxyObject far*)
0064:9356 BrightButton::
0046:1223 idle BrightButton::BrightButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char)
0046:1802 BrightButton::~BrightButton()
0046:183A BrightButton::
0046:12D6 idle BrightButton::virtual_draw(DrawCode)
0007:0C00 idle BufferToAxes(PoseList far&,char far*)
0064:9316 Button::
0046:177A Button::~Button()
0046:17B2 Button::
0046:1DD2 Button::need_to_draw()
0046:1D9E Button::start(int,int,int,int)
0046:1E35 Button::virtual_draw(DrawCode)
0046:1DEE Button::virtual_redraw()
0046:1CD9 ButtonData::ButtonData(unsigned char far*)
0046:1C9A ButtonData::ButtonData()
0046:1D2E ButtonData::correct_state()
0064:3462 ButtonDisplay::
001A:1236 ButtonDisplay::~ButtonDisplay()
001A:1270 ButtonDisplay::
0046:1D60 ButtonDisplay::virtual_redraw()
0047:13A9 ButtonDrawer::draw_button(int,int,int,int,unsigned char,int,int,unsigned char)
0004:0419 idle CacheClose(int)
0030:053A idle CacheInTexture(Identity far&)
0004:0701 idle CacheLength(int)
0004:0245 idle CacheOpen(char far*,FileAccessMode,FileShareMode)
0030:04FA idle CacheOutTexture(Textures far*)
0004:0531 idle CacheRead(int,unsigned char far*,unsigned short)
0004:066E idle CacheSeek(int,long,int)
0004:06D4 idle CacheTell(int)
0004:05DB idle CacheWrite(int,unsigned char far*,unsigned short)
0002:02F2 idle CalcMem(long,long,long)
0002:036F CalcMem(char far*)
000D:0000 idle CalcMinMax(vector_3d,vector_3d,vector_3d far&,vector_3d far&)
0064:88B6 Camera::
003B:1140 Camera::Camera(Vport far*,long,quickfloat,quickfloat)
003B:14A0 idle Camera::calculate_projection_constants()
003B:1236 Camera::render()
003B:13F7 idle Camera::setup_screen()
003B:17A9 Camera::set_field_of_view(quickfloat)
0064:796E CameraControl::camera_is_mobile
0064:796F CameraControl::top_view
0064:7970 CameraControl::top_view_requested
0064:7ECB CameraDialog::
0033:029C idle CameraDialog::CameraDialog(CameraObject far*)
0033:0643 idle CameraDialog::~CameraDialog()
0033:1363 CameraDialog::
0033:06A3 idle CameraDialog::hide()
0033:014C idle CameraDialog::set_stats()
0033:06B1 idle CameraDialog::virtual_draw(DrawCode)
0033:06D5 idle CameraDialog::virtual_handle(Event far*)
003B:1837 CameraInfo::CameraInfo()
0064:88BA CameraInfo::near_plane_distance
0064:73F8 CameraObject::
002D:05AE CameraObject::CameraObject(IffReader far*)
002D:0532 idle CameraObject::CameraObject()
002D:079F idle CameraObject::~CameraObject()
002D:11D3 CameraObject::
002D:0EA3 CameraObject::can_see(vector_3d far&)
0064:73B8 CameraObject::chunk_name
002D:115F idle CameraObject::edit()
002D:0DD8 idle CameraObject::establish_volume_link()
002D:0850 idle CameraObject::get_chunk_name()
002D:0C3F idle CameraObject::get_frame()
002D:1071 idle CameraObject::label_color(long)
002D:085C idle CameraObject::load(IffReader far*)
002D:0DD3 idle CameraObject::move_to(vector_3d far&)
002D:108C idle CameraObject::render()
002D:0C6A idle CameraObject::rotate()
002D:0AC2 idle CameraObject::save(IffWriter far*)
002D:0C4D idle CameraObject::set_frame(frame_of_ref far&)
002D:105E CameraObject::show()
0064:94EF CancelButton::
0048:12D7 CancelButton::~CancelButton()
0048:130F CancelButton::
0046:143D CancelButton::virtual_handle(Event far*)
004B:1138 idle Capitalize(char far*)
0064:36DD CaptionProcess::
001B:11D6 CaptionProcess::CaptionProcess(char far*)
001B:13BB CaptionProcess::~CaptionProcess()
001B:1391 idle CaptionProcess::fail(long)
001B:1367 idle CaptionProcess::pop(long)
001B:12C4 idle CaptionProcess::process()
001B:118E CaptionReport(char far*,...)
001D:56EE CaseStatement::CaseStatement()
0034:1420 CenterTheCameraInTheLevel()
0034:114E CenterView()
002E:023D idle ChangeFilenameExtension(char far*,char far*)
0034:0E75 CheckAmbientNoise()
0024:1D04 idle CheckEditKeys(Event far*far&)
0034:0FAD CheckForCameraSwap()
0023:0CAF CheckForErrors()
0037:16CF CheckForQuakes(unsigned short)
0024:0D71 CheckIfDebugWantsIt(Vport far*)
002A:0F20 idle CheckMouse()
0031:164C CheckSuperHotKeys(Event far*)
000B:06DE CheckWaitIcon()
0055:1BEA idle CleanupMemoryManager()
002C:199C ClearAllLists()
0003:1EF4 ClearBigPtrs()
0024:0829 ClearDebugProcess(ScriptProcess far*)
0023:0CD5 ClearErrors()
0023:1861 idle ClearInfo()
001B:1729 ClearKernel(unsigned char)
002B:0AE2 idle ClearTable(unsigned char far*,unsigned char)
002C:1F32 ClickableArea::ClickableArea()
002C:1C96 idle ClickableArea::contains(int,int)
002C:1B58 idle ClickableArea::show()
002C:1CCF ClickableAreaBuffer::ClickableAreaBuffer()
002C:1D25 idle ClickableAreaBuffer::operator [](int)
002C:1D3F ClickableAreaBuffer::add(long,int,int,Object far*,unsigned char)
002C:1E9C ClickableAreaBuffer::find(int,int)
002C:1CC2 ClickableAreaBuffer::reset()
004E:0000 idle Clock::Clock()
004E:006F idle Clock::a_frame_went_by()
004E:0187 idle Clock::resume()
004E:0142 idle Clock::suspend()
004C:0000 ClosestLinearColor(PalettePrototype far*,unsigned char,unsigned char,unsigned char)
001F:0178 idle cmdAddAvoidancePoint(ScriptProcess far*)
001F:0355 idle cmdAddEntry(ScriptProcess far*)
001F:025F idle cmdAddKey(ScriptProcess far*)
001F:02A1 idle cmdAddLogEntry(ScriptProcess far*)
001F:03BF idle cmdAddToPitch(ScriptProcess far*)
001F:040D idle cmdAddViewingCams(ScriptProcess far*)
001F:04B3 idle cmdAi(ScriptProcess far*)
001F:0772 idle cmdAnimate(ScriptProcess far*)
001F:083A idle cmdApply(ScriptProcess far*)
001F:0954 idle cmdBankInSfx(ScriptProcess far*)
001F:09BC idle cmdBankOutSfx(ScriptProcess far*)
001F:0A31 idle cmdBlur(ScriptProcess far*)
001F:0AA9 idle cmdBounciness(ScriptProcess far*)
001F:0B6E idle cmdBreak(ScriptProcess far*)
001F:12EA idle cmdCamera(ScriptProcess far*)
001F:14F8 idle cmdCameraAutoActivate(ScriptProcess far*)
001F:160C idle cmdCameraFollow(ScriptProcess far*)
001F:16CA idle cmdCaption(ScriptProcess far*)
001F:1822 idle cmdCaptureKeyboard(ScriptProcess far*)
001F:192B idle cmdChangeMyForm(ScriptProcess far*)
001F:1A42 idle cmdChangePalette(ScriptProcess far*)
001F:1A76 idle cmdClearFlag(ScriptProcess far*)
001F:1AA3 idle cmdCollisions(ScriptProcess far*)
001F:1B68 idle cmdCombatMode(ScriptProcess far*)
001F:1CE8 idle cmdConfrontEnemy(ScriptProcess far*)
001F:1EBF idle cmdControl(ScriptProcess far*)
001F:1EE7 idle cmdControlAllInTrig(ScriptProcess far*)
001F:1FFB idle cmdCreateFigure(ScriptProcess far*)
001F:2262 idle cmdCreateItem(ScriptProcess far*)
001F:23A8 idle cmdDamage(ScriptProcess far*)
001F:24DF idle cmdDebug(ScriptProcess far*)
001F:26D9 idle cmdDebugInfo(ScriptProcess far*)
001F:27B1 idle cmdDefineEnemy(ScriptProcess far*)
001F:2858 idle cmdDefineViewingCams(ScriptProcess far*)
001F:2950 idle cmdElse(ScriptProcess far*)
001F:298C idle cmdExit(ScriptProcess far*)
001F:2998 idle cmdExplode(ScriptProcess far*)
001F:2A79 idle cmdFace(ScriptProcess far*)
001F:310B idle cmdFindFirstFigure(ScriptProcess far*)
001F:3130 idle cmdFindFirstItem(ScriptProcess far*)
001F:3155 idle cmdFlicLoop(ScriptProcess far*)
001F:3182 idle cmdFloatAtHeight(ScriptProcess far*)
001F:33CC idle cmdForceReload(ScriptProcess far*)
001F:33F8 idle cmdFreeHand(ScriptProcess far*)
001F:352B idle cmdFreeze(ScriptProcess far*)
001F:3545 idle cmdFunctionCall(ScriptProcess far*)
001F:35DF idle cmdGo(ScriptProcess far*)
001F:3B0B idle cmdGrabCritter(ScriptProcess far*)
001F:3BF6 idle cmdGravity(ScriptProcess far*)
001F:3CD5 idle cmdIf(ScriptProcess far*)
001F:40F0 idle cmdIndividualize(ScriptProcess far*)
001F:4219 idle cmdInt3(ScriptProcess far*)
001F:415D idle cmdInvulnerable(ScriptProcess far*)
001F:4241 idle cmdJump(ScriptProcess far*)
001F:428D idle cmdJumpOn(ScriptProcess far*)
001F:43AA idle cmdKill(ScriptProcess far*)
001F:442B idle cmdKillCurItem(ScriptProcess far*)
001F:44D2 idle cmdKillProcess(ScriptProcess far*)
001F:453F idle cmdLeap(ScriptProcess far*)
001F:4AFE idle cmdLimb(ScriptProcess far*)
001F:4EED idle cmdLinkMeToCameras(ScriptProcess far*)
001F:4FC1 idle cmdLoadLevel(ScriptProcess far*)
001F:5484 idle cmdLocalVar(ScriptProcess far*)
001F:5539 idle cmdLoop(ScriptProcess far*)
001F:55BC idle cmdMakeFlatObject(ScriptProcess far*)
001F:5653 idle cmdMenu(ScriptProcess far*)
001F:5756 idle cmdMonCode(ScriptProcess far*)
001F:57BC idle cmdMonDefineButton(ScriptProcess far*)
001F:5898 idle cmdMonDefineList(ScriptProcess far*)
001F:599D idle cmdMonDefineText(ScriptProcess far*)
001F:5A91 idle cmdMonDefineTextArea(ScriptProcess far*)
001F:5B6B idle cmdMonDefineViewport(ScriptProcess far*)
001F:5BF4 idle cmdMonEnableInput(ScriptProcess far*)
001F:5C1C idle cmdMonHideAll(ScriptProcess far*)
001F:5C3C idle cmdMonJump(ScriptProcess far*)
001F:5D85 idle cmdMonMakeInventory(ScriptProcess far*)
001F:5E8F idle cmdMonScrollList(ScriptProcess far*)
001F:5F00 idle cmdMonSetFrame(ScriptProcess far*)
001F:5F5C idle cmdMonSetItem(ScriptProcess far*)
001F:5FDD idle cmdMonSetPtr(ScriptProcess far*)
001F:605E idle cmdMonSetPtrFrame(ScriptProcess far*)
001F:6031 idle cmdMonSetPtrPos(ScriptProcess far*)
001F:6086 idle cmdMonSetScale(ScriptProcess far*)
001F:6127 idle cmdMonSetTabStops(ScriptProcess far*)
001F:618C idle cmdMonSimulate(ScriptProcess far*)
001F:61B4 idle cmdMonStart(ScriptProcess far*)
001F:6205 idle cmdMonStop(ScriptProcess far*)
001F:6225 idle cmdMotion(ScriptProcess far*)
001F:6484 idle cmdMusic(ScriptProcess far*)
001F:649B idle cmdOpenBrace(ScriptProcess far*)
001F:6527 idle cmdPlaceItem(ScriptProcess far*)
001F:69B0 idle cmdPlantFeet(ScriptProcess far*)
001F:6B78 idle cmdReleaseAllInTrig(ScriptProcess far*)
001F:69F4 idle cmdReleaseFromLimb(ScriptProcess far*)
001F:6B33 idle cmdReleaseKeyboard(ScriptProcess far*)
001F:6C7F idle cmdRemoveAvoidancePoint(ScriptProcess far*)
001F:6DBF idle cmdRemoveEntry(ScriptProcess far*)
001F:6D12 idle cmdRemoveLogEntry(ScriptProcess far*)
001F:6E29 idle cmdReplaceSound(ScriptProcess far*)
001F:6EB9 idle cmdResetRealtime(ScriptProcess far*)
001F:6F20 idle cmdRestartGame(ScriptProcess far*)
001F:6F2C idle cmdResumeProcess(ScriptProcess far*)
001F:6F78 idle cmdReturn(ScriptProcess far*)
001F:6FD8 idle cmdRevertSound(ScriptProcess far*)
001F:7029 idle cmdRotatePalette(ScriptProcess far*)
001F:705D idle cmdRumble(ScriptProcess far*)
001F:70D6 idle cmdRunEditorTool(ScriptProcess far*)
001F:7123 idle cmdSetAi(ScriptProcess far*)
001F:7233 idle cmdSetFigureByIndex(ScriptProcess far*)
001F:72B0 idle cmdSetFlag(ScriptProcess far*)
001F:72D9 idle cmdSetFlicRate(ScriptProcess far*)
001F:7325 idle cmdSetFloorOfPhys(ScriptProcess far*)
001F:72F0 idle cmdSetOptData(ScriptProcess far*)
001F:74FB idle cmdSetPitch(ScriptProcess far*)
001F:7549 idle cmdSetPtrMovement(ScriptProcess far*)
001F:7586 idle cmdSetPtrPressTime(ScriptProcess far*)
001F:75C7 idle cmdSetReferent(ScriptProcess far*)
001F:7636 idle cmdSetVelocity(ScriptProcess far*)
001F:76B0 idle cmdSetVolume(ScriptProcess far*)
001F:7751 idle cmdSnapToPose(ScriptProcess far*)
001F:7891 idle cmdSparWithPlayer(ScriptProcess far*)
001F:7929 idle cmdStartFlic(ScriptProcess far*)
001F:7983 idle cmdStopAllSounds(ScriptProcess far*)
001F:7942 idle cmdStopAmbient(ScriptProcess far*)
001F:7A43 idle cmdStopFlic(ScriptProcess far*)
001F:799E idle cmdStopMotion(ScriptProcess far*)
001F:7A4F idle cmdStopSound(ScriptProcess far*)
001F:7A90 idle cmdStopVelocity(ScriptProcess far*)
001F:7B70 idle cmdSuspend(ScriptProcess far*)
001F:7B77 idle cmdSuspendProcess(ScriptProcess far*)
001F:7BC3 idle cmdSuspendWhile(ScriptProcess far*)
001F:7ADA idle cmdSwitch(ScriptProcess far*)
001F:7C06 idle cmdTeleportAllInTrig(ScriptProcess far*)
001F:7F4D idle cmdTeleportAllOnPhys(ScriptProcess far*)
001F:86B6 idle cmdThaw(ScriptProcess far*)
001F:86C2 idle cmdThrowCuritem(ScriptProcess far*)
001F:89AE idle cmdToggleFlag(ScriptProcess far*)
001D:24F4 idle CmdToStr(char)
001F:8A33 idle cmdTurn(ScriptProcess far*)
001F:8E92 idle cmdTurnToEnemy(ScriptProcess far*)
001F:56DB idle cmdUnMenu(ScriptProcess far*)
001F:90A3 idle cmdVariableAssignment(ScriptProcess far*)
001F:902E idle cmdWait(ScriptProcess far*)
0017:0416 CollisionBox::collision_detected(LivingFigure far*,vector_3d)
0017:0000 CollisionBox::init()
0017:002C CollisionBox::render(LivingFigure far*,NamedColorRange far*)
0064:B9AF ColorFont::
005B:1B6F ColorFont::~ColorFont()
005B:1473 ColorFont::draw_char_shape(int,int,SkipShape far*)
005B:1200 ColorFont::get_color()
005B:121F ColorFont::get_highlight_color()
005B:123E ColorFont::get_list_ptr()
005B:14B6 ColorFont::highlight(char far*)
005B:11EB ColorFont::reset_color()
005B:11DA ColorFont::set_color(unsigned char)
005B:120E ColorFont::set_highlight_color(unsigned char)
005B:122D ColorFont::set_use_original_colors(char)
003C:065A ColorRange::ColorRange()
0055:1BF4 idle Comma(unsigned long,char far*,int)
0064:9376 CommandButton::
0046:110E CommandButton::CommandButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char)
0046:1846 CommandButton::~CommandButton()
0046:187E CommandButton::
0046:1180 CommandButton::virtual_handle(Event far*)
0007:0EAF Compress(Motion far*)
0046:002E Configuration::Configuration(int)
0046:0293 Configuration::~Configuration()
0046:0070 idle Configuration::clear()
0046:02DC idle Configuration::derive_keyword(char far*far&,char far*)
0046:0445 idle Configuration::find(char far*,char far*)
0046:070E Configuration::get(char far*,char far*)
0046:054A Configuration::interpret(char far*,char far*)
0046:00A1 idle Configuration::read(BaseFile far&,long)
0046:01CD Configuration::read(char far*)
0046:0374 Configuration::seek(char far*)
0046:0335 Configuration::skip(char far*)
0025:0DEC idle ConfigurationParser::get_and_allocate(char far*,int,char far*far&)
0025:12F5 ConfigurationParser::get_shell(int)
0025:0CCF ConfigurationParser::load_option_files(int,char far*far*)
0025:0E33 ConfigurationParser::read_static_data()
004A:0D1E Confirm(char far*,...)
0030:0D86 ConfirmDataLoss()
0030:0FDE ConfirmLevelUnlock()
0064:531A ConfrontEnemyProcess::
0022:0000 ConfrontEnemyProcess::ConfrontEnemyProcess(LivingFigure far*,LivingFigure far*,unsigned char)
0022:051D ConfrontEnemyProcess::~ConfrontEnemyProcess()
0022:0404 idle ConfrontEnemyProcess::load(BaseFile far*)
0022:0079 idle ConfrontEnemyProcess::process()
0022:0488 idle ConfrontEnemyProcess::save(BaseFile far*)
004B:0B6F idle congetcursor(CursorPosition far&,unsigned char)
004B:0B3B idle congetkey()
004B:0BDB idle congetscans()
004B:0AF3 conputs(const char far*)
004B:0BA5 idle consetcursor(CursorPosition far&,unsigned char)
004B:0C5E idle consetscans(ScanCodes)
004E:031A ConstantAFrameWentBy()
004E:01D3 idle ConstantClock::ConstantClock()
004E:023C idle ConstantClock::a_frame_went_by()
0064:A14F ConstantIncrementer::
004D:1C43 ConstantIncrementer::~ConstantIncrementer()
004D:1B13 idle ConstantIncrementer::interruptHandler(unsigned long,unsigned long)
0064:517D ContinualMotionProcess::
0021:01F2 ContinualMotionProcess::ContinualMotionProcess(LivingFigure far*,char far*,HardKeyCodr)
0021:046E ContinualMotionProcess::~ContinualMotionProcess()
0021:0271 idle ContinualMotionProcess::process()
0021:03F5 idle ContinualMotionProcess::start()
0025:156B ConvertFileName(DosPath far&)
002B:0B73 idle ConvertToGray()
0008:1CC1 CopyBodyZoneTable(ZoneState far*,ZoneState far*)
0051:0702 CopyFile(char far*,char far*)
002E:02B2 idle CopyOverTimeStamp(DosDir far&,DosDir far&)
0009:08B6 CopyWord(char far*far&,char far*)
0027:0BCE CorrectSelectorsUsedInResources()
0052:05FD cos(const quickfloat far&)
002E:0000 idle CountCharacters(char far*,char far*,char)
0022:121F CountTxmMemory(Textures far&)
002B:0AF9 idle CreateGrayScale(unsigned char far*)
004F:0EB0 CreateMainScreen()
0016:03D9 CreateOptions(FlagsType)
0016:0515 CreateOptions(FlagsType,Event far*)
002B:0A78 idle CreateShades(unsigned char far*,long)
0026:0000 Cross::Cross(vector_3d far&)
0026:0740 Cross::clipped()
0026:0888 idle Cross::draw(unsigned char)
0026:075D Cross::draw_line(unsigned char)
0026:0161 idle Cross::get_another_and_clip(Vertex far*,Vertex far*,quickfloat far&)
0026:0482 Cross::more_lines()
0064:5896 DataViewer::
0024:02FD idle DataViewer::DataViewer()
0024:04FF idle DataViewer::~DataViewer()
0024:07F9 DataViewer::
0024:0772 idle DataViewer::run(char far*)
0024:054E idle DataViewer::unhide()
0024:0578 idle DataViewer::virtual_handle(Event far*)
004B:01AE dCopy()
0064:5983 Debugger::
0024:0DA1 idle Debugger::Debugger()
0024:1217 idle Debugger::~Debugger()
0024:1AA9 Debugger::
0024:0D95 idle Debugger::call_back()
0024:12BF idle Debugger::reinitialize()
0024:1801 idle Debugger::tell(ScriptProcess far*,char far*,unsigned char)
0024:12DB idle Debugger::update_background_vport(Vport far*)
0024:17E6 idle Debugger::virtual_draw(DrawCode)
0024:132B idle Debugger::virtual_handle(Event far*)
0024:17CF idle Debugger::virtual_redraw()
0007:0FCD Decompress(Motion far*)
004E:1269 idle DefaultDeleteStrainer(char far*)
001B:0C1D DefParser::DefParser()
001B:0D47 DefParser::count()
001B:0E8A DefParser::fill(Variable far*,int)
001B:0E32 idle DefParser::find(char far*)
001B:0C70 DefParser::start(IncludeFileType far*,int,int)
0006:037A DeinitializeDigitalSound()
0025:1693 DeinitializeMusic()
0007:017B DeleteLimb(Limb far*)
0039:0B2A DeleteSpecialSaveGameFiles()
0054:1B53 idle Desc::display(unsigned short)
0054:1B25 Desc::getBase()
0054:1B39 Desc::setLimit(unsigned long)
0056:050E DescMngr::dosCreateDSAlias(FullSelector,FullSelector far&)
0064:B40E DescMngr::gdtr
0064:B422 DescMngr::gdtSel
0056:02BF idle DescMngr::getDescriptor(FullSelector)
0056:0349 idle DescMngr::getGlobalDescriptor(unsigned short)
0056:03ED DescMngr::getIntDescriptor(unsigned short)
0056:039B DescMngr::getLocalDescriptor(unsigned short)
0064:B428 idle DescMngr::globalDescriptorTable
0064:B414 DescMngr::idtr
0064:B426 DescMngr::idtSel
0056:01AD DescMngr::init()
0064:B430 idle DescMngr::interruptDescriptorTable
0064:B41A DescMngr::ldtr
0064:B424 DescMngr::ldtSel
0064:B42C idle DescMngr::localDescriptorTable
0056:030B idle DescMngr::setDescriptor(FullSelector,Descriptor)
0056:043F idle DescMngr::setGlobalDescriptor(unsigned short,Descriptor far&)
0056:04C9 DescMngr::setIntDescriptor(unsigned short,Descriptor far&)
0056:0484 DescMngr::setLocalDescriptor(unsigned short,Descriptor far&)
0064:B41C DescMngr::simLdtr
0056:0000 Descriptor::Descriptor()
0056:0035 idle Descriptor::operator ==(Descriptor far&)
0056:00DD Descriptor::getBase()
0056:0137 idle Descriptor::getLimit()
0056:017E idle Descriptor::getOffset()
0056:007F idle Descriptor::setBase(unsigned long)
0056:00C0 idle Descriptor::setLimit(unsigned long)
0056:0169 Descriptor::setOffset(unsigned long)
0029:10C9 DestroyOptions()
0025:057D idle DetectEvilPalette(Rgb far*)
0028:1A17 DetectMirroredSurfaces(Object far*,Appearance far*)
000D:17AD DetermineLocalDeckLevel(char far*,vector_3d far&)
0064:9825 Device::
004A:1CF4 Device::~Device()
004B:08BF DeviceCopy(Device far*,Device far*,void(far*)(),int,int,void(far*)(long,long))
0064:983E idle DeviceProgress::report
004B:0000 DeviceProgress::silent(long,long)
004B:0837 dExplode()
004B:0005 idle dFile(int,long,long)
004B:07B3 dImplode()
0064:AC3B DirPacker::
0051:0859 DirPacker::DirPacker(int,void(far*)(PackStage,char far*,int,long,long))
0051:0EFB idle DirPacker::allowed(char far*)
0051:08F6 idle DirPacker::create(char far*,DosDirList far&)
0051:09EE idle DirPacker::get(char far*,char far*,DosDirList far&,int)
0051:08B6 DirPacker::get(char far*,char far*,char far*,int)
0051:093A DirPacker::open(char far*,FileAccessMode)
0051:0F03 DirPacker::put(char far*,char far*)
001B:163F DisableKernel()
004B:1683 DisEncode(char far*,char far*,unsigned short,unsigned short)
0064:93E6 Display::
0047:021B Display::Display()
0047:02BD Display::~Display()
0047:0D75 Display::
0047:0B24 Display::above()
0047:0130 idle Display::back(Vport far&)
0047:0B43 Display::below()
0047:0BE8 Display::bound_within(int,int,int,int)
0047:0884 Display::define_draw_screen(Vport far*)
0047:0CB4 Display::deselect()
0047:0575 idle Display::draw(DrawCode)
0064:93D4 idle Display::DrawScreen
0047:070B idle Display::handle(Event far*)
0047:0BC4 Display::horizontal()
0047:0B62 Display::left()
0047:0CCC Display::move(int,int)
0047:0C9E Display::need_to_draw()
0047:0980 Display::over_me()
0047:077D Display::process()
0047:0416 Display::refresh(Display far*,DrawCode)
0047:0706 idle Display::render(Display far*)
0047:0B81 Display::right()
0047:0A11 Display::selected()
0047:0A36 Display::select_me()
0047:0A9E idle Display::select_none()
0047:091C Display::set_dimensions(int,int,int,int)
0047:08C3 Display::unhide()
0047:09B7 Display::upon_me()
0047:0BA0 Display::vertical()
0047:0CAA Display::virtual_draw(DrawCode)
0047:0CAF Display::virtual_handle(Event far*)
0047:0CA5 idle Display::virtual_redraw()
0064:93D0 idle Display::was_upon
0047:0B04 Display::xlen()
0047:0B14 Display::ylen()
0023:186A DisplayInfo()
0025:097C DisplayLocal::DisplayLocal(Display far*)
0025:09FD DisplayLocal::~DisplayLocal()
0064:9442 DisplayManager::
0047:0E14 DisplayManager::DisplayManager()
0046:10FB DisplayManager::operator delete(void far*)
0047:0EAD DisplayManager::~DisplayManager()
0046:10DE DisplayManager::operator new(unsigned long)
0047:0D81 DisplayManager::Children::Children(int)
0047:0DDA DisplayManager::Children::~Children()
0064:9431 idle DisplayManager::current_parent
0047:10A9 DisplayManager::get_parent()
0047:10F0 DisplayManager::get_prev()
0064:9430 DisplayManager::interrupted
0047:11F4 DisplayManager::pop()
0047:11D2 DisplayManager::push()
0064:941A DisplayManager::selection
0064:9406 DisplayManager::stack
0064:942E DisplayManager::stack_index
0047:1197 idle DisplayManager::tail()
0064:BA3E DlgBg::
005C:2AA3 DlgBg::~DlgBg()
0064:BAF6 DlgBook::
005D:0F87 DlgBook::DlgBook(const char far*,const char far*)
005D:0FEA DlgBook::~DlgBook()
005D:1BD6 DlgBook::add_entry(char far*,unsigned long)
005D:139D DlgBook::determine_line_indexes()
005D:163F idle DlgBook::format_stream()
005D:1BC4 DlgBook::get_font()
005D:1BE0 DlgBook::get_highlighted_index()
005D:1351 DlgBook::get_lines_per_page()
005D:1BBF DlgBook::highlight_item(int,int)
005D:1BEC DlgBook::is_entry_selected(char far*)
005D:10EE DlgBook::process(Event far*)
005D:1BDB DlgBook::remove_entry(char far*)
005D:153C idle DlgBook::scroll_backward()
005D:1457 idle DlgBook::scroll_forward()
005D:15B8 DlgBook::scroll_page(DirectionType)
005D:1BE7 DlgBook::select_entry(char far*)
005D:118E DlgBook::setup(const char far*,const unsigned int)
005D:1207 DlgBook::set_font(ColorFont far*,int far*)
005D:1166 DlgBook::set_margins(int,int,int,int)
005D:1312 DlgBook::set_tab_stops(int far*)
005D:1027 DlgBook::show(Vport far*)
005D:1BB5 DlgBook::show_art()
005D:15F2 DlgBook::turn_page(DirectionType)
005D:1BBA DlgBook::turn_page_art(DirectionType)
0064:BF48 DlgBtn::
0061:06F0 DlgBtn::DlgBtn(SkipList far*,char far*,Visability)
0061:07C1 DlgBtn::~DlgBtn()
0061:07FD DlgBtn::highlight()
0061:090D DlgBtn::is_greater_than(DlgBtn far*)
0061:0935 DlgBtn::select()
0061:088E DlgBtn::set_state(StateType,char far*,int)
0061:083E DlgBtn::un_highlight()
0064:BFF4 DlgCredits::
0061:1B17 DlgCredits::DlgCredits(const char far*,const char far*)
0061:1CDC DlgCredits::~DlgCredits()
0061:1B79 idle DlgCredits::set_font(ColorFont far*,int far*)
0061:1BD8 idle DlgCredits::show(Vport far*)
0064:C539 DlgGameSelector::
0063:0067 DlgGameSelector::DlgGameSelector(SkipList far*,char far*,char far*)
0063:0161 idle DlgGameSelector::~DlgGameSelector()
0064:C4CD DlgGameSelector::curr_game
0064:C4C9 idle DlgGameSelector::dest_vport
0063:026A idle DlgGameSelector::down()
0063:0A7E idle DlgGameSelector::GetScriptGameNumber()
0063:03F3 idle DlgGameSelector::get_blank_shape(char far*)
0063:09E3 idle DlgGameSelector::get_caption()
0063:050A idle DlgGameSelector::load_blank_shape(int)
0063:0989 idle DlgGameSelector::load_game()
0064:C4C0 DlgGameSelector::load_path
0063:0562 idle DlgGameSelector::load_shape(char far*,int)
0064:C4B2 idle DlgGameSelector::name
0064:C4C4 DlgGameSelector::OneOfMeIsScrolling
0064:C4C5 DlgGameSelector::path
0063:0305 idle DlgGameSelector::process(Event far*)
0063:071F idle DlgGameSelector::scroll_step()
0063:0A8B idle DlgGameSelector::SetScriptGameNumber(GameIndexType)
0063:02AA idle DlgGameSelector::set_curr_shape_frame(int)
0063:02DE idle DlgGameSelector::set_game_number(GameIndexType)
0063:07C2 idle DlgGameSelector::show(Vport far*)
0063:068F idle DlgGameSelector::start_scrolling(int)
0063:06CF idle DlgGameSelector::stop_scrolling()
0063:022A idle DlgGameSelector::up()
0064:BB96 DlgInputString::
005E:0421 DlgInputString::DlgInputString(SkipList far*,char far*,Visability)
005E:0499 idle DlgInputString::~DlgInputString()
005E:0718 DlgInputString::clear_string()
005E:0569 idle DlgInputString::process(Event far*)
005E:04ED idle DlgInputString::select()
0064:BF7C DlgItem::
0061:0980 DlgItem::DlgItem(SkipList far*,char far*)
0061:0A31 DlgItem::~DlgItem()
0061:0A81 DlgItem::get_info()
0061:0B1C idle DlgItem::get_rid_of_shapes()
005C:2AE2 DlgItem::highlight_item(int,int)
005C:2ADB DlgItem::process(Event far*)
0061:0B64 DlgItem::set_curr_shape_frame(int)
0061:0B9E DlgItem::show(Vport far*)
0064:BBCD DlgLbl::
005E:0766 DlgLbl::DlgLbl(SkipList far*,char far*)
005E:0800 DlgLbl::~DlgLbl()
005E:087A DlgLbl::get_info()
005E:0B6D DlgLbl::is_there_room_for(char)
005E:0B02 DlgLbl::set(int,char far*)
005E:09F3 DlgLbl::set(char far*)
005E:085E DlgLbl::set_state(StateType)
005E:0BB8 idle DlgLbl::show(Vport far*)
005E:0B3D DlgLbl::width_avail()
0064:BC70 DlgList::
005F:005F DlgList::DlgList(const char far*,const char far*)
005F:0152 idle DlgList::~DlgList()
005F:104D idle DlgList::add_entries_with_blank_ids()
005F:0C2E idle DlgList::add_entry(char far*,unsigned long)
005F:0EFB idle DlgList::add_entry_from_stream(char far*,unsigned long)
005F:119B idle DlgList::add_persistant_entries()
005F:05CE idle DlgList::adjust_highlighted_entry()
005F:0692 idle DlgList::adjust_page_indexes()
005F:0037 DlgList::DestroyPersistantLists()
005F:1DB6 DlgList::determine_line_indexes()
005F:0310 idle DlgList::entry_forward()
005F:1DA9 DlgList::get_highlighted_index()
005F:1348 idle DlgList::highlight_entry(int)
005F:12EA idle DlgList::highlight_entry(char far*)
005F:13A8 idle DlgList::highlight_item(int,int)
005F:0FFD idle DlgList::init_vertical_lines_for(int)
005F:1481 idle DlgList::is_entry_highlighted(char far*)
005F:1441 idle DlgList::is_entry_selected(char far*)
005F:037D idle DlgList::line_back()
005F:040A idle DlgList::line_forward()
005F:001A DlgList::LoadPersistantLists()
005F:0A98 idle DlgList::on_screen(int)
005F:021E idle DlgList::page_backward()
0064:BC1E DlgList::persistant_lists
005F:0805 idle DlgList::process(Event far*)
005F:0DC2 idle DlgList::remove_entry(char far*)
005F:045B idle DlgList::show(Vport far*)
005F:14C1 idle DlgList::show_entry()
005F:0708 idle DlgList::show_page()
005F:0B55 idle DlgList::skip_to_next_entry_label()
005F:0000 DlgList::StorePersistantLists()
005F:0A0B idle DlgList::store_highlighted_entry_id_if_ch()
005F:1A71 idle DlgList::word_wrap(int far&)
0064:BA56 DlgMon::
005C:0000 DlgMon::DlgMon(char far*,int)
005C:01B7 DlgMon::~DlgMon()
005D:0F21 DlgMon::AddListEntry(char far*,char far*)
005D:0B50 DlgMon::add_entry(char far*,char far*)
005C:05AA idle DlgMon::btn_ndx(DirectionType)
005C:1B51 idle DlgMon::build_item_list()
005C:03BB idle DlgMon::buttons_active()
005C:1087 idle DlgMon::check_button_hotkeys(char)
005D:0E83 DlgMon::Create(char far*)
005C:1D06 DlgMon::create_item(char,char far*,SkipList far*)
0064:BA8E DlgMon::Current
005D:0ECA DlgMon::Destroy()
005D:0F1B DlgMon::DestroyPersistantLists()
005D:0F74 DlgMon::Exit()
005C:17AA idle DlgMon::find_selectible_button(int,int)
005C:1837 idle DlgMon::find_selectible_list(int,int)
005D:0E81 idle DlgMon::GetPreservePalette()
005D:0C3A DlgMon::get_highlighted_index(char far*)
005D:02A7 DlgMon::get_item_state(char far*)
005D:04CC idle DlgMon::get_ptr_acceleration()
005D:04BB idle DlgMon::get_ptr_speed()
005D:0000 DlgMon::hide_items()
005C:158C idle DlgMon::highlight_button(PtrCmdType)
005C:18DD DlgMon::highlight_button(int,int,PtrCmdType)
005C:1942 idle DlgMon::immediate_highlight_button(int,int)
005C:0046 DlgMon::init()
005C:0387 DlgMon::input_enable(int)
005D:00ED DlgMon::item_process(char far*,int)
0064:BABA DlgMon::LastButtonHighlighted
0064:BA92 DlgMon::LastButtonPressed
0064:BAA6 DlgMon::LastButtonReleased
0064:BACE DlgMon::LastEntryHighlighted
005D:0F15 DlgMon::LoadPersistantLists()
005C:1F93 DlgMon::load_pointers(char far*)
005C:1EAB idle DlgMon::match_btns_with_lbls()
005D:0512 DlgMon::modify_button(char far*,int,char far*,int,void(far*)())
005D:030C idle DlgMon::modify_flags(char far*,unsigned long)
005D:01BB DlgMon::modify_item(char far*,int)
005D:07CF DlgMon::modify_label(char far*,int,char far*)
005D:0418 DlgMon::modify_ptr(int)
005D:03F2 DlgMon::modify_ptr(int,int)
005D:043B DlgMon::modify_ptr(char far*,int)
005D:0499 DlgMon::modify_ptr_movement(unsigned int,unsigned int)
005D:04DD DlgMon::modify_ptr_press_release_times(unsigned int,unsigned int,unsigned int)
005D:09E7 DlgMon::modify_txt(char far*,int)
005D:08B4 DlgMon::modify_txt(char far*,char far*,char far*,int far*)
005D:0DAB DlgMon::modify_vp(char far*,char far*)
0064:BAE2 DlgMon::mouse_state
005C:04B6 idle DlgMon::next_btn_ndx()
005C:14AF idle DlgMon::normal_button()
005C:049F idle DlgMon::no_buttons_active()
0064:FC72 idle DlgMon::old_palette
0064:BA00 DlgMon::PointerName
005D:0E82 idle DlgMon::PreservePalette()
005C:0531 idle DlgMon::prev_btn_ndx()
005C:0BBE DlgMon::process(Event far*)
005C:19F0 DlgMon::ptr_is_over(int,int)
005C:19B3 idle DlgMon::QuickPressRelease()
005C:1312 DlgMon::release_button()
005D:0F53 DlgMon::RemoveListEntry(char far*,char far*)
005D:0BC5 DlgMon::remove_entry(char far*,char far*)
005C:177E DlgMon::select_button(int,int)
005C:1217 DlgMon::select_button()
005C:1510 idle DlgMon::send_ptr_to_highlight_button()
005C:2144 DlgMon::set_ptr_to_default()
005D:0CAB DlgMon::set_scale(char far*,unsigned int,unsigned int,int)
005D:0ADB DlgMon::set_tab_stops(char far*,int far*)
005C:1A8E DlgMon::show(Vport far*)
005D:017F DlgMon::simulate(int)
005D:0F0F DlgMon::StorePersistantLists()
005C:1999 DlgMon::update_mouse(int,int)
0064:C479 DlgOpt::
0062:0168 idle DlgOpt::DlgOpt(char far*,int)
0062:01AE idle DlgOpt::~DlgOpt()
0064:C06C DlgOpt::AmbientHandle
0064:C1E4 idle DlgOpt::AmbientSoundStr
0064:C0CA idle DlgOpt::AudioStr
0064:C084 idle DlgOpt::CancelStr
0062:0000 DlgOpt::Create(char far*,FlagsType)
0062:06FE idle DlgOpt::create_item(char,char far*,SkipList far*)
0064:C1B2 idle DlgOpt::CreditsFileStr
0064:C076 DlgOpt::CreditsRolling
0064:C1A8 idle DlgOpt::CreditsStr
0064:C0D4 idle DlgOpt::DetailStr
0064:C078 DlgOpt::DifficultyLevel
0064:C07A idle DlgOpt::ExitStr
0064:C074 DlgOpt::flags
0064:C0DE idle DlgOpt::GameStr
0064:C1DA idle DlgOpt::GammaCorrectionStr
0062:20C8 idle DlgOpt::GetGammaCorrectionPercentage()
0062:210D idle DlgOpt::GetMusicVolume()
0062:2100 idle DlgOpt::GetSfxVolume()
0062:01EB idle DlgOpt::init()
0064:C1BC idle DlgOpt::LevelEasyStr
0064:C1D0 idle DlgOpt::LevelHardStr
0064:C1C6 idle DlgOpt::LevelMedStr
0064:C0B6 idle DlgOpt::LoadStr
0064:C0E8 idle DlgOpt::MusicStr
0064:C0AC idle DlgOpt::NewStr
0064:C106 idle DlgOpt::NoStr
0062:0875 idle DlgOpt::number_pressed(char)
0064:C08E idle DlgOpt::OkStr
0064:C072 DlgOpt::PostCmd
0062:0118 DlgOpt::PostCmds()
0062:08A4 idle DlgOpt::process(Event far*)
0064:C110 idle DlgOpt::question_no
0064:C112 idle DlgOpt::QuestStr
0062:076E idle DlgOpt::RestartGamePrepare(Event far*,PlayingLevelType)
0064:C0C0 idle DlgOpt::SaveStr
0062:20A6 idle DlgOpt::SetDifficultyLevel(PlayingLevelType)
0062:20D5 idle DlgOpt::SetGammaCorrectionPercentage(unsigned int)
0062:20ED idle DlgOpt::SetSound(int,int)
0062:020C idle DlgOpt::SetText()
0062:0799 idle DlgOpt::set_sound_button(int)
0064:C0F2 idle DlgOpt::SFXStr
0062:1595 idle DlgOpt::show(Vport far*)
0062:1B58 idle DlgOpt::show_audb_items()
0062:1F9A idle DlgOpt::show_credits_items()
0062:1D74 idle DlgOpt::show_gamma_items()
0062:1E58 idle DlgOpt::show_level_items()
0062:175F idle DlgOpt::show_lodb_items()
0062:15F6 idle DlgOpt::show_opts_items()
0062:1966 idle DlgOpt::show_savb_items()
0062:206C idle DlgOpt::show_test_items()
0062:1ECF idle DlgOpt::show_YesNo_items(int)
0062:081A idle DlgOpt::Sound(int,SoundType)
0064:C070 idle DlgOpt::sub_menu_cmd
0064:C0FC idle DlgOpt::YesStr
0064:BDC2 DlgPtr::
0060:048E DlgPtr::DlgPtr(SkipList far*,char far*,DlgMon far*)
0060:0913 DlgPtr::~DlgPtr()
0060:063F idle DlgPtr::move_toward_target()
0060:0526 idle DlgPtr::set(int,int)
0060:04EC idle DlgPtr::set_home()
0060:08D3 idle DlgPtr::set_immediate(int,int)
0060:0881 idle DlgPtr::show(Vport far*)
0064:BDE6 DlgPtrType::
0060:0000 idle DlgPtrType::DlgPtrType(SkipList far*,char far*,DlgMon far*)
0060:096E DlgPtrType::~DlgPtrType()
0060:01AA idle DlgPtrType::calculate_ticks(unsigned int)
0060:014D idle DlgPtrType::fit_in_margins(int far&,int far&)
0060:02C5 idle DlgPtrType::hold_button()
0060:01E8 DlgPtrType::press_button()
0060:094B DlgPtrType::process(Event far*)
0060:025F DlgPtrType::release_button()
0060:0457 idle DlgPtrType::set(int,int)
0060:0952 DlgPtrType::set_curr_shape_frame(int)
0060:09A6 DlgPtrType::set_immediate(int,int)
0060:02EB idle DlgPtrType::show(Vport far*)
0064:BE46 DlgScale::
0060:0B96 DlgScale::DlgScale(SkipList far*,char far*,Visability)
0060:0EA5 DlgScale::~DlgScale()
0060:0E03 idle DlgScale::get_pixel_step()
0060:0EDD DlgScale::set_percent(unsigned int,unsigned int)
0060:0EF3 DlgScale::set_pixel_step(unsigned int)
0060:0C32 idle DlgScale::show(Vport far*)
0064:BE26 DlgScaleType::
0060:0B59 DlgScaleType::~DlgScaleType()
0060:0B91 DlgScaleType::set_percent(unsigned int,unsigned int)
0060:0B54 DlgScaleType::set_pixel_step(unsigned int)
0064:BE06 DlgSegmentScale::
0060:09BF DlgSegmentScale::DlgSegmentScale(SkipList far*,char far*,Visability)
0060:0AFF DlgSegmentScale::~DlgSegmentScale()
0060:0B37 DlgSegmentScale::set_percent(unsigned int,unsigned int)
0060:0A44 idle DlgSegmentScale::show(Vport far*)
0064:BBFD DlgState::
005E:0C5B DlgState::~DlgState()
005E:06DE DlgState::is_selectable()
005E:06C2 DlgState::set_curr_shape_frame(int)
005E:06FB DlgState::set_state(StateType)
0064:BE68 DlgTxt::
0060:0F02 DlgTxt::DlgTxt(SkipList far*,char far*)
0060:0F55 idle DlgTxt::~DlgTxt()
0060:11EE DlgTxt::add_entry(char far*)
0060:1252 DlgTxt::get_highlighted_index()
0060:127E idle DlgTxt::highlight_item(int,int)
0060:0FC1 DlgTxt::modify(const char far*,const char far*,int far*)
0060:10F4 idle DlgTxt::process(Event far*)
0060:1224 DlgTxt::remove_entry(char far*)
0060:10CC DlgTxt::set_tab_stops(int far*)
0060:1126 idle DlgTxt::show(Vport far*)
0064:BE98 DlgVp::
0060:12AC DlgVp::DlgVp(SkipList far*,char far*)
0060:1341 DlgVp::~DlgVp()
0060:133C idle DlgVp::change_camera(char far*)
0060:12F3 idle DlgVp::set_curr_shape_frame(int)
0060:1379 DlgVp::show(Vport far*)
0064:BEC2 DlgXItem::
0060:137E DlgXItem::DlgXItem(SkipList far*,char far*,Visability)
0060:14D4 DlgXItem::~DlgXItem()
0064:BEB4 idle DlgXItem::beg_of_rows
0060:1929 DlgXItem::ClearVport(unsigned char)
0060:170A idle DlgXItem::create_color_maps()
0060:1525 idle DlgXItem::destroy_translucency()
0064:FC76 idle DlgXItem::gray_table
0060:181A idle DlgXItem::modify_buffer(Vport far*)
0060:1661 DlgXItem::process(Event far*)
0060:13F0 idle DlgXItem::setup_translucency()
0060:16D8 DlgXItem::set_curr_shape_frame(int)
0060:16A4 DlgXItem::show(Vport far*)
0060:15BC idle DlgXItem::update_temp_vport()
004B:00C0 idle dMemory(unsigned char far*,long,long)
004B:0103 dNull(long,long)
002C:0D8A DoneWithScene()
004E:19F5 DosClose(int)
002E:03B7 idle DosCounter::count(char far*)
0064:5C59 DosDir::
004E:15A5 DosDir::find(int)
004E:1688 DosDir::total_specs(int)
0064:A27F DosDirList::
004E:1752 DosDirList::DosDirList(char far*)
004E:16E0 idle DosDirList::DosDirList()
004E:193B idle DosDirList::del()
004E:1982 idle DosDirList::find(int)
004E:18F3 idle DosDirList::md()
004E:16AF DosDirList::set(char far*)
004E:17C6 idle DosDirList::validate_spec(int)
004E:0D65 idle DosDisk::bytes_free()
004E:0D16 idle DosDisk::bytes_total()
004E:1080 DosDisk::cd()
004E:1314 DosDisk::del(int)
004E:0DF5 DosDisk::exists()
004E:119D DosDisk::md()
004E:0DB4 idle DosDisk::remote()
004E:1069 idle DosDisk::set_archive(int)
004E:1052 idle DosDisk::set_hidden(int)
004E:1026 DosDisk::set_readonly()
004E:103C DosDisk::set_readwrite()
004E:0F3D DosDisk::unique()
004E:0527 DosErrorHandler::~DosErrorHandler()
004E:04FB DosErrorHandler::operator ()()
004E:0516 DosErrorHandler::clear()
004E:042A DosErrorHandler::report(char far*,...)
004E:0506 DosErrorHandler::set(int)
0064:A1EE DosErrorHandler::state
004E:04C3 DosErrorHandler::test(int)
004E:0581 idle DosFindFirst(char far*,ffblk far*,unsigned short)
004E:059D idle DosFindNext(ffblk far*)
004E:1A7F DosLength(int)
004E:19BF idle DosOpen(char far*,FileAccessMode,FileShareMode)
004E:06BB DosPath::DosPath(char far*)
004E:0685 DosPath::DosPath()
004E:0CB2 idle DosPath::contains_ext()
004E:0C81 DosPath::contains_filename()
004E:0C2D DosPath::contains_wildcards()
0064:F8B3 DosPath::Dir
004E:0A18 DosPath::dir(char far*)
004E:088F DosPath::dir()
0064:F8B0 idle DosPath::Drive
004E:09B7 DosPath::drive(char far*)
004E:0871 DosPath::drive()
004E:0848 DosPath::drive_num()
0064:F8FE idle DosPath::Ext
004E:0BCD DosPath::ext(char far*)
004E:0999 DosPath::ext()
0064:F8F5 idle DosPath::File
004E:0B0D DosPath::file(char far*)
004E:097B DosPath::file()
004E:08F3 DosPath::fname()
004E:0811 idle DosPath::join()
004E:08AD DosPath::path()
004E:06F6 DosPath::set(char far*)
004E:0757 DosPath::split()
0064:5D42 DosProgram::
0026:0CA9 idle DosProgram::DosProgram(char far*,char far*)
0026:1702 DosProgram::~DosProgram()
0026:173C DosProgram::
0026:0E89 idle DosProgram::make_command_line()
0026:14E2 idle DosProgram::run(char far*)
0026:0EAE idle DosProgram::shell_out_dude()
0026:1558 idle DosProgram::virtual_handle(Event far*)
004B:0C88 idle dosputs(const char far*)
004E:1A05 DosRead(int,unsigned char far*,unsigned short)
004E:1A56 DosSeek(int,long,int)
004E:1A6F DosTell(int)
004E:1A2B DosWrite(int,unsigned char far*,unsigned short)
0064:7DA8 Dot::
004A:1647 Dot::draw()
0064:34B4 Dragger::
001A:1456 Dragger::Dragger()
001A:14C4 idle Dragger::clear()
001A:17F3 Dragger::process(Event far*,Object far*)
001A:153B idle Dragger::report_target(vector_3d far&)
001A:155E idle Dragger::resolve(vector_3d far&,int,int)
003D:0000 idle DrawBestTexturedQuad(Vport far*,DrawVertex far*,unsigned char far*,int,unsigned char far*)
0035:0000 idle DrawCrossbar(vector_3d far&,frame_of_ref far&,quickfloat far&,unsigned char,long)
0032:0000 idle DrawGround()
0032:1511 DrawInformation()
0064:8956 DrawPrimitive::
0064:89B7 DrawPrimitive::depth
003C:1599 DrawPrimitiveType::init()
0033:0C09 DrawRuler(vector_3d far&,frame_of_ref far&)
0035:0692 DrawRuler(vector_3d far&,frame_of_ref far&,long,int)
0036:19D6 DrawShadedBox(unsigned char far*,int,int,int,int)
0047:03EB idle DrawStack::current_parent()
0047:03A6 idle DrawStack::pop(int far&,DrawCode far&)
0047:0364 idle DrawStack::push(Display far*,int,DrawCode)
0035:0C43 DrawVisibleArc(vector_3d far&,frame_of_ref far&,quickfloat far&,quickfloat far&,long,long,int)
002A:13C0 DrawVoiceCaption()
0048:08D3 idle DriveLetter(char)
0030:0B3A DropBackIntoGame()
0030:0CB5 DropIntoWireFrame()
0023:01CF DumpErrors(int)
0023:0D9D DumpInfo(int)
0002:0268 DumpMemory()
0022:0C00 idle DumpProf()
0046:0B89 EditableConfiguration::EditableConfiguration(int)
0046:0C5E EditableConfiguration::add(char far*,...)
0046:0BC1 EditableConfiguration::remove(char far*)
0046:0DB8 EditableConfiguration::write(char far*)
0064:1E46 EditableObject::
000C:0F47 EditableObject::EditableObject()
000C:103B EditableObject::~EditableObject()
000C:1AA2 EditableObject::
000C:0EAC EditableObject::come_from_void(Object far*)
000C:11C5 EditableObject::edit()
000C:13E1 EditableObject::FindClickedObject(Event far*)
000C:0E0F EditableObject::go_to_void(Object far*)
000C:11FC idle EditableObject::label_color(long)
000C:14DA EditableObject::load(IffReader far*)
000C:1459 EditableObject::move_to(vector_3d far&)
000C:14AE EditableObject::position_in_front_of_camera()
000C:1203 EditableObject::render()
000C:18EA EditableObject::resolve_after_load()
000C:1994 EditableObject::save(IffWriter far*)
0064:1E1A EditableObject::selected_ptr
000C:1A9D EditableObject::show_wire_frame(long)
0033:12DE EditNextCamera()
0064:7DB7 Editor::
0032:1DAB Editor::Editor()
0032:1E9B Editor::~Editor()
0032:1ED5 Editor::
0032:1E79 idle Editor::virtual_handle(Event far*)
0064:23C7 Element::
004A:12E5 ElementBuffer::draw(void(far*)())
004A:155B idle ElementBuffer::free()
004A:140A ElementBuffer::init(unsigned short,int)
004A:1468 ElementBuffer::sort(unsigned char far*)
0064:97E0 idle ElementBuffer::sort_queue
0064:97CB ElementPool::data_edge
0064:97CD ElementPool::element_count
0064:97CF ElementPool::index_ptr
004A:129F ElementPool::init(unsigned short)
0064:97C5 ElementPool::pool
004A:1284 ElementPool::reset()
0064:97C9 ElementPool::size
001B:1631 EnableKernel()
0064:BB8D Entry::
005E:00C3 Entry::Entry(char far*,char far*,unsigned long)
005E:015C idle Entry::~Entry()
005E:0274 idle Entry::replace_variable(char far*far&,char far*far&)
005E:01AF idle Entry::replace_variables(char far*)
0064:BB6E idle Entry::var_delim
0064:BB91 EntryIndex::
005E:0000 EntryIndex::EntryIndex(char far*,unsigned long)
005E:007F idle EntryIndex::~EntryIndex()
0064:21A1 EORObject::
000E:0417 EORObject::EORObject()
000E:05A7 EORObject::~EORObject()
000E:2543 EORObject::
000E:2238 EORObject::angle_from(vector_3d)
000E:0F85 EORObject::bounce()
000E:216C idle EORObject::carrying(Identity)
000E:2206 EORObject::clr_gravity()
000E:0761 EORObject::come_from_void(Object far*)
000E:2302 EORObject::get_child_info(Object far*,vector_3d far&,frame_of_ref far&)
000E:0EE8 EORObject::get_frame()
000E:06C6 EORObject::go_to_void(Object far*)
000E:2213 EORObject::hide()
000E:0AE3 EORObject::IOverlap(vector_3d)
000E:0AC6 EORObject::IOverlap(BoxyObject far*)
000E:24A0 EORObject::label_color(long)
000E:0AFF EORObject::load(IffReader far*)
000E:205E EORObject::position_in_front_of_camera()
000E:1D6D EORObject::react_to_collision()
000E:0F13 EORObject::render()
000E:0D67 EORObject::save(IffWriter far*)
000E:089A EORObject::set_alias(char far*)
000E:08EB EORObject::set_area(int,int,int,int)
000E:0EF6 EORObject::set_frame(frame_of_ref far&)
000E:21F9 EORObject::set_gravity()
000E:24F4 EORObject::show_wire_frame(long)
000E:1E7B EORObject::snap_to(vector_3d)
000E:222B EORObject::unhide()
000E:0F46 EORObject::what_I_hit()
0064:739F EricDrawElement::
002F:1BB0 EricDrawElement::draw()
0064:56F3 ErrorBox::
0023:05A6 idle ErrorBox::ErrorBox()
0023:07E0 idle ErrorBox::~ErrorBox()
0023:0D00 ErrorBox::
0023:0835 idle ErrorBox::edit_via(char far*)
0023:08EA idle ErrorBox::goto_via(char far*)
0023:09A0 idle ErrorBox::virtual_handle(Event far*)
0064:5727 ErrorList::
0023:02F4 idle ErrorList::ErrorList()
0023:032A idle ErrorList::~ErrorList()
0023:03B3 idle ErrorList::add(char far*,...)
0023:0371 idle ErrorList::allocate()
0023:03A0 idle ErrorList::clear()
0064:5670 idle ErrorList::error_overflow
0023:0572 idle ErrorList::get(unsigned int)
0064:5668 idle ErrorList::has_new_data
0064:566A idle ErrorList::text
0064:566E idle ErrorList::total_errors
0064:975F ErrorNotifier::
004A:0DA2 idle ErrorNotifier::ErrorNotifier(char far*)
004A:107C ErrorNotifier::~ErrorNotifier()
004A:10B4 ErrorNotifier::
004A:0FCE idle ErrorNotifier::virtual_handle(Event far*)
004C:1A27 idle EstimateWriteSkip(Vport far&,int,int,int,int,int,unsigned int)
0031:0B48 EvaluateDisplayCommands(Event far*)
0031:1586 EvaluateEditorCommands(Event far*)
0031:0F1D EvaluateMutualCommands(Event far*)
0031:1026 EvaluatePlayingCommands(Event far*)
0031:0C7E idle EvaluateToggles(unsigned char far&)
0047:1981 Event::clear_key()
004D:0D17 EventQueue0::EventQueue0()
004D:0DBB EventQueue0::~EventQueue0()
0064:9993 idle EventQueue0::autoDelay
0064:9991 idle EventQueue0::autoTicks
0064:998D idle EventQueue0::doubleDelay
004D:10FF EventQueue0::get(Event0 far&)
004D:105B idle EventQueue0::get_key_event(Event0 far&)
004D:0DE2 idle EventQueue0::get_mouse_event(Event0 far&)
004D:0F51 idle EventQueue0::get_mouse_state(Event0 far&)
0064:F7EC EventQueue0::mouse
004D:0FD3 EventQueue0::mouseInt()
0064:998C idle EventQueue0::mouseReverse
0064:998F idle EventQueue0::repeatDelay
004D:0D4E idle EventQueue0::resume()
004D:0DB5 idle EventQueue0::suspend()
002C:1AFA ExecuteInmates()
0026:1A15 idle executeourexitlist(unsigned short)
0029:1C10 idle ExitRestoreGeneralProtectionHand()
0029:1B84 idle ExitRestoreZeroHandler()
0028:15B2 Explode(LivingFigure far*)
0028:14D4 idle Explode(EORObject far*,Appearance far*,vector_3d)
0052:0B22 idle fabs(const quickfloat far&)
0025:05FB FadeDown(unsigned int)
0064:823D FadeProcess::
003A:0000 FadeProcess::FadeProcess(unsigned short,int)
003A:02BA FadeProcess::~FadeProcess()
003A:00ED idle FadeProcess::interruptHandler(unsigned long,unsigned long)
003A:02B5 FadeProcess::process()
0025:0651 FadeUp(unsigned int)
0064:8EB2 FastFlex::
0043:05C8 idle FastFlex::FastFlex(char far*)
0043:057B FastFlex::FastFlex()
0043:0627 FastFlex::~FastFlex()
0043:0767 FastFlex::getIndex(long,FastIndex far&)
0043:0794 idle FastFlex::get_location(long,FlexIndex far*)
0043:069A FastFlex::init(char far*)
0043:07B2 idle FastFlex::readInIndices()
0043:07F3 FastFlex::seekRecord(long,long)
0064:8EAE FastIndex::
0043:0573 FastIndex::sizeof_me()
004C:0ECD FastSkipMaker::FastSkipMaker(unsigned char far*,short,short,short,short)
004C:0FEE FastSkipMaker::add_run(short,unsigned char far*)
004C:10CA FastSkipMaker::add_skip(short)
004C:10A2 FastSkipMaker::measure_run(short)
004C:112B idle FastSkipMaker::measure_skip(short)
004C:114E FastSkipMaker::measure_skip_to(short,short)
004B:11F7 Fatal(int,char far*)
0029:1964 Fatal(char far*,...)
0020:0000 idle fcn2dDistFromCoords(ScriptProcess far*,int,int,int far&,int far&)
0020:0152 idle fcn2dDistFromExtent(ScriptProcess far*,int,int,int far&,int far&)
0020:02D0 idle fcn2dDistFromItem(ScriptProcess far*,int,int,int far&,int far&)
0020:03B6 idle fcn2dDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
0020:0534 idle fcn2dDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
0020:06B2 idle fcnAmbient(ScriptProcess far*,int,int,int far&,int far&)
0020:06EF idle fcnAmInExtent(ScriptProcess far*,int,int,int far&,int far&)
0020:07FA idle fcnAmInTrigger(ScriptProcess far*,int,int,int far&,int far&)
0020:0905 idle fcnAmInWaypoint(ScriptProcess far*,int,int,int far&,int far&)
0020:0A10 idle fcnAngleFromEnemy(ScriptProcess far*,int,int,int far&,int far&)
0020:0AE0 idle fcnAngleFromExtent(ScriptProcess far*,int,int,int far&,int far&)
0020:0BF8 idle fcnAngleFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
0020:0D10 idle fcnAngleFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
0020:0E28 idle fcnAttackRadius(ScriptProcess far*,int,int,int far&,int far&)
0020:0E95 idle fcnCall(ScriptProcess far*,int,int,int far&,int far&)
0020:0F41 idle fcnChannelOpen(ScriptProcess far*,int,int,int far&,int far&)
0020:0F68 idle fcnCompass(ScriptProcess far*,int,int,int far&,int far&)
0020:0FC6 idle fcnCoordX(ScriptProcess far*,int,int,int far&,int far&)
0020:100A idle fcnCoordY(ScriptProcess far*,int,int,int far&,int far&)
0020:104E idle fcnCoordZ(ScriptProcess far*,int,int,int far&,int far&)
0020:1092 idle fcnCountBits(ScriptProcess far*,int,int,int far&,int far&)
0020:1110 idle fcnDistFromCoords(ScriptProcess far*,int,int,int far&,int far&)
0020:126E idle fcnDistFromEnemy(ScriptProcess far*,int,int,int far&,int far&)
0020:1360 idle fcnDistFromExtent(ScriptProcess far*,int,int,int far&,int far&)
0020:14A0 idle fcnDistFromItem(ScriptProcess far*,int,int,int far&,int far&)
0020:155C idle fcnDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
0020:169C idle fcnDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
0020:17DC idle fcnFade(ScriptProcess far*,int,int,int far&,int far&)
0020:1812 idle fcnFindNextFigure(ScriptProcess far*,int,int,int far&,int far&)
0020:1854 idle fcnFindNextItem(ScriptProcess far*,int,int,int far&,int far&)
0020:1896 idle fcnFire(ScriptProcess far*,int,int,int far&,int far&)
0020:21AA idle fcnGetCameraAmbient(ScriptProcess far*,int,int,int far&,int far&)
0020:21C7 idle fcnGetData(ScriptProcess far*,int,int,int far&,int far&)
0020:25B6 idle fcnGetFigureIndex(ScriptProcess far*,int,int,int far&,int far&)
0020:2606 idle fcnGetFlag(ScriptProcess far*,int,int,int far&,int far&)
0020:2675 idle fcnGetOptData(ScriptProcess far*,int,int,int far&,int far&)
0020:269E idle fcnGetRoomAmbient(ScriptProcess far*,int,int,int far&,int far&)
0020:26BB idle fcnGetSoundHandle(ScriptProcess far*,int,int,int far&,int far&)
0020:26E8 idle fcnHeading(ScriptProcess far*,int,int,int far&,int far&)
0020:27DE idle fcnIsAiOn(ScriptProcess far*,int,int,int far&,int far&)
0020:283B idle fcnIsCarrying(ScriptProcess far*,int,int,int far&,int far&)
0020:2A4E idle fcnIsCarryingAnything(ScriptProcess far*,int,int,int far&,int far&)
0020:2AE0 idle fcnIsCurrentCamera(ScriptProcess far*,int,int,int far&,int far&)
0020:2B4D idle fcnIsGravityOn(ScriptProcess far*,int,int,int far&,int far&)
0020:2BA5 idle fcnIsHandlePlaying(ScriptProcess far*,int,int,int far&,int far&)
0020:2BDA idle fcnIsHidden(ScriptProcess far*,int,int,int far&,int far&)
0020:2C45 idle fcnIsInCombatMode(ScriptProcess far*,int,int,int far&,int far&)
0020:2C94 idle fcnIsInvulnerable(ScriptProcess far*,int,int,int far&,int far&)
0020:2CE9 idle fcnIsKeyboardCaptured(ScriptProcess far*,int,int,int far&,int far&)
0020:2D0D idle fcnIsKeyPressed(ScriptProcess far*,int,int,int far&,int far&)
0020:2D40 idle fcnIsLevel(ScriptProcess far*,int,int,int far&,int far&)
0020:2D83 idle fcnIsMonitorRunning(ScriptProcess far*,int,int,int far&,int far&)
0020:2D8E idle fcnIsMyForm(ScriptProcess far*,int,int,int far&,int far&)
0020:2E40 idle fcnIsMyMotion(ScriptProcess far*,int,int,int far&,int far&)
0020:2F09 idle fcnIsPlayersMotion(ScriptProcess far*,int,int,int far&,int far&)
0020:2FA0 idle fcnIsProcessValid(ScriptProcess far*,int,int,int far&,int far&)
0020:3014 idle fcnIsSoundPlaying(ScriptProcess far*,int,int,int far&,int far&)
0020:3044 idle fcnMakeMissile(ScriptProcess far*,int,int,int far&,int far&)
0020:3701 idle fcnMinorSubtitle(ScriptProcess far*,int,int,int far&,int far&)
0020:3760 idle fcnModPitchOverTime(ScriptProcess far*,int,int,int far&,int far&)
0020:377E idle fcnModVarEveryNth(ScriptProcess far*,int,int,int far&,int far&)
0020:379C idle fcnModVolumeOverTime(ScriptProcess far*,int,int,int far&,int far&)
0020:37BA idle fcnMonInvItemFrame(ScriptProcess far*,int,int,int far&,int far&)
0020:3875 idle fcnMonListGetIndex(ScriptProcess far*,int,int,int far&,int far&)
0020:38B6 idle fcnMotionExists(ScriptProcess far*,int,int,int far&,int far&)
0020:3964 idle fcnPlayFlic(ScriptProcess far*,int,int,int far&,int far&)
0020:397D idle fcnProcess(ScriptProcess far*,int,int,int far&,int far&)
0020:3A15 idle fcnRandom(ScriptProcess far*,int,int,int far&,int far&)
0020:3A54 idle fcnRunFlic(ScriptProcess far*,int,int,int far&,int far&)
0020:3ABB idle fcnSetCurrentFigure(ScriptProcess far*,int,int,int far&,int far&)
0020:3ADC idle fcnSetCurrentItem(ScriptProcess far*,int,int,int far&,int far&)
0020:3AFD idle fcnSound(ScriptProcess far*,int,int,int far&,int far&)
0020:3B3A idle fcnSubtitle(ScriptProcess far*,int,int,int far&,int far&)
001D:24DF idle FcnToStr(char)
0020:3C18 idle fcnVelocityX(ScriptProcess far*,int,int,int far&,int far&)
0020:3C57 idle fcnVelocityY(ScriptProcess far*,int,int,int far&,int far&)
0020:3C96 idle fcnVelocityZ(ScriptProcess far*,int,int,int far&,int far&)
0020:3CD5 idle fcnWasAltPressed(ScriptProcess far*,int,int,int far&,int far&)
0020:3D02 idle fcnWasControlPressed(ScriptProcess far*,int,int,int far&,int far&)
0020:3D2F idle fcnWasShiftPressed(ScriptProcess far*,int,int,int far&,int far&)
0064:19CC Figure::
0006:1169 Figure::Figure(Object far*)
0006:10FB idle Figure::Figure()
0006:11FD Figure::~Figure()
0006:1388 Figure::fast_update(int)
0006:1329 idle Figure::first_vertex()
0006:12FE Figure::get_frame()
0006:154C idle Figure::init_eor_object()
0006:128A idle Figure::kill_limbs()
0006:1522 Figure::load_eor_object(IffReader far&)
0006:175A Figure::load_skin_links(IffReader far&)
0006:13C4 Figure::render()
0006:186B Figure::set_axes(Axes far*,int)
0006:130C Figure::set_frame(frame_of_ref far&)
0006:184B Figure::set_vector(vector_3d far&,int)
0006:133D idle Figure::total_vertices()
0006:134D Figure::update()
0064:30BD FigureDialog::
0018:00C6 idle FigureDialog::FigureDialog(LivingFigure far*)
0018:109D idle FigureDialog::~FigureDialog()
0018:21B3 FigureDialog::
0018:11CF idle FigureDialog::add_box(Limb far*)
0018:1164 idle FigureDialog::find_box(Limb far*)
0018:124C idle FigureDialog::limb_nearest(int,int)
0018:14FD idle FigureDialog::virtual_handle(Event far*)
0064:23DC FigureObject::
0010:1213 FigureObject::FigureObject()
0010:1331 FigureObject::~FigureObject()
0010:136B FigureObject::
0010:126B idle FigureObject::update()
0064:3737 FigureProcess::
001B:1464 FigureProcess::FigureProcess(LivingFigure far*)
001B:15DF FigureProcess::~FigureProcess()
001B:14C6 FigureProcess::load(BaseFile far*)
001B:154A FigureProcess::save(BaseFile far*)
0006:0BDA idle FigureWriter::FigureWriter(char far*,Configuration far*)
0006:0C51 idle FigureWriter::create(char far*)
0006:0CF4 FigureWriter::start_chunk(char far*)
004F:083C File::device(long,long)
0001:6A7F filebuf::filebuf(int)
0001:6B5F filebuf::~filebuf()
0001:69D9 filebuf::close()
0064:CCEE idle filebuf::openprot
0001:6BC7 filebuf::overflow(int)
0001:6DD4 filebuf::seekoff(long,seek_dir,int)
0001:6D18 filebuf::setbuf(char far*,int)
0001:6F89 filebuf::sync()
0001:7123 filebuf::underflow()
0006:0929 FileBunch::FileBunch(Configuration far*)
0006:097D FileBunch::open(char far*)
0006:09EC FileBunch::seek(char far*,char far*)
0064:9872 FileDevice::
004B:0A7B FileDevice::~FileDevice()
004B:0AAB FileDevice::
004A:1866 FileDevice::device_read(unsigned char far*,unsigned short)
004A:1957 FileDevice::device_write(unsigned char far*,unsigned short)
0004:07B9 FileEmulator::FileEmulator()
0004:07D2 FileEmulator::~FileEmulator()
0004:0032 idle FileEmulator::init(char far*,FileAccessMode,FileShareMode)
0004:00A3 idle FileEmulator::resolve(long)
0004:0213 idle FileEmulator::start(long,char far*)
0004:0232 idle FileEmulator::stop()
004E:0CE3 FileExists(char far*,unsigned int)
004F:091E FileIO::FileIO()
004F:0A04 idle FileIO::use(FileIO far&)
004F:099B idle FileIO::use(int(far*)(char far*,FileAccessMode,FileShareMode),int(far*)(int),(far*)(int,unsigned ...
0064:956B FileList::
0048:0201 idle FileList::FileList()
0048:139B FileList::~FileList()
0048:0316 idle FileList::fill(char far*)
0048:04AD idle FileList::is_directory(unsigned int)
0048:0263 idle FileList::sort()
0064:952F FileListDisplay::
0048:04D8 idle FileListDisplay::FileListDisplay(int,int,int,int,char far*,unsigned char far*)
0048:0712 idle FileListDisplay::~FileListDisplay()
0048:135F FileListDisplay::
0048:06A7 idle FileListDisplay::change_dir()
0048:0770 idle FileListDisplay::select_file()
0048:07DD idle FileListDisplay::select_path()
0048:05CC idle FileListDisplay::set_spec()
0048:080B idle FileListDisplay::virtual_handle(Event far*)
0046:097C FileName(char far*)
0046:07E4 FileName(char far*,char far*)
0026:0914 idle FileNewer(ffblk far&,ffblk far&)
0064:ACBA FilePalette::
004C:09FC FilePalette::read(char far*)
0043:0DD7 idle FileParser::FileParser(char far*)
0064:950F FilePicker::
0048:09D9 FilePicker::FilePicker(char far*,unsigned char,unsigned char far*)
0048:131B FilePicker::~FilePicker()
0048:1353 FilePicker::
0048:0EDE idle FilePicker::get_current(char far*)
0048:08E9 FilePicker::reset()
0048:0FB5 FilePicker::virtual_handle(Event far*)
0026:0961 FileTimeNotSame(ffblk far&,ffblk far&)
0064:5A4C FilledDisplay::
0024:1EAC FilledDisplay::~FilledDisplay()
0024:1EE6 FilledDisplay::
0048:0000 FilledDisplay::set_background(unsigned char)
0048:000F FilledDisplay::virtual_redraw()
0064:7468 FilledText8Element::
002D:11DF FilledText8Element::FilledText8Element(long,int,int,char far*,unsigned char)
002D:12C1 idle FilledText8Element::draw()
0064:736A FillElement::
004A:1664 FillElement::draw()
0037:0F07 FillFlic()
0027:120A idle FindAnimationMask(char far*)
0038:09FC FindAnObject()
0027:12E4 idle FindApplyCommand(char far*)
0026:1A91 idle FindClosestItem(vector_3d far&,quickfloat,unsigned char)
0025:14F8 FindFileReplacements()
002E:0029 FindLineNumber(char far*,char far*)
002E:0044 FindMatchingSound(char far*,...)
001B:0B56 idle FindTool(char far*)
002F:0574 idle FindVariable(char far*,char far*,EORObject far*)
0053:33A5 idle fix_relative_angle(quickfloat,quickfloat far&)
0064:23CF FlatObject::
0010:0D52 idle FlatObject::FlatObject(char far*,char far*,int,int,long)
0010:0C8A idle FlatObject::FlatObject(char far*,char far*,vector_3d far&)
0010:0DE6 FlatObject::~FlatObject()
0010:0AFA idle FlatObject::construct(char far*,char far*)
0010:120E FlatObject::handle_list_removal(int)
0010:0E38 idle FlatObject::render()
0010:10CE idle FlatObject::update()
003D:0B98 idle FlatShadedDataForQuad::find_shades(Quad far*)
003D:0B1E idle FlatShadedDataForQuadType::init(unsigned char)
003F:007A idle FlatShadedDataForTriangle::find_shades(Triangle far*)
003F:0000 FlatShadedDataForTriangleType::init(unsigned char)
0064:8A44 FlatShadedQuad::
003D:0D56 idle FlatShadedQuad::create_element()
003D:0D4F idle FlatShadedQuad::draw_type()
003D:0CCE FlatShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
003D:0D42 idle FlatShadedQuad::reset_shaded_flag()
0064:8AAC FlatShadedQuadElement::
003D:0DB5 idle FlatShadedQuadElement::FlatShadedQuadElement(FlatShadedQuad far&)
003D:0F0F idle FlatShadedQuadElement::draw()
003D:0C85 FlatShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
0064:89BC FlatShadedTexturedQuad::
003D:237C idle FlatShadedTexturedQuad::create_element()
003D:2375 idle FlatShadedTexturedQuad::draw_type()
003D:2368 idle FlatShadedTexturedQuad::reset_shaded_flag()
0064:8A98 FlatShadedTexturedQuadElement::
003D:2393 idle FlatShadedTexturedQuadElement::FlatShadedTexturedQuadElement(...
003D:2447 idle FlatShadedTexturedQuadElement::draw()
0064:8B1C FlatShadedTexturedTriangle::
003F:0FE0 idle FlatShadedTexturedTriangle::create_element()
003F:0FD9 idle FlatShadedTexturedTriangle::draw_type()
003F:0FB0 idle FlatShadedTexturedTriangle::find_shades()
003F:0FCC idle FlatShadedTexturedTriangle::reset_shaded_flag()
0064:8BD4 FlatShadedTexturedTriangleElemen::
003F:10AF idle FlatShadedTexturedTriangleElemen::draw()
0064:8BBC FlatShadedTriangle::
003F:0197 idle FlatShadedTriangle::create_element()
003F:0174 idle FlatShadedTriangle::draw_type()
003F:017B idle FlatShadedTriangle::find_shades()
003F:0167 idle FlatShadedTriangle::reset_shaded_flag()
0064:8BF0 FlatShadedTriangleElement::
0064:ACA2 FlexDevice::
0051:1AE9 FlexDevice::FlexDevice(FlexWriter far*,long,FlexIndex far*)
0051:1DFD idle FlexDevice::~FlexDevice()
0051:1BD2 idle FlexDevice::device_read(unsigned char far*,unsigned short)
0051:1D29 idle FlexDevice::device_write(unsigned char far*,unsigned short)
0064:B6CC FlexFile::
005A:0D90 FlexFile::FlexFile(char far*)
005A:0F11 FlexFile::getIndex(long,FlexIndex far&)
005A:0EAE idle FlexFile::init(char far*,int,int)
0058:316B FlexFile::open(char far*,FileAccessMode)
005A:0DF4 FlexFile::readRecord(long,void far*,long,long)
005A:0ECE FlexFile::seekRecord(long)
005A:0F35 FlexFile::setIndex(long,FlexIndex far&)
005A:0F59 FlexFile::size()
005A:0E1F FlexFile::writeRecord(long,void far*,long,long)
0051:1479 idle FlexHeader::checksum()
0051:1605 idle FlexHeader::create(int,char far*)
0051:1703 idle FlexHeader::get_label(char far*)
0051:13AF FlexHeader::initialize()
0051:1417 FlexHeader::position(long)
0051:14CD FlexHeader::read(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short))
0051:13E8 idle FlexHeader::set_flag(FlexFlag,int)
0051:1698 idle FlexHeader::set_label(char far*)
0051:1355 FlexHeader::validate()
0051:1591 FlexHeader::write(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short))
0064:19A6 FlexIndex::
0051:1297 idle FlexIndex::operator =(FlexIndex far&)
0051:1212 idle FlexIndex::FlexIndex(FlexIndex far&)
0051:12F7 idle FlexIndex::operator ==(FlexIndex far&)
0051:134D FlexIndex::sizeof_me()
0064:AC8A FlexReader::
0051:174E FlexReader::FlexReader()
0051:17C2 FlexReader::~FlexReader()
0051:18E5 FlexReader::close()
0051:181E FlexReader::get_index_length(long)
0051:1937 FlexReader::get_location(long,FlexIndex far*)
0051:180C FlexReader::get_total_indexes()
0051:184F FlexReader::open(char far*,FileAccessMode)
0051:1A94 FlexReader::read(long,unsigned char far*,long,long)
0051:19D9 FlexReader::read(FlexIndex far*,unsigned char far*,long,long)
0064:728E FlexWriter::
0052:0276 FlexWriter::append_data(unsigned char far*,long)
0052:0160 FlexWriter::create(char far*,int,FlexIndex far*)
0052:0018 idle FlexWriter::create(char far*,FlexHeader far*)
0052:03D0 FlexWriter::device(long,FlexIndex far*)
0052:01E1 FlexWriter::set_location(long,FlexIndex far*)
0052:0000 idle FlexWriter::set_total_indexes(long)
0052:02A9 FlexWriter::write(long,unsigned char far*,long,FlexIndex far*)
0064:80AE Flic::
0037:0299 idle Flic::Flic()
0037:03F5 idle Flic::buffer_full()
0037:0BC1 idle Flic::fill()
0037:058B idle Flic::get_frame()
0037:0B67 idle Flic::loop()
0037:0B0C idle Flic::mark()
0037:071D idle Flic::play()
0037:05A5 idle Flic::show_frame()
0037:048C idle Flic::tell_buffer()
0037:0F58 FlicIsPlaying()
0037:0F3F FlicLoop()
0037:0F26 FlicLoopMark()
0064:3BAC FlicScriptProcess::
001E:072D idle FlicScriptProcess::FlicScriptProcess(JumpLabel far*,unsigned char)
001E:0658 FlicScriptProcess::FlicScriptProcess(char far*,int,Variable far*,unsigned char)
001E:09EE FlicScriptProcess::~FlicScriptProcess()
001E:083D idle FlicScriptProcess::process()
0064:AB92 Font::
0050:11B8 Font::Font()
0050:118E Font::~Font()
0050:1377 Font::get_width(char far*)
0050:13B2 Font::gotoxy(int,int)
0050:1318 Font::print(int,int,char far*,...)
0050:12E9 Font::print(int,int,char)
0050:1285 Font::print(char far*,...)
0050:1206 Font::print(char)
0009:0490 Font::unload()
0061:0000 FontManagerType::FontManagerType()
0061:0041 FontManagerType::~FontManagerType()
0061:0163 idle FontManagerType::create_font(int)
0061:00F7 FontManagerType::get_font(int)
0061:0277 idle FontManagerType::load_font(char far*,unsigned char,unsigned char)
0034:0F8F ForceToCamera(char far*)
0064:7D24 FpsPanel::
0032:0F81 FpsPanel::FpsPanel()
0032:1926 FpsPanel::~FpsPanel()
0032:1960 FpsPanel::
0032:1006 idle FpsPanel::virtual_draw(DrawCode)
0055:01D5 idle Fragment::allocate(unsigned long,unsigned short)
0055:0E61 idle Fragment::dump(char far*)
0055:053C idle Fragment::free(void far*)
0055:096C idle Fragment::garbageCollect()
0055:1071 idle Fragment::getMemStatus(unsigned long far&,unsigned long far&)
0055:0E66 idle Fragment::verify(char far*,int)
0064:7EC7 FramePosition::
0033:0131 idle FramePosition::total_lines()
0037:0000 idle FrameReader::read_more(long)
0053:226F frame_of_ref::operator =(const frame_of_ref far&)
0053:219D frame_of_ref::frame_of_ref(const vector_3d far&,const vector_3d far&)
0053:20F8 frame_of_ref::frame_of_ref()
0053:3010 idle frame_of_ref::orthonormalize_on_xaxis()
0053:3111 frame_of_ref::orthonormalize_on_yaxis()
0053:3214 frame_of_ref::orthonormalize_on_zaxis()
0053:387C frame_of_ref::pitch_relative_to_world()
0053:35DD idle frame_of_ref::relative_pitch(frame_of_ref far&)
0053:36C4 idle frame_of_ref::relative_roll(frame_of_ref far&)
0053:37A2 idle frame_of_ref::relative_yaw(frame_of_ref far&)
0053:213A frame_of_ref::reset_to_world_frame()
0053:38AC frame_of_ref::roll_relative_to_world()
0053:2FD8 frame_of_ref::rotate(quickfloat far&,quickfloat far&,quickfloat far&)
0053:2501 idle frame_of_ref::rotate(vector_3d far&)
0053:2548 frame_of_ref::rotate_about_i(const quickfloat far&)
0053:2E70 frame_of_ref::rotate_about_i_orthonormal(quickfloat far&)
0053:2858 frame_of_ref::rotate_about_j(const quickfloat far&)
0053:2EE8 idle frame_of_ref::rotate_about_j_orthonormal(quickfloat far&)
0053:2B64 frame_of_ref::rotate_about_k(const quickfloat far&)
0053:2F60 frame_of_ref::rotate_about_k_orthonormal(quickfloat far&)
0053:335E idle frame_of_ref::trans_from_frame(frame_of_ref far&)
0053:3317 idle frame_of_ref::trans_to_frame(frame_of_ref far&)
0053:39A8 frame_of_ref::yaw_relative_to_world()
004F:0D83 idle FreeAlignedMem(unsigned char far*far&,char far*)
0055:018F idle FreeBlock::getNext()
0055:00D4 idle FreeDescriptor::getIndex()
0055:00F1 idle FreeDescriptor::setIndex(unsigned short)
0030:1404 FreeHashItem(void far*)
0030:1ADF FreeIndexConversion()
0058:0000 idle freeKernel()
004B:1317 FreeMem(unsigned char far*far&,char far*)
0056:05C5 idle freeSpanker()
0024:0C34 idle Freeze()
000B:0699 FreezeMouse(int,int)
001E:0500 FreezeTheKernel(long)
004B:0737 idle FreeZipCache()
0064:89F8 FShadedQuadWithTexture::
003D:1A7C idle FShadedQuadWithTexture::create_element()
003D:1A75 idle FShadedQuadWithTexture::draw_type()
003D:19F4 FShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
003D:1A68 idle FShadedQuadWithTexture::reset_shaded_flag()
0064:8AA0 FShadedQuadWithTextureElement::
003D:1AC9 idle FShadedQuadWithTextureElement::FShadedQuadWithTextureElement(...
003D:1B76 idle FShadedQuadWithTextureElement::draw()
003D:19AB FShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
0064:8B5C FShadedTriangleWithTexture::
003F:08D3 idle FShadedTriangleWithTexture::create_element()
003F:09DD idle FShadedTriangleWithTexture::draw_type()
003F:08B7 idle FShadedTriangleWithTexture::find_shades()
003F:09D0 idle FShadedTriangleWithTexture::reset_shaded_flag()
0064:8BDC FShadedTriangleWithTextureElemen::
003F:09E4 idle FShadedTriangleWithTextureElemen::draw()
0064:5A2C Game::
0024:1C22 Game::Game()
0024:1E66 Game::~Game()
0024:1EA0 Game::
0024:1CE7 idle Game::virtual_draw(DrawCode)
0024:1DE6 idle Game::virtual_handle(Event far*)
0064:5A6C GameCamera::
0024:1B6B idle GameCamera::GameCamera(Vport far*)
0039:0CF7 GameData::exit_confirmed()
0039:107D idle GameData::load_death_row(IffReader far*)
0039:1A30 GameData::load_level_for_editing(char far*)
0039:1892 idle GameData::load_level_from_savegame(char far*)
0039:1597 GameData::load_level_while_playing(char far*,char far*)
0039:0D46 idle GameData::load_objects(IffReader far*)
0039:1D27 GameData::lock_level(char far*)
0039:1340 idle GameData::read_the_iff(char far*,unsigned char)
0039:1C81 GameData::release_all_files()
0039:14DD idle GameData::save_as_a_savegame()
0039:1296 idle GameData::save_death_row(IffWriter far*)
0039:1EC7 GameData::save_edited_level()
0039:145D GameData::save_level_while_playing(char far*,ScriptProcess far*)
0039:11EC idle GameData::save_objects(IffWriter far*)
0039:1E6C GameData::unlock_current_level()
0039:13BE idle GameData::write_the_iff(char far*,Object far*,unsigned char)
0064:5AD8 GamePalette::
0025:0223 idle GamePalette::GamePalette()
0025:042E GamePalette::blacken()
0025:052A GamePalette::rotate(int,int,int)
0025:04B2 GamePalette::set_brightness(int,int,int)
0025:02AC idle GamePalette::update_bios()
0025:03C9 GamePalette::use_new_palette(int)
0026:161A GenerateEditFileMessage(char far*,int)
000F:0000 idle GetAprType(Identity far&,DosPath far&)
004B:1A01 idle GetColorBank(int,int,Rgb far*)
003B:0359 idle GetColorRange(NamedColorRange far*far&,char far*,NamedColorRange far*)
002B:0E4C GetColorRange(char far*)
002B:0E92 GetColorTable(char far*)
0046:0000 GetConfigKeyword(char far*,char far*)
0024:0859 GetDebugProcess()
000C:0DB1 GetDeckLevel(vector_3d far&)
0062:2099 idle GetDifficultyLevel()
0004:0000 idle GetEmulatorHandle()
002F:02A6 GetError(int)
0047:196F GetEvent()
000C:0806 GetFloor(vector_3d,Brick far&)
000C:0871 GetFloor(RoomType far*,vector_3d,vector_3d far*)
000C:03F2 GetFloor(RoomType far*,Brick far&)
0028:0530 idle GetFrameOf(frame_of_ref far&,vector_3d,vector_3d)
0010:1542 idle GetFromLimbo(Motion far*)
000C:1A75 GetHearerPosition()
001F:0076 GetInventoryItem(LivingFigure far*,int)
002F:052C GetJumpLabel(char far*,...)
004D:138C GetKey()
0054:1853 idle getLDT()
002E:01DC GetLine(char far*,unsigned int)
0006:0000 idle GetMaxSamplesEver()
0002:026D GetMem(unsigned char far*far&,long,char far*)
0047:199D GetMouseX()
0047:19A1 GetMouseY()
0025:1333 GetOptVariable(char far*)
0022:0D27 GetProf(int)
0026:16ED GetReservedConventional()
002C:0F0F GetResource(char far*,int)
002C:0CEE GetResourceBytes(long,char far*)
002C:0DE4 GetScene(char far*)
000C:10FC GetScreenSpot(vector_3d far&)
002F:0775 GetScriptData(char far*,EORObject far*,char far*,unsigned char far*,...)
0029:15AE GetScriptVariable(char far*)
0029:1721 GetShowSubtitles()
0030:0000 GetTextureResource(Identity far&)
0006:0424 GetVolumeByDistance(vector_3d far&,unsigned short)
0054:1ABF idle GlobalDescriptorTable::initialize()
0064:B2E8 idle GlobalDescriptorTable::limit
0064:B2EC idle GlobalDescriptorTable::mappedSelector
0064:B2EE idle GlobalDescriptorTable::table
0024:0C92 idle GotoScriptLabel(char far*)
0064:8A34 GouraudShadedQuad::
003D:1332 idle GouraudShadedQuad::create_element()
003D:132B idle GouraudShadedQuad::draw_type()
003D:107C idle GouraudShadedQuad::find_shades()
003D:1021 GouraudShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
003D:0FDC GouraudShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
003D:0F6A idle GouraudShadedQuadType::init(unsigned char)
0064:8B74 GouraudShadedTriangle::
003F:0563 idle GouraudShadedTriangle::create_element()
003F:055C idle GouraudShadedTriangle::draw_type()
003F:0330 idle GouraudShadedTriangle::find_shades()
003F:054F idle GouraudShadedTriangle::reset_shaded_flag()
0064:8BE0 GouraudShadedTriangleElement::
003F:07D4 idle GouraudShadedTriangleElement::draw()
0064:89DC GShadedQuadWithTexture::
003D:1FD9 idle GShadedQuadWithTexture::create_element()
003D:1FD2 idle GShadedQuadWithTexture::draw_type()
003D:1D23 idle GShadedQuadWithTexture::find_shades()
003D:1CC8 GShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
0064:8A9C GShadedQuadWithTextureElement::
003D:1FFD idle GShadedQuadWithTextureElement::GShadedQuadWithTextureElement(...
003D:2235 idle GShadedQuadWithTextureElement::draw()
003D:1C83 GShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
003D:1C11 idle GShadedQuadWithTextureType::init(unsigned char)
0064:8B34 GShadedTriangleWithTexture::
003F:0C9E idle GShadedTriangleWithTexture::create_element()
003F:0E89 idle GShadedTriangleWithTexture::draw_type()
003F:0A72 idle GShadedTriangleWithTexture::find_shades()
003F:0C91 idle GShadedTriangleWithTexture::reset_shaded_flag()
0064:8BD8 GShadedTriangleWithTextureElemen::
003F:0E90 idle GShadedTriangleWithTextureElemen::draw()
0064:8AA8 GSQuadElement::
003D:1356 idle GSQuadElement::GSQuadElement(GouraudShadedQuad far&)
003D:158E idle GSQuadElement::draw()
0029:1A0C halt(char far*,int)
0029:1A25 halt(char far*,int,char far*,...)
0029:1B0F idle HandleDivideByZero(EXCEP_FRAME)
0029:1BD2 idle HandleGeneralProtection(EXCEP_FRAME)
004B:16E3 idle HandleNewFailure()
004D:1136 idle HardwareMouse::HardwareMouse()
004D:1185 idle HardwareMouse::~HardwareMouse()
0064:9A74 HardwareMouse::buttonCount
004D:126E HardwareMouse::getEvent(MouseEventType far&)
0064:9A75 idle HardwareMouse::handlerInstalled
004D:11FF HardwareMouse::hide()
004D:1319 HardwareMouse::IRQ()
004D:12D6 HardwareMouse::move_to(int,int)
004D:12ED HardwareMouse::registerHandler(unsigned int,void(far*)())
004D:1161 HardwareMouse::resume()
004D:1210 idle HardwareMouse::setRange(unsigned short,unsigned short,unsigned short,unsigned short)
004D:1296 idle HardwareMouse::set_cursor(MousePointer far*)
004D:123C idle HardwareMouse::set_speed(int,int)
004D:11E3 HardwareMouse::show()
004D:11AD HardwareMouse::suspend()
0064:925A HardwarePalette::
004B:1C42 HardwarePalette::ptr()
004B:1C03 HardwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*)
0045:19BE HardwarePalette::_sr(int,unsigned char,unsigned char,unsigned char)
002E:00E8 idle HashingFunction(char far*)
002E:4F9A idle HasLower(char far*)
0009:0272 idle Help(Display far*,char far*)
0064:1B6C HelpArea::
0009:012F idle HelpArea::HelpArea(char far*)
0009:02C8 HelpArea::~HelpArea()
0009:0302 HelpArea::
0009:01C7 idle HelpArea::virtual_draw(DrawCode)
0009:0216 idle HelpArea::virtual_handle(Event far*)
0064:60FA Helper::
0029:0897 Helper::Helper()
0029:0D2A Helper::~Helper()
0029:0D64 Helper::
0029:0D13 idle Helper::virtual_draw(DrawCode)
0029:0BE4 idle Helper::virtual_handle(Event far*)
0009:0257 idle HelpScreen(char far*)
000B:0628 HideMouse()
000B:076C HideWaitIcon()
0046:1282 idle HiLite(int,int,int,int,unsigned char)
0029:1C86 idle History(unsigned short)
0054:192A idle HoldPointers::HoldPointers()
0054:1998 idle HoldPointers::~HoldPointers()
002B:0A53 Hsv::Hsv()
002B:00BE idle Hsv::average(Hsv,Hsv)
002B:0000 idle Hsv::darken(long)
002B:0067 Hsv::darken_abs(long)
002B:04F2 idle Hsv::get(Rgb far&)
002B:0168 idle Hsv::set(long,long,long)
0064:65CB HsvPalette::
002B:074E HsvPalette::HsvPalette()
002B:07DC HsvPalette::~HsvPalette()
002B:08E4 HsvPalette::closest(Hsv far&,int,int)
002B:081C HsvPalette::set(PalettePrototype far*)
0064:92B6 IconButton::
0046:15DC idle IconButton::IconButton(int,int,unsigned char far*,char far*,int)
0046:152F idle IconButton::IconButton(int,int,char far*,int)
0046:16AE IconButton::~IconButton()
0046:16E6 IconButton::
0046:146B idle IconButton::load(char far*,int)
0046:169B idle IconButton::virtual_redraw()
004B:1865 Identity::Identity(char far*)
004B:1833 Identity::is(Identity)
004B:18E9 Identity::is(char far*)
0050:16DE idle IffChunk::IffChunk()
0050:17B1 idle IffChunk::fix_motorolla_length()
0050:171F idle IffForm::IffForm()
0050:1762 idle IffInfo::IffInfo()
0050:1806 idle IffInfo::init(long)
0050:1847 idle IffNode::IffNode()
0050:188A IffReader::IffReader()
0050:18EB IffReader::~IffReader()
0050:192F IffReader::close()
0050:1C9E IffReader::end_of_chunk()
0050:1C25 IffReader::end_of_form()
0050:1A2B idle IffReader::enter_form()
0050:1B0B IffReader::exit_form()
0050:1B59 idle IffReader::free()
0050:1ED7 idle IffReader::get_long()
0050:1F9C IffReader::get_version()
0050:1B81 idle IffReader::open_form(char far*)
0050:1F34 IffReader::read_chunk(unsigned char far*)
0050:1950 IffReader::read_chunk_info()
0050:19B3 idle IffReader::read_chunk_name()
0050:19E0 idle IffReader::read_form_info()
0050:1E10 IffReader::seek_chunk(char far*,int)
0050:1D31 IffReader::seek_form(char far*,int)
0051:0000 IffWriter::IffWriter()
0051:003D IffWriter::~IffWriter()
0051:00CB IffWriter::close()
0051:00A6 IffWriter::create(char far*)
0051:037F IffWriter::enter_form()
0051:0459 IffWriter::exit_chunk()
0051:0531 IffWriter::exit_form()
0051:0567 idle IffWriter::fixup_chunk_length()
0051:0615 idle IffWriter::fixup_form_length()
0051:0081 idle IffWriter::open(char far*)
0051:0150 IffWriter::set_chunk_name(char far*)
0051:06CD IffWriter::set_version(int)
0051:0320 idle IffWriter::standardize_iff_chunk(long far*)
0051:0365 idle IffWriter::standard_iff_chunk(long)
0051:0114 idle IffWriter::write_length(long far*)
0051:0174 idle IffWriter::write_name(char far*)
0051:019D IffWriter::write_new_chunk_info(char far*,long)
0051:0262 IffWriter::write_new_form_info(char far*,long)
002E:0632 idle IfStatement::report_on_branch_logic(char far*,char)
0064:7894 IncludeFileManager::
0030:168A idle IncludeFileManager::IncludeFileManager()
0030:170C idle IncludeFileManager::~IncludeFileManager()
0030:14FA IncludeFileManager::called(char far*)
0030:17CA idle IncludeFileManager::count_lines()
0030:1941 IncludeFileManager::get_line_string(char far*,int)
0030:18ED idle IncludeFileManager::initialize_with(IncludeFileType far*)
0030:163D IncludeFileManager::kill()
0030:1656 IncludeFileManager::line_number_to_position(int)
0064:EFBE IncludeFileManager::list
0030:175A IncludeFileManager::position_to_line_number()
0030:192B IncludeFileManager::set_location_in_script(char far*)
0030:164A IncludeFileManager::unique_selector()
0030:15A2 IncludeFileManager::using(char far*)
002E:07A3 idle IncludeFileType::IncludeFileType()
002E:0822 idle IncludeFileType::~IncludeFileType()
002E:2959 idle IncludeFileType::clean_up_global_ptrs()
002E:0858 IncludeFileType::clear(unsigned char)
002E:09A6 idle IncludeFileType::copy(IncludeFileType far*)
002E:0A7F idle IncludeFileType::count_labels(int far&)
002E:0C6F idle IncludeFileType::extract_labels(JumpLabel far*,int far&)
002E:1885 idle IncludeFileType::extract_switch_statements()
002E:1B0D idle IncludeFileType::fatal_error(char far*,char far*,...)
002E:20E9 idle IncludeFileType::fill_labels_array()
002E:1F14 IncludeFileType::find_switch(char far*)
0064:749B idle IncludeFileType::global_rtsp
0064:7497 idle IncludeFileType::global_sp
002E:1F70 idle IncludeFileType::initialize_labels_array()
002E:145B IncludeFileType::line_number(char far*)
002E:1478 idle IncludeFileType::load(DosPath far&)
002E:22EB idle IncludeFileType::preprocess()
002E:1B8B idle IncludeFileType::verify_braces()
0064:561C InfoBox::
0023:0000 InfoBox::InfoBox(char far*,int,int,int,int)
0023:00F4 InfoBox::~InfoBox()
0023:0132 InfoBox::
0023:00CF InfoBox::virtual_handle(Event far*)
0064:6514 InfoButton::
002A:03B2 idle InfoButton::InfoButton(int,int,char far*,char far*,unsigned char far*,unsigned char)
002A:10BC InfoButton::~InfoButton()
002A:10F6 InfoButton::
002A:0240 idle InfoButton::make_string(long)
002A:035B idle InfoButton::make_string()
002A:0538 idle InfoButton::virtual_handle(Event far*)
0064:5814 InfoList::
0023:0ED0 idle InfoList::InfoList()
0023:0F06 idle InfoList::~InfoList()
0023:0F8F idle InfoList::add(char far*,...)
0023:0F4D idle InfoList::allocate()
0023:0F7C idle InfoList::clear()
0023:1162 idle InfoList::get(unsigned int)
0064:5750 idle InfoList::has_new_data
0064:5758 idle InfoList::info_overflow
0064:5752 idle InfoList::text
0064:5756 idle InfoList::total_info
0064:575A idle InfoList::write_excess_to_file
0064:7D7C InfoPanel::
0032:0524 InfoPanel::InfoPanel()
0032:19B2 InfoPanel::~InfoPanel()
0032:19EC InfoPanel::
0032:05C6 idle InfoPanel::virtual_draw(DrawCode)
0032:05B3 idle InfoPanel::virtual_redraw()
0064:57E0 InformationBox::
0023:1196 idle InformationBox::InformationBox()
0023:13A5 idle InformationBox::~InformationBox()
0023:18AE InformationBox::
0023:13FA idle InformationBox::edit_via(char far*)
0023:14AF idle InformationBox::goto_via(char far*)
0023:1565 idle InformationBox::virtual_handle(Event far*)
0006:03C9 InitializeDigitalSound()
0047:0000 InitializeDisplayColors(PalettePrototype far*)
004C:0096 InitializeEgaColors(PalettePrototype far*)
0025:169E InitializeMusic()
004E:0364 InitializeProfiler(int,int)
004D:1B27 InitializeTicker(int,int)
004D:0CF9 idle InitializeTicks()
0006:0340 InitializeWithNoDigitalSound()
0058:000A initKernel()
0029:118D InitMonitorVport()
0030:1332 idle InitQuickHash()
0054:1857 initReservedSelectors()
0056:0FB4 InitSpanky()
002A:113A InitVoiceCaption()
0034:07EA idle InPositiveSpace(vector_3d)
0034:0869 idle InPositiveSpace(vector_3d,RoomType far*far&)
0064:5882 InspectList::
0024:01F7 idle InspectList::add_variable(char far*)
0024:02B7 idle InspectList::del_variable(unsigned int)
0024:01AD idle InspectList::get(unsigned int)
0064:E0FE idle InspectList::link
0026:1A4C idle InstallOurExitList()
004D:192A idle Int15ExitListHook()
0047:1A3D idle Intersects(int,int,int,int)
0064:B6C4 IntList::
005A:0D09 IntList::removeFromList(unsigned short)
0030:1C0B IntToLabelPtr(int,IncludeFileType far*)
0030:1B06 IntToObjectPtr(int)
0053:0000 idle int_vector_2d::transform_to_screen_coords(int_vector_2d far&)
0034:0048 InvalidateCameras()
0064:7D50 InViewPanel::
0032:0E2A InViewPanel::InViewPanel()
0032:196C InViewPanel::~InViewPanel()
0032:19A6 InViewPanel::
0032:0EB7 idle InViewPanel::virtual_draw(DrawCode)
0001:A3C6 ios::ios()
0001:A401 ios::~ios()
0064:CF06 ios::adjustfield
0064:CF02 ios::basefield
0001:A38C ios::clear(int)
0001:A447 ios::flags(long)
0064:CF0A ios::floatfield
0001:A492 ios::init(streambuf far*)
0064:CF0E idle ios::nextbit
0001:A4E6 ios::setf(long)
0001:A5AA ios::setf(long,long)
0001:A60E ios::setstate(int)
0064:FFA4 idle ios::stdioflush
0001:A634 ios::tie(ostream far*)
0064:CF12 idle ios::usercount
0001:7457 iostream::iostream(streambuf far*)
0001:751D iostream::~iostream()
0001:6887 idle Iostream_delete()
001F:0000 idle IsInInventoryDisplay(EORObject far*,EORObject far*)
0001:7852 istream::istream(streambuf far*)
0001:77DF istream::istream()
0001:7A11 istream::~istream()
0001:7FD2 istream::operator >>(long far&)
0001:8246 istream::operator >>(unsigned int far&)
0001:8280 istream::operator >>(unsigned long far&)
0001:7BAA istream::operator >>(char far*)
0001:7ADC istream::eatwhite()
0001:84A3 istream::get(char far*,int,char)
0001:82C1 istream::get()
0001:836C istream::getline(char far*,int,char)
0001:85DC istream::ignore(int,int)
0001:7956 istream::ipfx(int)
0001:86CE istream::putback(char)
0001:8781 istream::seekg(long)
0001:87D6 istream::tellg()
0001:77BF istream_withassign::operator =(streambuf far*)
0001:78DA istream_withassign::istream_withassign()
0001:7A6E istream_withassign::~istream_withassign()
0001:7662 idle istrstream::istrstream(unsigned char far*)
0001:75B2 istrstream::istrstream(char far*)
0001:772A istrstream::~istrstream()
0064:31AE ItemDialog::
0019:0000 idle ItemDialog::ItemDialog(ItemObject far*)
0019:1304 idle ItemDialog::~ItemDialog()
0019:173F ItemDialog::
0019:1378 idle ItemDialog::hide()
0019:1385 idle ItemDialog::virtual_handle(Event far*)
0064:22B3 ItemObject::
000F:0487 ItemObject::ItemObject(IffReader far*)
000F:0210 idle ItemObject::ItemObject(char far*)
000F:01B8 idle ItemObject::ItemObject()
000F:069C idle ItemObject::~ItemObject()
000F:1F59 ItemObject::
0064:2246 ItemObject::chunk_name
000F:07D5 idle ItemObject::come_from_void(Object far*)
000F:0126 ItemObject::Create(char far*)
000F:1EAF ItemObject::Create()
000F:1F2D idle ItemObject::edit()
000F:1DD0 idle ItemObject::get_chunk_name()
000F:07AA idle ItemObject::go_to_void(Object far*)
000F:1DDC idle ItemObject::load(IffReader far*)
000F:0853 idle ItemObject::load_appearance(DosPath far&)
000F:08EB idle ItemObject::move_to(vector_3d far&)
000F:0908 idle ItemObject::move_towards(vector_3d far&,unsigned char,unsigned char)
000F:1DA1 idle ItemObject::position_in_front_of_camera()
000F:145B idle ItemObject::render()
000F:1E6A idle ItemObject::resolve_after_load()
000F:08E6 idle ItemObject::respond_to_being_in_invalid_spac()
000F:1E51 idle ItemObject::save(IffWriter far*)
000F:14B0 idle ItemObject::update()
002E:5917 JumpLabel::JumpLabel()
002E:06FC idle JumpLabel::~JumpLabel()
002E:0730 idle JumpLabel::clear()
0064:B5AB idle Kernel::abortDoProcesses
0064:B614 idle Kernel::accumulatorTable
0058:1123 idle Kernel::addDepElement(unsigned short,unsigned short)
0058:2A38 Kernel::addToRealTime(unsigned short,unsigned char)
0058:15AA Kernel::appendLinearProcess(Process far*)
0064:B608 idle Kernel::borlandExceptionRegsPtr
0064:B604 idle Kernel::borlandInterruptRegsPtr
0058:0442 idle Kernel::calculateProcessPriority()
0058:2C54 Kernel::calculateTimerRate()
0058:30D2 idle Kernel::checkAccumulator()
0058:2E7B idle Kernel::checkIntegrity()
0058:2F59 Kernel::checkProcessRefActive(unsigned short)
0058:3038 Kernel::checkProcessTypeActive(unsigned short,ProcessType)
0058:17A4 Kernel::checkSynchronization(Process far*)
0058:30B8 idle Kernel::clrAccumulator()
0058:2F1A idle Kernel::clrProcessRefActive(unsigned short)
0058:3001 idle Kernel::clrProcessTypeActive(unsigned short,ProcessType)
0064:B5EC idle Kernel::currentExceptionPid
0064:B5EA idle Kernel::currentInterruptPid
0064:B58C idle Kernel::currentLinearScanPid
0064:B5AC Kernel::currentPolledIntPid
0064:B5AA Kernel::currentPriority
0064:B592 idle Kernel::currentProcess
0064:B594 idle Kernel::currentProcessSize
0064:B58A idle Kernel::currentScanSlot
0058:2C2A Kernel::disableRealTimeInterrupts()
0058:0283 Kernel::doProcesses()
0064:B5F0 idle Kernel::easyAtomicFlag
0058:2BEC Kernel::enableRealTimeInterrupts()
0058:0256 idle Kernel::error()
0064:B5DE idle Kernel::exceptionStackOffset
0064:B5DC idle Kernel::exceptionStackSegment
0064:B5E0 idle Kernel::exceptionStackSize
0064:B596 idle Kernel::expandOnDemand
0058:124E Kernel::findNextValidProcess()
0058:11AC Kernel::findValidProcess(unsigned short,ProcessType)
0058:1B2F idle Kernel::freeDaemons()
0058:1C9B idle Kernel::freeMemory()
0058:1BF6 Kernel::freePhantoms()
0058:1A66 idle Kernel::freeProcesses()
0058:1549 Kernel::getCurrentProcess()
0058:12F9 Kernel::getLinearExecutor(unsigned short,ProcessType)
0058:13C5 Kernel::getNextLinear()
0058:097B idle Kernel::getNumLinearProcesses(unsigned short,ProcessType)
0058:08F2 idle Kernel::getNumProcesses(unsigned short,ProcessType)
0058:0A04 idle Kernel::getOpenSlot()
0058:0B1C Kernel::getProcess(unsigned short,unsigned char)
0058:2A18 idle Kernel::getRegsStructure()
0064:B5D0 idle Kernel::hertz
0064:B5B6 Kernel::idStringList
0064:B5F8 idle Kernel::inDosPtr
0064:B5EE idle Kernel::inInterrupt
0058:001E idle Kernel::init()
0064:B598 idle Kernel::initialized
0058:187C idle Kernel::initMemory()
0064:B5CF idle Kernel::interruptDebug
0058:2DE4 idle Kernel::interruptHandlerStage2()
0064:B5EF idle Kernel::interruptPending
0064:B5D8 idle Kernel::interruptStackOffset
0064:B5D6 idle Kernel::interruptStackSegment
0064:B5DA idle Kernel::interruptStackSize
0064:B5F1 idle Kernel::intStatusChanged
0058:2F91 idle Kernel::isProcessRefActive(unsigned short)
0058:3077 idle Kernel::isProcessTypeActive(unsigned short,ProcessType)
0058:29C4 idle Kernel::isRealInterrupt()
0064:B5A2 idle Kernel::keyboardBufferHead
0064:B59A idle Kernel::keyboardBufferOverflow
0064:B5A4 idle Kernel::keyboardBufferTail
0064:B599 idle Kernel::keyboardVectorChanged
0058:0C04 idle Kernel::killProcess(unsigned short,ProcessType,PriorityClass)
0058:0E7D idle Kernel::killProcessNonSpecifiedPTypes(unsigned short,PriorityClass,...)
0058:0D09 idle Kernel::killProcessSpecifiedPTypes(unsigned short,PriorityClass,...)
0058:1DA6 Kernel::load(char far*)
0064:B618 idle Kernel::magicNumberEnd
0064:B619 idle Kernel::magicNumberTerminator
0058:1678 Kernel::makeInvalid(unsigned short)
0064:B58E Kernel::maxProcesses
0064:B59C Kernel::numPhantoms
0064:B5E8 idle Kernel::oldExceptionStackOff
0064:B5E6 idle Kernel::oldExceptionStackSeg
0064:B5E4 idle Kernel::oldIntStackOff
0064:B5E2 idle Kernel::oldIntStackSeg
0064:B5AE idle Kernel::origKeyboardProt
0064:B5B2 idle Kernel::origKeyboardReal
0064:B5FC Kernel::origProt
0064:B600 Kernel::origReal
0064:B5BA idle Kernel::pitDivisor
0064:B5BC Kernel::pitPeriod
0064:B5A6 Kernel::priorityCount
0064:B5F7 idle Kernel::processBlank
0064:B597 Kernel::processing
0064:B580 Kernel::processList
0064:B584 idle Kernel::processSize
0064:B610 idle Kernel::quickProcessTypeArray
0064:B60C idle Kernel::quickRefProcessArray
0064:B5F2 idle Kernel::realTimeEnabled
0058:275C idle Kernel::realTimeExecutor()
0058:2D2B idle Kernel::realTimeInterruptHandler(REGS_BINT)
0064:B5C0 Kernel::realTimeList
0058:2D0F Kernel::realTimeOff()
0058:2CF9 Kernel::realTimeOn()
0058:04C5 idle Kernel::reconfigureCheck()
0064:B588 idle Kernel::reconfigureCounter
0058:06E4 idle Kernel::reconfigureExpand()
0058:0569 idle Kernel::reconfigureShrink(unsigned short)
0064:B5F5 idle Kernel::reentrancyFlag
0064:B5F6 idle Kernel::reentrantException
0058:2BB4 idle Kernel::releaseRealTimeVector()
0058:1749 idle Kernel::remove(unsigned short)
0058:2AF0 Kernel::removeFromRealTime(unsigned short)
0058:0BEA idle Kernel::resetRef(unsigned short,ProcessType)
0058:0FFC idle Kernel::restart()
0064:B59B idle Kernel::restarting
0058:2232 Kernel::save(char far*)
0064:B5A0 idle Kernel::searchingProcessType
0064:B59E idle Kernel::searchingRef
0058:2B7A idle Kernel::seizeRealTimeVector()
0058:17E4 Kernel::sendMessage(Message,MessageAddress,MessageGroup,unsigned short,...
0058:1503 Kernel::setCurrentLinearScanPid(unsigned short)
0058:178C idle Kernel::setCurrentPriority(unsigned char)
0058:185B Kernel::setCurrentProcessSize(unsigned short)
0058:26CB idle Kernel::setPitDivisor(unsigned short)
0058:26E1 Kernel::setPitPeriod(unsigned long)
0058:2EDD Kernel::setProcessRefActive(unsigned short)
0058:2FCC Kernel::setProcessTypeActive(unsigned short,ProcessType)
0058:17C3 idle Kernel::shouldSynchronize(Process far*)
0058:0A67 Kernel::spawn(Process far*)
0064:B5F3 idle Kernel::timerVectorChanged
0064:B5D4 Kernel::totalNonSafe
0064:B590 idle Kernel::totalProcesses
0064:B5D2 Kernel::totalSafe
0058:021F idle Kernel::uninit()
0064:B5F4 idle Kernel::wantRealTime
004D:17E0 Keyboard::flush()
004D:177B Keyboard::initialize()
0064:F808 idle Keyboard::queue
004D:1799 idle Keyboard::wait_for_keypress()
0036:1A72 KeyboardProcess::evaluate(Event far*)
0036:1B2B KeyboardProcess::pop()
0064:8078 KeyboardProcess::process
004D:180B KeyDevice::KeyDevice()
004D:1830 KeyDevice::~KeyDevice()
004D:19A4 KeyDevice::check_stack()
004D:1930 KeyDevice::initialize()
0064:9EFC idle KeyDevice::installed_flag
0064:9EFD idle KeyDevice::interrupt_15_avail
0064:9EFE idle KeyDevice::old_prot_handler
0064:9F02 KeyDevice::old_real_handler
004D:1960 idle KeyDevice::uninitialize()
004D:14AF KeyEventHandler::KeyEventHandler()
004D:1530 KeyEventHandler::~KeyEventHandler()
004D:157B KeyEventHandler::add_key(HardKeyCode,unsigned char)
0064:9ADF idle KeyEventHandler::buffer
004D:14E9 idle KeyEventHandler::clear_members()
0064:F804 KeyEventHandler::current_event
0064:9AE7 idle KeyEventHandler::event_count
004D:15AE idle KeyEventHandler::feed_queue(KeyEvent far&)
004D:16C8 idle KeyEventHandler::get_current_event()
004D:169E idle KeyEventHandler::get_next_event(KeyEvent far&,unsigned short)
004D:1657 idle KeyEventHandler::get_next_event(unsigned short)
004D:14F9 KeyEventHandler::initialize(KeyEvent far*,unsigned short)
0064:9A76 KeyEventHandler::key_positions_array
004D:13BE idle KeyEventHandler::key_recorder(unsigned short)
0064:9ADE idle KeyEventHandler::last_extended
0064:9ADD idle KeyEventHandler::last_key
0064:9AE6 idle KeyEventHandler::newest
0064:9AE5 idle KeyEventHandler::oldest
0064:9AE3 idle KeyEventHandler::queue_length
004D:1612 idle KeyEventHandler::read_next_event()
004D:16E2 KeyEventInspector::poll(KeyEvent far&,unsigned short)
004D:16CE idle KeyEventInspector::poll(unsigned short)
004D:19C3 KeyHandler::KeyHandler()
004D:19FC KeyHandler::~KeyHandler()
004D:1A42 idle KeyHandler::get_mask()
0064:9F06 idle KeyHandler::handler_ptr
004D:1A20 KeyHandler::install((far*)(),...)
0064:9F0A KeyHandler::key_mask
004D:1A46 idle KeyHandler::set_mask(unsigned short)
002C:0B61 idle KickOutResource(Resource far*)
002C:0BB1 KickOutResource(char far*)
0007:10AB idle KillCompressionBuffer()
002A:0FDE idle KillMenu(MenuPanel far*)
002A:1054 KillMenu(char far*)
003A:0387 idle Kk(long)
0064:1EB6 Label::
0064:7119 Label::AreaList
002B:1073 Label::clear_all()
002B:1084 Label::find(int,int)
002B:109F Label::find_object(int,int)
002B:0FF7 Label::label_active()
002B:0FEF Label::label_color(long)
002B:1001 Label::make_label(long,int,int,Object far*)
002B:10D0 Label::run(ClickableArea far*)
0030:1C3B LabelPtrToInt(JumpLabel far*)
0026:0A75 idle LateFile::check_key_file()
0026:09F7 idle LateFile::set_key_file(DosDir far&)
0026:09AC idle LateFile::set_key_file(char far*)
0064:5D3E LateFileList::
0026:0B9B LateFileList::check_for_later_files()
0026:0CA4 LateFileList::out_of_date_file(char far*)
0026:0AF3 LateFileList::set(char far*)
004E:0613 idle LegalTest(char far*,char far*,char far*)
003C:067F Light::Light()
003C:0800 idle Light::adjust_for_object(vector_3d far&)
0064:890E idle Light::ambient_intensity
003C:095D idle Light::back_to_normal(vector_3d far&)
003C:0ADE Light::complex_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&)
003C:06CD idle Light::init(int,vector_3d far&)
0064:8910 idle Light::max_intensity
0064:8912 idle Light::normalized_ambient_intensity
003C:078C idle Light::renormalize_intensities()
003C:0773 idle Light::set_ambient_intensity(int)
003C:0743 idle Light::set_max_intensity(int)
003C:0734 idle Light::set_source(int)
003C:09D7 Light::simple_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&)
0007:0000 Limb::Limb()
0007:01A7 Limb::operator ==(char far*)
0007:018E Limb::operator !=(char far*)
0064:1A0C Limb::AtRest
0007:01C5 Limb::calculate_render_info()
0007:02D3 idle Limb::determine(vector_3d far&,frame_of_ref far&)
0007:035B Limb::move()
0032:19F8 Limb::render(unsigned char)
0007:09EA Limb::set_timing(int)
0064:8966 Line::
003C:0D35 idle Line::find_average_depth()
003C:0D71 idle Line::find_shades(vector_3d far&)
003C:0CE0 Line::init(LineType far*,Vertex far*,Vertex far*)
003C:0D12 idle Line::is_clipped()
003C:0D6A idle Line::primitive_type()
003C:0D76 idle Line::render(ThreeByFourMatrix far&,vector_3d far&)
003C:0E97 idle Line::render()
0064:5C8A LineElement::
004A:1689 LineElement::draw()
003C:0CB7 idle LineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
003C:0C85 idle LineType::init(VertexType far*,VertexType far*,iff_line far*)
0064:1A77 Link::
0007:1817 Link::~Link()
0064:1A67 LinkedList::
0007:17DD LinkedList::~LinkedList()
004B:0D18 idle LinkedList::AddToHead(Link far*)
004B:0D66 LinkedList::AddToTail(Link far*)
004B:108A LinkedList::Count()
004B:0DB6 idle LinkedList::Destroy(Link far*,Link far*)
004B:0DF2 idle LinkedList::InsertAfter(Link far*,Link far*)
004B:0FC1 LinkedList::Kill()
004B:0E70 idle LinkedList::MoveAfter(Link far*,Link far*,Link far*)
004B:0EA8 idle LinkedList::Remove(Link far*,Link far*)
004B:0CCC idle LinkedList::ReplaceWith(LinkedList far&)
004B:1037 LinkedList::Traverse(Link far*far&)
0024:013B idle LinkToAny::fill(char far*)
0024:0033 idle LinkToAny::get_variable(int far&)
0024:0000 idle LinkToAny::link_to(char far*)
0024:00F4 idle LinkToAny::set_value(long)
002D:1425 LinkToVariable::LinkToVariable()
002D:154E LinkToVariable::get_value()
002D:1516 LinkToVariable::has_new_value()
002D:14DF LinkToVariable::link_to(Variable far*)
002D:146B LinkToVariable::link_to(char far*,...)
002D:1585 LinkToVariable::set_value(long)
0064:B6BC List::
005A:0203 List::~List()
005A:0252 List::addToList(unsigned short)
005A:02BC List::appendToList(unsigned short)
005A:01B7 List::clear()
005A:0000 List::constructList(unsigned short,...)
005A:05F4 List::getMember(unsigned short)
005A:065B idle List::isInList(unsigned short)
005A:06AF idle List::isPidInList(unsigned short)
005A:0786 List::isPidInList(unsigned short,unsigned short far&)
005A:08DB List::load(BaseFile far*)
005A:04AD List::removeFromList(unsigned short)
005A:0951 List::save(BaseFile far*)
005A:0866 idle List::setListSize(unsigned short)
005A:0627 List::setMember(unsigned short,unsigned short)
0064:817E ListOfObjects::
0038:0000 idle ListOfObjects::ListOfObjects(QuickList<void>far*)
0038:0068 idle ListOfObjects::~ListOfObjects()
0038:02CF idle ListOfObjects::get(unsigned int)
0038:028A idle ListOfObjects::get_object(unsigned int)
0038:00A6 idle ListOfObjects::use_list(QuickList<void>far*)
0064:3376 ListOfSkipLists::
001A:0063 idle ListOfSkipLists::get(unsigned int)
001A:0022 idle ListOfSkipLists::get_skip_list(unsigned int,ResourceIndex far*)
0064:3252 ListOfTextures::
0019:1EA4 ListOfTextures::~ListOfTextures()
0019:17D1 idle ListOfTextures::get(unsigned int)
0019:176D idle ListOfTextures::get_texture(unsigned int)
0064:54A7 ListOfTools::
0022:1356 idle ListOfTools::get(unsigned int)
0022:1335 idle ListOfTools::get_tool(unsigned int)
0064:35D6 ListTool::
001B:0655 ListTool::ListTool(char far*,int,int,TextMethods far*,char,char far*)
001B:088D idle ListTool::~ListTool()
001B:0B4A ListTool::
001B:0913 idle ListTool::find_part(char far*,int)
001B:0995 idle ListTool::virtual_handle(Event far*)
0064:26D9 LivingFigure::
0011:27D1 LivingFigure::LivingFigure(IffReader far*)
0011:2689 LivingFigure::LivingFigure(char far*)
0011:260E LivingFigure::LivingFigure()
0011:2896 LivingFigure::~LivingFigure()
0011:64FE LivingFigure::
0013:0B8B LivingFigure::add_avoidance_point(char far*,int)
0011:57E5 LivingFigure::add_camera(CameraObject far*)
0011:5724 LivingFigure::allocate_trigger_array()
0013:13CE LivingFigure::am_I_attacking()
0013:13F9 LivingFigure::am_I_standing()
0011:62C5 LivingFigure::angle_from(vector_3d)
0012:1238 idle LivingFigure::apply_stimulus(int,char far*,...)
0011:5449 LivingFigure::auto_stand()
0011:37BF idle LivingFigure::auto_turn()
0013:0971 LivingFigure::avoid_coords(vector_3d far&,vector_3d,quickfloat)
0011:39CF idle LivingFigure::avoid_other_figures(vector_3d far&)
0013:1028 LivingFigure::begin_continual_motion(char far*,unsigned char,HardKeyCode,unsigned char,unsigned char)
0013:0E4C LivingFigure::begin_standard_motion(char far*,unsigned char,unsigned char,unsigned char)
0013:1278 LivingFigure::begin_turn_to_motion(vector_3d)
0013:11E7 LivingFigure::begin_walk_to_motion(vector_3d,quickfloat,unsigned char)
0011:3717 idle LivingFigure::brains()
0011:589A LivingFigure::can_I_be_seen(CameraObject far*)
0011:5A3F LivingFigure::carrying(char far*,Identity)
0013:12E4 LivingFigure::check_existing_motion(char far*)
0030:0570 LivingFigure::check_hidden_state()
0011:557F idle LivingFigure::check_triggers()
0011:2254 LivingFigure::clear_avoid_points()
0014:0D97 idle LivingFigure::climb(quickfloat)
0011:579F LivingFigure::clr_cameras()
0012:082E LivingFigure::clr_combat_mode()
0014:005F LivingFigure::clr_gravity()
0011:35A1 LivingFigure::clr_stasis()
0013:0D25 idle LivingFigure::combat_radius_overlap()
0011:2DCE LivingFigure::come_from_void(Object far*)
0011:2192 LivingFigure::Create(char far*)
0015:0000 LivingFigure::Create()
0012:1310 LivingFigure::die()
0014:1D37 LivingFigure::distance_from(vector_3d)
0011:5F27 LivingFigure::drop_object(int)
0015:0112 LivingFigure::edit()
0014:1B01 idle LivingFigure::face_east()
0014:19CB LivingFigure::face_north()
0014:1AD5 idle LivingFigure::face_south()
0014:1B2D idle LivingFigure::face_west()
0014:0072 LivingFigure::fall(Platform far&)
0012:0867 idle LivingFigure::find_closest_enemy()
0012:1573 LivingFigure::fire_weapon()
0011:5FFD LivingFigure::get_child_info(Object far*,vector_3d far&,...
0011:64F4 LivingFigure::get_chunk_name()
0011:5D03 LivingFigure::get_object()
0011:5AFF LivingFigure::get_or_drop()
0011:2D83 LivingFigure::go_to_void(Object far*)
0014:1DE0 LivingFigure::gradual_turn(vector_3d)
0011:3968 idle LivingFigure::handle_action_request()
0011:53BA LivingFigure::handle_list_removal(int)
0011:5910 LivingFigure::hide()
0011:2295 LivingFigure::initialize_data(unsigned char)
0013:1534 LivingFigure::in_motion()
0015:013E LivingFigure::label_color(long)
0014:0E2B idle LivingFigure::land()
0011:455D LivingFigure::load(IffReader far*)
0011:63CA idle LivingFigure::load_collision_boxes()
0011:2A69 LivingFigure::load_eor(DosPath)
0014:0AE9 idle LivingFigure::may_climb(PhysicalObject far*)
0013:1553 LivingFigure::motion_name()
0014:2088 idle LivingFigure::move_location()
0014:21B7 LivingFigure::move_to(vector_3d far&)
0014:1B59 LivingFigure::orient_skeleton_to_skin()
0014:2C7C LivingFigure::position_in_front_of_camera()
0011:547D LivingFigure::prefetch_triggers()
0014:0EB7 LivingFigure::react_to_collision()
0013:0C55 LivingFigure::remove_avoidance_point(char far*)
0011:2F49 LivingFigure::remove_links_to(Object far*)
0011:3097 LivingFigure::render()
0011:35CF LivingFigure::reset_motion_processes(unsigned char)
0011:3665 LivingFigure::reset_on_motion_script()
0011:62A5 idle LivingFigure::reset_personal_speed()
0011:51D7 LivingFigure::resolve_after_load()
0011:4C73 LivingFigure::save(IffWriter far*)
0011:34B7 LivingFigure::set_alias(char far*)
0014:0000 LivingFigure::set_area(int,int,int)
0012:07A9 LivingFigure::set_combat_mode()
0014:004C LivingFigure::set_gravity()
0011:353C LivingFigure::set_stasis(unsigned char)
0014:202E idle LivingFigure::snap_exactly(vector_3d)
0014:1EC6 LivingFigure::snap_to(vector_3d)
0013:1439 LivingFigure::snap_to_pose(char far*,int)
0013:07B0 LivingFigure::stand()
0013:0815 LivingFigure::stop_motion(unsigned char,unsigned char)
0012:09E7 LivingFigure::take_damage(LivingFigure far*,int,DamageType,...
0014:1E88 LivingFigure::teleport(vector_3d)
0011:6231 LivingFigure::this_motion_should_take(long)
0014:18BC LivingFigure::turn(quickfloat)
0011:59AD LivingFigure::unhide()
0011:3D95 LivingFigure::update()
0011:3BF4 idle LivingFigure::velocity_in_real_time()
0012:062B LivingFigure::was_I_hit(vector_3d)
0012:00F1 idle LivingFigure::was_I_hit(vector_3d,vector_3d)
0012:0389 idle LivingFigure::was_I_hit(vector_3d,vector_3d,Brick far*)
0014:009B LivingFigure::whoah(Platform far&)
0011:249F idle LivingFigure::zero_out_data()
0033:136F LoadCameraView(Identity far&)
0009:030E LoadFont(char far*,int,int,int)
0039:04C0 LoadGame(DosPath far&)
001B:1742 LoadKernel(char far*)
0039:0B94 LoadLastSavedGame()
000B:052B LoadMousePointer(char far*)
0054:1A40 idle LocalDescriptorTable::initialize()
0064:B2F2 LocalDescriptorTable::limit
0064:B2F6 idle LocalDescriptorTable::mappedSelector
0064:B2F8 LocalDescriptorTable::table
0030:0D37 idle LockLevel(char far*)
0052:0B3C idle magn(const quickfloat far&,const quickfloat far&,const quickfloat far&)
003B:0EE4 idle MainLoop()
0029:11BF idle MakeAllScreensLookTheSame()
002F:1BD0 MakeEricShape(SkipShape far*)
002B:0DCF idle MakeLuminosityTable(PalettePrototype far*,unsigned char far*)
002B:0D83 idle MakeLuminosityTable(Rgb far*,unsigned char far*)
002A:0F48 MakeMenu(char far*,int)
0025:014D MakePalettes()
0054:18A4 makePtr(unsigned long)
0064:6126 Maker::
0029:0593 idle Maker::Maker()
0029:0D70 Maker::~Maker()
0029:0DAA Maker::
0031:0FDC MakeSomething(unsigned char)
0029:0B92 idle MakeSomething()
0031:16FC MakeTools()
0009:0815 MakeWhiteTable()
004B:061F idle MakeZipCache(long,long)
0029:0556 idle ManageReflections(long)
0036:05FF Manifestation::attach_to(EORObject far*,char far*)
0036:0000 Manifestation::find(LivingFigure far*,quickfloat,int)
0036:036E Manifestation::find_in_hand(LivingFigure far*)
0036:0532 idle Manifestation::get_rotation_data(char far*,int far&,int far&,int far&)
0036:040C Manifestation::is_carried_in(LivingFigure far*,char far*)
0036:04E4 Manifestation::is_weapon()
0036:088D Manifestation::put_in_hand_of(LivingFigure far*)
0036:0F40 Manifestation::put_in_inventory(EORObject far*)
0036:099B Manifestation::put_on_ground()
0036:05A1 Manifestation::put_on_limb_of(LivingFigure far*,char far*)
0036:0453 Manifestation::should_be_held_in(char far*)
0064:2799 Marionette::
0011:0000 idle Marionette::Marionette(Object far*)
0011:650A Marionette::~Marionette()
0013:0088 Marionette::adjust_speed(long)
0011:181A idle Marionette::advance_motion()
0011:2010 idle Marionette::fast_update(int)
0011:0D3D idle Marionette::interpolate(Pose far*,Pose far*,quickfloat)
0011:0142 idle Marionette::load(char far*)
0011:0396 idle Marionette::load_game_specific_data(IffReader far*)
0011:0C85 Marionette::number_of_transition_poses(Pose far*)
0011:13C4 idle Marionette::process_special_token(char)
0011:0708 idle Marionette::resolve_physical_attack()
0011:04B4 idle Marionette::save_game_specific_data(IffWriter far*)
0011:0581 idle Marionette::set_vector(Pose far*,int)
0013:077F idle Marionette::start_motion(int,unsigned char,unsigned char)
0013:0394 idle Marionette::start_motion(Motion far*,unsigned char,unsigned char)
0013:074B Marionette::start_motion(char far*,unsigned char,unsigned char)
0013:0000 idle Marionette::stop_motion(unsigned char)
0055:010D idle MemBlock::setName(char far*)
004B:13FD MemCopy(void far*,long,void far*,unsigned int)
004B:134D MemCopy(void far*,void far*,long,unsigned int)
003A:042A idle MemDisplay::show(int,int,int,int,unsigned long far&,unsigned long far&,unsigned long far&,int far&,char far*,
0064:980D MemoryDevice::
004A:1A09 MemoryDevice::MemoryDevice(unsigned char far*,long,long)
004A:1B25 idle MemoryDevice::~MemoryDevice()
004A:1CAC MemoryDevice::
004A:1B82 idle MemoryDevice::device_read(unsigned char far*,unsigned short)
004A:1C1A idle MemoryDevice::device_write(unsigned char far*,unsigned short)
004B:1210 MemoryLeft()
0064:8302 MemoryMapPanel::
003A:0B45 idle MemoryMapPanel::MemoryMapPanel()
003A:114B MemoryMapPanel::~MemoryMapPanel()
003A:1185 MemoryMapPanel::
003A:0EDF idle MemoryMapPanel::virtual_draw(DrawCode)
003A:0FBF idle MemoryMapPanel::virtual_handle(Event far*)
0064:7CCC MemoryPanel::
0032:1214 MemoryPanel::MemoryPanel()
0032:189A MemoryPanel::~MemoryPanel()
0032:18D4 MemoryPanel::
0032:1299 idle MemoryPanel::virtual_draw(DrawCode)
0002:0000 idle MemTeller::tell()
0031:0B1D MenuButtonNoise(int)
0064:93CC MenuInitializer::
0046:1E51 MenuInitializer::MenuInitializer(int)
0046:1F20 MenuInitializer::~MenuInitializer()
0064:6534 MenuPanel::
002A:0571 idle MenuPanel::MenuPanel(char far*,int)
002A:01C7 idle MenuPanel::~MenuPanel()
002A:1102 MenuPanel::
002A:00FB idle MenuPanel::add_jump(char far*,int)
002A:0D58 idle MenuPanel::call_to(char far*)
002A:0189 idle MenuPanel::clear()
002A:0000 idle MenuPanel::get(char far*)
002A:10A6 idle MenuPanel::hide()
002A:0D77 idle MenuPanel::jump_to(char far*)
002A:0D9E idle MenuPanel::virtual_handle(Event far*)
004A:1013 MenuReport(char far*,...)
0064:7E9F MeterEntry::
0033:1309 MeterEntry::~MeterEntry()
0033:1357 MeterEntry::
0033:0094 idle MeterEntry::convert_to_display(long)
0033:00A9 idle MeterEntry::convert_to_number(long)
0033:0000 idle MeterString(long)
0028:160B idle Mirror::Mirror(MirrorType,Object far*,TextureMapInfo far*,unsigned char far*)
0028:1665 idle Mirror::~Mirror()
0028:16AF idle Mirror::build_reflection(int,int)
0028:1947 idle Mirror::is(Object far*,TextureMapInfo far*)
0028:1889 idle Mirror::reflect()
0064:35B6 MirroredTextEntryArea::
001B:0AF0 MirroredTextEntryArea::~MirroredTextEntryArea()
001B:0B3E MirroredTextEntryArea::
0049:1B42 MirroredTextEntryArea::need_to_draw()
0049:1B8C MirroredTextEntryArea::virtual_draw(DrawCode)
003B:00DB idle MiscInitializer::MiscInitializer(int,char far*far*)
003B:02DF idle MiscInitializer::~MiscInitializer()
0064:5203 MissileProcess::
0021:04C0 MissileProcess::MissileProcess(LivingFigure far*,vector_3d,frame_of_re7)
0021:147F MissileProcess::~MissileProcess()
0021:09E1 idle MissileProcess::check_for_hit()
0021:122A idle MissileProcess::fail(long)
0021:1337 idle MissileProcess::load(BaseFile far*)
0021:12B9 idle MissileProcess::pop(long)
0021:0D3C idle MissileProcess::process()
0021:13F1 idle MissileProcess::save(BaseFile far*)
0064:9396 MobileButton::
0046:188A MobileButton::MobileButton(int,int,int,int,Vport far*)
0046:1C56 MobileButton::~MobileButton()
0046:1C8E MobileButton::
0046:1B57 MobileButton::move(int,int)
0046:1975 MobileButton::need_to_draw()
0046:194B idle MobileButton::rectify_bounds()
0046:1A1B MobileButton::virtual_draw(DrawCode)
0046:1A4A MobileButton::virtual_handle(Event far*)
0046:19D8 MobileButton::virtual_redraw()
0064:944A ModePicker::
0047:1758 ModePicker::ModePicker(int,int,char far*far*,unsigned char far*)
0047:18C7 ModePicker::~ModePicker()
0047:18FF ModePicker::
0047:180A idle ModePicker::virtual_handle(Event far*)
001C:002B ModifyPitchOverTime(long,long,long)
001C:0000 ModifyPitchOverTime(long,long,long,long)
0064:37BC ModifySoundOverTime::
001C:055B idle ModifySoundOverTime::ModifySoundOverTime(long,long,long,long,unsigned char)
001C:06DC idle ModifySoundOverTime::ModifySoundOverTime(long,long,long,unsigned char)
001C:0A8E ModifySoundOverTime::~ModifySoundOverTime()
001C:07EC idle ModifySoundOverTime::init(long)
001C:08DD idle ModifySoundOverTime::interruptHandler(unsigned long,unsigned long)
001C:0A20 idle ModifySoundOverTime::load(BaseFile far*)
001C:0996 idle ModifySoundOverTime::mod_sound(int)
001C:0965 idle ModifySoundOverTime::process()
001C:0A75 idle ModifySoundOverTime::save(BaseFile far*)
0064:37EC ModifyVarEvery30th::
001C:0176 ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,int)
001C:00A0 ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,long,int)
001C:0AE0 ModifyVarEvery30th::~ModifyVarEvery30th()
001C:0399 idle ModifyVarEvery30th::fail(long)
001C:027A idle ModifyVarEvery30th::init()
001C:03B9 idle ModifyVarEvery30th::interruptHandler(unsigned long,unsigned long)
001C:0505 idle ModifyVarEvery30th::load(BaseFile far*)
001C:0379 idle ModifyVarEvery30th::pop(long)
001C:04D4 idle ModifyVarEvery30th::process()
001C:0542 idle ModifyVarEvery30th::save(BaseFile far*)
001C:007B ModifyVolumeOverTime(long,long,long)
001C:0050 ModifyVolumeOverTime(long,long,long,long)
0064:5608 ModuleList::
0022:176D idle ModuleList::get(unsigned int)
0022:1724 idle ModuleList::legal_module(unsigned int)
0029:1454 MonitorDefineScreen(int,int,int,int)
0029:0FF2 MonitorDraw(Vport far*)
0029:126C MonitorStart()
0029:1365 MonitorStop()
0029:1039 MonitorUpdate(Event far*)
0064:5A70 MonoFont::
0024:1EF2 MonoFont::MonoFont(SkipFont far*)
0024:1FC1 MonoFont::~MonoFont()
0024:1F44 idle MonoFont::print(char)
0064:1A73 Motion::
0007:11D2 idle Motion::Motion(IffReader far&)
0007:114B idle Motion::Motion()
0007:127E idle Motion::~Motion()
0007:147A idle Motion::data_size()
0007:12EE idle Motion::init(char far*,int,int)
0007:133E idle Motion::replace(Motion far&,int)
0064:24EC MotionList::
0010:15A6 MotionList::MotionList()
0010:19B8 MotionList::~MotionList()
0010:1952 MotionList::get(int)
0010:18BA MotionList::get(char far*)
0010:160C MotionList::kill()
0010:16DB MotionList::load(IffReader far&)
0010:1823 MotionList::set_cur(Motion far*)
0064:35A2 MotionListTool::
001B:0211 idle MotionListTool::MotionListTool()
001B:0299 idle MotionListTool::get(unsigned int)
001B:0259 idle MotionListTool::set_figure(LivingFigure far*)
0064:1A6B MotionManager::
0007:15EB MotionManager::~MotionManager()
0007:14CB MotionManager::get(int)
0007:1480 MotionManager::get(char far*)
0007:151F MotionManager::load(IffReader far&)
0007:1506 MotionManager::process_after_load(Motion far*)
0007:1639 idle MotionManager::save(FigureWriter far&)
0064:377B MotionProcess::
001B:17C5 MotionProcess::MotionProcess(LivingFigure far*,char far*)
001B:18F5 MotionProcess::~MotionProcess()
001B:18DC MotionProcess::fail(long)
001B:189F MotionProcess::pop(long)
001B:1848 MotionProcess::process()
000B:04F9 MouseHandler()
0047:1AAB idle MouseIntersects(int,int,int,int)
002F:0AA8 MouseMoveCommand(Event far*,frame_of_ref far&,vector_3d far&,int)
000B:048A idle MousePointer::after_slam()
0064:1DC5 idle MousePointer::background
000B:0448 idle MousePointer::before_slam()
0064:1DBC idle MousePointer::cat_sleep_level
000B:03F0 idle MousePointer::draw(Vport far*)
000B:009D idle MousePointer::drug_cat()
0064:1DF3 idle MousePointer::frame
0064:1DB8 idle MousePointer::freeze_x
0064:1DBA idle MousePointer::freeze_y
0064:1DF1 idle MousePointer::index
000B:01D6 idle MousePointer::is(unsigned char far*)
0064:1DBD MousePointer::list
000B:04BE idle MousePointer::move_to(int,int)
0064:1DB4 idle MousePointer::old_x
0064:1DB6 idle MousePointer::old_y
000B:018B MousePointer::pop(int)
000B:029F idle MousePointer::preserve(Vport far*)
000B:00A6 idle MousePointer::prod_cat()
000B:0147 MousePointer::push(int)
000B:004F idle MousePointer::render(Vport far*)
000B:0227 idle MousePointer::restore(Vport far*)
000B:0116 MousePointer::set(int)
000B:0000 idle MousePointer::set_shape()
0064:1DC1 idle MousePointer::shape
0064:1DC9 idle MousePointer::stack
0064:1DF5 idle MousePointer::supress_interrupt
0064:1DAC idle MousePointer::sx
0064:1DAE idle MousePointer::sy
000B:00AF idle MousePointer::use_frame(unsigned short)
0064:1DB0 idle MousePointer::xlen
0064:1DB2 idle MousePointer::ylen
000B:07C4 MoveByKey(Event far*,vector_3d far*,vector_3d far*)
000B:0678 MoveMouse(int,int)
0044:1C01 Music::Activate_Music_File(short)
0045:04AF idle Music::do_data_line(Parser far*,int)
0045:078C Music::do_files(file_info_type far*,short far*,char far*,Parser far*)
0044:0A7B idle Music::do_normal(short)
0044:0A53 idle Music::end_measure(current_type)
0045:02CC idle Music::first_section(Parser far*,file_info_type far*)
0045:0608 idle Music::fourth_section(file_info_type far*,short,Parser far*)
0044:057F idle Music::get_transition(int,int)
0044:0061 idle Music::init(int,char far*,char far*,short,short,short,short)
0044:0D38 idle Music::init_AIL(long far*)
0045:0990 idle Music::load_global_timbre(unsigned int,unsigned int)
0045:0000 idle Music::load_timbres(file_info_type far*,short,unsigned char far*,unsigned char far*)
0044:045C idle Music::lookup_transition(int,int)
0044:0EFD idle Music::music_hook(int)
0044:1043 idle Music::Music_Timer()
0044:1069 idle Music::Music_Timer2()
0044:0814 idle Music::pause()
0044:06EC idle Music::play(short)
0044:1023 idle Music::pushQueue(short)
0044:1AEB idle Music::reset()
0044:07B1 idle Music::resume()
0045:03E5 idle Music::second_section(Parser far*)
0044:04B7 Music::set_lookup(int,short far*)
0044:05F5 Music::set_transition(int,short far*)
0044:0F43 idle Music::slow_stop()
0044:1E5D idle Music::SpeedHack(current_type far*)
0044:1AFC idle Music::status()
0044:0883 idle Music::stop()
0044:1872 idle Music::uninit()
0044:167D idle Music::update_music()
0044:1B83 idle Music::volume(short,short)
0044:09E6 idle Music::xwait_for_eom(current_type far*)
0044:002F musicActive()
0025:1699 idle MusicExitListHook()
0044:1BDA musicInit(int,char far*,char far*,int,int,int,int)
0044:0033 musicPause()
0025:1623 MusicPlay(int)
0044:0013 musicPlay(int)
0064:90F1 MusicProcess::
0044:0DF7 idle MusicProcess::MusicProcess(short,int)
0044:1EB2 MusicProcess::~MusicProcess()
0044:0EBC idle MusicProcess::freeMemory()
0044:0EEC idle MusicProcess::interruptHandler(unsigned long,unsigned long)
0044:0EDB idle MusicProcess::process()
0044:004B idle musicReset()
0044:0039 musicResume()
0044:0045 musicSlowStop()
0044:0029 musicStatus()
0044:003F musicStop()
0044:0023 musicUninit()
0044:0000 musicVolume(int,int)
0064:BEF7 MyColorNullFont::
0061:06A8 MyColorNullFont::~MyColorNullFont()
0061:06A3 MyColorNullFont::draw_char(int,int,char)
0061:06E0 MyColorNullFont::get_height(char)
0061:06E8 MyColorNullFont::get_width(char)
0064:B953 MyFont::
005B:161E MyFont::MyFont(ColorFont far*)
005B:14FD MyFont::MyFont(unsigned char far*,int,int,unsigned char,unsigned char,int,int)
005B:176F MyFont::~MyFont()
005B:1B56 MyFont::get_height(char)
005B:19F1 MyFont::gotoxy(int,int)
005B:19AA MyFont::highlight(char far*)
005B:1ABF MyFont::justify(unsigned char far*,int,int)
005B:1834 MyFont::print(int,int,char far*,...)
005B:17CD MyFont::print(char far*)
005B:1A25 MyFont::print(char)
005B:1897 MyFont::print_centered(char far*)
005B:1915 idle MyFont::shadow(char far*)
0030:07FC MyIdentity()
0064:B84B MyNullFont::
005B:118A MyNullFont::~MyNullFont()
005B:1185 MyNullFont::draw_char(int,int,char)
005B:11C6 MyNullFont::get_height(char)
005B:11D0 MyNullFont::get_width(char)
002B:0C8B NamedColorRange::at_depth(long)
002B:0C21 idle NamedColorRange::init(char far*,unsigned char,unsigned char,unsigned char far*,unsigned char)
002B:0CFC idle NamedColorRange::update_table(unsigned char far*)
0024:0CCF NewCodePanel()
0024:07ED NewDataPanel()
0023:0C98 NewErrorPanel()
0023:184A NewInfoPanel()
0029:1831 NewListTools()
003A:113F NewMemoryMapPanel()
0022:1C8E NewModuleTool()
001B:0574 NewMotionTool()
0026:15BF NewOtherTools()
0022:1D14 NewProcessTool()
002C:13EB NewRunnerTool()
001A:0A81 idle NewSkipListFinder(char far*)
001A:0CB7 NewSkipTool()
0019:1E8E NewTextureFinder(Appearance far*)
0022:170C NewToolFinder()
0033:00BB idle NextSkipElement(int)
0064:95E0 NoOutlineMobileButton::
0049:0000 idle NoOutlineMobileButton::NoOutlineMobileButton(int,int,int,int,Vport far*)
0049:094E NoOutlineMobileButton::~NoOutlineMobileButton()
0049:0986 NoOutlineMobileButton::
0031:0B2E idle Normal()
004A:0C65 Note::Note(char far*,...)
004A:0CEA Note::~Note()
0064:977F Notifier::
004A:09E7 idle Notifier::Notifier(unsigned char far*,char far*,...)
004A:10C0 Notifier::~Notifier()
004A:10F8 Notifier::
0064:B734 NotifyList::
0059:0000 NotifyList::notify(unsigned short)
0022:0E1C NotifyOfClose(char far*)
0022:0DDA NotifyOfOpen(char far*)
0022:0E60 NotifyOfRetry(char far*)
0032:1E7E NotifyProgram()
0064:985A NullDevice::
004B:0A03 NullDevice::~NullDevice()
004B:0A33 NullDevice::
004A:1D1E NullDevice::device_read(unsigned char far*,unsigned short)
004A:1D8D NullDevice::device_write(unsigned char far*,unsigned short)
0064:1B8C NullFont::
0009:0456 NullFont::~NullFont()
0009:0451 NullFont::draw_char(int,int,char)
0009:0495 NullFont::get_height(char)
0009:049D NullFont::get_width(char)
0064:9473 NumberEntryArea::
0047:1ADF NumberEntryArea::NumberEntryArea(int,int,int,void far*,char far*,unsigned char far*far*)
0047:1E9F NumberEntryArea::~NumberEntryArea()
0047:1EEB NumberEntryArea::
0047:1BDA idle NumberEntryArea::convert_to_display(long)
0047:1BE5 idle NumberEntryArea::convert_to_number(long)
0047:1BF0 idle NumberEntryArea::convert_to_number(void far*)
0047:1C43 NumberEntryArea::deselect()
0047:1D08 NumberEntryArea::virtual_draw(DrawCode)
0047:1E2A NumberEntryArea::virtual_handle(Event far*)
0046:0B4E idle NumberParser::operator [](int)
0046:0992 NumberParser::num(long)
0046:0A81 NumberParser::num(long,char far*)
0064:1ED2 Object::
0040:0964 Object::~Object()
0040:1070 Object::center()
0064:8C56 Object::chunk_name
0040:0F3F Object::come_from_void(Object far*)
000C:1AAE Object::edit()
0040:0FF7 Object::get_child_info(Object far*,vector_3d far&,frame_of_ref far&)
0040:0D58 Object::get_chunk_name()
0040:0D49 Object::get_frame()
0040:0ED6 Object::go_to_void(Object far*)
000C:1A98 Object::handle_list_removal(int)
0040:0A07 Object::init(Appearance far*)
0040:0DB9 Object::load(IffReader far*)
0040:0D64 Object::move_to(vector_3d far&)
0040:0FA8 Object::remove_links_to(Object far*)
0040:0A8D Object::render()
0040:0E50 Object::resolve_after_load()
0040:0D1B Object::rotate(quickfloat far&,quickfloat far&,quickfloat far&)
0040:0D32 Object::rotate(vector_3d far&)
0040:0CF4 Object::rotate()
0040:0E55 Object::save(IffWriter far*)
0040:0D53 Object::set_frame(frame_of_ref far&)
0040:0AE0 idle Object::translate(quickfloat far&,quickfloat far&,quickfloat far&)
0040:0C04 idle Object::translate(vector_3d far&)
0040:0ADB Object::translate()
0040:0AB4 Object::update()
0064:815A ObjectFinder::
0038:0321 idle ObjectFinder::ObjectFinder()
0038:0600 idle ObjectFinder::~ObjectFinder()
0038:0A41 ObjectFinder::
0038:064F idle ObjectFinder::current_object()
0038:0679 idle ObjectFinder::virtual_draw(DrawCode)
0038:0690 idle ObjectFinder::virtual_handle(Event far*)
002C:143D ObjectListPerspectiveTransform()
002C:17EF ObjectListUpdate()
0030:1B9E ObjectPtrToInt(Object far*)
0030:0834 OkayToSaveGame()
0029:0FCD OkToKeepPlaying()
0009:009F OneMessage::add(void far*,int)
0009:00E2 OneMessage::get(void far*,int)
0009:007F OneMessage::is(char)
0009:0000 OneMessage::set(char far*,...)
0050:15D9 OrdinalFile::read_char()
0050:1607 OrdinalFile::read_int()
0050:1635 OrdinalFile::read_long()
0050:1666 idle OrdinalFile::write_char(char)
0050:168E OrdinalFile::write_int(int)
0050:16B6 idle OrdinalFile::write_long(long)
0001:8A18 ostream::ostream(streambuf far*)
0001:89AE ostream::ostream()
0001:8B13 ostream::~ostream()
0001:8D06 idle ostream::operator <<(long)
0001:8E92 ostream::operator <<(unsigned long)
0001:8FB6 ostream::do_opfx()
0001:8FE9 ostream::do_osfx()
0001:8BEB ostream::flush()
0001:903F ostream::outstr(const char far*,const char far*)
0001:9359 ostream::seekp(long)
0001:93AE ostream::tellp()
0001:941C ostream::write(const char far*,int)
0001:898E ostream_withassign::operator =(streambuf far*)
0001:8A97 ostream_withassign::ostream_withassign()
0001:8B7D ostream_withassign::~ostream_withassign()
0001:8841 ostrstream::ostrstream()
0001:88F9 ostrstream::~ostrstream()
0026:1A5A OurExitList(void(far*)())
0064:949C OutlinedFilledDisplay::
0048:0085 OutlinedFilledDisplay::OutlinedFilledDisplay()
0048:01BD OutlinedFilledDisplay::~OutlinedFilledDisplay()
0048:01F5 OutlinedFilledDisplay::
0048:00F7 OutlinedFilledDisplay::set_colors(unsigned char,unsigned char)
0048:012B OutlinedFilledDisplay::virtual_redraw()
0029:1A79 idle outOfMemory(char far*,int)
0029:1A92 idle outOfMemory(char far*,int,char far*,...)
0035:1AC9 OwnerFile::OwnerFile(char far*)
0035:1D87 OwnerFile::allow_writing()
0035:1C5E OwnerFile::is_me()
0035:1C47 OwnerFile::is_none()
0035:1DB5 OwnerFile::release_ownership()
0035:1D9E OwnerFile::restrict_writing()
0035:1C94 OwnerFile::take_ownership()
0038:0A4D PackDir(char far*,char far*,SkipShape far*,unsigned short)
0064:AC63 PackFlexFileIndex::
0051:07FB idle PackFlexFileIndex::PackFlexFileIndex()
0064:AC1A idle PackFlexFileIndex::Size
0051:0851 idle PackFlexFileIndex::sizeof_me()
005B:0632 idle PageHeader::get(istrstream far*)
0025:0707 PaletteAboutToChange()
0029:1764 PaletteNotNormal()
0064:33AE PalettePrototype::
004B:1A27 PalettePrototype::add_initializer(void(far*)(PalettePrototype far*))
004B:1BFB PalettePrototype::get_color_range()
004B:1BF4 PalettePrototype::get_first_color()
004B:1A7E PalettePrototype::run_initializers(PalettePrototype far*)
004B:1AA8 PalettePrototype::set(PalettePrototype far*)
0064:33EA PaletteTool::
001A:03CE idle PaletteTool::PaletteTool(VgaPalette far*)
001A:0D6F PaletteTool::~PaletteTool()
001A:0DA9 PaletteTool::
001A:0524 idle PaletteTool::virtual_handle(Event far*)
001A:048C idle PaletteTool::virtual_redraw()
0064:34B8 Panel::
001A:1AF6 Panel::Panel(int,int,int,int,int)
001A:1E19 Panel::~Panel()
001A:1E53 Panel::
001A:1C10 Panel::hide()
001A:1B5F Panel::move_to_corner(int)
001A:1DD7 Panel::virtual_draw(DrawCode)
001A:1C1D Panel::virtual_handle(Event far*)
001A:1D2F Panel::virtual_redraw()
0043:083D Parser::Parser(char far*,long)
0043:08FF Parser::~Parser()
0043:0C6A Parser::getByte()
0043:0CE5 idle Parser::getDWord()
0043:0BD4 Parser::getNumber()
0043:0D2B idle Parser::getStringLiteral(char far*)
0043:09EB Parser::getToken(char far*)
0043:0CAD idle Parser::getWord()
0043:0A85 idle Parser::readToChar(char,char far*)
0043:099C Parser::skipRealWhiteSpace()
0043:0AEC idle Parser::skipToChar(char)
0043:0BC0 idle Parser::skipToEOL()
0043:0B56 Parser::skipToken()
0043:0941 Parser::skipWhiteSpace()
0061:0C01 idle PersistantEntryIndexList::PersistantEntryIndexList(FlexReader far&,unsigned int)
0061:0BC8 idle PersistantEntryIndexList::PersistantEntryIndexList(char far*)
0061:0C3D idle PersistantEntryIndexList::~PersistantEntryIndexList()
0061:0D46 idle PersistantEntryIndexList::add(char far*,unsigned long)
0061:0CE0 idle PersistantEntryIndexList::init(char far*)
0061:1001 idle PersistantEntryIndexList::load(FlexReader far&,unsigned int)
0061:0DD6 idle PersistantEntryIndexList::remove(char far*)
0061:0E68 idle PersistantEntryIndexList::store(FlexWriter far&,unsigned int)
0061:1214 PersistantLists::PersistantLists()
0061:1263 PersistantLists::~PersistantLists()
0061:131F PersistantLists::add(char far*,char far*,unsigned long)
0061:12BC PersistantLists::get(char far*)
0061:14AC idle PersistantLists::load()
0061:1387 PersistantLists::remove(char far*,char far*)
0061:13C0 PersistantLists::store()
0064:2ECB PhysicalDialog::
0017:1330 idle PhysicalDialog::PhysicalDialog(PhysicalObject far*)
0017:193E idle PhysicalDialog::~PhysicalDialog()
0017:1AA1 PhysicalDialog::
0017:19C4 idle PhysicalDialog::hide()
0017:19D1 idle PhysicalDialog::virtual_handle(Event far*)
0064:20F9 PhysicalObject::
000D:136F PhysicalObject::PhysicalObject(IffReader far*)
000D:12ED idle PhysicalObject::PhysicalObject()
000D:1429 idle PhysicalObject::~PhysicalObject()
000D:194C PhysicalObject::
0064:20DB PhysicalObject::chunk_name
000D:18EE idle PhysicalObject::edit()
000D:14BD idle PhysicalObject::get_chunk_name()
000D:18C5 idle PhysicalObject::label_active()
000D:1866 idle PhysicalObject::label_color(long)
000D:14C9 idle PhysicalObject::load(IffReader far*)
000D:14B8 idle PhysicalObject::move_to(vector_3d far&)
000D:183E idle PhysicalObject::render()
000D:1724 idle PhysicalObject::resolve_after_load()
000D:147D idle PhysicalObject::resolve_solidity()
000D:1744 idle PhysicalObject::save(IffWriter far*)
0006:0D11 Physics::Physics()
0064:332A Picker::
001A:0CD2 Picker::~Picker()
001A:0D11 Picker::
001A:0D0C Picker::virtual_redraw()
0030:141E PickFile(DosPath far&,char far*,char far*)
000C:0000 Platform::Platform(RoomType far*,Brick far*,quickfloat)
000C:006E Platform::calculate(frame_of_ref)
0037:0E00 PlayFlicFrame()
001F:0C55 idle PointCamAt(ScriptProcess far*,char far*,char far*,long,long,long,long)
0064:8D2D PolygonAppearance::
0042:13C7 PolygonAppearance::PolygonAppearance(PolygonAppearanceType far*,Object far*)
0042:1340 idle PolygonAppearance::PolygonAppearance()
0042:1525 idle PolygonAppearance::~PolygonAppearance()
0042:1652 PolygonAppearance::calculate_trans_to_parent_matrix()
0064:8D4A idle PolygonAppearance::default_max_detail_level
0042:1644 PolygonAppearance::get_transform_matrix()
0042:16B9 PolygonAppearance::render()
0042:16B4 PolygonAppearance::reset_primitive_shaded_flags()
0042:167C idle PolygonAppearance::reset_vertex_flags()
0042:1677 idle PolygonAppearance::reset_vertex_shaded_flags()
0042:1657 PolygonAppearance::rotate()
0042:1DB9 PolygonAppearance::update()
0064:8C87 PolygonAppearanceType::
0042:11BD PolygonAppearanceType::~PolygonAppearanceType()
0041:16D6 PolygonAppearanceType::allocate_vertex_and_primitive_li(...
0040:1415 PolygonAppearanceType::create_instance(Object far*)
0042:1638 idle PolygonAppearanceType::detail_level_at_depth(long)
0042:02B4 idle PolygonAppearanceType::find_textures(IffReader far&)
0042:0A31 PolygonAppearanceType::init(IffReader far&)
0042:0979 idle PolygonAppearanceType::init()
0042:0D5E PolygonAppearanceType::load_animations(IffReader far&)
0040:1481 idle PolygonAppearanceType::load_lines(IffReader far&)
0041:14C0 PolygonAppearanceType::load_line_vertices(IffReader far&)
0042:1083 PolygonAppearanceType::load_new_quad_uv_mapping(IffReader far&)
0042:0F4A PolygonAppearanceType::load_new_tri_uv_mapping(IffReader far&)
0040:1561 PolygonAppearanceType::load_primitives(IffReader far&)
0042:0890 PolygonAppearanceType::load_primitive_attributes(IffReader far&)
0042:06D3 PolygonAppearanceType::load_primitive_detail_offsets(...
0042:060E PolygonAppearanceType::load_quads(IffReader far&)
0041:0E9B PolygonAppearanceType::load_quad_vertices(IffReader far&)
0040:14F1 idle PolygonAppearanceType::load_spheres(IffReader far&)
0041:16D1 PolygonAppearanceType::load_sphere_vertices(IffReader far&)
0042:0C47 PolygonAppearanceType::load_textures(IffReader far&)
0042:0000 PolygonAppearanceType::load_texture_chunks(IffReader far&)
0042:0464 PolygonAppearanceType::load_triangles(IffReader far&)
0042:0DDE PolygonAppearanceType::load_tri_uv_mapping(IffReader far&)
0041:0000 PolygonAppearanceType::load_tri_vertices(IffReader far&)
0042:0B09 PolygonAppearanceType::load_vertices(IffReader far&)
0042:12B8 idle PolygonAppearanceType::max_position_distance()
0041:0749 PolygonAppearanceType::new_load_tri_vertices(IffReader far&)
0064:8CA0 PolygonAppearanceType::primitive_mem_ptr
0064:8CA4 PolygonAppearanceType::primitive_type_mem_ptr
0042:163F idle PolygonAppearanceType::update()
0064:2360 PolyObject::
0010:0169 idle PolyObject::PolyObject(vector_3d far&,frame_of_ref far&,vector_3d,unsigned long)
0010:0000 PolyObject::PolyObject()
0010:033A PolyObject::~PolyObject()
0010:03E9 PolyObject::calculate_render_info()
0010:03BE PolyObject::get_frame()
0010:0388 idle PolyObject::goto_first_primitive()
0010:039E idle PolyObject::next_primitive()
0010:04ED PolyObject::render()
0010:03CC PolyObject::set_frame(frame_of_ref far&)
0010:0912 PolyObject::update()
000B:05F5 PopPointer(int)
0008:0000 Pose::copy_from(Pose far*,int,int)
0008:00A1 idle Pose::set(vector_3d,Limb far*,ZoneState far*)
0008:0148 PoseList::PoseList()
0008:0194 PoseList::~PoseList()
0008:03F4 idle PoseList::add_axis()
0008:04E5 idle PoseList::delete_pose(int,int)
0008:0361 idle PoseList::del_axis(int)
0008:0331 PoseList::free()
0008:01C8 PoseList::get(unsigned short)
0008:020A idle PoseList::init(unsigned short)
0008:0226 PoseList::init(unsigned short,unsigned short,unsigned char)
0008:05CE idle PoseList::insert_pose(int)
0008:0694 PoseList::load(IffReader far&)
0008:0777 PoseList::load_rle(IffReader far&,unsigned short)
0008:02A1 PoseList::replace(PoseList far&,int)
0008:0729 PoseList::save(IffWriter far&)
0008:0838 PoseList::save_rle(IffWriter far&,unsigned short,unsigned short)
0064:959C Position::
0048:14B6 Position::Position()
0048:148C Position::acknowledge_change()
0048:15E2 Position::change_line(int,int)
0048:1501 Position::go_to_line(int,int)
0048:1600 Position::go_to_offset(int)
0048:143B Position::position_changed()
0048:161D Position::react_to_key(unsigned char)
0029:0534 idle PrepareReflections()
0027:0C0B PrimitiveScanner::PrimitiveScanner(Appearance far*)
0027:0C64 PrimitiveScanner::~PrimitiveScanner()
0027:0C88 idle PrimitiveScanner::get(int)
0027:0CD2 PrimitiveScanner::next_tex_tri()
0009:04DF idle Print(int,int,char far*,...)
0012:0000 idle PrintBodyZones(char far*,ZoneState far*)
0059:1B4F PriorityClass::contains(unsigned char)
0059:1B1C PriorityClass::isValid()
0064:B73C Process::
0059:024C Process::Process()
0059:040A Process::operator delete(void far*)
0059:1939 Process::~Process()
0059:03BE Process::operator new(unsigned int)
0059:14BA idle Process::allocate(unsigned long)
005A:0CF6 Process::callDestructor()
0059:077F Process::checkDependencies(unsigned short)
0059:0C80 Process::clrActiveDep(unsigned short)
0059:0AE0 Process::clrActiveInt(unsigned short)
0059:137E idle Process::clrLinearExecutor()
0059:12B7 idle Process::clrLinearProcess()
0059:0BB0 idle Process::clrPassiveDep(unsigned short)
0059:0A10 Process::clrPassiveInt(unsigned short)
0059:1009 idle Process::cpush(Process far*)
0059:10FE idle Process::cthen(Process far*)
0059:14FE idle Process::deallocate(void far*)
0059:06C3 idle Process::disableCriticalInterrupts()
0059:1190 Process::fail(long)
0059:13E5 Process::freeMemory()
0059:069F idle Process::kill()
0059:143E Process::load(BaseFile far*)
0059:09AE idle Process::makeDependencyList()
0059:05BF idle Process::notifyDependents()
0059:1165 Process::pop(long)
0006:091D Process::postLoad()
0059:0F48 Process::push(Process far*)
0059:1132 idle Process::push(unsigned short)
0006:0918 Process::receiveMessage(Message,unsigned short,long)
0059:147B Process::save(BaseFile far*)
0059:11BB idle Process::sendMessage(Message,MessageAddress,MessageGroup,long)
0059:11DE idle Process::sendMessage(Message,unsigned short,long)
0059:0ECA Process::setActiveDep(unsigned short)
0059:0DCE idle Process::setActiveInt(unsigned short)
0059:12F5 Process::setDaemon()
0059:1326 Process::setLinearExecutor()
0059:1230 idle Process::setLinearProcess()
0059:0E4C Process::setPassiveDep(unsigned short)
0059:0D50 idle Process::setPassiveInt(unsigned short)
0059:138C Process::setPhantom()
0059:0538 Process::setPriority(unsigned char)
0059:04AC Process::setProcessType(ProcessType)
0059:0434 Process::setRef(unsigned short)
0059:06EA idle Process::terminate()
0059:103D idle Process::then(Process far*)
0059:0645 idle Process::unlinkFromKernel()
001D:520B idle ProcessCameraList::ProcessCameraList(ScriptProcess far*,CameraObject far*)
001D:52E6 idle ProcessCameraList::add_camera(CameraObject far*)
001D:5293 idle ProcessCameraList::clear()
001D:53AA idle ProcessCameraList::is_linked_to(CameraObject far*)
001D:5322 idle ProcessCameraList::remove_camera(CameraObject far*)
0064:3709 ProcessInterrupt::
001B:1412 ProcessInterrupt::~ProcessInterrupt()
0006:0922 ProcessInterrupt::checkInterrupt(unsigned long,unsigned long far&)
0059:15FD idle ProcessInterrupt::connectToIntHandler()
0059:1624 idle ProcessInterrupt::disconnectFromIntHandler()
0059:1533 idle ProcessInterrupt::doNotNotifyOfDeath(unsigned short)
001B:140D ProcessInterrupt::interruptHandler(unsigned long,unsigned long)
0059:1598 idle ProcessInterrupt::notifyOfDeath(unsigned short)
0064:55F4 ProcessList::
0022:1815 idle ProcessList::get(unsigned int)
0064:B708 ProcessRealTime::
0059:164B ProcessRealTime::ProcessRealTime()
0059:18E9 ProcessRealTime::~ProcessRealTime()
0059:1895 idle ProcessRealTime::clrSafeInterrupt()
0059:1807 ProcessRealTime::connectToRealTime(unsigned char)
0059:181F ProcessRealTime::disconnectFromRealTime()
0059:177B ProcessRealTime::realTimeCycle()
0059:16E9 ProcessRealTime::setHertz(unsigned short)
0059:1730 ProcessRealTime::setPeriod(unsigned long)
0059:183F ProcessRealTime::setSafeInterrupt()
0064:A1C0 ProfileProcess::
004E:03D8 ProfileProcess::~ProfileProcess()
004E:0355 idle ProfileProcess::interruptHandler(unsigned long,unsigned long)
0064:7CF8 ProfilerPanel::
0032:10E9 ProfilerPanel::ProfilerPanel()
0032:18E0 ProfilerPanel::~ProfilerPanel()
0032:191A ProfilerPanel::
0032:117F idle ProfilerPanel::virtual_draw(DrawCode)
0055:1185 ProtMemoryManager::allocate(unsigned long,unsigned char)
0055:1635 idle ProtMemoryManager::allocateFragments()
0055:1445 idle ProtMemoryManager::allocateReserved(unsigned short far*,int far&)
0055:0E60 idle ProtMemoryManager::dump()
0064:B3C6 idle ProtMemoryManager::failedLastRequest
0055:159E idle ProtMemoryManager::fillLinMemory(unsigned long,unsigned long,unsigned char)
0064:B34A ProtMemoryManager::fragments
0055:134C ProtMemoryManager::free(void far*)
0055:1AFD idle ProtMemoryManager::freeFragments()
0064:B3C5 idle ProtMemoryManager::fromLargest
0055:1325 ProtMemoryManager::garbageCollect(unsigned char,unsigned long)
0055:1B5F ProtMemoryManager::getMemStatus(unsigned long far&,unsigned long far&,unsigned short far&)
0055:1B21 idle ProtMemoryManager::getMemStatus(short,unsigned long far&,unsigned long far&)
0055:1C86 idle ProtMemoryManager::initialize()
0064:B3C4 idle ProtMemoryManager::initialized
0064:B3C2 ProtMemoryManager::numFragments
0055:1155 idle ProtMemoryManager::verify(char far*,int)
000F:00C0 PruneAprTypes()
002C:0BDA PruneResources(unsigned long)
0030:0062 PruneTextureList()
0064:9336 PushButton::
0046:17BE PushButton::~PushButton()
0046:17F6 PushButton::
0047:16A5 PushButton::virtual_handle(Event far*)
000B:05C8 PushPointer(int)
0009:055A idle qOrdinalFile::read_qf()
0009:0532 idle qOrdinalFile::write_qf(quickfloat)
0064:8A78 Quad::
003D:0486 Quad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
003D:04D4 idle Quad::primitive_type()
0002:041C Quad::render()
0064:8ABC QuadElement::
003D:04DB idle QuadElement::QuadElement(Quad far&)
003D:030C QuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
003D:021B idle QuadType::init_center()
003D:00B9 idle QuadType::init_normal()
0037:158B idle Quake::alter_velocity()
0037:13AC idle Quake::depict(unsigned short)
0064:8107 idle Quake::lastQuakeX
0064:8108 idle Quake::lastQuakeY
0064:8105 idle Quake::quakeDX
0064:8106 idle Quake::quakeDY
0064:8102 idle Quake::quakeMagnitude
0064:8103 idle Quake::quakeX
0064:8104 idle Quake::quakeY
0037:138D idle Quake::startQuake(unsigned short)
0037:1398 idle Quake::stopQuake()
0037:1691 QuakeOffset(int,int,int,int)
000D:1927 quickfloat::quickfloat()
0052:0BE3 idle quickfloat::reduced_angle()
0052:0B7B idle quickfloat::round()
0052:0BA9 idle quickfloat::true_integer()
000E:0215 idle RangesContainedWithin(long,long,long,long)
000E:0000 idle RangesOverlap(long,long,long,long)
0064:88F9 RealSpacePalette::
003C:0120 RealSpacePalette::RealSpacePalette()
003C:01B4 RealSpacePalette::~RealSpacePalette()
003B:19AF RealSpacePalette::depth_hazed_shade(int,int,long,int)
003B:19F1 RealSpacePalette::find_color_range(int)
003C:0080 idle RealSpacePalette::init(IffReader far&)
003C:0000 RealSpacePalette::init(char far*)
0064:88CE idle RealSpacePalette::last_max_depth
0064:88CA idle RealSpacePalette::last_min_depth
003C:05E3 idle RealSpacePalette::load_bw_palette(IffReader far&)
003C:036D idle RealSpacePalette::load_color_ranges(IffReader far&)
003C:0655 idle RealSpacePalette::load_depth_haze_tables(IffReader far&)
003C:0506 idle RealSpacePalette::load_palette(IffReader far&)
003C:0283 idle RealSpacePalette::load_palette_info(IffReader far&)
003C:0463 idle RealSpacePalette::load_tables(char far*)
0064:3B6F RealTimeScriptProcess::
001E:00B9 RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,...
001E:0000 RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char,
001E:04C6 RealTimeScriptProcess::~RealTimeScriptProcess()
001E:03D1 RealTimeScriptProcess::execute_command(unsigned char)
001E:0172 RealTimeScriptProcess::get_time_of_next_command()
001E:0403 idle RealTimeScriptProcess::process()
0007:107E Recompress(Motion far*)
0064:7370 RectElement::
004A:16AE RectElement::draw()
0064:885D RedInit::
003B:03A4 RedInit::RedInit(int,char far*far*)
003B:0DF3 idle RedInit::~RedInit()
003B:0ED8 RedInit::
0029:1B89 RedirectDivideByZero()
0029:1C15 RedirectGeneralProtection()
004B:1703 RedirectNewFailure()
0029:00D8 idle Reflection::Reflection(SkipShape far*)
0029:0290 idle Reflection::~Reflection()
0029:0356 idle Reflection::draw(long)
0029:032C idle Reflection::reflect_at_depth(long,long)
0029:02DA idle Reflection::reset()
0064:6043 ReflectionElement::
0029:0000 idle ReflectionElement::ReflectionElement(long,long,Reflection far*)
0029:00B8 idle ReflectionElement::draw()
003B:1090 RefreshTheScreen()
0024:0D52 ReInitializeScriptDebugger()
0053:3418 idle relative_pitch(frame_of_ref far&,frame_of_ref far&)
0053:34FF idle relative_roll(frame_of_ref far&,frame_of_ref far&)
002C:0FE8 ReleaseResource(char far*)
0039:0CF6 ReLoadCamera()
0039:0C84 idle ReLoadScript()
0051:116B RelPath::operator char far*()
0051:10F3 idle RelPath::reldir()
0051:10DA RelPath::set(char far*)
0028:1AFF RemoveMirroredSurfaces(Object far*)
002C:1A37 idle RemoveTemporaryObjects()
0029:0DB6 idle RenderAtZeroDepth()
0018:2108 RenderCollisionBoxes(LivingFigure far*,CollisionBox far*)
0029:0DDE RenderEverything(Vport far*)
0008:1C90 RenderInfo::RenderInfo()
002A:1850 ReplaceAmbient(long far&,unsigned char,int,char far*,...)
003A:0AC5 ReportMemoryAllocation(unsigned long)
0024:0C64 ReportScriptLine(ScriptProcess far*,char far*,unsigned char)
0034:0000 Request(CameraObject far*,int)
0034:0089 RequestCameraSwap(char far*,int)
0003:1F31 ResetBigPtrs()
002F:16DE ResetDeckLevel()
001B:1659 ResetKernel(unsigned char,ScriptProcess far*)
0022:0DB1 ResetProf()
0064:5E29 Resource::
0027:0037 Resource::Resource(long)
0027:0116 Resource::~Resource()
0027:09FE Resource::operator [](int)
0027:07B4 idle Resource::adjust_selectors()
0027:04E3 idle Resource::allocate_selectors()
0027:0162 Resource::free()
0027:0A78 idle Resource::get(long)
0027:0A16 Resource::get(long,ResourceIndex far&)
0027:0B49 Resource::get(Identity far&)
0027:0A90 Resource::get(Identity far&,ResourceIndex far&)
0027:09A4 idle Resource::get_index(long,ResourceIndex far&)
0027:0C06 Resource::handle_list_removal(int)
0027:0BFF Resource::is_scene()
0027:02C6 Resource::load(char far*)
0027:0B8B idle Resource::shape(Identity far&,int)
0064:343E ResourceIndex::
0027:0008 idle ResourceIndex::set_name(char far*)
0027:0000 ResourceIndex::sizeof_me()
0064:358E ResourceStatusTool::
001B:0354 idle ResourceStatusTool::get(unsigned int)
0030:08C5 RestartGame()
004E:0332 RestoreFrameCounting()
0029:1BA9 idle RestoreGeneralProtectionHandler()
0052:0410 RestoreMode()
000B:04E5 RestoreMouse()
0029:1AE6 idle RestoreZeroHandler()
0047:0314 idle RestrictedVport::RestrictedVport(Vport far*)
004D:185B idle rm_int86x(int,REGS far*,REGS far*,SREGS far*)
0036:1456 idle RoomSystemType::~RoomSystemType()
0036:1498 RoomSystemType::clear()
0036:151F RoomSystemType::construct_room_list()
0036:1856 RoomSystemType::update_figure(LivingFigure far*)
0036:197A RoomSystemType::update_item(ItemObject far*)
0036:175F RoomSystemType::what_room_am_I_in(EORObject far*)
0036:0FE8 idle RoomType::RoomType(PhysicalObject far*)
0036:134A idle RoomType::~RoomType()
0036:19B8 RoomType::intersects(BoxyObject far*)
0036:142A idle RoomType::is_this_inside_me(EORObject far*)
004B:15D6 RunLengthEncode(char far*,char far*,unsigned short,unsigned short)
004B:155B RunLengthEstimate(char far*,unsigned short,unsigned short)
001B:0BE0 RunTool(char far*,char far*)
002A:1969 SamplePlay(int,Object far*,unsigned char,unsigned char,int)
002A:19DB SamplePlay(Object far*,char far*,...)
002A:1A2B SamplePlay(char far*,...)
002A:1989 idle SamplePlay(unsigned char,Object far*,char far*,...)
002A:17D8 SamplePlayAmbient(int,Object far*,unsigned char,int)
002A:17F6 SamplePlayAmbient(char far*,...)
002A:1A79 SamplePlayOnlyThis(Object far*,char far*,...)
0006:00CC sample_load(unsigned short,DAD far*far&)
0006:0290 sample_load_chunk(unsigned short,char far*,int,long)
0006:031E sample_report(long,unsigned short)
0006:01CB sample_size(unsigned short)
0039:0076 SaveGame(DosPath far&,Vport far*)
001B:1788 SaveKernel(char far*)
0030:0D4E idle SaveLevel()
0030:1AB2 idle ScaleWorld(quickfloat)
0064:72AE SceneData::
002C:0000 SceneData::SceneData()
002C:0076 idle SceneData::~SceneData()
002C:0A1F SceneData::free_eric_shapes()
002C:0B59 SceneData::is_scene()
002C:08DD SceneData::make_eric_shape()
002C:0B34 SceneData::palette_data(int)
002C:0332 SceneData::post_process()
002C:07D0 SceneData::prepare_eric_shapes()
002C:0145 SceneData::save()
002C:0530 idle SceneData::set_skipshape(ResourceSkipList far&,ResourceIndex far*,volatile )
002C:04A7 SceneData::set_skipshape(char far*,int)
002C:00E7 idle SceneData::unload()
002D:0000 SceneElement::SceneElement()
002D:0172 SceneElement::~SceneElement()
002D:0196 SceneElement::render()
002D:00D5 SceneElement::set(EricShape far*,EricShape far*,SkipShape far*,SkipShape far*,long,Identity,int)
0064:B800 SceneViewer::
005A:1027 SceneViewer::SceneViewer(const char far*,int)
005A:1097 SceneViewer::~SceneViewer()
0064:B7EE SceneViewer::dest_vport
005A:120D idle SceneViewer::determine_current_and_invalid_fr(int,int,int,...
005A:13F0 idle SceneViewer::get_num_frames(long)
005A:1100 SceneViewer::init()
005A:11A3 SceneViewer::open(char far*,FileAccessMode,int)
005A:11D9 SceneViewer::palette_init()
005A:125A SceneViewer::show(int,int,int,int,DirectionType)
005A:14C2 SceneViewer::show_frame(SkipList far&,int,int)
0064:F96C SceneViewer::sw_palette
005A:151D idle SceneViewerWithDelay::show_frame(SkipList far&,int,int)
005A:1552 idle SceneViewerWithKeyboardPause::show_frame(SkipList far&,int,int)
0026:1748 ScreenManager::ScreenManager()
0026:1954 ScreenManager::display()
0026:18CA ScreenManager::force_display()
0026:19B9 ScreenManager::toggle()
002E:29BA idle Script::Script()
0064:7494 Script::check_for_translations
002E:2AB9 idle Script::clear(unsigned char)
002E:5477 Script::cmd_to_str(char)
002E:4A40 Script::fatal_error(IncludeFileType far*,char far*,char far*,...)
002E:4A17 idle Script::fatal_error()
002E:54EE Script::fcn_to_str(char)
002E:3E09 idle Script::find_free_include_slot()
002E:5429 idle Script::find_if(char far*)
002E:4ACA Script::find_source_file(char far*)
002E:52C1 Script::get_any_variable(char far*,...)
002E:524D Script::get_define(char far*)
002E:5032 Script::get_jump_label(JumpLabel far*,char far*,...)
002E:4FC3 Script::get_jump_label(char far*,...)
002E:4F08 Script::get_label(char far*,...)
002E:53E9 Script::get_offset(unsigned char far*)
002E:51D9 Script::get_sound(char far*)
002E:4B8D Script::get_source_file(char far*)
002E:4C0D idle Script::get_source_filename(char far*)
002E:4B38 idle Script::get_source_file_index(char far*)
002E:4C3D idle Script::get_source_line_number(char far*)
002E:513B Script::get_variable(char far*,...)
002E:2EF0 Script::initialize()
002E:2D6B Script::initialize_vars_and_sounds(unsigned char)
002E:3E49 Script::is_symbol_unique(char far*,IncludeFileType far*,char far*,Variable far*)
002E:40DE idle Script::load_defines(IncludeFileType far*)
002E:438C Script::load_level(char far*,...)
002E:4200 idle Script::load_sounds(IncludeFileType far*,IncludeFileType far*)
002E:34EB idle Script::load_source_file(DosPath far&,unsigned char)
002E:35B8 idle Script::load_source_file(char far*,unsigned char)
002E:3FBC idle Script::load_variables(IncludeFileType far*)
002E:5407 Script::make_offset(unsigned int,unsigned char far*)
002E:4CD6 idle Script::report_error(IncludeFileType far*,char far*,int,char far*,...)
002E:4C78 Script::report_error(IncludeFileType far*,char far*,char far*,...)
002E:4E1E idle Script::report_info(IncludeFileType far*,char far*,int,char far*,...)
002E:4DC0 Script::report_info(IncludeFileType far*,char far*,char far*,...)
002E:5432 Script::report_on_branch_logic(char far*,char)
002E:5353 Script::revert_sound(Variable far*)
002E:5525 Script::save_variables()
002E:5437 Script::str_to_cmd(char far*)
002E:54AE Script::str_to_fcn(char far*)
002E:35FB idle Script::verify_SCP_files(unsigned char)
0027:1253 ScriptAnimateTextures(Appearance far*,char[350]far*,unsigned long)
0027:14E9 ScriptApplyToTexture(Appearance far*,char far*,char far*,char far*,int,int,int,char far*)
0064:59BF ScriptDisplay::
0024:08F5 idle ScriptDisplay::ScriptDisplay()
0024:1AE5 ScriptDisplay::~ScriptDisplay()
0024:1B23 ScriptDisplay::
0024:09A8 idle ScriptDisplay::check_line(int,int,int,int,int)
0024:0B5D idle ScriptDisplay::check_position()
0024:0ACC idle ScriptDisplay::mark_original_location()
0024:0A58 idle ScriptDisplay::set_location_in_script(char far*)
0024:0B01 idle ScriptDisplay::set_source_module(char far*)
0024:097F idle ScriptDisplay::total_lines()
0024:0B32 idle ScriptDisplay::upon_routine()
0024:0966 idle ScriptDisplay::virtual_handle(Event far*)
0024:0961 idle ScriptDisplay::virtual_redraw()
0064:3B21 ScriptProcess::
001D:09C3 ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,JumpLabel far*,unsigned char)
001D:0840 ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char)
001D:0B34 ScriptProcess::~ScriptProcess()
001D:4865 ScriptProcess::apply_compound_condition(unsigned char,char,unsigned char)
0064:39F5 idle ScriptProcess::beg
001D:0DC1 ScriptProcess::clear()
001D:53E8 idle ScriptProcess::clear_linked_list()
001D:2822 ScriptProcess::count_local_vars()
001D:1428 idle ScriptProcess::curfig_or_curitem(int)
001D:24B8 ScriptProcess::current_line_number()
001D:0000 ScriptProcess::detect_switch_statement(int,JumpLabel far*)
0064:39F9 idle ScriptProcess::end
001D:1C8A ScriptProcess::evaluate_command(unsigned char)
001D:2C14 ScriptProcess::execute_command(unsigned char)
001D:2931 ScriptProcess::extract_local_vars()
001D:3CCE ScriptProcess::fade(int,int)
001D:49A8 ScriptProcess::fail(long)
001D:4723 idle ScriptProcess::fcn_to_offset(char far*,char far*)
001D:1C40 idle ScriptProcess::get_any_variable(char far*)
001D:191F idle ScriptProcess::get_command(char)
001D:569D idle ScriptProcess::get_entry(ScriptProcess far*)
001D:2535 ScriptProcess::get_eor_data(char far*)
001D:16B7 ScriptProcess::get_eor_object(int)
001D:1BCD ScriptProcess::get_local_var(char far*)
001D:153E ScriptProcess::get_object(int)
001D:4A96 ScriptProcess::handle_process_termination(...
001D:0BC2 idle ScriptProcess::init(LivingFigure far*,EORObject far*)
001D:264B ScriptProcess::is_ai_process()
001D:13EA idle ScriptProcess::is_single_letter_cmd(unsigned char)
001D:5429 ScriptProcess::link_process_to_camera(ScriptProcess far*,...
001D:4B97 ScriptProcess::load(BaseFile far*)
001D:39C2 ScriptProcess::make_function_call(int,int)
001D:310F ScriptProcess::make_jump(JumpLabel far*)
001D:3207 ScriptProcess::make_jump(char far*)
001D:35E3 ScriptProcess::modify_pitch_over_time(int)
001D:3438 ScriptProcess::modify_var_over_time(int)
001D:3713 ScriptProcess::modify_volume_over_time(int)
001D:01CC ScriptProcess::parse_switch_statement(int,JumpLabel far*,unsigned char,int far&,...
001D:333B ScriptProcess::play_ambient(int,int)
001D:323A ScriptProcess::play_sound(int,int)
001D:48BA ScriptProcess::pop(long)
001D:4F0A ScriptProcess::postLoad()
001D:267A idle ScriptProcess::process()
001D:1090 idle ScriptProcess::read_num(char)
001D:112D idle ScriptProcess::read_string(char)
001D:5634 ScriptProcess::report_cam_swap(CameraObject far*)
001D:1861 ScriptProcess::report_error(char far*,...)
001D:18C0 ScriptProcess::report_info(char far*,...)
001D:0EB3 ScriptProcess::reset_conditionals()
001D:4AD0 ScriptProcess::restore_stasis()
001D:4F54 ScriptProcess::save(BaseFile far*)
001D:3E6E ScriptProcess::set_current_figure(int)
001D:4033 ScriptProcess::set_current_item(int)
001D:2509 idle ScriptProcess::show_current_line(char)
001D:0F87 ScriptProcess::skip_code_block()
001D:0ED0 ScriptProcess::skip_till_next_command()
001D:3843 ScriptProcess::spawn_script_process(int,int)
001D:4801 ScriptProcess::str_to_compound_condition(char far*)
001D:479D ScriptProcess::str_to_condition(char far*)
001D:550C idle ScriptProcess::unlink_process_from_camera(ScriptProcess far*,g far*)
001D:427E idle ScriptProcess::var_to_offset(char far*,char far*,unsigned char)
001D:2381 idle ScriptProcess::verify_translations(int)
001D:3C38 ScriptProcess::wait(long)
0064:59FF ScriptText::
0024:0874 idle ScriptText::ScriptText()
0024:08BC idle ScriptText::get(unsigned int)
0063:0000 idle ScrollData::ScrollData(int)
0056:10F9 SelectorManager::allocateSelector()
0064:B4B0 SelectorManager::currentSelectorCount
0056:1195 SelectorManager::deallocateSelector(unsigned short)
0064:B4B2 SelectorManager::globalSel
0056:0FC0 SelectorManager::init()
0056:1336 SelectorManager::remapBase(unsigned long,unsigned long)
0064:B4AE idle SelectorManager::selectorCount
0064:B4AC idle SelectorManager::selectorStart
0056:120D idle SelectorManager::setupDescriptor(unsigned short,unsigned long)
0056:125F SelectorManager::setupDescriptor(unsigned short,unsigned long,unsigned long)
0056:10B3 SelectorManager::uninit()
0010:14EA idle SendToLimbo(Motion far*)
004E:0F88 idle SetAttribBit(char far*,unsigned short,int)
002A:120E SetCaptionColor(int)
004B:19DD SetColorBank(int,int,Rgb far*)
0052:041D idle SetDefaultPalette()
004C:01FB SetEgaColors(PalettePrototype far*,int)
0037:0DD9 SetFlicLink(Variable far*)
0037:0DB9 SetFlicPauseFrame(int)
0037:0D99 SetFlicRate(int)
004E:0309 SetFrameLimit(long)
0029:16D1 SetGammaCorrection(int)
0030:1AF0 SetIndex(int,int)
0052:03F3 SetMode256()
0025:06A7 SetNewPalette(Rgb far*)
0025:1399 SetOptVariable(char far*,long,int)
000B:0619 SetPointer(int)
0029:15E4 SetScriptVariable(char far*,long)
0029:1700 SetShowSubtitles(int)
0029:1624 SetSound(int,int)
0034:010F SetTheCamera(CameraObject far*)
0034:00BC SetWhoIsWatched(Object far*)
0001:2B2C set_new_handler(void(far*)())
0064:65AB ShadeBox::
002A:110E idle ShadeBox::draw()
0064:8916 ShadedLine::
003C:1471 idle ShadedLine::create_element()
003C:1465 idle ShadedLine::draw_type()
003C:140B idle ShadedLine::find_shades(vector_3d far&)
0064:89A6 ShadedLineElement::
003C:1488 idle ShadedLineElement::ShadedLineElement(ShadedLine far&)
003C:146C idle ShadedLineElement::draw()
003C:13CB idle ShadedLineType::init(VertexType far*,VertexType far*,iff_line far*)
0064:774F ShapeButton::
002F:17B4 ShapeButton::ShapeButton(int,int,char far*,char far*,int,unsigned char far*,unsigned char)
002F:18FD ShapeButton::ShapeButton(int,int,char far*,char far*,char far*,unsigned char far*,unsigned char)
002F:1A74 idle ShapeButton::~ShapeButton()
002F:1BA4 ShapeButton::
002F:170A idle ShapeButton::get()
002F:1B80 idle ShapeButton::virtual_handle(Event far*)
002F:1ACB idle ShapeButton::virtual_redraw()
004C:0D76 ShapeScanner::ShapeScanner(Vport far&,short,short,short,short,short)
004C:0E1A ShapeScanner::find_segment()
004D:13A3 ShiftState()
005B:004F idle ShowBook(const char far*)
005B:0000 idle ShowBook(const unsigned int)
001F:1153 idle ShowCam(char far*)
0064:3490 Shower::
001A:127C Shower::Shower(Object far*far*)
001A:13FC Shower::~Shower()
001A:144A Shower::
001A:132E idle Shower::get_position_ptr()
001A:1344 idle Shower::virtual_handle(Event far*)
0010:10ED ShowFlatPicture(char far*,char far*,vector_3d)
0010:117A ShowFlatPicture(char far*,char far*,int,int,long)
0025:07D7 idle ShowGraphic(char far*)
0009:028E ShowHelp(Event far*,Display far*)
000B:064D ShowMouse()
0039:0000 idle ShowPointer::ShowPointer(int)
0039:003D idle ShowPointer::~ShowPointer()
0024:0CF6 ShowScriptLine(char far*,int)
000B:079B ShowWaitIcon()
0064:5F70 ShrapnelObject::
0028:087E ShrapnelObject::ShrapnelObject(vector_3d far&,frame_of_ref far&,AppearancL far*)
0028:0FC0 idle ShrapnelObject::~ShrapnelObject()
0028:0000 idle ShrapnelObject::adjust(vector_3d far&,RenderInfo far*far&)
0028:0374 idle ShrapnelObject::adjust_quad(vector_3d far&)
0028:01E3 idle ShrapnelObject::adjust_triangle(vector_3d far&)
0028:047F idle ShrapnelObject::get_quad(int far&)
0028:02EE idle ShrapnelObject::get_triangle(int far&)
0028:142F idle ShrapnelObject::goto_first_primitive()
0028:113E idle ShrapnelObject::move_to(vector_3d far&)
0028:145C idle ShrapnelObject::next_primitive()
0028:040F idle ShrapnelObject::recenter_quad(vector_3d far&)
0028:027E idle ShrapnelObject::recenter_triangle(vector_3d far&)
0028:00C3 idle ShrapnelObject::reclasp(VertexType far*far*,int)
0028:112B idle ShrapnelObject::render()
0028:101C idle ShrapnelObject::update()
0034:1C21 Shunt(PhysicalObject far*)
0034:19D1 ShuntOne(EORObject far*)
0052:05CB ShutDown()
0052:063C sin(const quickfloat far&)
0008:0886 Skeleton::Skeleton()
0008:0995 Skeleton::~Skeleton()
0008:09D8 Skeleton::operator [](int)
0008:0A17 idle Skeleton::add_limb(Limb far*)
0008:139A Skeleton::calculate_render_info()
0008:191D Skeleton::correct_primitives(Appearance far*)
0008:0CB2 Skeleton::find_nominal_height()
0008:16AF Skeleton::limb(int)
0008:1746 idle Skeleton::limb(RenderInfo far*)
0008:16F6 Skeleton::limb(Limb far*)
0008:1790 Skeleton::limb(char far*)
0008:142A Skeleton::load(IffReader far&)
0008:13D7 Skeleton::render()
0008:0B3F idle Skeleton::set_pose(Axes far*)
0008:0F4F Skeleton::set_vector(vector_3d far&,int)
0008:18B9 Skeleton::set_vertex_rel(VertexType far*,Limb far*)
0008:0BC1 Skeleton::stop_motion()
0008:0B0B Skeleton::total_limbs()
0008:1264 Skeleton::update(int)
0008:0C38 Skeleton::update_limb_positions()
0064:23CB SkipDrawElement::
004A:16D3 SkipDrawElement::draw()
0064:7F62 SkipDrawTransformElement::
004A:1713 SkipDrawTransformElement::draw()
0064:334A SkipFileFinder::
001A:0A97 idle SkipFileFinder::SkipFileFinder()
001A:0D1D SkipFileFinder::~SkipFileFinder()
001A:0D57 SkipFileFinder::
001A:0C1B idle SkipFileFinder::virtual_handle(Event far*)
0064:ABBA SkipFont::
0050:142D SkipFont::SkipFont(unsigned char far*,int,int,unsigned char)
0050:13C8 SkipFont::~SkipFont()
0050:14C3 SkipFont::draw_char(int,int,char)
0050:14AA SkipFont::draw_char_shape(int,int,SkipShape far*)
0050:151B SkipFont::get_height(char)
0050:148D SkipFont::get_shape(char)
0050:157A SkipFont::get_width(char)
004D:0C41 SkipList::get_single_use_ptr(unsigned short)
0064:8588 SkipList::HeaderBytes
0064:338A SkipListFinder::
001A:0658 idle SkipListFinder::SkipListFinder(char far*)
001A:08B0 idle SkipListFinder::~SkipListFinder()
001A:0D63 SkipListFinder::
001A:0909 idle SkipListFinder::current_position()
001A:0921 idle SkipListFinder::current_skip_list(ResourceIndex far*)
001A:094C idle SkipListFinder::virtual_handle(Event far*)
0064:341A SkipListPanel::
001A:011F idle SkipListPanel::SkipListPanel(SkipListHeader far*,char far*)
001A:0DB5 SkipListPanel::~SkipListPanel()
001A:0DEF SkipListPanel::
001A:037E idle SkipListPanel::virtual_handle(Event far*)
001A:0299 idle SkipListPanel::virtual_redraw()
004C:132C idle SkipMaker::SkipMaker(unsigned char far*,short,short,short,short,unsigned short)
004C:15FA idle SkipMaker::add_non_rle_run(short,unsigned char far*)
004C:16D1 idle SkipMaker::add_rle_run(short,unsigned char far*)
004C:16AB idle SkipMaker::measure_non_rle_run(short)
004C:1894 idle SkipMaker::measure_rle_run(short,unsigned char far*)
004C:1972 idle SkipMaker::optimize()
004C:15A2 idle SkipMaker::segment_can_rle(short,unsigned char far*)
004C:13B5 idle SkipMaker::skip_to(short,short)
0064:3416 SkipPosition::
001A:0000 idle SkipPosition::total_lines()
0025:073E idle SkipWarpElement::draw()
0025:0B20 SlamScreen()
0064:95A0 Slider::
0049:062A Slider::Slider(int,int,int,int,Position far*)
0049:08C6 Slider::~Slider()
0049:08FE Slider::
0049:08AD idle Slider::move(int,int)
0049:0855 idle Slider::virtual_handle(Event far*)
0064:95C0 SliderArea::
0049:005D idle SliderArea::SliderArea(int,int,int,int,Position far*)
0049:090A SliderArea::~SliderArea()
0049:0942 SliderArea::
0049:015E idle SliderArea::check_button_size()
0049:02F3 idle SliderArea::need_to_draw()
0049:0346 idle SliderArea::virtual_handle(Event far*)
0049:0333 idle SliderArea::virtual_redraw()
0064:3442 SliderList::
001A:0DFB SliderList::SliderList(int,int,int,int,TextMethods far*,char far*)
001A:0F65 SliderList::SliderList(int,int,int,int,TextBufferList far*(far*)(),char far*)
001A:11F0 SliderList::~SliderList()
001A:122A SliderList::
001A:11C8 SliderList::get_current()
001A:10F6 idle SliderList::virtual_draw(DrawCode)
001A:10FB idle SliderList::virtual_handle(Event far*)
001A:10F1 idle SliderList::virtual_redraw()
0005:0000 SndMgr::SndMgr(unsigned short,unsigned short)
0005:0123 SndMgr::~SndMgr()
0005:147A SndMgr::change_pitch(long far&,int)
0005:152D SndMgr::change_volume(long far&,int)
0005:049C idle SndMgr::discard(unsigned short)
0005:0612 idle SndMgr::discard_old_sounds(long)
0005:124B SndMgr::flush()
0005:1793 idle SndMgr::get_channel(unsigned short,unsigned short)
0005:1131 SndMgr::get_sample_number(long)
0005:0D66 SndMgr::get_sound_handle(unsigned short)
0005:0714 idle SndMgr::index_of_least_used_sound()
0005:01A7 SndMgr::init_no_card()
0005:01CE SndMgr::init_sound_blaster(unsigned short,unsigned short,unsigned short)
0005:0CDA SndMgr::is_handle_playing(long)
0005:0D21 SndMgr::is_sound_playing(unsigned short)
0005:02A9 SndMgr::load(unsigned short)
0005:0872 SndMgr::play(unsigned short,unsigned short,unsigned short,int)
0005:0DA9 SndMgr::play_ambient(unsigned short,unsigned short,unsigned short,int)
0005:0F68 SndMgr::release_ambient(long)
0005:1927 idle SndMgr::resume_ambient(unsigned short)
0005:0B6A idle SndMgr::rewind(long)
0005:1C2A SndMgr::set_master_volume(unsigned short)
0005:13CA SndMgr::set_pitch(long far&,unsigned short)
0005:1303 SndMgr::set_volume(long far&,unsigned short)
0005:06B6 idle SndMgr::sound_in_use(unsigned short)
0005:07B6 SndMgr::sound_system_off()
0005:07A1 SndMgr::sound_system_on()
0005:0C7B SndMgr::stop(long)
0005:1171 SndMgr::stop_all(long)
0005:1054 SndMgr::stop_ambient(long)
0005:07E6 idle SndMgr::stop_channel(unsigned short)
0005:1888 idle SndMgr::suspend_ambient(unsigned short)
0005:1635 SndMgr::update()
0005:163F SndMgr::update_ambient()
0005:1686 SndMgr::update_huge_samples()
004D:1323 SoftwareMouse::SoftwareMouse()
004D:1358 SoftwareMouse::~SoftwareMouse()
0064:33C2 SoftwarePalette::
004B:1CF5 SoftwarePalette::ptr()
004B:1C4B SoftwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*)
004B:1C9D SoftwarePalette::_sr(int,unsigned char,unsigned char,unsigned char)
0064:8986 SolidLine::
003C:113E idle SolidLine::create_element()
003C:1137 idle SolidLine::draw_type()
003C:10F9 idle SolidLine::find_shades(vector_3d far&)
0064:89AE SolidLineElement::
003C:1155 idle SolidLineElement::SolidLineElement(SolidLine far&)
003C:120B idle SolidLineElement::draw()
003C:10C7 SolidLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
003C:1095 idle SolidLineType::init(VertexType far*,VertexType far*,iff_line far*)
0064:8A58 SolidQuad::
003D:087E idle SolidQuad::create_element()
003D:0877 idle SolidQuad::draw_type()
0064:8AB4 SolidQuadElement::
003D:0895 idle SolidQuadElement::SolidQuadElement(SolidQuad far&)
003D:092B idle SolidQuadElement::draw()
003D:0847 SolidQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
0064:8BAC SolidTriangle::
003F:144B SolidTriangle::create_element()
003F:1444 SolidTriangle::draw_type()
0064:8BEC SolidTriangleElement::
003F:159A SolidTriangleElement::draw()
0005:01BC idle SoundBlasterExitListHook()
0064:197A SoundTimer::
0006:07A1 SoundTimer::SoundTimer()
0006:08C6 SoundTimer::~SoundTimer()
0006:0862 idle SoundTimer::interruptHandler(unsigned long,unsigned long)
0006:08C1 SoundTimer::process()
0006:083A SoundTimer::start()
0006:084F SoundTimer::stop()
0056:0CCA idle Spanky::bufferProfileData()
0056:0D88 idle Spanky::checkProfiler()
0064:B444 Spanky::csIpPtrArray
0064:B452 Spanky::csIpPtrOverflow
0064:B448 idle Spanky::csIpPtrRetrievalArray
0064:B453 idle Spanky::csIpPtrRetrievalOverflow
0064:B450 idle Spanky::currentCsIpRetrievalPtr
0056:0B55 Spanky::dosSetPassToProtVec(short,void(far*)(REGS_BINT),void(far*)(REGS_BINT)far*,unsigned ...
0056:0C06 Spanky::dosSetRealProtVec(short,void(far*)(REGS_BINT),unsigned long,void(far*)(REGS_BINT)far*,unsigned ...
0056:0D43 idle Spanky::getNextCsIp()
0056:05CB Spanky::init()
0064:B465 idle Spanky::initialized
0056:0999 idle Spanky::initIdtGate()
0064:B464 Spanky::intercepting
0064:B440 idle Spanky::interceptorBuffer
0064:B466 Spanky::intJumpTable
0056:0CC7 idle Spanky::isIntact()
0064:B478 Spanky::newIdtAddress
0064:B45A idle Spanky::nextProfileSlot
0064:B44C Spanky::numCsIpPtrs
0064:B44E idle Spanky::numCsIpRetrievalPtrs
0064:B460 idle Spanky::origBuffer
0064:B474 Spanky::originalIdtAddress
0064:B46A Spanky::patchPointer
0064:B456 idle Spanky::profilePtr
0064:B45E idle Spanky::profilerInitialized
0064:B454 Spanky::profiling
0056:0CC2 Spanky::setIdtrToIntercept()
0056:0CBD Spanky::setIdtrToOriginal()
0056:0D76 Spanky::setOriginalIdtAddress(unsigned long)
0064:B46E Spanky::setRegsCodeSeg
0064:B472 Spanky::setRegsNewCodeOff
0064:B470 Spanky::setRegsOrigCodeOff
0056:0E5A idle Spanky::toggleProfiler()
0056:0AF1 Spanky::uninit()
0006:050E idle SpeakerManager::SpeakerManager(unsigned short)
0006:0579 idle SpeakerManager::~SpeakerManager()
0006:05B1 SpeakerManager::add(long,Object far*,unsigned short)
0006:06F5 idle SpeakerManager::flush()
0006:0627 idle SpeakerManager::remove(long)
0006:067E SpeakerManager::remove(Object far*)
0006:0718 SpeakerManager::update()
0053:1685 idle sphere_coords::sphere_coords()
0053:16EF idle sphere_coords::sphere_coords(const quickfloat,const ...
0053:177D idle sphere_coords::sphere_to_rect()
0052:0A2F sqrt(const quickfloat far&)
0052:0A87 idle square(const quickfloat far&)
0044:0051 idle stackPlay(int)
0064:514F StandardMotion::
0021:0000 StandardMotion::StandardMotion(LivingFigure far*,char far*,unsigned char)
0021:01A0 StandardMotion::~StandardMotion()
0021:0055 idle StandardMotion::process()
0030:0C01 StartEditing(char far*)
0033:1297 StartEditingCamera(CameraObject far*)
0018:219A StartEditingFigure(LivingFigure far*)
0019:1726 StartEditingItem(ItemObject far*)
0017:1A88 StartEditingPhysical(PhysicalObject far*)
0017:12E4 StartEditingTrigger(TriggerObject far*)
0017:0C1B StartEditingWaypoint(WaypointObject far*)
0023:0156 idle StartErrorFile()
0037:0C0C StartFlic(char far*)
0023:0D24 idle StartInfoFile()
0025:0018 StartMuzzleFlash(int,int,int,int)
0022:0B10 StartProf(char far*)
0037:16F7 StartQuake(unsigned short)
0052:0592 StartUp(SystemInitializer far*)
004B:176B StaticString(char far*,...)
004B:1712 idle StaticStringList::StaticStringList()
0064:B7CA StdIntHandler::
005A:099F StdIntHandler::StdIntHandler()
005A:0C6B StdIntHandler::~StdIntHandler()
005A:0BC3 idle StdIntHandler::freeMemory()
005A:0C00 idle StdIntHandler::load(BaseFile far*)
005A:0CE3 StdIntHandler::postLoad()
005A:0A87 idle StdIntHandler::process()
005A:0C35 idle StdIntHandler::save(BaseFile far*)
0022:0A97 StopAllSubtitles()
0029:172E StopAmbient(long far&)
0037:0E69 StopFlic()
0022:0BC5 StopProf()
0037:1706 StopQuake()
0001:9E6F streambuf::streambuf()
0001:A086 streambuf::~streambuf()
0001:9E25 streambuf::doallocate()
0001:9F36 streambuf::do_sgetn(char far*,int)
0001:9F0A streambuf::do_snextc()
0001:9FE5 streambuf::do_sputn(const char far*,int)
0001:A0C9 streambuf::overflow(int)
0001:A0D1 streambuf::pbackfail(int)
0001:A26A streambuf::seekoff(long,seek_dir,int)
0001:A275 streambuf::seekpos(long,int)
0001:A105 streambuf::setb(char far*,char far*,int)
0001:A0D9 streambuf::setbuf(char far*,int)
0001:A1B4 streambuf::setg(char far*,char far*,char far*)
0001:A21E streambuf::setp(char far*,char far*)
0001:A298 streambuf::sputn(const char far*,int)
0001:A30D streambuf::sync()
0001:A359 streambuf::underflow()
0064:732B StringBox::
002C:103E idle StringBox::StringBox()
002C:13F7 StringBox::~StringBox()
002C:1431 StringBox::
002C:12BB idle StringBox::run()
002C:1284 idle StringBox::turn(int)
002C:11E7 idle StringBox::virtual_handle(Event far*)
0001:72D9 strstream::strstream()
0001:73B0 strstream::~strstream()
0001:9C7A strstreambase::strstreambase(char far*,int,char far*)
0001:9D1E strstreambase::strstreambase()
0001:9DB2 strstreambase::~strstreambase()
0001:94C8 strstreambuf::strstreambuf(char far*,int,char far*)
0001:9468 strstreambuf::strstreambuf()
0001:95A5 strstreambuf::~strstreambuf()
0001:951F strstreambuf::doallocate()
0001:9619 strstreambuf::freeze(int)
0001:963E strstreambuf::init(char far*,int,char far*)
0001:9718 strstreambuf::overflow(int)
0001:9940 strstreambuf::seekoff(long,seek_dir,int)
0001:9918 strstreambuf::setbuf(char far*,int)
0001:9BAC strstreambuf::str()
0001:9BCE strstreambuf::sync()
0001:9BD5 strstreambuf::underflow()
004E:05B0 idle strxcpy(char far*,char far*,int)
0064:535B SubtitleProcess::
0022:0612 SubtitleProcess::SubtitleProcess(int,int,char far*,int)
0022:07C6 idle SubtitleProcess::SubtitleProcess(char far*,int,char far*,int)
0022:0ABE SubtitleProcess::~SubtitleProcess()
0022:0A29 idle SubtitleProcess::fail(long)
0022:09BB idle SubtitleProcess::pop(long)
0022:0987 idle SubtitleProcess::process()
0022:056F idle SubtitleReport(int,int,char far*,...)
0022:05BF idle SubtitleReport(char far*,int,char far*,...)
004E:0326 SuppressFrameCounting()
000B:04DF SuppressMouse()
0034:0F58 SwapCameraAsNeeded()
002E:58AC SwitchStatement::SwitchStatement()
002E:03E0 idle SwitchStatement::~SwitchStatement()
002E:0435 SwitchStatement::find_matching_case(long)
002E:04CE idle SwitchStatement::report_on_branch_logic(char far*,char)
0037:0E18 SyncFlic()
004C:03F7 SyncVbl()
0064:ACB6 SystemInitializer::
0052:0522 SystemInitializer::SystemInitializer()
0052:0562 SystemInitializer::~SystemInitializer()
0064:B91C TabFont::
005B:12B6 TabFont::TabFont(unsigned char far*,int,int)
005B:1437 TabFont::~TabFont()
005B:1323 TabFont::get_width(char)
005B:137E TabFont::get_width_incl_tabs(char far*,int)
005B:1407 TabFont::set_tab_stops(int far*)
0052:067B tan(const quickfloat far&)
0045:1DAD TClock::TClock()
0045:1DEF TClock::~TClock()
0045:1E20 TClock::ticks()
003B:0073 idle tell(char far*)
003B:0025 idle TellExitMessage()
0029:1C35 idle TellHistory()
003B:0000 TellProgName()
0012:00C2 idle TestInternalGun()
0064:2D8E TextArea::
0049:0DED TextArea::~TextArea()
0017:0C7A TextArea::
0049:0CB7 TextArea::init_string(int,int,int,char far*,int)
0049:0E53 TextArea::virtual_draw(DrawCode)
0064:965C TextBox::
0049:0E89 TextBox::TextBox()
0049:1C60 TextBox::~TextBox()
0049:1C98 TextBox::
0064:9583 TextBuffer::
0048:13EB TextBuffer::~TextBuffer()
004A:030E TextBuffer::add(char far*)
004A:02D7 TextBuffer::get(unsigned int)
004A:02AA TextBuffer::init(unsigned short,unsigned short)
004A:0381 TextBuffer::reset()
0064:96BC TextBufferList::
004A:07F3 TextBufferList::TextBufferList(int,int,int,int,TextMethods far*)
004A:08B3 TextBufferList::~TextBufferList()
004A:08EF TextBufferList::
004A:0893 TextBufferList::get(int)
004A:0857 idle TextBufferList::go_to_string(char far*)
0064:963C TextButton::
0049:0EFF TextButton::TextButton(int,int,char far*,unsigned char far*)
0049:1C1C TextButton::~TextButton()
0049:1C54 TextButton::
0049:0F92 TextButton::need_to_draw()
0049:1002 TextButton::virtual_draw(DrawCode)
0049:1056 TextButton::virtual_handle(Event far*)
0049:0FB1 TextButton::virtual_redraw()
0049:0992 TextData::TextData()
0049:0A81 idle TextData::create_data_space(int)
0049:09D0 TextData::set_string(char far*,...)
0064:967C TextDisplay::
0049:0C50 TextDisplay::TextDisplay()
0049:1CA4 TextDisplay::~TextDisplay()
0049:1CDC TextDisplay::
0049:0AD6 idle TextDisplay::resolve(int far&,int far&)
0049:0BD2 TextDisplay::set_dimensions(int,int,int,int)
0064:97FE TextElement::
004A:173B TextElement::TextElement(long,int,int,Font far*,char far*,...)
004A:182D idle TextElement::draw()
0064:2D6E TextEntryArea::
0049:12C2 idle TextEntryArea::TextEntryArea()
0017:0C34 TextEntryArea::~TextEntryArea()
0017:0C6E TextEntryArea::
0049:1466 idle TextEntryArea::delete_text()
0049:1501 TextEntryArea::deselect()
0049:1423 TextEntryArea::highlight()
0049:140A idle TextEntryArea::highlighted()
0049:132A TextEntryArea::setup(int,int,int,char far*,int)
0049:13B9 idle TextEntryArea::set_cursor(int)
0049:1372 idle TextEntryArea::set_end(int)
0049:18EF TextEntryArea::virtual_draw(DrawCode)
0049:1526 TextEntryArea::virtual_handle(Event far*)
004A:01CB TextIndexArray::TextIndexArray()
004A:0268 TextIndexArray::~TextIndexArray()
004A:020A idle TextIndexArray::alloc(int)
0064:323E TextMethods::
004A:0000 TextMethods::operator new(unsigned long)
004A:0027 TextMethods::add(char far*)
004A:002E TextMethods::compare(char far*,char far*)
004A:0061 TextMethods::find(char far*)
004A:001D TextMethods::init(unsigned short,unsigned short)
004A:0022 TextMethods::reset()
004A:00C6 TextMethods::total_items()
0049:10C3 TextMirror::TextMirror()
0049:1181 TextMirror::~TextMirror()
0049:10F6 idle TextMirror::make_mirror(int)
0049:1164 idle TextMirror::mirror(char far*)
0049:113C idle TextMirror::same_reflection(char far*)
0064:9734 TextPicker::
004A:0395 idle TextPicker::TextPicker(int,int,int,TextMethods far*,unsigned int far*)
004A:09A3 TextPicker::~TextPicker()
004A:09DB TextPicker::
004A:0459 idle TextPicker::virtual_handle(Event far*)
004A:00F1 TextPool::TextPool()
004A:0189 TextPool::~TextPool()
004A:0130 idle TextPool::alloc(int)
0064:961C TextReporter::
0049:11C2 TextReporter::TextReporter(int,int,int,char far*,int)
0049:1BC4 TextReporter::~TextReporter()
0049:1C10 TextReporter::
0049:126E TextReporter::need_to_draw()
0064:8AD3 TextureAnimation::
003E:0433 TextureAnimation::TextureAnimation()
003E:0EF9 idle TextureAnimation::~TextureAnimation()
003E:0503 idle TextureAnimation::animate()
003E:0F85 idle TextureAnimation::copy_animation(TextureAnimation far*)
003E:04A5 TextureAnimation::get_type()
003E:0CB9 TextureAnimation::load(IffReader far&,char far*,unsigned int,unsigned int,int)
003E:0DF5 idle TextureAnimation::load(char far*,int,char far*)
003E:04AC TextureAnimation::set_period(unsigned long)
003E:04F4 TextureAnimation::set_style(unsigned char)
0064:326A TextureFinder::
0019:1BE9 idle TextureFinder::TextureFinder(Appearance far*)
0019:1EE2 TextureFinder::~TextureFinder()
0019:1F1C TextureFinder::
0019:1DA8 idle TextureFinder::current_texture()
0019:1DD2 idle TextureFinder::virtual_handle(Event far*)
0064:8B13 TextureMapInfo::
003E:0853 TextureMapInfo::TextureMapInfo()
003E:0C09 idle TextureMapInfo::~TextureMapInfo()
003E:08B7 TextureMapInfo::alloc(char far*,unsigned int,unsigned int)
003E:0C42 idle TextureMapInfo::copy_texture(TextureMapInfo far*)
003E:0B9A idle TextureMapInfo::free()
003E:131E TextureMapInfo::get_type()
003E:098B idle TextureMapInfo::load(char far*,char far*)
003E:01A7 TextureMapInfo::pop()
003E:0019 TextureMapInfo::push()
003E:027C TextureMapInfo::replace()
0064:8A18 TextureMappedQuad::
003D:16AD idle TextureMappedQuad::create_element()
003D:16A6 idle TextureMappedQuad::draw_type()
003D:1680 idle TextureMappedQuad::get_texture()
003D:1690 idle TextureMappedQuad::set_texture(TextureMapInfo far*)
003D:25ED TextureMappedQuad::set_uv(QuadUV)
0064:8AA4 TextureMappedQuadElement::
003D:16C4 idle TextureMappedQuadElement::TextureMappedQuadElement(TextureMappedQuad far&)
003D:1827 idle TextureMappedQuadElement::draw()
0064:8B4C TextureMappedTriangle::
003F:177F TextureMappedTriangle::create_element()
003F:1778 TextureMappedTriangle::draw_type()
0064:8C06 TextureMappedTriangleElement::
003F:186C TextureMappedTriangleElement::TextureMappedTriangleElement(TextureMappedTriangle far&)
003F:1A42 idle TextureMappedTriangleElement::draw()
0064:3292 TexturePanel::
0019:184B idle TexturePanel::TexturePanel(TextureMapInfo far*)
0019:1F28 TexturePanel::~TexturePanel()
0019:1F62 TexturePanel::
0019:1B99 idle TexturePanel::virtual_handle(Event far*)
0019:1A60 idle TexturePanel::virtual_redraw()
0064:328E TexturePosition::
0019:174B idle TexturePosition::total_lines()
0064:8B0F Textures::
003E:1062 Textures::Textures()
003E:12E0 Textures::~Textures()
003E:06B6 Textures::animate()
003E:06F7 Textures::find(Identity far&)
003E:07D6 idle Textures::find_animation(Identity far&)
003E:1256 idle Textures::free()
003E:1319 Textures::handle_list_removal(int)
003E:10F0 Textures::init(unsigned short,unsigned short)
003E:1202 Textures::load_animation(int,char far*,int,char far*)
003E:11B5 Textures::load_texture(int,char far*,char far*)
0027:0D3B TextureScanner::TextureScanner(Appearance far*)
0027:0E29 TextureScanner::~TextureScanner()
0027:10CD TextureScanner::clear()
0027:0FBC TextureScanner::decompress()
0027:0F8D TextureScanner::find(Identity far&)
0027:0EEC TextureScanner::find()
0027:0ED5 idle TextureScanner::get_txms()
0027:11A0 TextureScanner::get_vport()
0064:5E3A idle TextureScanner::permanent_ytable
0027:115C idle TextureScanner::pop()
0027:113A TextureScanner::push()
0027:1056 TextureScanner::recompress()
0027:117E TextureScanner::replace()
0027:0E61 TextureScanner::turn(unsigned char,unsigned long)
0064:926E TFlic::
0045:0AC7 TFlic::TFlic(Vport far*,PalettePrototype far*,int)
0045:0C24 TFlic::~TFlic()
0045:1D4D idle TFlic::big_alloc(BigBlock far*,unsigned long)
0045:1D8B idle TFlic::big_free(BigBlock far*)
0045:13F2 idle TFlic::calc_end_time(unsigned long)
0045:1505 TFlic::center_flic()
0045:1081 TFlic::close()
0045:1830 idle TFlic::decode_black(unsigned char far*)
0045:15FE idle TFlic::decode_byte_run(unsigned char far*)
0045:1549 idle TFlic::decode_color(unsigned char far*,void(far*)(int,int,Rgb far*,PalettePrototype far*))
0045:15C2 idle TFlic::decode_color_256(unsigned char far*)
0045:15E0 idle TFlic::decode_color_64(unsigned char far*)
0045:179E idle TFlic::decode_delta_flc(unsigned char far*)
0045:16AE idle TFlic::decode_delta_fli(unsigned char far*)
0045:12D7 TFlic::decode_frame(FrameHead far*,unsigned char far*)
0045:18B4 idle TFlic::decode_literal(unsigned char far*)
0045:1913 idle TFlic::err_string(int)
0064:9180 idle TFlic::err_strings
0045:1C8A idle TFlic::file_open_to_read(int far*,char far*)
0045:1CE1 idle TFlic::file_read_big_block(int,BigBlock far*,unsigned long)
0045:1CB1 idle TFlic::file_read_block(int,void far*,unsigned int)
0045:14A4 idle TFlic::fill_in_frame2()
0045:1096 idle TFlic::get_bitmap()
0045:10A7 idle TFlic::get_rgb()
0045:10C4 idle TFlic::goto_frame(int)
0045:1A2C idle TFlic::line_clip(int far*,int far*,int far*)
0045:11FA idle TFlic::load_palette(int,PalettePrototype far*)
0045:1247 idle TFlic::load_palette(char far*,PalettePrototype far*,int)
0045:0D05 TFlic::next_frame()
0045:0F88 TFlic::open(char far*)
0045:0CA9 idle TFlic::play(PlayOption)
0045:0E7C idle TFlic::play_loop(int)
0045:0E14 idle TFlic::play_once()
0045:0DD9 idle TFlic::play_step()
0045:1B23 idle TFlic::screen_copy_seg(int,int,unsigned char far*,int)
0045:195A idle TFlic::screen_put_colors(int,int,Rgb far*,PalettePrototype far*)
0045:19D9 idle TFlic::screen_put_colors_64(int,int,Rgb far*,PalettePrototype far*)
0045:1AC7 idle TFlic::screen_put_dot(int,int,unsigned char)
0045:1BA1 idle TFlic::screen_repeat_one(int,int,unsigned char,int)
0045:1C06 idle TFlic::screen_repeat_two(int,int,TFlic::TColorIndex2)
0045:10EE idle TFlic::set_palette(PalettePrototype far*)
0045:1450 idle TFlic::wait_til(unsigned long)
0024:0C4D idle Thaw()
000B:06BD ThawMouse()
001E:05D4 ThawTheKernel()
0053:1A5B idle ThreeByFourMatrix::init(frame_of_ref far&,vector_3d far&)
0053:1A3E ThreeByFourMatrix::init(frame_of_ref far&,frame_of_ref far&,vector_3d far&)
0053:1968 ThreeByFourMatrix::init()
0064:A17B TickIncrementer::
004D:1A51 TickIncrementer::TickIncrementer(ProcessType,int)
004D:1C95 TickIncrementer::~TickIncrementer()
004D:1B04 idle TickIncrementer::interruptHandler(unsigned long,unsigned long)
004D:1C3E TickIncrementer::process()
004D:1ADC TickIncrementer::start()
004D:1AF1 TickIncrementer::stop()
0064:80F2 TLbm::
0037:0F69 idle TLbm::TLbm(Vport far*,PalettePrototype far*)
0037:0FD8 idle TLbm::~TLbm()
0037:1074 idle TLbm::close()
0037:108E idle TLbm::Decompress(unsigned char far*far&,long)
0037:11C1 idle TLbm::next_frame()
0037:102A idle TLbm::open(char far*)
0064:92D6 ToggleButton::
0046:16F2 ToggleButton::~ToggleButton()
0046:172A ToggleButton::
0047:1704 ToggleButton::virtual_handle(Event far*)
001B:164C idle ToggleKernel()
0064:7CA0 Toggler::
0032:12F7 Toggler::Toggler()
0032:1854 Toggler::~Toggler()
0032:188E Toggler::
001B:0BA6 ToggleTool(char far*,int)
0007:10C5 idle TokenList::TokenList()
0007:1107 idle TokenList::set(int,char far*)
0007:1762 TokenManager::TokenManager()
0007:17B6 TokenManager::goto_token(int)
0007:179D TokenManager::reset()
0064:30E1 TokenPosition::
0018:0000 idle TokenPosition::TokenPosition(LivingFigure far*)
0018:007D idle TokenPosition::total_lines()
004B:1107 idle ToLower(char far*)
0064:34E8 Tool::
001B:0000 Tool::Tool(char far*,int,int,int,int,int)
001B:00D4 Tool::~Tool()
001B:0205 Tool::
001B:01BA Tool::run(char far*)
001B:0173 Tool::turn(int)
001B:01EE Tool::virtual_draw(DrawCode)
001B:01CD Tool::virtual_handle(Event far*)
0064:54BB ToolFinder::
0022:13B0 idle ToolFinder::ToolFinder()
0022:15A5 idle ToolFinder::~ToolFinder()
0022:1718 ToolFinder::
0022:15E8 idle ToolFinder::current_tool()
0022:1612 idle ToolFinder::virtual_draw(DrawCode)
0022:1629 idle ToolFinder::virtual_handle(Event far*)
0002:02CD idle TotalMemoryLeft()
004B:10D6 ToUpper(char far*)
0034:098A idle TraceLine(vector_3d,vector_3d,long)
002F:03EE TranslateText(char far*,char far*)
0064:8936 TranslucentLine::
003C:12E6 idle TranslucentLine::create_element()
003C:12DF idle TranslucentLine::draw_type()
003C:1296 TranslucentLine::init(LineType far*,Vertex far*,Vertex far*)
0064:89AA TranslucentLineElement::
003C:12FD idle TranslucentLineElement::TranslucentLineElement(TranslucentLine far&)
003C:13C6 idle TranslucentLineElement::draw()
003C:1263 TranslucentLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
003C:1230 idle TranslucentLineType::init(VertexType far*,VertexType far*,iff_line far*)
0064:8A68 TranslucentQuad::
003D:09CC idle TranslucentQuad::create_element()
003D:09C5 idle TranslucentQuad::draw_type()
0064:8AB0 TranslucentQuadElement::
003D:09E3 idle TranslucentQuadElement::TranslucentQuadElement(TranslucentQuad far&)
003D:0AB8 idle TranslucentQuadElement::draw()
003D:0986 TranslucentQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_facy far*)
0064:8BF6 TranslucentTriangle::
003F:15F2 idle TranslucentTriangle::create_element()
003F:15EB idle TranslucentTriangle::draw_type()
0064:8C0A TranslucentTriangleElement::
003F:1745 idle TranslucentTriangleElement::draw()
0064:8B8C Triangle::
003E:1822 Triangle::init(TriangleType far*,Vertex far*,Vertex far*,Vertex far*)
003E:1862 Triangle::primitive_type()
0002:11F4 Triangle::render()
0064:8BE4 TriangleElement::
003E:16BB TriangleType::init(VertexType far*,VertexType far*,VertexType far*)
003E:17EC idle TriangleType::init(VertexType far*,VertexType far*,VertexType far*,iff_tri far*)
003E:1473 idle TriangleType::init_center()
003E:1325 idle TriangleType::init_normal()
0064:2E1C TriggerDialog::
0017:0C92 idle TriggerDialog::TriggerDialog(TriggerObject far*)
0017:1115 idle TriggerDialog::~TriggerDialog()
0017:1324 TriggerDialog::
0017:11C4 idle TriggerDialog::hide()
0017:11D1 idle TriggerDialog::virtual_handle(Event far*)
0064:2045 TriggerObject::
000D:0BF8 TriggerObject::TriggerObject(IffReader far*)
000D:0B02 idle TriggerObject::TriggerObject()
000D:0C85 idle TriggerObject::~TriggerObject()
000D:12D5 TriggerObject::
000D:1122 TriggerObject::center()
0064:2035 TriggerObject::chunk_name
000D:0D70 TriggerObject::Create()
000D:10F6 idle TriggerObject::edit()
000D:0E25 idle TriggerObject::get_chunk_name()
000D:109E idle TriggerObject::label_active()
000D:1038 idle TriggerObject::label_color(long)
000D:0F25 idle TriggerObject::load(IffReader far*)
000D:0EDD idle TriggerObject::react_to_collision(ItemObject far*)
000D:0E31 idle TriggerObject::react_to_collision(LivingFigure far*)
000D:10C7 idle TriggerObject::render()
000D:0F66 idle TriggerObject::resolve_after_load()
000D:0FF7 idle TriggerObject::save(IffWriter far*)
0022:11B5 Try2CompressTxm(Appearance far*)
0022:11EA Try2DecompressTxm(Appearance far*)
0030:1098 TryToLoadNewLevel()
0030:0DAD TryToLockLevel()
0030:102C TryToSaveLevel()
0029:1CEB TurnAll(int)
0029:101C TurnEveryThingBackOn()
0064:52BB TurnToProcess::
0021:14E5 TurnToProcess::TurnToProcess(LivingFigure far*,vector_3d)
0021:1EB5 TurnToProcess::~TurnToProcess()
0021:16DF idle TurnToProcess::process()
0030:045C idle TxmToDisk::read(Identity far&)
0030:0311 idle TxmToDisk::read_all(Textures far&)
0030:01B3 idle TxmToDisk::read_txm(TextureMapInfo far*)
0030:03CC idle TxmToDisk::write(Identity far&,Textures far*)
0030:0279 idle TxmToDisk::write_all(Textures far&)
0030:00DD idle TxmToDisk::write_txm(TextureMapInfo far*)
0064:1BB4 U8Font::
0009:04A5 U8Font::~U8Font()
0009:059B U8Font::draw_char(int,int,char)
0009:05CD U8Font::get_height(char)
0009:05FF U8Font::get_width(char)
0064:739B UnClipSkipDrawElement::
004A:16F3 UnClipSkipDrawElement::draw()
004D:1BBA idle UnInitializeTicker()
0058:0014 uninitKernel()
0056:0FBA idle UnInitSpanky()
0038:0AF9 UnpackDir(char far*,char far*)
0026:1BFA UpdateAttachedObjects()
002B:0EC3 UpdateColorTables(PalettePrototype far*)
002B:0F07 idle UpdateColorTables(PalettePrototype far*,char far*)
002B:0F70 idle UpdateColorTables(Rgb far*)
002B:0FA4 UpdateColorTables(Rgb far*,char far*)
0030:10E7 UpdateData()
0028:1B41 UpdateMirroredSurfaces()
0025:004D UpdateMuzzleFlash()
0026:1B40 idle UpdateObject(Object far*)
0004:072E UseCacheDefaults()
004E:1A8F UseDosDefaults()
004F:0A50 UseIO::UseIO(void(far*)())
004F:0AAE UseIO::~UseIO()
0064:A348 idle UseIO::current
0030:123A UseScriptEditingCameraPosition()
0048:0F85 idle ValidFilename(char far*)
002D:1356 Variable::Variable()
002D:13DD Variable::set(Variable)
002D:139B idle Variable::set(char far*,int)
0064:624E VariableList::
0029:1772 idle VariableList::VariableList(Variable far*far*,int far*)
0029:17C4 idle VariableList::get(unsigned int)
0054:0BDA vector_2d::vector_2d(vector_3d far&)
0054:04DF idle vector_2d::angle_from(vector_2d far&)
0054:0103 idle vector_2d::component_in_direction(vector_2d far&)
0054:024A idle vector_2d::component_norm_to_direction(vector_2d far&)
0054:0B2B idle vector_2d::distance_from(vector_2d far&)
0054:0316 idle vector_2d::normalize()
0054:000D vector_2d::precise_magnitude()
0054:0396 idle vector_2d::precise_normalize()
0054:0468 idle vector_2d::resize(quickfloat far&)
0054:0442 idle vector_2d::reverse()
0054:0882 idle vector_2d::useful_angle_from(vector_2d far&)
0054:05F6 idle vector_2d::useful_angle_from(vector_3d far&)
0026:08E1 vector_3d::vector_3d()
0053:0D3D idle vector_3d::angle_from(vector_3d far&)
0053:1481 idle vector_3d::angle_of_attack()
0053:1545 idle vector_3d::angle_of_sideslip()
0053:0262 idle vector_3d::component_in_direction(vector_3d far&)
0053:03B8 idle vector_3d::component_norm_to_direction(vector_3d far&)
0053:13E3 vector_3d::distance_from(vector_3d far&)
0053:0C65 vector_3d::downsize(long,unsigned char)
0053:1663 vector_3d::init(quickfloat,quickfloat,quickfloat)
0053:15CE vector_3d::init(int,int,int)
0053:161A vector_3d::init(long,long,long)
0053:095B vector_3d::normalize()
0053:046F idle vector_3d::phi()
0053:002C vector_3d::precise_magnitude()
0053:09FF vector_3d::precise_normalize()
0053:0765 idle vector_3d::rect_to_sphere()
0053:0D27 idle vector_3d::reduce_to_safe_size()
0053:0ACF idle vector_3d::resize(quickfloat far&)
0053:0A9C idle vector_3d::reverse()
0053:0850 idle vector_3d::shrink(long)
0053:0574 vector_3d::theta()
0054:15B4 vector_3d::trans_from_frame(frame_of_ref far&)
0054:14E4 vector_3d::trans_to_frame(frame_of_ref far&)
0053:0B86 vector_3d::upsize(long,unsigned char)
0053:112E idle vector_3d::useful_angle_from(vector_2d far&)
0053:0E94 idle vector_3d::useful_angle_from(vector_3d far&)
0025:1456 VerifyDrives()
0034:0CDE VerifyItemsToRender()
0040:02FB Vertex::clipped_perspective_project()
0040:00D8 Vertex::perspective_transform(ThreeByFourMatrix far&,vector_3y far&)
0040:01D7 Vertex::perspective_transform(vector_3d far&)
0040:0535 Vertex::perspective_transform_and_clip(vector_3d)
0040:0000 Vertex::project(const vector_3d far&)
0040:07D9 idle VertexBuffer::VertexBuffer()
0040:0812 VertexBuffer::alloc(int)
0040:0848 idle VertexBuffer::free()
0064:8C0E idle VertexBuffer::num_verts
0040:08AF VertexBuffer::reset(int)
0040:086C VertexBuffer::reset()
0064:8C10 VertexBuffer::vertices
0028:14C3 VertexType::VertexType()
0064:33D6 VgaPalette::
004B:1D2E VideoMode::activate()
004B:1D05 VideoMode::grab()
0064:7E7B ViewDialog::
0033:0CAB idle ViewDialog::ViewDialog(CameraObject far*)
0033:0E88 idle ViewDialog::~ViewDialog()
0033:12FD ViewDialog::
0033:0EE8 idle ViewDialog::hide()
0033:0C41 idle ViewDialog::set_stats()
0033:0EF5 idle ViewDialog::virtual_draw(DrawCode)
0033:0F19 idle ViewDialog::virtual_handle(Event far*)
002A:13B9 VoiceCaptionOff()
002A:1374 VoiceCaptionOn(char far*,int)
004F:0B2E Vport::operator =(Vport far&)
004F:0BA6 Vport::Vport(Vport far&)
004F:0C27 Vport::alloc(int)
004F:0B47 Vport::copy(Vport far&)
004F:0E42 Vport::free()
004F:0DAA idle Vport::init_ytable(int,int,unsigned short)
004F:0D2C Vport::init_ytable(unsigned short)
004F:0AF9 idle Vport::map_into(Vport far&)
004F:0CD8 Vport::map_to_screen()
0025:0000 idle VportElement::draw()
0064:8333 Wait::
003A:1296 Wait::Wait(unsigned short,unsigned short)
003A:1435 Wait::~Wait()
003A:13A9 idle Wait::interruptHandler(unsigned long,unsigned long)
003A:1392 idle Wait::process()
003A:1371 idle Wait::restart()
003A:135C Wait::start()
003A:1487 Wait::timerDone()
0064:528F WalkToProcess::
0021:186A WalkToProcess::WalkToProcess(LivingFigure far*,vector_3d,quickfloat,unsigned char)
0021:1E63 WalkToProcess::~WalkToProcess()
0021:1A81 idle WalkToProcess::process()
0064:2DAE WaypointDialog::
0017:0815 idle WaypointDialog::WaypointDialog(WaypointObject far*)
0017:0AB0 idle WaypointDialog::~WaypointDialog()
0017:0C86 WaypointDialog::
0017:0B24 idle WaypointDialog::hide()
0017:0B31 idle WaypointDialog::virtual_handle(Event far*)
0064:1F34 WaypointObject::
000C:1B1C WaypointObject::WaypointObject(IffReader far*)
000C:1AB5 idle WaypointObject::WaypointObject()
000C:1B89 idle WaypointObject::~WaypointObject()
000C:1DD0 WaypointObject::
000C:1C0A idle WaypointObject::center()
0064:1F2A WaypointObject::chunk_name
000C:1BDD WaypointObject::Create()
000C:1DA4 idle WaypointObject::edit()
000C:1CA5 idle WaypointObject::get_chunk_name()
000C:1CF6 idle WaypointObject::label_active()
000C:1CB1 idle WaypointObject::label_color(long)
000C:1D1F idle WaypointObject::render()
002C:1A7B WhoThisHit(Brick far*)
003A:030C idle WildCompare(char far*,char far*)
002B:1103 WireBox::WireBox(vector_3d far&,vector_3d far&)
002B:184F WireBox::clipped()
002B:1997 WireBox::draw(unsigned char)
002B:186C WireBox::draw_line(unsigned char)
002B:1270 idle WireBox::get_another_and_clip(Vertex far*,Vertex far*,quickfloat far&)
002B:1591 WireBox::more_lines()
0064:7972 WireCamera::
0031:0000 WireCamera::WireCamera(Vport far*)
0031:00B7 WireCamera::draw()
0031:017D WireCamera::get_messages()
0031:00D3 idle WireCamera::get_quadrant(int,int)
0031:06A4 WireCamera::handle(Event far*)
0031:0A3C WireCamera::process()
0064:7A77 WireDisplay::
0031:17AE WireDisplay::WireDisplay(int,int,int,int)
0031:1883 idle WireDisplay::~WireDisplay()
0031:1C48 WireDisplay::
0031:18EA idle WireDisplay::virtual_draw(DrawCode)
0031:1923 idle WireDisplay::virtual_handle(Event far*)
0031:18E5 idle WireDisplay::virtual_redraw()
0064:8A88 WireFrameQuad::
003D:064A idle WireFrameQuad::create_element()
003D:0643 idle WireFrameQuad::draw_type()
003D:0024 idle WireFrameQuadDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*,DrawVertex far*)
0064:8AB8 WireFrameQuadElement::
003D:0661 idle WireFrameQuadElement::WireFrameQuadElement(WireFrameQuad far&)
003D:07C2 idle WireFrameQuadElement::draw()
003D:0605 WireFrameQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
0064:8B9C WireFrameTriangle::
003F:128E WireFrameTriangle::create_element()
003F:13D8 WireFrameTriangle::draw_type()
003F:11EE WireFrameTriangleDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*)
0064:8BE8 WireFrameTriangleElement::
003F:13DF WireFrameTriangleElement::draw()
003F:125F WireFrameTriangleType::init(VertexType far*,VertexType far*,VertexType far*,unsigned char)
0023:1882 idle WriteInfoToFile()
0029:1590 WriteMiniScreen(Vport far*)
0029:1476 idle WriteMiniScreen(Vport far*,Vport far*,Rect far&)
004C:1B6A WriteSkip(Vport far&,int,int,int,int,int,int,unsigned char far*,int,int)
0001:6977 ws(istream far&)
0052:07E3 xacos(const quickfloat far&,const quickfloat far&)
0052:0896 xasin(const quickfloat far&,const quickfloat far&)
0049:18B2 idle Xor(int,int,int,int)
003F:1796 idle zclip(Triangle far*,TriangleElement far*)
0051:0965 idle Zippable(File far&,long,long)
004B:026E idle zread(char far*,unsigned short far*)
004B:04A2 idle zwrite(char far*,unsigned short far*)
004B:12BD idle _FreeMem(unsigned char far*far&,char far*)
004B:1216 idle _GetMem(unsigned char far*far&,long,char far*)
004E:10CE idle _md(char far*)
004E:1271 idle _rd(char far*)
0001:3915 _vector_delete_(void far*,unsigned int,unsigned long,unsigned int,...)
0001:3B92 _vector_new_(void far*,unsigned int,unsigned long,unsigned int,...)
0064:005B idle BCC286_EXE
0000:0000 idle BORISREALINTR
0064:0000 idle DATASEG@
0001:0257 idle DGROUP@
0000:0000 idle DOSALLOCHUGE
0000:0000 idle DOSALLOCLINMEM
0000:0000 idle DOSALLOCREALSEG
0000:0000 idle DOSALLOCSEG
0000:0000 idle DOSCREATECSALIAS
0000:0000 idle DOSCREATEDSALIAS
0000:0000 idle DOSEXECPGM
0000:0000 idle DOSEXITLIST
0000:0000 idle DOSFREELINMEM
0000:0000 idle DOSFREESEG
0000:0000 idle DOSGETBIOSSEG
0000:0000 idle DOSGETHUGESHIFT
0000:0000 idle DOSGETREALPROTVEC
0000:0000 idle DOSMAPLINSEG
0000:0000 idle DOSMAPREALSEG
0000:0000 idle DOSREALLOCHUGE
0000:0000 idle DOSREALLOCSEG
0000:0000 idle DOSSETEXCEPTIONHANDLER
0000:0000 idle DOSSETPASSTOPROTVEC
0000:0000 idle DOSSETREALPROTVEC
0000:0000 idle DOSSETVEC
0050:0CFB EXPLODE
0001:2826 F_LDIV@
0001:2835 F_LMOD@
0001:282D F_LUDIV@
0001:283D F_LUMOD@
0001:28D4 F_LXLSH@
0001:26FB F_LXMUL@
0001:28F5 F_LXRSH@
0001:2915 F_LXURSH@
0001:B182 idle F_PCMP@
0001:2712 F_SCOPY@
0001:2939 F_SPUSH@
0050:04BA IMPLODE
0001:2826 idle LDIV@
0001:2835 idle LMOD@
0001:282D idle LUDIV@
0001:283D idle LUMOD@
0001:28D4 idle LXLSH@
0001:26FB idle LXMUL@
0001:28F5 idle LXRSH@
0001:2915 idle LXURSH@
0001:2823 idle N_LDIV@
0001:2832 N_LMOD@
0001:282A N_LUDIV@
0001:283A N_LUMOD@
0001:28D1 N_LXLSH@
0001:2BE9 N_LXMUL@
0001:28F2 idle N_LXRSH@
0001:2912 N_LXURSH@
0001:B189 N_PCMP@
0001:2C00 N_SCOPY@
0001:2933 idle N_SPUSH@
0001:B182 idle PCMP@
0001:2712 idle SCOPY@
0001:A85A spmhalloc
0001:A8C8 spmhexpand
0001:A7B8 spmhfree
0001:A7FD spmhinit
0001:A97F spmhmove
0001:2939 idle SPUSH@
0000:0000 idle XMI_SERVE_DRIVER
0054:1684 idle _@vector_3d@rotate_about_i$qm10quickfloat
0054:1721 idle _@vector_3d@rotate_about_j$qm10quickfloat
0054:17BA idle _@vector_3d@rotate_about_k$qm10quickfloat
0001:0240 _abort
0001:223F _abs
0064:B3C8 idle _addr_xhi
0043:055A idle _AIL_interrupt_divisor
0043:02A9 idle _AIL_register_timer
0043:03B9 idle _AIL_release_all_timers
0043:036D idle _AIL_release_timer_handle
0043:0518 idle _AIL_set_timer_divisor
0043:04D1 idle _AIL_set_timer_frequency
0043:047D idle _AIL_set_timer_period
0043:028B _AIL_shutdown
0043:0269 idle _AIL_startup
0043:0409 idle _AIL_start_all_timers
0043:03DD idle _AIL_start_timer
0043:0459 idle _AIL_stop_all_timers
0043:042D idle _AIL_stop_timer
0064:859C idle _AllowEditing
0064:3BF8 idle _Always
0064:DE2E _AMessage
0064:5E5E idle _AnimationCommand
0064:5EC6 idle _ApplyCommandName
0064:1CA7 _AprTypeList
0054:0E26 _ArcCos
0054:0DDC _ArcSin
0054:0F2F _ArcTan
0064:9F38 _ascii_codes
0064:88A2 idle _ASPECT_RATIO
0064:3BFC idle _At
0001:224D idle _atexit
0001:44EF idle _atoi
0001:447A _atol
0064:FCF6 idle _AudioData
0064:7F06 _AutomatedCameraSwitching
0064:8F11 idle _auto_detect
0064:9052 idle _a_seq
0064:F7C9 _B0
0064:F7CA _B1
0064:F7CB _B2
0064:F7CC _B3
0064:F7CD _B4
0064:F7CE _B5
0064:6146 idle _BackgroundColor
0064:7388 idle _BackgroundShape
0064:738C idle _BackgroundVport
0064:1C9B _BankedMotionList
0064:7AA3 _Beautiful
0064:00E0 idle _BigPtrRoot
0064:994C _Black
0064:994D _Blue
0064:711E idle _BoxVertex
0064:EF5C idle _BoxVertexArray
0064:E034 _Breakpoint
0064:9952 idle _Brown
0064:F7C4 idle _ButtonDark
0064:F7C5 idle _ButtonDim
0064:F7C6 idle _ButtonLite
0064:F7C3 idle _ButtonOutline
0064:F7C2 _ButtonText
0064:619E _button_down
0064:72BA _BytesOfResources
0064:7F19 _CameraAmbient
0064:1C3B _CameraList
0064:7F08 _CameraName
0064:7EFE _CameraRequested
0064:73C7 _CameraVsPlayerAngle
0064:73C9 _CameraVsPlayerDist
0064:7100 _camera_color
0064:78A0 _CamFiles
0064:656E idle _CaptionFont
0064:655E idle _CenterVoiceCaption
0064:FF40 idle _cerr
0064:9435 _CharAlign
0001:227A _chdir
0064:FEE6 idle _cin
0025:0AB2 _ClearCurrentDualScreen
004F:1424 _ClearVport
0064:2A34 _ClimbAngleTolerance
0064:FF6C _clog
0001:451D _close
0064:65E0 idle _ColorRangeList
0064:3F32 _Commands
0064:3C6C _CommandTable
0064:7496 _CompileStrippedScps
0064:5484 idle _CompName
0064:39FD idle _CompoundConditionTable
0064:1A0E idle _CompressionBuffer
0064:3A1B idle _ConditionTable
0064:F898 idle _ConstantFrameClock
0064:A1AC _ConstantFrameTicks
0064:A13C _ConstantTick
0054:119D _Construct3By4Matrix
0064:3C00 idle _Continue
0064:62AE _Copyright
004F:148E _CopyVport
0054:0CCA _Cos
0064:FF14 _cout
0064:5C7A idle _CrossLine
0064:F7EA _CrtStatusPort
0064:71B2 idle _CubeFace
0064:717E idle _CubeLine
0064:3A5C idle _CurFigWord
0064:AB8E _CurFont
0064:3A60 idle _CurItemWord
0064:F7F7 _curMouse
0064:7EFA _CurrentCamera
0064:6572 idle _CurrentCaptionColor
0064:6562 _CurrentCaptionProcess
0064:7DDA idle _CurrentDepth
0064:2F05 idle _CurrentEditingFigure
0064:7DDE idle _CurrentFrame
0064:2F09 _CurrentLimb
0064:7DD8 idle _CurrentSkipElement
0064:9034 idle _current_ms
0064:9041 idle _current_other
0064:904E idle _current_temp
0064:8EFD idle _current_tune
0064:61A0 idle _curr_music_playing
0064:F908 _CurVport
0064:994F _Cyan
0064:126A idle _DACBuffer
0001:20F2 _DAC_AreYouHungry
0001:21DC _DAC_Deinit
0001:2184 _DAC_Init
0064:14B4 _DAC_IsPaused
0001:21FD _DAC_Output
0001:21F0 _DAC_Pause
0001:21F7 _DAC_UnPause
0001:20D2 _DAC_update
0064:9954 _DarkGray
0064:7108 _dark_gray_color
0064:81AC _DataChanged
0064:81AD _DataVersion
0064:CCB4 _daylight
0064:93DE _dd
0064:983A _dDelDest
0064:983C idle _dDelSrc
0064:9832 idle _dDest
0064:1C83 _DeathRow
0064:5AAA _DefaultBa
0064:88A6 idle _DefaultCameraId
0064:A29C _DefaultClose
0064:73C1 _DefaultFarMark
0064:A246 _DefaultFindFirst
0064:A24A _DefaultFindNext
0064:88BE _DefaultFOV
0064:73C5 _DefaultFOVReduction
0064:5AA8 _DefaultGa
0064:A2B0 _DefaultLength
0064:73BD _DefaultNearMark
0064:A298 _DefaultOpen
0064:8584 _DefaultPaletteFile
0064:88C2 _DefaultProjectionPlane
0064:5AA6 _DefaultRa
0064:A2A0 _DefaultRead
0064:C4BC idle _DefaultScrollRate
0064:A2A8 _DefaultSeek
0064:A2AC _DefaultTell
0064:A2A4 _DefaultWrite
0064:88C6 _DefaultZoom
0064:27D2 idle _DefendTable
0064:ACDA idle _DegreesPerRadian
0063:0C4E _delay
0064:911E _deleteMe
0064:A26E idle _DeleteStrainer
0064:7DE0 idle _DepthRulerActive
0064:8EFB idle _desired_tune
0064:9842 idle _DeviceAllocationLimit
0001:0311 _DGTL_channel_rate
0001:02CB _DGTL_channel_volume
0001:02A2 _DGTL_init
0001:0345 _DGTL_play
0001:03DE _DGTL_play_ambient
0001:046F _DGTL_release
0001:0496 idle _DGTL_set_voice
0001:02C4 _DGTL_shutdown
0001:03C1 _DGTL_stop
0005:1A8E _digital_call_back
0064:D765 idle _directvideo
005A:0F9A _disableInterrupt
0054:0C24 _Div
0001:22F2 _div
0064:638C _DivideByZeroError
0064:6560 idle _DoFastShadowBox
0064:A1EC _DosError
0001:4563 _dosexterr
0000:0000 idle _DosRealFarCall
0000:0000 idle _DosRealIntr
0064:A1F4 _DosRetryCount
0064:7A9E idle _DotsPerMeter
0064:5AEC _DoubleBufferSuppressed
004F:0FC9 _DrawBox
004F:10D0 _DrawLine
004F:12DA _DrawRectangle
0001:115A _DRV_UpdateHardware
0064:9836 idle _dSrc
0025:0AE0 _DualSlam
0064:78A8 _EditableData
0064:E070 _EditorClipDepth
0064:5AA0 _EditorPalette
0064:70F8 _edit_box_color
0064:F7DE _ElementList
0064:97C0 _ElementListOverflow
0064:7AA4 _ElementOverflowName
0064:97C1 idle _ElementPoolName
0064:D99E idle _Emulator
005A:0FCF _enableInterrupt
0064:EF0C idle _EndPoint
0064:3A68 idle _EnemyWord
0064:3C04 idle _Energy
0064:E08D idle _EnergyArmor
0064:C996 _environ
0003:1A82 _EricDraw
0003:19D8 _EricScan
0064:0083 _errno
0064:5664 idle _ErrorFile
0064:F8AE idle _ErrorNumber
0064:F7D0 idle _EventQueue
0064:B57E _EvilinDosFlag
0001:26C0 _exit
0064:6264 idle _ExitMessage
0064:5D7A idle _ExitRoutine
0001:AB7B idle _expand
0064:A1F0 _ExtraDosErrorInfo
0064:F080 _Eye
0055:0000 _farcoreleft
0055:0078 _farfree
0055:00D0 idle _farheapcheck
0055:0055 _farmalloc
0001:AC45 idle _farrealloc
0064:8AC4 _FastTextureSwapping
0064:6262 _FatalDepth
0001:4585 _fclose
0001:463D _fflush
0064:1C53 _FigureList
0064:A284 idle _FileAccessFlag
0064:A292 idle _FileAttribFlag
0064:EF04 idle _FileConfig
0001:476A _filelength
0064:A28A idle _FileShareFlag
0064:545E idle _FileTime
0064:C4BE _FilmScrollRate
0064:614A idle _FinalDestination
0001:470A _findfirst
0001:473D _findnext
0064:78B4 idle _FirstLevel
0064:1DF7 _FlagMe
0064:1C77 _FlatObjectList
0064:789C _FlicFiles
0001:47AB _flushall
0001:47ED _fnmerge
0001:4818 _fnsplit
0064:B7F2 idle _FontColor
0064:B7F4 idle _FontHighlightColor
0064:BEDA _FontManager
0001:4A1A _fopen
0064:7F02 _ForcedCamera
0064:93D8 _ForceRefresh
0064:ABE6 idle _FormSignature
0001:4A4F _fprintf
0001:557B idle _fputc
0001:5710 idle _fputchar
0064:B33E idle _FRAGMENT_0_PERCENTAGE
0064:F880 idle _FrameClock
0064:A1A8 _FrameTicks
0055:00A2 _free
0064:3C08 idle _Freeze
0064:1AFC _Front
0001:4AED _fseek
0001:4C4D _fstat
0063:0BD4 idle _fstrchr
0001:4B6D idle _ftell
0064:4BEE _Functions
0064:4A5E _FunctionTable
0064:78A4 _GameDataDirectory
0064:78B0 _GameDataSave
0064:63FE _GameFrozen
0064:6402 _GameTurns
0001:272E _getcurdir
0001:27B7 _getdfree
0001:274B _getdisk
0001:4FDE _getenv
0001:2799 idle _getfat
0001:2784 idle _getfatd
0001:27E0 _getftime
005A:0F87 idle _getInterrupt
0056:13F0 _getIntJumpTable
0056:13FB _getPatchPosition
004F:0F75 _GetPixel
004B:19C1 idle _GetRandomSeed
0056:13CE _getRegisters
0057:07D0 _getSetRegsCodeInfo
0001:2803 _getvect
0001:1B22 idle _get_DSP_version
0064:F56E _GlobalRenderInfo
0064:5CBC _GotoLine
0001:43C9 _gotoxy
0064:8B18 _GouraudShadingOn
0064:63B0 idle _GPFault
0064:3C0C idle _Gradual
0064:5F50 idle _GravityConstant
0064:7104 _gray_color
0064:994E _Green
0064:7A9A idle _GridSize
0064:906A _GTL_PREFIX
0064:2504 _Hammer
0064:63FD _HasEnteredEditor
0064:7856 idle _HashData
0064:8EE5 idle _hdriver
0055:00CC idle _heapcheck
0064:7F21 _HeWhoIsWatched
0001:4397 idle _highvideo
0064:63E8 idle _HistoricalPoint
0064:63C0 idle _HistoricalRecord
0064:51C2 _HitVolume
0064:8F01 idle _hooked
0064:1AB4 idle _IAxis
0064:1AD8 idle _IAxisNeg
0064:78C0 _IdNobody
0064:3C10 idle _Impact
0064:E074 idle _ImpactArmor
0064:7F07 _InCameraView
0064:7882 idle _IncManName
0064:8E98 idle _IndexBufferName
0064:795A idle _IndexConversion
0064:575F idle _InfoFileName
0064:63F9 _InGame
0064:8EFF idle _initialized
0064:89B6 _InsideNearAndFar
0063:0AAB _int86
0063:0ADC _int86x
0064:BB6F _InvalidTicksValue
0001:B137 _ioctl
0001:295A _isatty
0064:1C47 _ItemList
0001:50E6 _itoa
0064:1AC0 idle _JAxis
0064:1AE4 idle _JAxisNeg
0064:1ACC idle _KAxis
0064:1AF0 idle _KAxisNeg
0064:63FF _KernelFrozen
0064:3778 _KernelRunning
0064:9AE8 _KeyboardStackOverflowFlag
0001:296B _labs
0064:6406 _Language
0064:807C _LargestReadBlock
0064:785A idle _LastItem
0064:6020 idle _LastObjectDepth
0064:9022 idle _last_read
0001:504E _ldiv
0064:887A _LeaveGame
0064:63FB _LevelLocked
0064:81AF _LevelVersion
0064:3C14 idle _Lex
0064:29D2 idle _LEX_ATK_TICK
0064:9955 _LightBlue
0064:9957 idle _LightCyan
0064:9953 _LightGray
0064:9956 _LightGreen
0064:9959 idle _LightMagenta
0064:9958 _LightRed
0064:2484 idle _Limbo
0064:7A98 idle _LimbsLeft
0064:1BFE idle _ListsInitialized
0064:20D6 _LocalDeckLevel
0064:3C18 idle _Loosen
0064:774A _LowestDeckLevel
0001:439D idle _lowvideo
0001:2A35 _lseek
0001:512E idle _ltoa
0064:9951 _Magenta
003B:10B9 _main
0064:7DAC _MainDisplay
0064:F904 _MainScreen
0064:7F1D _MajorCameraAmbient
0064:7F0C _MajorCameraName
0055:0033 _malloc
0064:70FC _man_box_color
0064:250C idle _MaxHammer
0064:3C1C idle _Maximum
0064:BF96 idle _MaxPersistantEntries
0064:BF94 idle _MaxPersistantLists
0064:DE26 _MaxSoundCache
0001:5227 _memcpy
0064:B348 _MemMonitor
0001:52E0 _memmove
0064:B3CA _MemName
0064:858E _MemoryRating
0001:526F _memset
0064:6420 idle _MenuRegistry
0064:5FDC idle _MirrorList
0001:2A5E _mkdir
0064:14B9 idle _mondo
0064:619D _MonitorMiniScreen
0064:EF54 idle _MonitorRect
0064:619C _MonitorRunning
0064:6198 _MonitorVport
0064:7110 _monitor_color
0064:BEB8 _monitor_color_table
0064:6400 _MostVertices
0064:1A42 idle _MotionChunkName
0064:946C _MouseDepth
0064:7738 idle _MouseEquivalent
0064:7734 _MovementRate
0001:528E _movmem
0064:8F0F _mpu_401_device
0064:902C idle _ms_files
0054:0C42 _Mul
0054:0C5A _MulThenDiv
0064:5C61 _MusicDMA
0064:F6CC _musicFile
0064:5C5E _MusicIRQ
0064:8EE0 idle _musicOn
0064:5C62 _MusicOn
0064:5C5F _MusicPort
0064:8F1B idle _music_branch
0064:901A idle _Music_Buffer
0064:8F13 idle _music_dma
0064:8F17 idle _music_drq
0064:8F15 idle _music_irq
0064:8F09 idle _music_play_state
0064:8F19 idle _music_port
0064:8F05 idle _music_status
0064:8F0B idle _music_stop_state
0064:8EED idle _music_volume
0064:3C20 idle _MyBattery
0064:8BF4 idle _near_clip_hack
0064:5AA4 _NeedToChangePalette
0064:5AED _NeedToForce
0064:3C24 idle _Never
0064:B340 idle _newAddress1
0064:B344 idle _newAddress2
0064:7F18 idle _NewAmbientSounds
0064:5A9C _NewPalette
0064:8EF1 idle _new_measure
0064:6407 _NonEnglishLanguages
0064:9754 _NoNotes
0064:98B0 _NoReason
0064:6573 idle _NormalCaptionColor
0001:43A3 idle _normvideo
0064:7495 _NoScrFiles
0064:3C28 idle _Nostopmotion
0064:F93E _NULL_frame_of_ref
0064:F90E _NULL_ThreeByFourMatrix
0064:ACF0 _NULL_vector_3d
0064:6450 idle _Number
0064:8F03 idle _num_ms
0054:0F9B _nyMagnitude
0064:1BFF _ObjectList
0064:7F10 _OldCameraName
0064:63B4 idle _OldGeneralProtection
0064:6388 idle _OldInterruptZero
0064:7F14 _OldMajorCameraName
0064:8EEF idle _old_measure
0064:F90C idle _old_mode
0064:3C2C idle _Onscreen
0001:532E _open
0064:C202 idle _OptionsText
0064:1AA8 idle _Origin
0064:93DA idle _OtherScreen
0064:ACB2 idle _palette
0064:BA09 _PaletteChangedYet
0064:5AA5 _PaletteFadeState
0064:5AAC idle _PaletteName
0064:9926 idle _palette_initializer
0064:EEA8 _Param
0064:3C30 idle _Pause
0064:78BC _PercentS_Load
0001:54EC idle _perror
0064:1C2F _PhysicalList
0064:78AC _PlayDirectory
0064:3C34 idle _Player
0064:3A64 idle _PlayerWord
0064:63F8 _Playing
0064:902A idle _play_queue
0064:3C38 idle _Pointat
0064:3C3C idle _Pointaway
0064:1C6B _PolyObjectList
0064:1A46 idle _PoseChunkName
0064:2508 _PoseRate
0064:1A7C idle _PoseString
0064:1E16 _PositionLimit
0064:61A2 _PreserveCameraStr
0064:8914 idle _PreservedLightIntensity
0064:8592 _PreShip
0001:5544 _printf
0064:538C idle _ProfBank
0064:A1B0 _ProfileTick
0064:5430 idle _ProfSP
0064:5390 idle _ProfStack
0064:62A6 _Program
004B:19C9 _PseudoRandom
0064:1C5F _PushedObjectList
004F:0F22 _PutPixel
0064:ACE2 idle _QF_MAX
0064:3C40 idle _Quick
0064:66EE idle _QuickColorTable
0064:ACDE idle _RadiansPerDegree
0001:2C69 _rand
004B:196A idle _RandInt
004B:198B _Random
0001:59F8 _read
0001:ABD7 _realloc
0064:224A _recheck_items
0064:9950 _Red
0064:6024 idle _ReflectionList
0064:8F07 idle _ref_meas
0001:2CBE _remove
0064:B3C7 idle _reserved
0064:1C8F _ResourceList
0001:2CD6 _rmdir
0064:EFC8 _RoomSystem
0064:3C44 idle _Rthand
0064:3C48 idle _Run
0064:78B8 _SaveGameDirectory
0001:1CC0 _sbdeinit
0001:1CCC _sbdetect
0001:1BF3 _sbdmachannel
0001:20B3 _sbfifopos
0001:1C8F _sbinit
0001:1EA6 _sbsamplerate
0001:1E5C _sbsetdmabuf
0001:1E92 _sbspeakeron
0001:1F56 _sbstartdma
0001:206C _sbstopdma
0001:1E44 _sbversion
0001:1AEF idle _sb_IRQ_and_port
0064:826E idle _ScanMem
0064:5E36 idle _ScannerName
0064:72BE _SceneShapes
0064:1A4A idle _ScratchBufferName
0064:8CB0 _ScratchData
0064:93B6 _Screen
0064:F7E6 idle _ScreenPalette
0064:7898 _ScriptDir
0001:3879 _searchpath
0001:377C _segread
005A:1008 _sendEoi
0064:9122 _SequenceMemName
0001:2765 idle _setdisk
0001:379C _setftime
005A:0F72 idle _setInterrupt
0001:524B _setmem
0064:F968 idle _setNewIdtrCallGate
0064:F964 idle _setOrigIdtrCallGate
004B:19AD _SetRandomSeed
0001:59FB _setvbuf
0001:2812 idle _setvect
0064:39F4 _ShowAllScripts
0064:73BC _ShowCameras
0064:2F04 _ShowCollisionBoxes
0064:5672 _ShowErrors
0064:7AA2 _ShowGround
0064:63EA idle _ShowHistory
0064:6038 idle _ShowIt
0064:7118 _ShowLabels
0064:20DA _ShowPhysicalLabels
0064:1A90 _ShowSkeleton
0064:19C6 _ShowSkin
0064:63FC _ShowSubtitles
0064:2034 _ShowTriggers
0064:655C idle _ShowVoiceCaption
0064:63FA _ShowWireFrame
0064:5F54 _ShrapnelLife
0064:5F56 idle _ShrapnelSampleNumber
0064:5FD0 idle _ShrapnelVelocity
0064:1B46 _Side
0054:0C71 _Sin
0064:9984 idle _SkipDescriptor
004D:0000 _SkipDraw
004D:07D2 _SkipDrawTransform
004D:03CA _SkipDrawWithColor
0064:9988 idle _SkipPointer
0064:946A idle _SlamOfs
0064:8382 _Slow_Factor
0064:8F0D idle _slow_stop_state
0064:3C4C idle _Snapto
0064:1939 _SndDMA
0064:1936 _SndIRQ
0064:1937 _SndPort
0006:0877 _sndSETPASSTOPROTVEC
0006:0899 _sndSETREALPROTVEC
0064:2E40 idle _SolidityList
004A:1588 _SortElements
0064:DE2A _Sound
0064:193A _SoundFadeMeters
0064:18C8 idle _SoundSystemActive
0064:8598 idle _SoundTimerName
0064:8EEB idle _speedhack
0064:1940 _SpkrMgr
0001:5E31 _sprintf
0054:1047 _Square_Root_qfloat
0001:2C58 idle _srand
0001:5EA7 _sscanf
0064:3C50 idle _Stack
0064:62B2 idle _StampString
0064:5B00 _StartDate
0064:5AFC _StartTick
0064:8EE7 _state_table_size
0064:F7E0 idle _StaticList
0064:F7C7 _StdBackground
0064:B7B8 _stdIntHandler
0064:F7C8 idle _StdOutline
0064:1DF6 _StopMe
0001:5EEE _strcat
0063:0BAC _strchr
0001:5F2D _strcmp
0001:5F5D _strcpy
0001:5F86 _strcspn
0022:1E27 _streqfn
0001:6060 _strerror
0001:6071 _stricmp
0001:60B2 _strlen
0001:60D1 _strncpy
0001:6102 _strnicmp
0001:6146 _strstr
0056:0588 _superMemCopy
0064:5462 idle _SuppressFileNotes
0064:3BA8 idle _SuspendList
0064:6448 idle _Symbol
0001:AC8D _system
0064:C99A _sys_errlist
0064:CA5A _sys_nerr
0054:0D21 _Tan
0054:0D84 idle _Tan_div
0001:388B _tell
0064:FCFA idle _TempAudioData
0064:8593 _TempDir
0064:FCFE idle _tempGammaCorrectionPercentage
0064:1C0B _TempObjectList
0064:3C54 idle _Tendegrees
0064:1BE4 _Terminators
0064:5AF8 idle _TestEvent
0064:5AF4 idle _TestMotion
0064:644C idle _Text
0001:438C _textattr
0001:4373 idle _textbackground
0001:435E idle _textcolor
0064:8AD8 _TextureIdentity
0064:1CB3 _TextureList
0064:8B19 _TextureMappingOn
0064:8AC0 idle _TextureRle
0064:7EF6 _TheCamera
0064:927E _TheConfiguration
0064:A144 idle _TheConstantTicker
0064:7A6A idle _TheDragger
0064:E0FA idle _TheErrorList
0064:5673 idle _TheErrors
0064:93BA idle _TheEventQueue
0064:E78E idle _TheFlash
0064:8080 idle _TheFlic
0064:F01C _TheGame
0064:9446 _TheHelpCall
0064:7A6E idle _TheHelper
0064:575B idle _TheInfo
0064:E0FC idle _TheInfoList
0064:9EF8 _TheKeyboard
0064:F06C _TheLight
0064:8EDC idle _TheMusicProcess
0064:810A idle _TheObjectFinder
0064:8234 idle _TheOnlyLegalFader
0064:E796 _ThePalette
0064:2AF0 _ThePlayer
0064:A1B4 _TheProfiler
0064:5D6E _TheScreen
0064:EF74 _TheScript
0064:193C _TheSoundTimer
0064:ACCE idle _TheSystem
0064:A140 _TheTicker
0064:A138 _Tick
0064:E0A6 _TicksPerCharacter
0064:3C58 idle _Tighten
0064:CCB0 _timezone
0064:858A _TinyFont
0064:3C5C idle _Toggle
0001:38A5 _tolower
0064:3602 _ToolList
0064:1B21 _Top
0064:70EE idle _TotalColorRanges
0064:5D78 idle _TotalExitRoutines
0064:5F4E _TotalShrapnelInExistence
0064:36A2 _TotalTools
0064:9946 idle _total_palette_initializers
0001:38D1 _toupper
0064:8EE1 idle _TransFilePtr
0064:8EF3 idle _transition
0064:8EF7 idle _transition_lookup
0054:10BA _TransWith3By4
0064:9026 idle _trans_file_ptr
0064:51C4 _TravelVolume
0064:1C23 _TriggerList
0064:70F4 _trigger_color
0064:9030 _tune
0064:7730 _TurnRate
0064:CCA8 idle _tzname
0001:61B4 idle _tzset
0001:5111 idle _ultoa
004C:11FF _UnClipSkipDraw
0064:ACFC idle _UnitX
0064:AD08 idle _UnitY
0064:AD14 idle _UnitZ
0001:38FD _unlink
0064:3C60 idle _Unload
0064:3C64 idle _Unlock
0064:6454 idle _Variable
0064:6566 idle _VC_line1
0064:656A idle _VC_line2
0054:1499 _VectorDotProduct
0064:62AA _Version
0064:F6CA _VertexList
0003:0000 _VFX_flat_polygon
0003:084F _VFX_Gouraud_polygon
0003:0EC4 _VFX_map_polygon
0003:15CB idle _VFX_shifted_polygon
0003:0414 _VFX_trans_polygon
0064:7114 _video_color
0064:583C idle _Vname
0064:6558 idle _VoiceCaptionShade
0064:F47E _VoidFlatShadedQuad
0064:F53E _VoidFlatShadedTexturedQuad
0064:F649 _VoidFlatShadedTexturedTriangle
0064:F5D0 _VoidFlatShadedTriangle
0064:F4DF _VoidFShadedQuadWithTexture
0064:F5FD _VoidFShadedTriangleWithTexture
0064:F499 _VoidGouraudShadedQuad
0064:F5E7 _VoidGouraudShadedTriangle
0064:F50E _VoidGShadedQuadWithTexture
0064:F623 _VoidGShadedTriangleWithTexture
0064:F42B idle _VoidShadedLine
0064:F40A _VoidSolidLine
0064:F468 _VoidSolidQuad
0064:F683 _VoidSolidTriangle
0064:F4B5 _VoidTextureMappedQuad
0064:F6A8 _VoidTextureMappedTriangle
0064:F419 _VoidTranslucentLine
0064:F452 _VoidTranslucentQuad
0064:F696 _VoidTranslucentTriangle
0064:F43C _VoidWireFrameQuad
0064:F670 _VoidWireFrameTriangle
0001:5E53 _vsprintf
0001:5ECA idle _vsscanf
0064:1E06 idle _VV1
0064:1E0A idle _VV2
0064:3C68 idle _Walk
0064:70F0 _wall_color
0025:075E _WarpMap
0064:1C17 _WaypointList
0064:710C _waypoint_color
0064:8597 _What2Use
0064:995B _White
0064:1BE0 idle _Whitespace
0064:1BE8 _WhiteTable
0064:6390 idle _WhoRender
0064:8B1A _WireFrameOn
0064:8384 _WorkString
0064:F0EA _WorldPalette
0001:660E _write
0054:0ECE _xArcCos
0054:0E6B _xArcSin
0000:0000 idle _XMI_branch_index
0000:0000 idle _XMI_default_timbre_cache_size
0000:0000 idle _XMI_define_timbre_cache
0000:0000 idle _XMI_describe_driver
0000:0000 idle _XMI_detect_device
0000:0000 idle _XMI_init_driver
0000:0000 idle _XMI_install_timbre
0000:0000 idle _XMI_measure_count
0000:0000 idle _XMI_register_sequence
0000:0000 idle _XMI_release_sequence_handle
0000:0000 idle _XMI_resume_sequence
0000:0000 idle _XMI_sequence_status
0000:0000 idle _XMI_set_relative_tempo
0000:0000 idle _XMI_set_relative_volume
0000:0000 idle _XMI_shutdown_driver
0000:0000 idle _XMI_start_sequence
0000:0000 idle _XMI_state_table_size
0000:0000 idle _XMI_stop_sequence
0000:0000 idle _XMI_timbre_request
0064:995A _Yellow
0064:27D6 idle _ZoneTable
0064:9846 idle _zr
0064:984A idle _zw
0000:0000 idle __AHSHIFT
0064:CF18 idle __argc
0064:CF1A idle __argv
0064:C556 __atexitcnt
0064:FD00 __atexittbl
0001:4339 __bios_keybrd
0064:008F idle __brklvl
0064:006D __C0argc
0064:006F __C0argv
0001:B005 idle __c0crtinit
0064:0073 __C0environ
0001:26E1 idle __cexit
0001:2292 __chdrive
0001:0177 __checknull
0001:4500 __chmod
0001:0164 __cleanup
0001:4545 __close
0001:B026 idle __crtinit
0064:0077 idle __CSalias
0064:C558 __ctype
0000:0000 Abs __cvtfak
0001:26EF idle __c_exit
0001:22FE __DOSENV
0064:D78A __doserrno
0001:B1D5 __DOSERROR
0064:D78C idle __dosErrorToSV
0001:2549 __DOSTIMETOU
0001:249D __dos_findfirst
0001:24D0 idle __dos_findnext
0001:24FD __dos_getdrive
0001:2460 __dos_getfileattr
0001:2525 __dos_read
0001:250F __dos_setdrive
0001:2480 __dos_setfileattr
0001:261F __dos_write
0064:0079 __envLng
0064:007B __envseg
0064:007D __envSize
0001:26CF __exit
0064:C65A __exitbuf
0064:C65E __exitfopen
0064:C662 idle __exitopen
0064:9EF6 __Extended
004D:176C __FlushDOSKeys
0001:6686 __fmemcpy
0001:66CE __fmemset
0064:C820 __fmode
0001:5BD1 __fnsplit
0001:2C3A __fpure_error_
0001:555F idle __fputc
0001:5724 __FPUTN
0001:66AA idle __fsetmem
0063:0BEB idle __fstrchr
0001:4CFC __fullpath
0001:4F3F __getdcwd
0001:22C7 __getdrive
0001:49D0 idle __GETFP
0064:008B idle __heapbase
0064:0093 idle __heaptop
0064:005D idle __Int0Vector
0064:0061 idle __Int4Vector
0064:0065 idle __Int5Vector
0064:0069 idle __Int6Vector
0001:B190 __IOERROR
0001:63A2 __ISDST
0064:81AA idle __jr1
004D:16FC __KeyHook
0001:2993 __LONGTOA
0001:5156 __makepath
0064:D73F idle __maxfarrealloc
0001:2A76 __MKNAME
0001:0259 idle __MMODEL
0064:CC8E __monthDay
0064:FD8E __new_handler
0064:C7F6 __nfile
0064:C822 __notUmask
0001:2C1C idle __npure_error_
0001:549D __open
0064:C7F8 __openfd
0001:48FF idle __OPENFP
0064:0081 __osmajor
0064:0082 idle __osminor
0064:0081 idle __osversion
0064:007F __psp
0001:2C8F __read
0001:4412 __REALCVT
0064:D7E6 __RealCvtVector
0064:9AEA __RegisterKeyPointer
0001:019A __restorezero
0001:2CEE __scanner
0001:441E __scanpop
0001:441A __scanrslt
0001:4416 __scantod
0064:D7E8 __ScanTodVector
0001:320D __scantol
0001:36F4 idle __searchenv
0001:36DC __SEARCHPATH
0001:3738 idle __searchstr
0000:0000 Abs __setargv__
0000:0000 idle __setenvp__
0001:37BF __setupio
0001:AEF1 __spawn
0001:5DC7 idle __splitpath
0064:0085 idle __StartTime
0064:8380 __stklen
0001:4305 __stpcpy
0064:C666 __streams
0022:1D9A __streq
0001:604E idle __strerror
0001:ADCA idle __SYSCMDL
0001:0178 __terminate
0001:2AD3 idle __TMPNAM
0000:0000 idle __turboCrt
0001:2A15 __UTOA
0064:0081 idle __version
0064:D756 __video
0001:AF7C __VideoInt
0001:3E42 __VPRINTER
0001:65D2 __write
0001:6611 __xfclose
0001:664E __xfflush
0064:CF37 idle ___avl
0064:CF2A idle ___base
0064:0089 idle ___brklvl
0001:2643 ___ErrorMessage
0064:CF33 idle ___hincr
0001:5927 ___read
0064:CF30 idle ___size
0064:FFA0 idle ___stderr_streambuf
0064:FF98 idle ___stdin_streambuf
0064:FF9C idle ___stdout_streambuf
0064:CF2E idle ___top
0001:6481 ___write
Address Publics by Value
0000:0000 idle DOSCREATEDSALIAS
0000:0000 idle DOSFREESEG
0000:0000 idle DOSREALLOCSEG
0000:0000 idle DOSALLOCSEG
0000:0000 idle DOSSETVEC
0000:0000 idle DOSSETREALPROTVEC
0000:0000 idle DOSALLOCREALSEG
0000:0000 Abs __cvtfak
0000:0000 idle __setenvp__
0000:0000 idle __AHSHIFT
0000:0000 Abs __setargv__
0000:0000 idle DOSALLOCHUGE
0000:0000 idle DOSREALLOCHUGE
0000:0000 idle DOSGETHUGESHIFT
0000:0000 idle DOSEXECPGM
0000:0000 idle __turboCrt
0000:0000 idle DOSCREATECSALIAS
0000:0000 idle _XMI_branch_index
0000:0000 idle _XMI_measure_count
0000:0000 idle _XMI_set_relative_tempo
0000:0000 idle _XMI_set_relative_volume
0000:0000 idle _XMI_sequence_status
0000:0000 idle _XMI_resume_sequence
0000:0000 idle _XMI_stop_sequence
0000:0000 idle _XMI_start_sequence
0000:0000 idle _XMI_release_sequence_handle
0000:0000 idle _XMI_register_sequence
0000:0000 idle _XMI_state_table_size
0000:0000 idle _XMI_shutdown_driver
0000:0000 idle _XMI_init_driver
0000:0000 idle _XMI_detect_device
0000:0000 idle _XMI_describe_driver
0000:0000 idle XMI_SERVE_DRIVER
0000:0000 idle _XMI_install_timbre
0000:0000 idle _XMI_timbre_request
0000:0000 idle _XMI_define_timbre_cache
0000:0000 idle _XMI_default_timbre_cache_size
0000:0000 idle DOSGETBIOSSEG
0000:0000 idle _DosRealFarCall
0000:0000 idle _DosRealIntr
0000:0000 idle DOSMAPREALSEG
0000:0000 idle DOSMAPLINSEG
0000:0000 idle DOSFREELINMEM
0000:0000 idle DOSALLOCLINMEM
0000:0000 idle DOSSETPASSTOPROTVEC
0000:0000 idle BORISREALINTR
0000:0000 idle DOSGETREALPROTVEC
0000:0000 idle DOSEXITLIST
0000:0000 idle DOSSETEXCEPTIONHANDLER
0001:0164 __cleanup
0001:0177 __checknull
0001:0178 __terminate
0001:019A __restorezero
0001:0240 _abort
0001:0257 idle DGROUP@
0001:0259 idle __MMODEL
0001:02A2 _DGTL_init
0001:02C4 _DGTL_shutdown
0001:02CB _DGTL_channel_volume
0001:0311 _DGTL_channel_rate
0001:0345 _DGTL_play
0001:03C1 _DGTL_stop
0001:03DE _DGTL_play_ambient
0001:046F _DGTL_release
0001:0496 idle _DGTL_set_voice
0001:115A _DRV_UpdateHardware
0001:1AEF idle _sb_IRQ_and_port
0001:1B22 idle _get_DSP_version
0001:1BF3 _sbdmachannel
0001:1C8F _sbinit
0001:1CC0 _sbdeinit
0001:1CCC _sbdetect
0001:1E44 _sbversion
0001:1E5C _sbsetdmabuf
0001:1E92 _sbspeakeron
0001:1EA6 _sbsamplerate
0001:1F56 _sbstartdma
0001:206C _sbstopdma
0001:20B3 _sbfifopos
0001:20D2 _DAC_update
0001:20F2 _DAC_AreYouHungry
0001:2184 _DAC_Init
0001:21DC _DAC_Deinit
0001:21F0 _DAC_Pause
0001:21F7 _DAC_UnPause
0001:21FD _DAC_Output
0001:223F _abs
0001:224D idle _atexit
0001:227A _chdir
0001:2292 __chdrive
0001:22C7 __getdrive
0001:22E0 operator delete(void far*)
0001:22F2 _div
0001:22FE __DOSENV
0001:2460 __dos_getfileattr
0001:2480 __dos_setfileattr
0001:249D __dos_findfirst
0001:24D0 idle __dos_findnext
0001:24FD __dos_getdrive
0001:250F __dos_setdrive
0001:2525 __dos_read
0001:2549 __DOSTIMETOU
0001:261F __dos_write
0001:2643 ___ErrorMessage
0001:26C0 _exit
0001:26CF __exit
0001:26E1 idle __cexit
0001:26EF idle __c_exit
0001:26FB F_LXMUL@
0001:26FB idle LXMUL@
0001:2712 idle SCOPY@
0001:2712 F_SCOPY@
0001:272E _getcurdir
0001:274B _getdisk
0001:2765 idle _setdisk
0001:2784 idle _getfatd
0001:2799 idle _getfat
0001:27B7 _getdfree
0001:27E0 _getftime
0001:2803 _getvect
0001:2812 idle _setvect
0001:2823 idle N_LDIV@
0001:2826 F_LDIV@
0001:2826 idle LDIV@
0001:282A N_LUDIV@
0001:282D F_LUDIV@
0001:282D idle LUDIV@
0001:2832 N_LMOD@
0001:2835 idle LMOD@
0001:2835 F_LMOD@
0001:283A N_LUMOD@
0001:283D F_LUMOD@
0001:283D idle LUMOD@
0001:28D1 N_LXLSH@
0001:28D4 F_LXLSH@
0001:28D4 idle LXLSH@
0001:28F2 idle N_LXRSH@
0001:28F5 idle LXRSH@
0001:28F5 F_LXRSH@
0001:2912 N_LXURSH@
0001:2915 F_LXURSH@
0001:2915 idle LXURSH@
0001:2933 idle N_SPUSH@
0001:2939 idle SPUSH@
0001:2939 F_SPUSH@
0001:295A _isatty
0001:296B _labs
0001:2993 __LONGTOA
0001:2A15 __UTOA
0001:2A35 _lseek
0001:2A5E _mkdir
0001:2A76 __MKNAME
0001:2AD3 idle __TMPNAM
0001:2B2C set_new_handler(void(far*)())
0001:2B56 operator new(unsigned int)
0001:2B98 operator new(unsigned long)
0001:2BE9 N_LXMUL@
0001:2C00 N_SCOPY@
0001:2C1C idle __npure_error_
0001:2C3A __fpure_error_
0001:2C58 idle _srand
0001:2C69 _rand
0001:2C8F __read
0001:2CBE _remove
0001:2CD6 _rmdir
0001:2CEE __scanner
0001:320D __scantol
0001:36DC __SEARCHPATH
0001:36F4 idle __searchenv
0001:3738 idle __searchstr
0001:377C _segread
0001:379C _setftime
0001:37BF __setupio
0001:3879 _searchpath
0001:388B _tell
0001:38A5 _tolower
0001:38D1 _toupper
0001:38FD _unlink
0001:3915 _vector_delete_(void far*,unsigned int,unsigned long,unsigned int,...)
0001:3B92 _vector_new_(void far*,unsigned int,unsigned long,unsigned int,...)
0001:3E42 __VPRINTER
0001:4305 __stpcpy
0001:4339 __bios_keybrd
0001:435E idle _textcolor
0001:4373 idle _textbackground
0001:438C _textattr
0001:4397 idle _highvideo
0001:439D idle _lowvideo
0001:43A3 idle _normvideo
0001:43C9 _gotoxy
0001:4412 __REALCVT
0001:4416 __scantod
0001:441A __scanrslt
0001:441E __scanpop
0001:447A _atol
0001:44EF idle _atoi
0001:4500 __chmod
0001:451D _close
0001:4545 __close
0001:4563 _dosexterr
0001:4585 _fclose
0001:463D _fflush
0001:470A _findfirst
0001:473D _findnext
0001:476A _filelength
0001:47AB _flushall
0001:47ED _fnmerge
0001:4818 _fnsplit
0001:48FF idle __OPENFP
0001:49D0 idle __GETFP
0001:4A1A _fopen
0001:4A4F _fprintf
0001:4AED _fseek
0001:4B6D idle _ftell
0001:4C4D _fstat
0001:4CFC __fullpath
0001:4F3F __getdcwd
0001:4FDE _getenv
0001:504E _ldiv
0001:50E6 _itoa
0001:5111 idle _ultoa
0001:512E idle _ltoa
0001:5156 __makepath
0001:5227 _memcpy
0001:524B _setmem
0001:526F _memset
0001:528E _movmem
0001:52E0 _memmove
0001:532E _open
0001:549D __open
0001:54EC idle _perror
0001:5544 _printf
0001:555F idle __fputc
0001:557B idle _fputc
0001:5710 idle _fputchar
0001:5724 __FPUTN
0001:5927 ___read
0001:59F8 _read
0001:59FB _setvbuf
0001:5BD1 __fnsplit
0001:5DC7 idle __splitpath
0001:5E31 _sprintf
0001:5E53 _vsprintf
0001:5EA7 _sscanf
0001:5ECA idle _vsscanf
0001:5EEE _strcat
0001:5F2D _strcmp
0001:5F5D _strcpy
0001:5F86 _strcspn
0001:604E idle __strerror
0001:6060 _strerror
0001:6071 _stricmp
0001:60B2 _strlen
0001:60D1 _strncpy
0001:6102 _strnicmp
0001:6146 _strstr
0001:61B4 idle _tzset
0001:63A2 __ISDST
0001:6481 ___write
0001:65D2 __write
0001:660E _write
0001:6611 __xfclose
0001:664E __xfflush
0001:6686 __fmemcpy
0001:66AA idle __fsetmem
0001:66CE __fmemset
0001:6887 idle Iostream_delete()
0001:6977 ws(istream far&)
0001:69D9 filebuf::close()
0001:6A7F filebuf::filebuf(int)
0001:6B5F filebuf::~filebuf()
0001:6BC7 filebuf::overflow(int)
0001:6D18 filebuf::setbuf(char far*,int)
0001:6DD4 filebuf::seekoff(long,seek_dir,int)
0001:6F89 filebuf::sync()
0001:7123 filebuf::underflow()
0001:72D9 strstream::strstream()
0001:73B0 strstream::~strstream()
0001:7457 iostream::iostream(streambuf far*)
0001:751D iostream::~iostream()
0001:75B2 istrstream::istrstream(char far*)
0001:7662 idle istrstream::istrstream(unsigned char far*)
0001:772A istrstream::~istrstream()
0001:77BF istream_withassign::operator =(streambuf far*)
0001:77DF istream::istream()
0001:7852 istream::istream(streambuf far*)
0001:78DA istream_withassign::istream_withassign()
0001:7956 istream::ipfx(int)
0001:7A11 istream::~istream()
0001:7A6E istream_withassign::~istream_withassign()
0001:7ADC istream::eatwhite()
0001:7BAA istream::operator >>(char far*)
0001:7FD2 istream::operator >>(long far&)
0001:8246 istream::operator >>(unsigned int far&)
0001:8280 istream::operator >>(unsigned long far&)
0001:82C1 istream::get()
0001:836C istream::getline(char far*,int,char)
0001:84A3 istream::get(char far*,int,char)
0001:85DC istream::ignore(int,int)
0001:86CE istream::putback(char)
0001:8781 istream::seekg(long)
0001:87D6 istream::tellg()
0001:8841 ostrstream::ostrstream()
0001:88F9 ostrstream::~ostrstream()
0001:898E ostream_withassign::operator =(streambuf far*)
0001:89AE ostream::ostream()
0001:8A18 ostream::ostream(streambuf far*)
0001:8A97 ostream_withassign::ostream_withassign()
0001:8B13 ostream::~ostream()
0001:8B7D ostream_withassign::~ostream_withassign()
0001:8BEB ostream::flush()
0001:8D06 idle ostream::operator <<(long)
0001:8E92 ostream::operator <<(unsigned long)
0001:8FB6 ostream::do_opfx()
0001:8FE9 ostream::do_osfx()
0001:903F ostream::outstr(const char far*,const char far*)
0001:9359 ostream::seekp(long)
0001:93AE ostream::tellp()
0001:941C ostream::write(const char far*,int)
0001:9468 strstreambuf::strstreambuf()
0001:94C8 strstreambuf::strstreambuf(char far*,int,char far*)
0001:951F strstreambuf::doallocate()
0001:95A5 strstreambuf::~strstreambuf()
0001:9619 strstreambuf::freeze(int)
0001:963E strstreambuf::init(char far*,int,char far*)
0001:9718 strstreambuf::overflow(int)
0001:9918 strstreambuf::setbuf(char far*,int)
0001:9940 strstreambuf::seekoff(long,seek_dir,int)
0001:9BAC strstreambuf::str()
0001:9BCE strstreambuf::sync()
0001:9BD5 strstreambuf::underflow()
0001:9C7A strstreambase::strstreambase(char far*,int,char far*)
0001:9D1E strstreambase::strstreambase()
0001:9DB2 strstreambase::~strstreambase()
0001:9E25 streambuf::doallocate()
0001:9E6F streambuf::streambuf()
0001:9F0A streambuf::do_snextc()
0001:9F36 streambuf::do_sgetn(char far*,int)
0001:9FE5 streambuf::do_sputn(const char far*,int)
0001:A086 streambuf::~streambuf()
0001:A0C9 streambuf::overflow(int)
0001:A0D1 streambuf::pbackfail(int)
0001:A0D9 streambuf::setbuf(char far*,int)
0001:A105 streambuf::setb(char far*,char far*,int)
0001:A1B4 streambuf::setg(char far*,char far*,char far*)
0001:A21E streambuf::setp(char far*,char far*)
0001:A26A streambuf::seekoff(long,seek_dir,int)
0001:A275 streambuf::seekpos(long,int)
0001:A298 streambuf::sputn(const char far*,int)
0001:A30D streambuf::sync()
0001:A359 streambuf::underflow()
0001:A38C ios::clear(int)
0001:A3C6 ios::ios()
0001:A401 ios::~ios()
0001:A447 ios::flags(long)
0001:A492 ios::init(streambuf far*)
0001:A4E6 ios::setf(long)
0001:A5AA ios::setf(long,long)
0001:A60E ios::setstate(int)
0001:A634 ios::tie(ostream far*)
0001:A7B8 spmhfree
0001:A7FD spmhinit
0001:A85A spmhalloc
0001:A8C8 spmhexpand
0001:A97F spmhmove
0001:AB7B idle _expand
0001:ABD7 _realloc
0001:AC45 idle _farrealloc
0001:AC8D _system
0001:ADCA idle __SYSCMDL
0001:AEF1 __spawn
0001:AF7C __VideoInt
0001:B005 idle __c0crtinit
0001:B026 idle __crtinit
0001:B137 _ioctl
0001:B182 idle F_PCMP@
0001:B182 idle PCMP@
0001:B189 N_PCMP@
0001:B190 __IOERROR
0001:B1D5 __DOSERROR
0002:0000 idle MemTeller::tell()
0002:0268 DumpMemory()
0002:026D GetMem(unsigned char far*far&,long,char far*)
0002:02CD idle TotalMemoryLeft()
0002:02F2 idle CalcMem(long,long,long)
0002:036F CalcMem(char far*)
0002:041C Quad::render()
0002:11F4 Triangle::render()
0003:0000 _VFX_flat_polygon
0003:0414 _VFX_trans_polygon
0003:084F _VFX_Gouraud_polygon
0003:0EC4 _VFX_map_polygon
0003:15CB idle _VFX_shifted_polygon
0003:19D8 _EricScan
0003:1A82 _EricDraw
0003:1AEA BigPtr::BigPtr()
0003:1B4A BigPtr::~BigPtr()
0003:1B8C idle BigPtr::link()
0003:1BBD idle BigPtr::unlink()
0003:1C60 idle BigPtr::clear_base()
0003:1CC8 idle BigPtr::reset_base()
0003:1D0E BigPtr::get_mem(long,char far*)
0003:1D99 BigPtr::free_mem()
0003:1DF6 BigPtr::resolve(long)
0003:1EF4 ClearBigPtrs()
0003:1F31 ResetBigPtrs()
0004:0000 idle GetEmulatorHandle()
0004:0032 idle FileEmulator::init(char far*,FileAccessMode,FileShareMode)
0004:00A3 idle FileEmulator::resolve(long)
0004:0213 idle FileEmulator::start(long,char far*)
0004:0232 idle FileEmulator::stop()
0004:0245 idle CacheOpen(char far*,FileAccessMode,FileShareMode)
0004:0419 idle CacheClose(int)
0004:0531 idle CacheRead(int,unsigned char far*,unsigned short)
0004:05DB idle CacheWrite(int,unsigned char far*,unsigned short)
0004:066E idle CacheSeek(int,long,int)
0004:06D4 idle CacheTell(int)
0004:0701 idle CacheLength(int)
0004:072E UseCacheDefaults()
0004:07B9 FileEmulator::FileEmulator()
0004:07D2 FileEmulator::~FileEmulator()
0005:0000 SndMgr::SndMgr(unsigned short,unsigned short)
0005:0123 SndMgr::~SndMgr()
0005:01A7 SndMgr::init_no_card()
0005:01BC idle SoundBlasterExitListHook()
0005:01CE SndMgr::init_sound_blaster(unsigned short,unsigned short,unsigned short)
0005:02A9 SndMgr::load(unsigned short)
0005:049C idle SndMgr::discard(unsigned short)
0005:0612 idle SndMgr::discard_old_sounds(long)
0005:06B6 idle SndMgr::sound_in_use(unsigned short)
0005:0714 idle SndMgr::index_of_least_used_sound()
0005:07A1 SndMgr::sound_system_on()
0005:07B6 SndMgr::sound_system_off()
0005:07E6 idle SndMgr::stop_channel(unsigned short)
0005:0872 SndMgr::play(unsigned short,unsigned short,unsigned short,int)
0005:0B6A idle SndMgr::rewind(long)
0005:0C7B SndMgr::stop(long)
0005:0CDA SndMgr::is_handle_playing(long)
0005:0D21 SndMgr::is_sound_playing(unsigned short)
0005:0D66 SndMgr::get_sound_handle(unsigned short)
0005:0DA9 SndMgr::play_ambient(unsigned short,unsigned short,unsigned short,int)
0005:0F68 SndMgr::release_ambient(long)
0005:1054 SndMgr::stop_ambient(long)
0005:1131 SndMgr::get_sample_number(long)
0005:1171 SndMgr::stop_all(long)
0005:124B SndMgr::flush()
0005:1303 SndMgr::set_volume(long far&,unsigned short)
0005:13CA SndMgr::set_pitch(long far&,unsigned short)
0005:147A SndMgr::change_pitch(long far&,int)
0005:152D SndMgr::change_volume(long far&,int)
0005:1635 SndMgr::update()
0005:163F SndMgr::update_ambient()
0005:1686 SndMgr::update_huge_samples()
0005:1793 idle SndMgr::get_channel(unsigned short,unsigned short)
0005:1888 idle SndMgr::suspend_ambient(unsigned short)
0005:1927 idle SndMgr::resume_ambient(unsigned short)
0005:1A8E _digital_call_back
0005:1C2A SndMgr::set_master_volume(unsigned short)
0006:0000 idle GetMaxSamplesEver()
0006:00CC sample_load(unsigned short,DAD far*far&)
0006:01CB sample_size(unsigned short)
0006:0290 sample_load_chunk(unsigned short,char far*,int,long)
0006:031E sample_report(long,unsigned short)
0006:0340 InitializeWithNoDigitalSound()
0006:037A DeinitializeDigitalSound()
0006:03C9 InitializeDigitalSound()
0006:0424 GetVolumeByDistance(vector_3d far&,unsigned short)
0006:050E idle SpeakerManager::SpeakerManager(unsigned short)
0006:0579 idle SpeakerManager::~SpeakerManager()
0006:05B1 SpeakerManager::add(long,Object far*,unsigned short)
0006:0627 idle SpeakerManager::remove(long)
0006:067E SpeakerManager::remove(Object far*)
0006:06F5 idle SpeakerManager::flush()
0006:0718 SpeakerManager::update()
0006:07A1 SoundTimer::SoundTimer()
0006:083A SoundTimer::start()
0006:084F SoundTimer::stop()
0006:0862 idle SoundTimer::interruptHandler(unsigned long,unsigned long)
0006:0877 _sndSETPASSTOPROTVEC
0006:0899 _sndSETREALPROTVEC
0006:08C1 SoundTimer::process()
0006:08C6 SoundTimer::~SoundTimer()
0006:0918 Process::receiveMessage(Message,unsigned short,long)
0006:091D Process::postLoad()
0006:0922 ProcessInterrupt::checkInterrupt(unsigned long,unsigned long far&)
0006:0929 FileBunch::FileBunch(Configuration far*)
0006:097D FileBunch::open(char far*)
0006:09EC FileBunch::seek(char far*,char far*)
0006:0BDA idle FigureWriter::FigureWriter(char far*,Configuration far*)
0006:0C51 idle FigureWriter::create(char far*)
0006:0CF4 FigureWriter::start_chunk(char far*)
0006:0D11 Physics::Physics()
0006:0D77 idle Axes_ijk::Axes_ijk()
0006:0DB2 idle Axes_ijk::deviate(int)
0006:0E3F idle Axes_ijk::align_frame(frame_of_ref far&)
0006:0F31 Axes_ijk::alter_frame(frame_of_ref far&)
0006:1015 Axes::Axes()
0006:1052 Axes::approach(Axes far&,int,int,int,int)
0006:10FB idle Figure::Figure()
0006:1169 Figure::Figure(Object far*)
0006:11FD Figure::~Figure()
0006:128A idle Figure::kill_limbs()
0006:12FE Figure::get_frame()
0006:130C Figure::set_frame(frame_of_ref far&)
0006:1329 idle Figure::first_vertex()
0006:133D idle Figure::total_vertices()
0006:134D Figure::update()
0006:1388 Figure::fast_update(int)
0006:13C4 Figure::render()
0006:1522 Figure::load_eor_object(IffReader far&)
0006:154C idle Figure::init_eor_object()
0006:175A Figure::load_skin_links(IffReader far&)
0006:184B Figure::set_vector(vector_3d far&,int)
0006:186B Figure::set_axes(Axes far*,int)
0006:18F8 Appearance::rotate()
0006:18FD Appearance::draw()
0006:1902 Appearance::update()
0006:1907 Appearance::render()
0007:0000 Limb::Limb()
0007:017B DeleteLimb(Limb far*)
0007:018E Limb::operator !=(char far*)
0007:01A7 Limb::operator ==(char far*)
0007:01C5 Limb::calculate_render_info()
0007:02D3 idle Limb::determine(vector_3d far&,frame_of_ref far&)
0007:035B Limb::move()
0007:09EA Limb::set_timing(int)
0007:0C00 idle BufferToAxes(PoseList far&,char far*)
0007:0D0E idle AxesToBuffer(char far*,PoseList far&,int)
0007:0EAF Compress(Motion far*)
0007:0FCD Decompress(Motion far*)
0007:107E Recompress(Motion far*)
0007:10AB idle KillCompressionBuffer()
0007:10C5 idle TokenList::TokenList()
0007:1107 idle TokenList::set(int,char far*)
0007:114B idle Motion::Motion()
0007:11D2 idle Motion::Motion(IffReader far&)
0007:127E idle Motion::~Motion()
0007:12EE idle Motion::init(char far*,int,int)
0007:133E idle Motion::replace(Motion far&,int)
0007:147A idle Motion::data_size()
0007:1480 MotionManager::get(char far*)
0007:14CB MotionManager::get(int)
0007:1506 MotionManager::process_after_load(Motion far*)
0007:151F MotionManager::load(IffReader far&)
0007:15EB MotionManager::~MotionManager()
0007:1639 idle MotionManager::save(FigureWriter far&)
0007:1762 TokenManager::TokenManager()
0007:179D TokenManager::reset()
0007:17B6 TokenManager::goto_token(int)
0007:17DD LinkedList::~LinkedList()
0007:1817 Link::~Link()
0008:0000 Pose::copy_from(Pose far*,int,int)
0008:00A1 idle Pose::set(vector_3d,Limb far*,ZoneState far*)
0008:0148 PoseList::PoseList()
0008:0194 PoseList::~PoseList()
0008:01C8 PoseList::get(unsigned short)
0008:020A idle PoseList::init(unsigned short)
0008:0226 PoseList::init(unsigned short,unsigned short,unsigned char)
0008:02A1 PoseList::replace(PoseList far&,int)
0008:0331 PoseList::free()
0008:0361 idle PoseList::del_axis(int)
0008:03F4 idle PoseList::add_axis()
0008:04E5 idle PoseList::delete_pose(int,int)
0008:05CE idle PoseList::insert_pose(int)
0008:0694 PoseList::load(IffReader far&)
0008:0729 PoseList::save(IffWriter far&)
0008:0777 PoseList::load_rle(IffReader far&,unsigned short)
0008:0838 PoseList::save_rle(IffWriter far&,unsigned short,unsigned short)
0008:0886 Skeleton::Skeleton()
0008:0995 Skeleton::~Skeleton()
0008:09D8 Skeleton::operator [](int)
0008:0A17 idle Skeleton::add_limb(Limb far*)
0008:0B0B Skeleton::total_limbs()
0008:0B3F idle Skeleton::set_pose(Axes far*)
0008:0BC1 Skeleton::stop_motion()
0008:0C38 Skeleton::update_limb_positions()
0008:0CB2 Skeleton::find_nominal_height()
0008:0F4F Skeleton::set_vector(vector_3d far&,int)
0008:1264 Skeleton::update(int)
0008:139A Skeleton::calculate_render_info()
0008:13D7 Skeleton::render()
0008:142A Skeleton::load(IffReader far&)
0008:16AF Skeleton::limb(int)
0008:16F6 Skeleton::limb(Limb far*)
0008:1746 idle Skeleton::limb(RenderInfo far*)
0008:1790 Skeleton::limb(char far*)
0008:18B9 Skeleton::set_vertex_rel(VertexType far*,Limb far*)
0008:191D Skeleton::correct_primitives(Appearance far*)
0008:1C90 RenderInfo::RenderInfo()
0008:1CC1 CopyBodyZoneTable(ZoneState far*,ZoneState far*)
0009:0000 OneMessage::set(char far*,...)
0009:007F OneMessage::is(char)
0009:009F OneMessage::add(void far*,int)
0009:00E2 OneMessage::get(void far*,int)
0009:012F idle HelpArea::HelpArea(char far*)
0009:01C7 idle HelpArea::virtual_draw(DrawCode)
0009:0216 idle HelpArea::virtual_handle(Event far*)
0009:0257 idle HelpScreen(char far*)
0009:0272 idle Help(Display far*,char far*)
0009:028E ShowHelp(Event far*,Display far*)
0009:02C8 HelpArea::~HelpArea()
0009:0302 HelpArea::
0009:030E LoadFont(char far*,int,int,int)
0009:0451 NullFont::draw_char(int,int,char)
0009:0456 NullFont::~NullFont()
0009:0490 Font::unload()
0009:0495 NullFont::get_height(char)
0009:049D NullFont::get_width(char)
0009:04A5 U8Font::~U8Font()
0009:04DF idle Print(int,int,char far*,...)
0009:0532 idle qOrdinalFile::write_qf(quickfloat)
0009:055A idle qOrdinalFile::read_qf()
0009:059B U8Font::draw_char(int,int,char)
0009:05CD U8Font::get_height(char)
0009:05FF U8Font::get_width(char)
0009:0631 idle BreakpointList::BreakpointList()
0009:0686 BreakpointList::at(char far*)
0009:06B6 BreakpointList::at(unsigned short,int)
0009:06F7 BreakpointList::toggle(char far*,int)
0009:0815 MakeWhiteTable()
0009:08B6 CopyWord(char far*far&,char far*)
000A:0129 QuickList<WaypointObject>::find(char far*)
000A:0189 QuickList<WaypointObject>::kill()
000A:01E9 QuickList<WaypointObject>::remove(WaypointObject far*)
000A:029D QuickList<WaypointObject>::get_index(WaypointObject far*)
000A:02DE QuickList<WaypointObject>::add(WaypointObject far*)
000A:0377 QuickList<WaypointObject>::reset()
000A:03AB QuickList<WaypointObject>::QuickList<WaypointObject>(char far*,int)
000A:0422 QuickList<TriggerObject>::find(char far*)
000A:0482 QuickList<TriggerObject>::kill()
000A:04E2 QuickList<TriggerObject>::remove(TriggerObject far*)
000A:0596 QuickList<TriggerObject>::get_index(TriggerObject far*)
000A:05D7 QuickList<TriggerObject>::add(TriggerObject far*)
000A:0670 QuickList<TriggerObject>::reset()
000A:06A4 QuickList<TriggerObject>::QuickList<TriggerObject>(char far*,int)
000A:071B QuickList<CameraObject>::find(char far*)
000A:077B QuickList<CameraObject>::kill()
000A:07DB QuickList<CameraObject>::remove(CameraObject far*)
000A:088F QuickList<CameraObject>::get_index(CameraObject far*)
000A:08D0 QuickList<CameraObject>::add(CameraObject far*)
000A:0969 QuickList<CameraObject>::reset()
000A:099D QuickList<CameraObject>::QuickList<CameraObject>(char far*,int)
000A:0A14 QuickList<PhysicalObject>::find(char far*)
000A:0A74 QuickList<PhysicalObject>::kill()
000A:0AD4 QuickList<PhysicalObject>::remove(PhysicalObject far*)
000A:0B88 QuickList<PhysicalObject>::get_index(PhysicalObject far*)
000A:0BC9 QuickList<PhysicalObject>::add(PhysicalObject far*)
000A:0C62 QuickList<PhysicalObject>::reset()
000A:0C96 QuickList<PhysicalObject>::QuickList<PhysicalObject>(char far*,int)
000A:0D0D QuickList<Object>::find(char far*)
000A:0D6D QuickList<Object>::kill()
000A:0DCD QuickList<Object>::remove(Object far*)
000A:0E81 QuickList<Object>::get_index(Object far*)
000A:0EC2 QuickList<Object>::add(Object far*)
000A:0F5B QuickList<Object>::reset()
000A:0F8F QuickList<Object>::QuickList<Object>(char far*,int)
000A:1006 QuickList<ItemObject>::find(char far*)
000A:1066 QuickList<ItemObject>::kill()
000A:10C6 QuickList<ItemObject>::remove(ItemObject far*)
000A:117A QuickList<ItemObject>::get_index(ItemObject far*)
000A:11BB QuickList<ItemObject>::add(ItemObject far*)
000A:1254 QuickList<ItemObject>::reset()
000A:1288 QuickList<ItemObject>::QuickList<ItemObject>(char far*,int)
000A:12FF QuickList<LivingFigure>::find(char far*)
000A:135F QuickList<LivingFigure>::kill()
000A:13BF QuickList<LivingFigure>::remove(LivingFigure far*)
000A:1473 QuickList<LivingFigure>::get_index(LivingFigure far*)
000A:14B4 QuickList<LivingFigure>::add(LivingFigure far*)
000A:154D QuickList<LivingFigure>::reset()
000A:1581 QuickList<LivingFigure>::QuickList<LivingFigure>(char far*,int)
000A:15F8 QuickList<PolyObject>::find(char far*)
000A:1658 QuickList<PolyObject>::kill()
000A:16B8 QuickList<PolyObject>::remove(PolyObject far*)
000A:176C QuickList<PolyObject>::get_index(PolyObject far*)
000A:17AD QuickList<PolyObject>::add(PolyObject far*)
000A:1846 QuickList<PolyObject>::reset()
000A:187A QuickList<PolyObject>::QuickList<PolyObject>(char far*,int)
000A:18F1 QuickList<Resource>::find(char far*)
000A:1951 QuickList<Resource>::kill()
000A:19B1 QuickList<Resource>::remove(Resource far*)
000A:1A65 QuickList<Resource>::get_index(Resource far*)
000A:1AA6 QuickList<Resource>::add(Resource far*)
000A:1B3F QuickList<Resource>::reset()
000A:1B73 QuickList<Resource>::QuickList<Resource>(char far*,int)
000A:1BEA QuickList<FlatObject>::find(char far*)
000A:1C4A QuickList<FlatObject>::kill()
000A:1C8A QuickList<FlatObject>::remove(FlatObject far*)
000A:1D3D QuickList<FlatObject>::get_index(FlatObject far*)
000A:1D7E QuickList<FlatObject>::add(FlatObject far*)
000A:1E17 QuickList<FlatObject>::reset()
000A:1E4B QuickList<FlatObject>::QuickList<FlatObject>(char far*,int)
000A:1EC2 QuickList<BankedMotion>::find(char far*)
000A:1F22 QuickList<BankedMotion>::kill()
000A:1F83 QuickList<BankedMotion>::remove(BankedMotion far*)
000A:2036 QuickList<BankedMotion>::get_index(BankedMotion far*)
000A:2077 QuickList<BankedMotion>::add(BankedMotion far*)
000A:2110 QuickList<BankedMotion>::reset()
000A:2144 QuickList<BankedMotion>::QuickList<BankedMotion>(char far*,int)
000A:21BB QuickList<AppearanceType>::find(char far*)
000A:221B QuickList<AppearanceType>::kill()
000A:227B QuickList<AppearanceType>::remove(AppearanceType far*)
000A:232F QuickList<AppearanceType>::get_index(AppearanceType far*)
000A:2370 QuickList<AppearanceType>::add(AppearanceType far*)
000A:2409 QuickList<AppearanceType>::reset()
000A:243D QuickList<AppearanceType>::QuickList<AppearanceType>(char far*,int)
000A:24B4 QuickList<Textures>::find(char far*)
000A:2514 QuickList<Textures>::kill()
000A:2554 QuickList<Textures>::remove(Textures far*)
000A:2607 QuickList<Textures>::get_index(Textures far*)
000A:2648 QuickList<Textures>::add(Textures far*)
000A:26E1 QuickList<Textures>::reset()
000A:2715 QuickList<Textures>::QuickList<Textures>(char far*,int)
000B:0000 idle MousePointer::set_shape()
000B:004F idle MousePointer::render(Vport far*)
000B:009D idle MousePointer::drug_cat()
000B:00A6 idle MousePointer::prod_cat()
000B:00AF idle MousePointer::use_frame(unsigned short)
000B:0116 MousePointer::set(int)
000B:0147 MousePointer::push(int)
000B:018B MousePointer::pop(int)
000B:01D6 idle MousePointer::is(unsigned char far*)
000B:0227 idle MousePointer::restore(Vport far*)
000B:029F idle MousePointer::preserve(Vport far*)
000B:03F0 idle MousePointer::draw(Vport far*)
000B:0448 idle MousePointer::before_slam()
000B:048A idle MousePointer::after_slam()
000B:04BE idle MousePointer::move_to(int,int)
000B:04DF SuppressMouse()
000B:04E5 RestoreMouse()
000B:04EF BeforeSlam()
000B:04F4 AfterSlam()
000B:04F9 MouseHandler()
000B:052B LoadMousePointer(char far*)
000B:05C8 PushPointer(int)
000B:05F5 PopPointer(int)
000B:0619 SetPointer(int)
000B:0628 HideMouse()
000B:064D ShowMouse()
000B:0678 MoveMouse(int,int)
000B:0699 FreezeMouse(int,int)
000B:06BD ThawMouse()
000B:06DE CheckWaitIcon()
000B:076C HideWaitIcon()
000B:079B ShowWaitIcon()
000B:07C4 MoveByKey(Event far*,vector_3d far*,vector_3d far*)
000B:0C76 Ambient::Ambient()
000B:0CAB Ambient::~Ambient()
000B:0CDF Ambient::start_ambient(char far*,...)
000B:0D6F Ambient::stop_ambient()
000B:0DA5 Ambient::update_ambient(vector_3d far*,int)
000B:0DE6 Brick::Brick()
000B:0EC5 Brick::Brick(Brick far*)
000B:100A Brick::move(vector_3d)
000B:1065 Brick::move_z(quickfloat)
000B:1083 Brick::set(vector_3d,Brick far*)
000B:1255 idle Brick::set(vector_3d far&,vector_3d far&)
000B:1302 idle Brick::set(BoxyObject far*)
000B:13B5 Brick::determine_volume()
000B:151B idle Brick::get_overlap_volume(BoxyObject far*)
000B:1772 Brick::intersects(Brick far*)
000B:182A Brick::intersects(BoxyObject far*)
000B:18E3 Brick::xy_intersects(BoxyObject far*)
000B:195E Brick::z_intersects(BoxyObject far*)
000B:19A2 Brick::xy_within(BoxyObject far*)
000B:1A1D Brick::in_positive_space()
000B:1B09 Brick::in_positive_space(RoomType far*)
000B:1C13 Brick::contains(vector_3d far&)
000B:1CCA Brick::smallest_dimension()
000C:0000 Platform::Platform(RoomType far*,Brick far*,quickfloat)
000C:006E Platform::calculate(frame_of_ref)
000C:03F2 GetFloor(RoomType far*,Brick far&)
000C:0806 GetFloor(vector_3d,Brick far&)
000C:0871 GetFloor(RoomType far*,vector_3d,vector_3d far*)
000C:0DB1 GetDeckLevel(vector_3d far&)
000C:0E0F EditableObject::go_to_void(Object far*)
000C:0EAC EditableObject::come_from_void(Object far*)
000C:0F47 EditableObject::EditableObject()
000C:103B EditableObject::~EditableObject()
000C:10FC GetScreenSpot(vector_3d far&)
000C:11C5 EditableObject::edit()
000C:11FC idle EditableObject::label_color(long)
000C:1203 EditableObject::render()
000C:13E1 EditableObject::FindClickedObject(Event far*)
000C:1459 EditableObject::move_to(vector_3d far&)
000C:14AE EditableObject::position_in_front_of_camera()
000C:14DA EditableObject::load(IffReader far*)
000C:18EA EditableObject::resolve_after_load()
000C:1994 EditableObject::save(IffWriter far*)
000C:1A75 GetHearerPosition()
000C:1A98 Object::handle_list_removal(int)
000C:1A9D EditableObject::show_wire_frame(long)
000C:1AA2 EditableObject::
000C:1AAE Object::edit()
000C:1AB5 idle WaypointObject::WaypointObject()
000C:1B1C WaypointObject::WaypointObject(IffReader far*)
000C:1B89 idle WaypointObject::~WaypointObject()
000C:1BDD WaypointObject::Create()
000C:1C0A idle WaypointObject::center()
000C:1CA5 idle WaypointObject::get_chunk_name()
000C:1CB1 idle WaypointObject::label_color(long)
000C:1CF6 idle WaypointObject::label_active()
000C:1D1F idle WaypointObject::render()
000C:1DA4 idle WaypointObject::edit()
000C:1DD0 WaypointObject::
000D:0000 idle CalcMinMax(vector_3d,vector_3d,vector_3d far&,vector_3d far&)
000D:012A BoxyObject::BoxyObject()
000D:01AD BoxyObject::move_to(vector_3d far&)
000D:02D1 BoxyObject::center()
000D:0484 BoxyObject::position_in_front_of_camera()
000D:0503 idle BoxyObject::get_chunk_name()
000D:050D BoxyObject::load(IffReader far*)
000D:086B BoxyObject::save(IffWriter far*)
000D:08AC BoxyObject::contains(vector_3d far&)
000D:0964 BoxyObject::intersects(BoxyObject far*)
000D:0A1E idle BoxyObject::label_color(long)
000D:0A26 idle BoxyObject::label_active()
000D:0A3D BoxyObject::render()
000D:0AB0 BoxyObject::~BoxyObject()
000D:0AEA BoxyObject::
000D:0B02 idle TriggerObject::TriggerObject()
000D:0BF8 TriggerObject::TriggerObject(IffReader far*)
000D:0C85 idle TriggerObject::~TriggerObject()
000D:0D70 TriggerObject::Create()
000D:0E25 idle TriggerObject::get_chunk_name()
000D:0E31 idle TriggerObject::react_to_collision(LivingFigure far*)
000D:0EDD idle TriggerObject::react_to_collision(ItemObject far*)
000D:0F25 idle TriggerObject::load(IffReader far*)
000D:0F66 idle TriggerObject::resolve_after_load()
000D:0FF7 idle TriggerObject::save(IffWriter far*)
000D:1038 idle TriggerObject::label_color(long)
000D:109E idle TriggerObject::label_active()
000D:10C7 idle TriggerObject::render()
000D:10F6 idle TriggerObject::edit()
000D:1122 TriggerObject::center()
000D:12D5 TriggerObject::
000D:12ED idle PhysicalObject::PhysicalObject()
000D:136F PhysicalObject::PhysicalObject(IffReader far*)
000D:1429 idle PhysicalObject::~PhysicalObject()
000D:147D idle PhysicalObject::resolve_solidity()
000D:14B8 idle PhysicalObject::move_to(vector_3d far&)
000D:14BD idle PhysicalObject::get_chunk_name()
000D:14C9 idle PhysicalObject::load(IffReader far*)
000D:1724 idle PhysicalObject::resolve_after_load()
000D:1744 idle PhysicalObject::save(IffWriter far*)
000D:17AD DetermineLocalDeckLevel(char far*,vector_3d far&)
000D:183E idle PhysicalObject::render()
000D:1866 idle PhysicalObject::label_color(long)
000D:18C5 idle PhysicalObject::label_active()
000D:18EE idle PhysicalObject::edit()
000D:1927 quickfloat::quickfloat()
000D:194C PhysicalObject::
000E:0000 idle RangesOverlap(long,long,long,long)
000E:0215 idle RangesContainedWithin(long,long,long,long)
000E:0417 EORObject::EORObject()
000E:05A7 EORObject::~EORObject()
000E:06C6 EORObject::go_to_void(Object far*)
000E:0761 EORObject::come_from_void(Object far*)
000E:089A EORObject::set_alias(char far*)
000E:08EB EORObject::set_area(int,int,int,int)
000E:0AC6 EORObject::IOverlap(BoxyObject far*)
000E:0AE3 EORObject::IOverlap(vector_3d)
000E:0AFF EORObject::load(IffReader far*)
000E:0D67 EORObject::save(IffWriter far*)
000E:0EE8 EORObject::get_frame()
000E:0EF6 EORObject::set_frame(frame_of_ref far&)
000E:0F13 EORObject::render()
000E:0F46 EORObject::what_I_hit()
000E:0F85 EORObject::bounce()
000E:1D6D EORObject::react_to_collision()
000E:1E7B EORObject::snap_to(vector_3d)
000E:205E EORObject::position_in_front_of_camera()
000E:216C idle EORObject::carrying(Identity)
000E:21F9 EORObject::set_gravity()
000E:2206 EORObject::clr_gravity()
000E:2213 EORObject::hide()
000E:222B EORObject::unhide()
000E:2238 EORObject::angle_from(vector_3d)
000E:2302 EORObject::get_child_info(Object far*,vector_3d far&,frame_of_ref far&)
000E:24A0 EORObject::label_color(long)
000E:24F4 EORObject::show_wire_frame(long)
000E:2543 EORObject::
000F:0000 idle GetAprType(Identity far&,DosPath far&)
000F:00C0 PruneAprTypes()
000F:0126 ItemObject::Create(char far*)
000F:01B8 idle ItemObject::ItemObject()
000F:0210 idle ItemObject::ItemObject(char far*)
000F:0487 ItemObject::ItemObject(IffReader far*)
000F:069C idle ItemObject::~ItemObject()
000F:07AA idle ItemObject::go_to_void(Object far*)
000F:07D5 idle ItemObject::come_from_void(Object far*)
000F:0853 idle ItemObject::load_appearance(DosPath far&)
000F:08E6 idle ItemObject::respond_to_being_in_invalid_spac()
000F:08EB idle ItemObject::move_to(vector_3d far&)
000F:0908 idle ItemObject::move_towards(vector_3d far&,unsigned char,unsigned char)
000F:145B idle ItemObject::render()
000F:14B0 idle ItemObject::update()
000F:1DA1 idle ItemObject::position_in_front_of_camera()
000F:1DD0 idle ItemObject::get_chunk_name()
000F:1DDC idle ItemObject::load(IffReader far*)
000F:1E51 idle ItemObject::save(IffWriter far*)
000F:1E6A idle ItemObject::resolve_after_load()
000F:1EAF ItemObject::Create()
000F:1F2D idle ItemObject::edit()
000F:1F59 ItemObject::
0010:0000 PolyObject::PolyObject()
0010:0169 idle PolyObject::PolyObject(vector_3d far&,frame_of_ref far&,vector_3d,unsigned long)
0010:033A PolyObject::~PolyObject()
0010:0388 idle PolyObject::goto_first_primitive()
0010:039E idle PolyObject::next_primitive()
0010:03BE PolyObject::get_frame()
0010:03CC PolyObject::set_frame(frame_of_ref far&)
0010:03E9 PolyObject::calculate_render_info()
0010:04ED PolyObject::render()
0010:0912 PolyObject::update()
0010:0AFA idle FlatObject::construct(char far*,char far*)
0010:0C8A idle FlatObject::FlatObject(char far*,char far*,vector_3d far&)
0010:0D52 idle FlatObject::FlatObject(char far*,char far*,int,int,long)
0010:0DE6 FlatObject::~FlatObject()
0010:0E38 idle FlatObject::render()
0010:10CE idle FlatObject::update()
0010:10ED ShowFlatPicture(char far*,char far*,vector_3d)
0010:117A ShowFlatPicture(char far*,char far*,int,int,long)
0010:120E FlatObject::handle_list_removal(int)
0010:1213 FigureObject::FigureObject()
0010:126B idle FigureObject::update()
0010:1331 FigureObject::~FigureObject()
0010:136B FigureObject::
0010:1377 BankedMotion::BankedMotion()
0010:1406 idle BankedMotion::process_after_load(Motion far*)
0010:148F BankedMotionDummy::handle_list_removal(int)
0010:1494 BankedMotion::~BankedMotion()
0010:14D2 BankedMotion::
0010:14EA idle SendToLimbo(Motion far*)
0010:1542 idle GetFromLimbo(Motion far*)
0010:15A6 MotionList::MotionList()
0010:160C MotionList::kill()
0010:16DB MotionList::load(IffReader far&)
0010:1823 MotionList::set_cur(Motion far*)
0010:18BA MotionList::get(char far*)
0010:1952 MotionList::get(int)
0010:19B8 MotionList::~MotionList()
0011:0000 idle Marionette::Marionette(Object far*)
0011:0142 idle Marionette::load(char far*)
0011:0396 idle Marionette::load_game_specific_data(IffReader far*)
0011:04B4 idle Marionette::save_game_specific_data(IffWriter far*)
0011:0581 idle Marionette::set_vector(Pose far*,int)
0011:0708 idle Marionette::resolve_physical_attack()
0011:0C85 Marionette::number_of_transition_poses(Pose far*)
0011:0D3D idle Marionette::interpolate(Pose far*,Pose far*,quickfloat)
0011:13C4 idle Marionette::process_special_token(char)
0011:181A idle Marionette::advance_motion()
0011:2010 idle Marionette::fast_update(int)
0011:2192 LivingFigure::Create(char far*)
0011:2254 LivingFigure::clear_avoid_points()
0011:2295 LivingFigure::initialize_data(unsigned char)
0011:249F idle LivingFigure::zero_out_data()
0011:260E LivingFigure::LivingFigure()
0011:2689 LivingFigure::LivingFigure(char far*)
0011:27D1 LivingFigure::LivingFigure(IffReader far*)
0011:2896 LivingFigure::~LivingFigure()
0011:2A69 LivingFigure::load_eor(DosPath)
0011:2D83 LivingFigure::go_to_void(Object far*)
0011:2DCE LivingFigure::come_from_void(Object far*)
0011:2F49 LivingFigure::remove_links_to(Object far*)
0011:3097 LivingFigure::render()
0011:34B7 LivingFigure::set_alias(char far*)
0011:353C LivingFigure::set_stasis(unsigned char)
0011:35A1 LivingFigure::clr_stasis()
0011:35CF LivingFigure::reset_motion_processes(unsigned char)
0011:3665 LivingFigure::reset_on_motion_script()
0011:3717 idle LivingFigure::brains()
0011:37BF idle LivingFigure::auto_turn()
0011:3968 idle LivingFigure::handle_action_request()
0011:39CF idle LivingFigure::avoid_other_figures(vector_3d far&)
0011:3BF4 idle LivingFigure::velocity_in_real_time()
0011:3D95 LivingFigure::update()
0011:455D LivingFigure::load(IffReader far*)
0011:4C73 LivingFigure::save(IffWriter far*)
0011:51D7 LivingFigure::resolve_after_load()
0011:53BA LivingFigure::handle_list_removal(int)
0011:5449 LivingFigure::auto_stand()
0011:547D LivingFigure::prefetch_triggers()
0011:557F idle LivingFigure::check_triggers()
0011:5724 LivingFigure::allocate_trigger_array()
0011:579F LivingFigure::clr_cameras()
0011:57E5 LivingFigure::add_camera(CameraObject far*)
0011:589A LivingFigure::can_I_be_seen(CameraObject far*)
0011:5910 LivingFigure::hide()
0011:59AD LivingFigure::unhide()
0011:5A3F LivingFigure::carrying(char far*,Identity)
0011:5AFF LivingFigure::get_or_drop()
0011:5D03 LivingFigure::get_object()
0011:5F27 LivingFigure::drop_object(int)
0011:5FFD LivingFigure::get_child_info(Object far*,vector_3d far&,...
0011:6231 LivingFigure::this_motion_should_take(long)
0011:62A5 idle LivingFigure::reset_personal_speed()
0011:62C5 LivingFigure::angle_from(vector_3d)
0011:63CA idle LivingFigure::load_collision_boxes()
0011:64F4 LivingFigure::get_chunk_name()
0011:64FE LivingFigure::
0011:650A Marionette::~Marionette()
0012:0000 idle PrintBodyZones(char far*,ZoneState far*)
0012:00C2 idle TestInternalGun()
0012:00F1 idle LivingFigure::was_I_hit(vector_3d,vector_3d)
0012:0389 idle LivingFigure::was_I_hit(vector_3d,vector_3d,Brick far*)
0012:062B LivingFigure::was_I_hit(vector_3d)
0012:07A9 LivingFigure::set_combat_mode()
0012:082E LivingFigure::clr_combat_mode()
0012:0867 idle LivingFigure::find_closest_enemy()
0012:09E7 LivingFigure::take_damage(LivingFigure far*,int,DamageType,...
0012:1238 idle LivingFigure::apply_stimulus(int,char far*,...)
0012:1310 LivingFigure::die()
0012:1573 LivingFigure::fire_weapon()
0013:0000 idle Marionette::stop_motion(unsigned char)
0013:0088 Marionette::adjust_speed(long)
0013:0394 idle Marionette::start_motion(Motion far*,unsigned char,unsigned char)
0013:074B Marionette::start_motion(char far*,unsigned char,unsigned char)
0013:077F idle Marionette::start_motion(int,unsigned char,unsigned char)
0013:07B0 LivingFigure::stand()
0013:0815 LivingFigure::stop_motion(unsigned char,unsigned char)
0013:0971 LivingFigure::avoid_coords(vector_3d far&,vector_3d,quickfloat)
0013:0B8B LivingFigure::add_avoidance_point(char far*,int)
0013:0C55 LivingFigure::remove_avoidance_point(char far*)
0013:0D25 idle LivingFigure::combat_radius_overlap()
0013:0E4C LivingFigure::begin_standard_motion(char far*,unsigned char,unsigned char,unsigned char)
0013:1028 LivingFigure::begin_continual_motion(char far*,unsigned char,HardKeyCode,unsigned char,unsigned char)
0013:11E7 LivingFigure::begin_walk_to_motion(vector_3d,quickfloat,unsigned char)
0013:1278 LivingFigure::begin_turn_to_motion(vector_3d)
0013:12E4 LivingFigure::check_existing_motion(char far*)
0013:13CE LivingFigure::am_I_attacking()
0013:13F9 LivingFigure::am_I_standing()
0013:1439 LivingFigure::snap_to_pose(char far*,int)
0013:1534 LivingFigure::in_motion()
0013:1553 LivingFigure::motion_name()
0014:0000 LivingFigure::set_area(int,int,int)
0014:004C LivingFigure::set_gravity()
0014:005F LivingFigure::clr_gravity()
0014:0072 LivingFigure::fall(Platform far&)
0014:009B LivingFigure::whoah(Platform far&)
0014:0AE9 idle LivingFigure::may_climb(PhysicalObject far*)
0014:0D97 idle LivingFigure::climb(quickfloat)
0014:0E2B idle LivingFigure::land()
0014:0EB7 LivingFigure::react_to_collision()
0014:18BC LivingFigure::turn(quickfloat)
0014:19CB LivingFigure::face_north()
0014:1AD5 idle LivingFigure::face_south()
0014:1B01 idle LivingFigure::face_east()
0014:1B2D idle LivingFigure::face_west()
0014:1B59 LivingFigure::orient_skeleton_to_skin()
0014:1D37 LivingFigure::distance_from(vector_3d)
0014:1DE0 LivingFigure::gradual_turn(vector_3d)
0014:1E88 LivingFigure::teleport(vector_3d)
0014:1EC6 LivingFigure::snap_to(vector_3d)
0014:202E idle LivingFigure::snap_exactly(vector_3d)
0014:2088 idle LivingFigure::move_location()
0014:21B7 LivingFigure::move_to(vector_3d far&)
0014:2C7C LivingFigure::position_in_front_of_camera()
0015:0000 LivingFigure::Create()
0015:0112 LivingFigure::edit()
0015:013E LivingFigure::label_color(long)
0016:0000 APlayer::Create()
0016:0116 APlayer::Create(char far*)
0016:01E8 APlayer::APlayer(IffReader far*)
0016:02AC idle APlayer::APlayer(char far*)
0016:0385 idle APlayer::~APlayer()
0016:03D3 APlayer::chunk_name()
0016:03D9 CreateOptions(FlagsType)
0016:0515 CreateOptions(FlagsType,Event far*)
0016:0539 APlayer::evaluate_command(Event far*)
0016:1C0D idle APlayer::death()
0016:1C70 idle APlayer::find_closer_badguy()
0016:1D7F idle APlayer::update()
0016:1D92 idle APlayer::remove_links_to(Object far*)
0016:1DD0 idle APlayer::clr_stasis()
0016:1DFA idle APlayer::check_existing_motion(char far*)
0016:1E9C idle APlayer::save(IffWriter far*)
0016:1F37 idle APlayer::load(IffReader far*)
0016:1FC9 idle APlayer::resolve_after_load()
0016:1FF9 APlayer::get_chunk_name()
0016:2003 APlayer::brains()
0016:2008 APlayer::
0017:0000 CollisionBox::init()
0017:002C CollisionBox::render(LivingFigure far*,NamedColorRange far*)
0017:0416 CollisionBox::collision_detected(LivingFigure far*,vector_3d)
0017:0815 idle WaypointDialog::WaypointDialog(WaypointObject far*)
0017:0AB0 idle WaypointDialog::~WaypointDialog()
0017:0B24 idle WaypointDialog::hide()
0017:0B31 idle WaypointDialog::virtual_handle(Event far*)
0017:0C1B StartEditingWaypoint(WaypointObject far*)
0017:0C34 TextEntryArea::~TextEntryArea()
0017:0C6E TextEntryArea::
0017:0C7A TextArea::
0017:0C86 WaypointDialog::
0017:0C92 idle TriggerDialog::TriggerDialog(TriggerObject far*)
0017:1115 idle TriggerDialog::~TriggerDialog()
0017:11C4 idle TriggerDialog::hide()
0017:11D1 idle TriggerDialog::virtual_handle(Event far*)
0017:12E4 StartEditingTrigger(TriggerObject far*)
0017:1324 TriggerDialog::
0017:1330 idle PhysicalDialog::PhysicalDialog(PhysicalObject far*)
0017:193E idle PhysicalDialog::~PhysicalDialog()
0017:19C4 idle PhysicalDialog::hide()
0017:19D1 idle PhysicalDialog::virtual_handle(Event far*)
0017:1A88 StartEditingPhysical(PhysicalObject far*)
0017:1AA1 PhysicalDialog::
0018:0000 idle TokenPosition::TokenPosition(LivingFigure far*)
0018:007D idle TokenPosition::total_lines()
0018:00C6 idle FigureDialog::FigureDialog(LivingFigure far*)
0018:109D idle FigureDialog::~FigureDialog()
0018:1164 idle FigureDialog::find_box(Limb far*)
0018:11CF idle FigureDialog::add_box(Limb far*)
0018:124C idle FigureDialog::limb_nearest(int,int)
0018:14FD idle FigureDialog::virtual_handle(Event far*)
0018:2108 RenderCollisionBoxes(LivingFigure far*,CollisionBox far*)
0018:219A StartEditingFigure(LivingFigure far*)
0018:21B3 FigureDialog::
0019:0000 idle ItemDialog::ItemDialog(ItemObject far*)
0019:1304 idle ItemDialog::~ItemDialog()
0019:1378 idle ItemDialog::hide()
0019:1385 idle ItemDialog::virtual_handle(Event far*)
0019:1726 StartEditingItem(ItemObject far*)
0019:173F ItemDialog::
0019:174B idle TexturePosition::total_lines()
0019:176D idle ListOfTextures::get_texture(unsigned int)
0019:17D1 idle ListOfTextures::get(unsigned int)
0019:184B idle TexturePanel::TexturePanel(TextureMapInfo far*)
0019:1A60 idle TexturePanel::virtual_redraw()
0019:1B99 idle TexturePanel::virtual_handle(Event far*)
0019:1BE9 idle TextureFinder::TextureFinder(Appearance far*)
0019:1DA8 idle TextureFinder::current_texture()
0019:1DD2 idle TextureFinder::virtual_handle(Event far*)
0019:1E8E NewTextureFinder(Appearance far*)
0019:1EA4 ListOfTextures::~ListOfTextures()
0019:1EE2 TextureFinder::~TextureFinder()
0019:1F1C TextureFinder::
0019:1F28 TexturePanel::~TexturePanel()
0019:1F62 TexturePanel::
001A:0000 idle SkipPosition::total_lines()
001A:0022 idle ListOfSkipLists::get_skip_list(unsigned int,ResourceIndex far*)
001A:0063 idle ListOfSkipLists::get(unsigned int)
001A:011F idle SkipListPanel::SkipListPanel(SkipListHeader far*,char far*)
001A:0299 idle SkipListPanel::virtual_redraw()
001A:037E idle SkipListPanel::virtual_handle(Event far*)
001A:03CE idle PaletteTool::PaletteTool(VgaPalette far*)
001A:048C idle PaletteTool::virtual_redraw()
001A:0524 idle PaletteTool::virtual_handle(Event far*)
001A:0658 idle SkipListFinder::SkipListFinder(char far*)
001A:08B0 idle SkipListFinder::~SkipListFinder()
001A:0909 idle SkipListFinder::current_position()
001A:0921 idle SkipListFinder::current_skip_list(ResourceIndex far*)
001A:094C idle SkipListFinder::virtual_handle(Event far*)
001A:0A81 idle NewSkipListFinder(char far*)
001A:0A97 idle SkipFileFinder::SkipFileFinder()
001A:0C1B idle SkipFileFinder::virtual_handle(Event far*)
001A:0CB7 NewSkipTool()
001A:0CD2 Picker::~Picker()
001A:0D0C Picker::virtual_redraw()
001A:0D11 Picker::
001A:0D1D SkipFileFinder::~SkipFileFinder()
001A:0D57 SkipFileFinder::
001A:0D63 SkipListFinder::
001A:0D6F PaletteTool::~PaletteTool()
001A:0DA9 PaletteTool::
001A:0DB5 SkipListPanel::~SkipListPanel()
001A:0DEF SkipListPanel::
001A:0DFB SliderList::SliderList(int,int,int,int,TextMethods far*,char far*)
001A:0F65 SliderList::SliderList(int,int,int,int,TextBufferList far*(far*)(),char far*)
001A:10F1 idle SliderList::virtual_redraw()
001A:10F6 idle SliderList::virtual_draw(DrawCode)
001A:10FB idle SliderList::virtual_handle(Event far*)
001A:11C8 SliderList::get_current()
001A:11F0 SliderList::~SliderList()
001A:122A SliderList::
001A:1236 ButtonDisplay::~ButtonDisplay()
001A:1270 ButtonDisplay::
001A:127C Shower::Shower(Object far*far*)
001A:132E idle Shower::get_position_ptr()
001A:1344 idle Shower::virtual_handle(Event far*)
001A:13FC Shower::~Shower()
001A:144A Shower::
001A:1456 Dragger::Dragger()
001A:14C4 idle Dragger::clear()
001A:153B idle Dragger::report_target(vector_3d far&)
001A:155E idle Dragger::resolve(vector_3d far&,int,int)
001A:17F3 Dragger::process(Event far*,Object far*)
001A:1AF6 Panel::Panel(int,int,int,int,int)
001A:1B5F Panel::move_to_corner(int)
001A:1C10 Panel::hide()
001A:1C1D Panel::virtual_handle(Event far*)
001A:1D2F Panel::virtual_redraw()
001A:1DD7 Panel::virtual_draw(DrawCode)
001A:1E19 Panel::~Panel()
001A:1E53 Panel::
001B:0000 Tool::Tool(char far*,int,int,int,int,int)
001B:00D4 Tool::~Tool()
001B:0173 Tool::turn(int)
001B:01BA Tool::run(char far*)
001B:01CD Tool::virtual_handle(Event far*)
001B:01EE Tool::virtual_draw(DrawCode)
001B:0205 Tool::
001B:0211 idle MotionListTool::MotionListTool()
001B:0259 idle MotionListTool::set_figure(LivingFigure far*)
001B:0299 idle MotionListTool::get(unsigned int)
001B:0354 idle ResourceStatusTool::get(unsigned int)
001B:0574 NewMotionTool()
001B:0655 ListTool::ListTool(char far*,int,int,TextMethods far*,char,char far*)
001B:088D idle ListTool::~ListTool()
001B:0913 idle ListTool::find_part(char far*,int)
001B:0995 idle ListTool::virtual_handle(Event far*)
001B:0AF0 MirroredTextEntryArea::~MirroredTextEntryArea()
001B:0B3E MirroredTextEntryArea::
001B:0B4A ListTool::
001B:0B56 idle FindTool(char far*)
001B:0BA6 ToggleTool(char far*,int)
001B:0BE0 RunTool(char far*,char far*)
001B:0C1D DefParser::DefParser()
001B:0C70 DefParser::start(IncludeFileType far*,int,int)
001B:0D47 DefParser::count()
001B:0E32 idle DefParser::find(char far*)
001B:0E8A DefParser::fill(Variable far*,int)
001B:118E CaptionReport(char far*,...)
001B:11D6 CaptionProcess::CaptionProcess(char far*)
001B:12C4 idle CaptionProcess::process()
001B:1367 idle CaptionProcess::pop(long)
001B:1391 idle CaptionProcess::fail(long)
001B:13BB CaptionProcess::~CaptionProcess()
001B:140D ProcessInterrupt::interruptHandler(unsigned long,unsigned long)
001B:1412 ProcessInterrupt::~ProcessInterrupt()
001B:1464 FigureProcess::FigureProcess(LivingFigure far*)
001B:14C6 FigureProcess::load(BaseFile far*)
001B:154A FigureProcess::save(BaseFile far*)
001B:15DF FigureProcess::~FigureProcess()
001B:1631 EnableKernel()
001B:163F DisableKernel()
001B:164C idle ToggleKernel()
001B:1659 ResetKernel(unsigned char,ScriptProcess far*)
001B:1729 ClearKernel(unsigned char)
001B:1742 LoadKernel(char far*)
001B:1788 SaveKernel(char far*)
001B:17C5 MotionProcess::MotionProcess(LivingFigure far*,char far*)
001B:1848 MotionProcess::process()
001B:189F MotionProcess::pop(long)
001B:18DC MotionProcess::fail(long)
001B:18F5 MotionProcess::~MotionProcess()
001C:0000 ModifyPitchOverTime(long,long,long,long)
001C:002B ModifyPitchOverTime(long,long,long)
001C:0050 ModifyVolumeOverTime(long,long,long,long)
001C:007B ModifyVolumeOverTime(long,long,long)
001C:00A0 ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,long,int)
001C:0176 ModifyVarEvery30th::ModifyVarEvery30th(Variable far*,int,long,int)
001C:027A idle ModifyVarEvery30th::init()
001C:0379 idle ModifyVarEvery30th::pop(long)
001C:0399 idle ModifyVarEvery30th::fail(long)
001C:03B9 idle ModifyVarEvery30th::interruptHandler(unsigned long,unsigned long)
001C:04D4 idle ModifyVarEvery30th::process()
001C:0505 idle ModifyVarEvery30th::load(BaseFile far*)
001C:0542 idle ModifyVarEvery30th::save(BaseFile far*)
001C:055B idle ModifySoundOverTime::ModifySoundOverTime(long,long,long,long,unsigned char)
001C:06DC idle ModifySoundOverTime::ModifySoundOverTime(long,long,long,unsigned char)
001C:07EC idle ModifySoundOverTime::init(long)
001C:08DD idle ModifySoundOverTime::interruptHandler(unsigned long,unsigned long)
001C:0965 idle ModifySoundOverTime::process()
001C:0996 idle ModifySoundOverTime::mod_sound(int)
001C:0A20 idle ModifySoundOverTime::load(BaseFile far*)
001C:0A75 idle ModifySoundOverTime::save(BaseFile far*)
001C:0A8E ModifySoundOverTime::~ModifySoundOverTime()
001C:0AE0 ModifyVarEvery30th::~ModifyVarEvery30th()
001C:0B32 BaseScriptProcess::BaseScriptProcess()
001C:0BFD idle BaseScriptProcess::clean_up_termination()
001C:0C86 BaseScriptProcess::handle_process_termination(...
001C:0CAC BaseScriptProcess::pop(long)
001C:0D0C BaseScriptProcess::fail(long)
001C:0D6C BaseScriptProcess::save(BaseFile far*)
001C:0DC8 BaseScriptProcess::load(BaseFile far*)
001C:0E32 BaseScriptProcess::postLoad()
001C:0E6E BaseScriptProcess::get_process(long)
001C:0ECB BaseScriptProcess::kill_process(long)
001C:0EFF BaseScriptProcess::suspend_process(long)
001C:0F31 BaseScriptProcess::~BaseScriptProcess()
001D:0000 ScriptProcess::detect_switch_statement(int,JumpLabel far*)
001D:01CC ScriptProcess::parse_switch_statement(int,JumpLabel far*,unsigned char,int far&,...
001D:0840 ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char)
001D:09C3 ScriptProcess::ScriptProcess(LivingFigure far*,EORObject far*,JumpLabel far*,unsigned char)
001D:0B34 ScriptProcess::~ScriptProcess()
001D:0BC2 idle ScriptProcess::init(LivingFigure far*,EORObject far*)
001D:0DC1 ScriptProcess::clear()
001D:0EB3 ScriptProcess::reset_conditionals()
001D:0ED0 ScriptProcess::skip_till_next_command()
001D:0F87 ScriptProcess::skip_code_block()
001D:1090 idle ScriptProcess::read_num(char)
001D:112D idle ScriptProcess::read_string(char)
001D:13EA idle ScriptProcess::is_single_letter_cmd(unsigned char)
001D:1428 idle ScriptProcess::curfig_or_curitem(int)
001D:153E ScriptProcess::get_object(int)
001D:16B7 ScriptProcess::get_eor_object(int)
001D:1861 ScriptProcess::report_error(char far*,...)
001D:18C0 ScriptProcess::report_info(char far*,...)
001D:191F idle ScriptProcess::get_command(char)
001D:1BCD ScriptProcess::get_local_var(char far*)
001D:1C40 idle ScriptProcess::get_any_variable(char far*)
001D:1C8A ScriptProcess::evaluate_command(unsigned char)
001D:2381 idle ScriptProcess::verify_translations(int)
001D:24B8 ScriptProcess::current_line_number()
001D:24DF idle FcnToStr(char)
001D:24F4 idle CmdToStr(char)
001D:2509 idle ScriptProcess::show_current_line(char)
001D:2535 ScriptProcess::get_eor_data(char far*)
001D:264B ScriptProcess::is_ai_process()
001D:267A idle ScriptProcess::process()
001D:2822 ScriptProcess::count_local_vars()
001D:2931 ScriptProcess::extract_local_vars()
001D:2C14 ScriptProcess::execute_command(unsigned char)
001D:310F ScriptProcess::make_jump(JumpLabel far*)
001D:3207 ScriptProcess::make_jump(char far*)
001D:323A ScriptProcess::play_sound(int,int)
001D:333B ScriptProcess::play_ambient(int,int)
001D:3438 ScriptProcess::modify_var_over_time(int)
001D:35E3 ScriptProcess::modify_pitch_over_time(int)
001D:3713 ScriptProcess::modify_volume_over_time(int)
001D:3843 ScriptProcess::spawn_script_process(int,int)
001D:39C2 ScriptProcess::make_function_call(int,int)
001D:3C38 ScriptProcess::wait(long)
001D:3CCE ScriptProcess::fade(int,int)
001D:3E6E ScriptProcess::set_current_figure(int)
001D:4033 ScriptProcess::set_current_item(int)
001D:427E idle ScriptProcess::var_to_offset(char far*,char far*,unsigned char)
001D:4723 idle ScriptProcess::fcn_to_offset(char far*,char far*)
001D:479D ScriptProcess::str_to_condition(char far*)
001D:4801 ScriptProcess::str_to_compound_condition(char far*)
001D:4865 ScriptProcess::apply_compound_condition(unsigned char,char,unsigned char)
001D:48BA ScriptProcess::pop(long)
001D:49A8 ScriptProcess::fail(long)
001D:4A96 ScriptProcess::handle_process_termination(...
001D:4AD0 ScriptProcess::restore_stasis()
001D:4B97 ScriptProcess::load(BaseFile far*)
001D:4F0A ScriptProcess::postLoad()
001D:4F54 ScriptProcess::save(BaseFile far*)
001D:520B idle ProcessCameraList::ProcessCameraList(ScriptProcess far*,CameraObject far*)
001D:5293 idle ProcessCameraList::clear()
001D:52E6 idle ProcessCameraList::add_camera(CameraObject far*)
001D:5322 idle ProcessCameraList::remove_camera(CameraObject far*)
001D:53AA idle ProcessCameraList::is_linked_to(CameraObject far*)
001D:53E8 idle ScriptProcess::clear_linked_list()
001D:5429 ScriptProcess::link_process_to_camera(ScriptProcess far*,...
001D:550C idle ScriptProcess::unlink_process_from_camera(ScriptProcess far*,g far*)
001D:5634 ScriptProcess::report_cam_swap(CameraObject far*)
001D:569D idle ScriptProcess::get_entry(ScriptProcess far*)
001D:56EE CaseStatement::CaseStatement()
001E:0000 RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,char far*,unsigned char,
001E:00B9 RealTimeScriptProcess::RealTimeScriptProcess(LivingFigure far*,EORObject far*,...
001E:0172 RealTimeScriptProcess::get_time_of_next_command()
001E:03D1 RealTimeScriptProcess::execute_command(unsigned char)
001E:0403 idle RealTimeScriptProcess::process()
001E:04C6 RealTimeScriptProcess::~RealTimeScriptProcess()
001E:0500 FreezeTheKernel(long)
001E:05D4 ThawTheKernel()
001E:0658 FlicScriptProcess::FlicScriptProcess(char far*,int,Variable far*,unsigned char)
001E:072D idle FlicScriptProcess::FlicScriptProcess(JumpLabel far*,unsigned char)
001E:083D idle FlicScriptProcess::process()
001E:09EE FlicScriptProcess::~FlicScriptProcess()
001F:0000 idle IsInInventoryDisplay(EORObject far*,EORObject far*)
001F:0076 GetInventoryItem(LivingFigure far*,int)
001F:0178 idle cmdAddAvoidancePoint(ScriptProcess far*)
001F:025F idle cmdAddKey(ScriptProcess far*)
001F:02A1 idle cmdAddLogEntry(ScriptProcess far*)
001F:0355 idle cmdAddEntry(ScriptProcess far*)
001F:03BF idle cmdAddToPitch(ScriptProcess far*)
001F:040D idle cmdAddViewingCams(ScriptProcess far*)
001F:04B3 idle cmdAi(ScriptProcess far*)
001F:0772 idle cmdAnimate(ScriptProcess far*)
001F:083A idle cmdApply(ScriptProcess far*)
001F:0954 idle cmdBankInSfx(ScriptProcess far*)
001F:09BC idle cmdBankOutSfx(ScriptProcess far*)
001F:0A31 idle cmdBlur(ScriptProcess far*)
001F:0AA9 idle cmdBounciness(ScriptProcess far*)
001F:0B6E idle cmdBreak(ScriptProcess far*)
001F:0C55 idle PointCamAt(ScriptProcess far*,char far*,char far*,long,long,long,long)
001F:1153 idle ShowCam(char far*)
001F:12EA idle cmdCamera(ScriptProcess far*)
001F:14F8 idle cmdCameraAutoActivate(ScriptProcess far*)
001F:160C idle cmdCameraFollow(ScriptProcess far*)
001F:16CA idle cmdCaption(ScriptProcess far*)
001F:1822 idle cmdCaptureKeyboard(ScriptProcess far*)
001F:192B idle cmdChangeMyForm(ScriptProcess far*)
001F:1A42 idle cmdChangePalette(ScriptProcess far*)
001F:1A76 idle cmdClearFlag(ScriptProcess far*)
001F:1AA3 idle cmdCollisions(ScriptProcess far*)
001F:1B68 idle cmdCombatMode(ScriptProcess far*)
001F:1CE8 idle cmdConfrontEnemy(ScriptProcess far*)
001F:1EBF idle cmdControl(ScriptProcess far*)
001F:1EE7 idle cmdControlAllInTrig(ScriptProcess far*)
001F:1FFB idle cmdCreateFigure(ScriptProcess far*)
001F:2262 idle cmdCreateItem(ScriptProcess far*)
001F:23A8 idle cmdDamage(ScriptProcess far*)
001F:24DF idle cmdDebug(ScriptProcess far*)
001F:26D9 idle cmdDebugInfo(ScriptProcess far*)
001F:27B1 idle cmdDefineEnemy(ScriptProcess far*)
001F:2858 idle cmdDefineViewingCams(ScriptProcess far*)
001F:2950 idle cmdElse(ScriptProcess far*)
001F:298C idle cmdExit(ScriptProcess far*)
001F:2998 idle cmdExplode(ScriptProcess far*)
001F:2A79 idle cmdFace(ScriptProcess far*)
001F:310B idle cmdFindFirstFigure(ScriptProcess far*)
001F:3130 idle cmdFindFirstItem(ScriptProcess far*)
001F:3155 idle cmdFlicLoop(ScriptProcess far*)
001F:3182 idle cmdFloatAtHeight(ScriptProcess far*)
001F:33CC idle cmdForceReload(ScriptProcess far*)
001F:33F8 idle cmdFreeHand(ScriptProcess far*)
001F:352B idle cmdFreeze(ScriptProcess far*)
001F:3545 idle cmdFunctionCall(ScriptProcess far*)
001F:35DF idle cmdGo(ScriptProcess far*)
001F:3B0B idle cmdGrabCritter(ScriptProcess far*)
001F:3BF6 idle cmdGravity(ScriptProcess far*)
001F:3CD5 idle cmdIf(ScriptProcess far*)
001F:40F0 idle cmdIndividualize(ScriptProcess far*)
001F:415D idle cmdInvulnerable(ScriptProcess far*)
001F:4219 idle cmdInt3(ScriptProcess far*)
001F:4241 idle cmdJump(ScriptProcess far*)
001F:428D idle cmdJumpOn(ScriptProcess far*)
001F:43AA idle cmdKill(ScriptProcess far*)
001F:442B idle cmdKillCurItem(ScriptProcess far*)
001F:44D2 idle cmdKillProcess(ScriptProcess far*)
001F:453F idle cmdLeap(ScriptProcess far*)
001F:4AFE idle cmdLimb(ScriptProcess far*)
001F:4EED idle cmdLinkMeToCameras(ScriptProcess far*)
001F:4FC1 idle cmdLoadLevel(ScriptProcess far*)
001F:5484 idle cmdLocalVar(ScriptProcess far*)
001F:5539 idle cmdLoop(ScriptProcess far*)
001F:55BC idle cmdMakeFlatObject(ScriptProcess far*)
001F:5653 idle cmdMenu(ScriptProcess far*)
001F:56DB idle cmdUnMenu(ScriptProcess far*)
001F:5756 idle cmdMonCode(ScriptProcess far*)
001F:57BC idle cmdMonDefineButton(ScriptProcess far*)
001F:5898 idle cmdMonDefineList(ScriptProcess far*)
001F:599D idle cmdMonDefineText(ScriptProcess far*)
001F:5A91 idle cmdMonDefineTextArea(ScriptProcess far*)
001F:5B6B idle cmdMonDefineViewport(ScriptProcess far*)
001F:5BF4 idle cmdMonEnableInput(ScriptProcess far*)
001F:5C1C idle cmdMonHideAll(ScriptProcess far*)
001F:5C3C idle cmdMonJump(ScriptProcess far*)
001F:5D85 idle cmdMonMakeInventory(ScriptProcess far*)
001F:5E8F idle cmdMonScrollList(ScriptProcess far*)
001F:5F00 idle cmdMonSetFrame(ScriptProcess far*)
001F:5F5C idle cmdMonSetItem(ScriptProcess far*)
001F:5FDD idle cmdMonSetPtr(ScriptProcess far*)
001F:6031 idle cmdMonSetPtrPos(ScriptProcess far*)
001F:605E idle cmdMonSetPtrFrame(ScriptProcess far*)
001F:6086 idle cmdMonSetScale(ScriptProcess far*)
001F:6127 idle cmdMonSetTabStops(ScriptProcess far*)
001F:618C idle cmdMonSimulate(ScriptProcess far*)
001F:61B4 idle cmdMonStart(ScriptProcess far*)
001F:6205 idle cmdMonStop(ScriptProcess far*)
001F:6225 idle cmdMotion(ScriptProcess far*)
001F:6484 idle cmdMusic(ScriptProcess far*)
001F:649B idle cmdOpenBrace(ScriptProcess far*)
001F:6527 idle cmdPlaceItem(ScriptProcess far*)
001F:69B0 idle cmdPlantFeet(ScriptProcess far*)
001F:69F4 idle cmdReleaseFromLimb(ScriptProcess far*)
001F:6B33 idle cmdReleaseKeyboard(ScriptProcess far*)
001F:6B78 idle cmdReleaseAllInTrig(ScriptProcess far*)
001F:6C7F idle cmdRemoveAvoidancePoint(ScriptProcess far*)
001F:6D12 idle cmdRemoveLogEntry(ScriptProcess far*)
001F:6DBF idle cmdRemoveEntry(ScriptProcess far*)
001F:6E29 idle cmdReplaceSound(ScriptProcess far*)
001F:6EB9 idle cmdResetRealtime(ScriptProcess far*)
001F:6F20 idle cmdRestartGame(ScriptProcess far*)
001F:6F2C idle cmdResumeProcess(ScriptProcess far*)
001F:6F78 idle cmdReturn(ScriptProcess far*)
001F:6FD8 idle cmdRevertSound(ScriptProcess far*)
001F:7029 idle cmdRotatePalette(ScriptProcess far*)
001F:705D idle cmdRumble(ScriptProcess far*)
001F:70D6 idle cmdRunEditorTool(ScriptProcess far*)
001F:7123 idle cmdSetAi(ScriptProcess far*)
001F:7233 idle cmdSetFigureByIndex(ScriptProcess far*)
001F:72B0 idle cmdSetFlag(ScriptProcess far*)
001F:72D9 idle cmdSetFlicRate(ScriptProcess far*)
001F:72F0 idle cmdSetOptData(ScriptProcess far*)
001F:7325 idle cmdSetFloorOfPhys(ScriptProcess far*)
001F:74FB idle cmdSetPitch(ScriptProcess far*)
001F:7549 idle cmdSetPtrMovement(ScriptProcess far*)
001F:7586 idle cmdSetPtrPressTime(ScriptProcess far*)
001F:75C7 idle cmdSetReferent(ScriptProcess far*)
001F:7636 idle cmdSetVelocity(ScriptProcess far*)
001F:76B0 idle cmdSetVolume(ScriptProcess far*)
001F:7751 idle cmdSnapToPose(ScriptProcess far*)
001F:7891 idle cmdSparWithPlayer(ScriptProcess far*)
001F:7929 idle cmdStartFlic(ScriptProcess far*)
001F:7942 idle cmdStopAmbient(ScriptProcess far*)
001F:7983 idle cmdStopAllSounds(ScriptProcess far*)
001F:799E idle cmdStopMotion(ScriptProcess far*)
001F:7A43 idle cmdStopFlic(ScriptProcess far*)
001F:7A4F idle cmdStopSound(ScriptProcess far*)
001F:7A90 idle cmdStopVelocity(ScriptProcess far*)
001F:7ADA idle cmdSwitch(ScriptProcess far*)
001F:7B70 idle cmdSuspend(ScriptProcess far*)
001F:7B77 idle cmdSuspendProcess(ScriptProcess far*)
001F:7BC3 idle cmdSuspendWhile(ScriptProcess far*)
001F:7C06 idle cmdTeleportAllInTrig(ScriptProcess far*)
001F:7F4D idle cmdTeleportAllOnPhys(ScriptProcess far*)
001F:86B6 idle cmdThaw(ScriptProcess far*)
001F:86C2 idle cmdThrowCuritem(ScriptProcess far*)
001F:89AE idle cmdToggleFlag(ScriptProcess far*)
001F:8A33 idle cmdTurn(ScriptProcess far*)
001F:8E92 idle cmdTurnToEnemy(ScriptProcess far*)
001F:902E idle cmdWait(ScriptProcess far*)
001F:90A3 idle cmdVariableAssignment(ScriptProcess far*)
0020:0000 idle fcn2dDistFromCoords(ScriptProcess far*,int,int,int far&,int far&)
0020:0152 idle fcn2dDistFromExtent(ScriptProcess far*,int,int,int far&,int far&)
0020:02D0 idle fcn2dDistFromItem(ScriptProcess far*,int,int,int far&,int far&)
0020:03B6 idle fcn2dDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
0020:0534 idle fcn2dDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
0020:06B2 idle fcnAmbient(ScriptProcess far*,int,int,int far&,int far&)
0020:06EF idle fcnAmInExtent(ScriptProcess far*,int,int,int far&,int far&)
0020:07FA idle fcnAmInTrigger(ScriptProcess far*,int,int,int far&,int far&)
0020:0905 idle fcnAmInWaypoint(ScriptProcess far*,int,int,int far&,int far&)
0020:0A10 idle fcnAngleFromEnemy(ScriptProcess far*,int,int,int far&,int far&)
0020:0AE0 idle fcnAngleFromExtent(ScriptProcess far*,int,int,int far&,int far&)
0020:0BF8 idle fcnAngleFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
0020:0D10 idle fcnAngleFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
0020:0E28 idle fcnAttackRadius(ScriptProcess far*,int,int,int far&,int far&)
0020:0E95 idle fcnCall(ScriptProcess far*,int,int,int far&,int far&)
0020:0F41 idle fcnChannelOpen(ScriptProcess far*,int,int,int far&,int far&)
0020:0F68 idle fcnCompass(ScriptProcess far*,int,int,int far&,int far&)
0020:0FC6 idle fcnCoordX(ScriptProcess far*,int,int,int far&,int far&)
0020:100A idle fcnCoordY(ScriptProcess far*,int,int,int far&,int far&)
0020:104E idle fcnCoordZ(ScriptProcess far*,int,int,int far&,int far&)
0020:1092 idle fcnCountBits(ScriptProcess far*,int,int,int far&,int far&)
0020:1110 idle fcnDistFromCoords(ScriptProcess far*,int,int,int far&,int far&)
0020:126E idle fcnDistFromEnemy(ScriptProcess far*,int,int,int far&,int far&)
0020:1360 idle fcnDistFromExtent(ScriptProcess far*,int,int,int far&,int far&)
0020:14A0 idle fcnDistFromItem(ScriptProcess far*,int,int,int far&,int far&)
0020:155C idle fcnDistFromTrigger(ScriptProcess far*,int,int,int far&,int far&)
0020:169C idle fcnDistFromWaypoint(ScriptProcess far*,int,int,int far&,int far&)
0020:17DC idle fcnFade(ScriptProcess far*,int,int,int far&,int far&)
0020:1812 idle fcnFindNextFigure(ScriptProcess far*,int,int,int far&,int far&)
0020:1854 idle fcnFindNextItem(ScriptProcess far*,int,int,int far&,int far&)
0020:1896 idle fcnFire(ScriptProcess far*,int,int,int far&,int far&)
0020:21AA idle fcnGetCameraAmbient(ScriptProcess far*,int,int,int far&,int far&)
0020:21C7 idle fcnGetData(ScriptProcess far*,int,int,int far&,int far&)
0020:25B6 idle fcnGetFigureIndex(ScriptProcess far*,int,int,int far&,int far&)
0020:2606 idle fcnGetFlag(ScriptProcess far*,int,int,int far&,int far&)
0020:2675 idle fcnGetOptData(ScriptProcess far*,int,int,int far&,int far&)
0020:269E idle fcnGetRoomAmbient(ScriptProcess far*,int,int,int far&,int far&)
0020:26BB idle fcnGetSoundHandle(ScriptProcess far*,int,int,int far&,int far&)
0020:26E8 idle fcnHeading(ScriptProcess far*,int,int,int far&,int far&)
0020:27DE idle fcnIsAiOn(ScriptProcess far*,int,int,int far&,int far&)
0020:283B idle fcnIsCarrying(ScriptProcess far*,int,int,int far&,int far&)
0020:2A4E idle fcnIsCarryingAnything(ScriptProcess far*,int,int,int far&,int far&)
0020:2AE0 idle fcnIsCurrentCamera(ScriptProcess far*,int,int,int far&,int far&)
0020:2B4D idle fcnIsGravityOn(ScriptProcess far*,int,int,int far&,int far&)
0020:2BA5 idle fcnIsHandlePlaying(ScriptProcess far*,int,int,int far&,int far&)
0020:2BDA idle fcnIsHidden(ScriptProcess far*,int,int,int far&,int far&)
0020:2C45 idle fcnIsInCombatMode(ScriptProcess far*,int,int,int far&,int far&)
0020:2C94 idle fcnIsInvulnerable(ScriptProcess far*,int,int,int far&,int far&)
0020:2CE9 idle fcnIsKeyboardCaptured(ScriptProcess far*,int,int,int far&,int far&)
0020:2D0D idle fcnIsKeyPressed(ScriptProcess far*,int,int,int far&,int far&)
0020:2D40 idle fcnIsLevel(ScriptProcess far*,int,int,int far&,int far&)
0020:2D83 idle fcnIsMonitorRunning(ScriptProcess far*,int,int,int far&,int far&)
0020:2D8E idle fcnIsMyForm(ScriptProcess far*,int,int,int far&,int far&)
0020:2E40 idle fcnIsMyMotion(ScriptProcess far*,int,int,int far&,int far&)
0020:2F09 idle fcnIsPlayersMotion(ScriptProcess far*,int,int,int far&,int far&)
0020:2FA0 idle fcnIsProcessValid(ScriptProcess far*,int,int,int far&,int far&)
0020:3014 idle fcnIsSoundPlaying(ScriptProcess far*,int,int,int far&,int far&)
0020:3044 idle fcnMakeMissile(ScriptProcess far*,int,int,int far&,int far&)
0020:3701 idle fcnMinorSubtitle(ScriptProcess far*,int,int,int far&,int far&)
0020:3760 idle fcnModPitchOverTime(ScriptProcess far*,int,int,int far&,int far&)
0020:377E idle fcnModVarEveryNth(ScriptProcess far*,int,int,int far&,int far&)
0020:379C idle fcnModVolumeOverTime(ScriptProcess far*,int,int,int far&,int far&)
0020:37BA idle fcnMonInvItemFrame(ScriptProcess far*,int,int,int far&,int far&)
0020:3875 idle fcnMonListGetIndex(ScriptProcess far*,int,int,int far&,int far&)
0020:38B6 idle fcnMotionExists(ScriptProcess far*,int,int,int far&,int far&)
0020:3964 idle fcnPlayFlic(ScriptProcess far*,int,int,int far&,int far&)
0020:397D idle fcnProcess(ScriptProcess far*,int,int,int far&,int far&)
0020:3A15 idle fcnRandom(ScriptProcess far*,int,int,int far&,int far&)
0020:3A54 idle fcnRunFlic(ScriptProcess far*,int,int,int far&,int far&)
0020:3ABB idle fcnSetCurrentFigure(ScriptProcess far*,int,int,int far&,int far&)
0020:3ADC idle fcnSetCurrentItem(ScriptProcess far*,int,int,int far&,int far&)
0020:3AFD idle fcnSound(ScriptProcess far*,int,int,int far&,int far&)
0020:3B3A idle fcnSubtitle(ScriptProcess far*,int,int,int far&,int far&)
0020:3C18 idle fcnVelocityX(ScriptProcess far*,int,int,int far&,int far&)
0020:3C57 idle fcnVelocityY(ScriptProcess far*,int,int,int far&,int far&)
0020:3C96 idle fcnVelocityZ(ScriptProcess far*,int,int,int far&,int far&)
0020:3CD5 idle fcnWasAltPressed(ScriptProcess far*,int,int,int far&,int far&)
0020:3D02 idle fcnWasControlPressed(ScriptProcess far*,int,int,int far&,int far&)
0020:3D2F idle fcnWasShiftPressed(ScriptProcess far*,int,int,int far&,int far&)
0021:0000 StandardMotion::StandardMotion(LivingFigure far*,char far*,unsigned char)
0021:0055 idle StandardMotion::process()
0021:01A0 StandardMotion::~StandardMotion()
0021:01F2 ContinualMotionProcess::ContinualMotionProcess(LivingFigure far*,char far*,HardKeyCodr)
0021:0271 idle ContinualMotionProcess::process()
0021:03F5 idle ContinualMotionProcess::start()
0021:046E ContinualMotionProcess::~ContinualMotionProcess()
0021:04C0 MissileProcess::MissileProcess(LivingFigure far*,vector_3d,frame_of_re7)
0021:09E1 idle MissileProcess::check_for_hit()
0021:0D3C idle MissileProcess::process()
0021:122A idle MissileProcess::fail(long)
0021:12B9 idle MissileProcess::pop(long)
0021:1337 idle MissileProcess::load(BaseFile far*)
0021:13F1 idle MissileProcess::save(BaseFile far*)
0021:147F MissileProcess::~MissileProcess()
0021:14E5 TurnToProcess::TurnToProcess(LivingFigure far*,vector_3d)
0021:16DF idle TurnToProcess::process()
0021:186A WalkToProcess::WalkToProcess(LivingFigure far*,vector_3d,quickfloat,unsigned char)
0021:1A81 idle WalkToProcess::process()
0021:1E63 WalkToProcess::~WalkToProcess()
0021:1EB5 TurnToProcess::~TurnToProcess()
0022:0000 ConfrontEnemyProcess::ConfrontEnemyProcess(LivingFigure far*,LivingFigure far*,unsigned char)
0022:0079 idle ConfrontEnemyProcess::process()
0022:0404 idle ConfrontEnemyProcess::load(BaseFile far*)
0022:0488 idle ConfrontEnemyProcess::save(BaseFile far*)
0022:051D ConfrontEnemyProcess::~ConfrontEnemyProcess()
0022:056F idle SubtitleReport(int,int,char far*,...)
0022:05BF idle SubtitleReport(char far*,int,char far*,...)
0022:0612 SubtitleProcess::SubtitleProcess(int,int,char far*,int)
0022:07C6 idle SubtitleProcess::SubtitleProcess(char far*,int,char far*,int)
0022:0987 idle SubtitleProcess::process()
0022:09BB idle SubtitleProcess::pop(long)
0022:0A29 idle SubtitleProcess::fail(long)
0022:0A97 StopAllSubtitles()
0022:0ABE SubtitleProcess::~SubtitleProcess()
0022:0B10 StartProf(char far*)
0022:0BC5 StopProf()
0022:0C00 idle DumpProf()
0022:0D27 GetProf(int)
0022:0DB1 ResetProf()
0022:0DDA NotifyOfOpen(char far*)
0022:0E1C NotifyOfClose(char far*)
0022:0E60 NotifyOfRetry(char far*)
0022:0EA0 idle AlterTxm(Textures far&,int)
0022:11B5 Try2CompressTxm(Appearance far*)
0022:11EA Try2DecompressTxm(Appearance far*)
0022:121F CountTxmMemory(Textures far&)
0022:1335 idle ListOfTools::get_tool(unsigned int)
0022:1356 idle ListOfTools::get(unsigned int)
0022:13B0 idle ToolFinder::ToolFinder()
0022:15A5 idle ToolFinder::~ToolFinder()
0022:15E8 idle ToolFinder::current_tool()
0022:1612 idle ToolFinder::virtual_draw(DrawCode)
0022:1629 idle ToolFinder::virtual_handle(Event far*)
0022:170C NewToolFinder()
0022:1718 ToolFinder::
0022:1724 idle ModuleList::legal_module(unsigned int)
0022:176D idle ModuleList::get(unsigned int)
0022:1815 idle ProcessList::get(unsigned int)
0022:1C8E NewModuleTool()
0022:1D14 NewProcessTool()
0022:1D9A __streq
0022:1E27 _streqfn
0023:0000 InfoBox::InfoBox(char far*,int,int,int,int)
0023:00CF InfoBox::virtual_handle(Event far*)
0023:00F4 InfoBox::~InfoBox()
0023:0132 InfoBox::
0023:0156 idle StartErrorFile()
0023:01CF DumpErrors(int)
0023:02F4 idle ErrorList::ErrorList()
0023:032A idle ErrorList::~ErrorList()
0023:0371 idle ErrorList::allocate()
0023:03A0 idle ErrorList::clear()
0023:03B3 idle ErrorList::add(char far*,...)
0023:0572 idle ErrorList::get(unsigned int)
0023:05A6 idle ErrorBox::ErrorBox()
0023:07E0 idle ErrorBox::~ErrorBox()
0023:0835 idle ErrorBox::edit_via(char far*)
0023:08EA idle ErrorBox::goto_via(char far*)
0023:09A0 idle ErrorBox::virtual_handle(Event far*)
0023:0BBB AddError(char far*,...)
0023:0BFE AddError(int,char far*,...)
0023:0C48 AddFileError(char far*,int,char far*,...)
0023:0C98 NewErrorPanel()
0023:0CAF CheckForErrors()
0023:0CD5 ClearErrors()
0023:0D00 ErrorBox::
0023:0D24 idle StartInfoFile()
0023:0D9D DumpInfo(int)
0023:0ED0 idle InfoList::InfoList()
0023:0F06 idle InfoList::~InfoList()
0023:0F4D idle InfoList::allocate()
0023:0F7C idle InfoList::clear()
0023:0F8F idle InfoList::add(char far*,...)
0023:1162 idle InfoList::get(unsigned int)
0023:1196 idle InformationBox::InformationBox()
0023:13A5 idle InformationBox::~InformationBox()
0023:13FA idle InformationBox::edit_via(char far*)
0023:14AF idle InformationBox::goto_via(char far*)
0023:1565 idle InformationBox::virtual_handle(Event far*)
0023:176D AddInfo(char far*,...)
0023:17B0 idle AddInfo(int,char far*,...)
0023:17FA AddFileInfo(char far*,int,char far*,...)
0023:184A NewInfoPanel()
0023:1861 idle ClearInfo()
0023:186A DisplayInfo()
0023:1882 idle WriteInfoToFile()
0023:18AE InformationBox::
0024:0000 idle LinkToAny::link_to(char far*)
0024:0033 idle LinkToAny::get_variable(int far&)
0024:00F4 idle LinkToAny::set_value(long)
0024:013B idle LinkToAny::fill(char far*)
0024:01AD idle InspectList::get(unsigned int)
0024:01F7 idle InspectList::add_variable(char far*)
0024:02B7 idle InspectList::del_variable(unsigned int)
0024:02FD idle DataViewer::DataViewer()
0024:04FF idle DataViewer::~DataViewer()
0024:054E idle DataViewer::unhide()
0024:0578 idle DataViewer::virtual_handle(Event far*)
0024:0772 idle DataViewer::run(char far*)
0024:07ED NewDataPanel()
0024:07F9 DataViewer::
0024:0829 ClearDebugProcess(ScriptProcess far*)
0024:0859 GetDebugProcess()
0024:0874 idle ScriptText::ScriptText()
0024:08BC idle ScriptText::get(unsigned int)
0024:08F5 idle ScriptDisplay::ScriptDisplay()
0024:0961 idle ScriptDisplay::virtual_redraw()
0024:0966 idle ScriptDisplay::virtual_handle(Event far*)
0024:097F idle ScriptDisplay::total_lines()
0024:09A8 idle ScriptDisplay::check_line(int,int,int,int,int)
0024:0A58 idle ScriptDisplay::set_location_in_script(char far*)
0024:0ACC idle ScriptDisplay::mark_original_location()
0024:0B01 idle ScriptDisplay::set_source_module(char far*)
0024:0B32 idle ScriptDisplay::upon_routine()
0024:0B5D idle ScriptDisplay::check_position()
0024:0C34 idle Freeze()
0024:0C4D idle Thaw()
0024:0C64 ReportScriptLine(ScriptProcess far*,char far*,unsigned char)
0024:0C92 idle GotoScriptLabel(char far*)
0024:0CCF NewCodePanel()
0024:0CF6 ShowScriptLine(char far*,int)
0024:0D52 ReInitializeScriptDebugger()
0024:0D71 CheckIfDebugWantsIt(Vport far*)
0024:0D95 idle Debugger::call_back()
0024:0DA1 idle Debugger::Debugger()
0024:1217 idle Debugger::~Debugger()
0024:12BF idle Debugger::reinitialize()
0024:12DB idle Debugger::update_background_vport(Vport far*)
0024:132B idle Debugger::virtual_handle(Event far*)
0024:17CF idle Debugger::virtual_redraw()
0024:17E6 idle Debugger::virtual_draw(DrawCode)
0024:1801 idle Debugger::tell(ScriptProcess far*,char far*,unsigned char)
0024:1AA9 Debugger::
0024:1AE5 ScriptDisplay::~ScriptDisplay()
0024:1B23 ScriptDisplay::
0024:1B6B idle GameCamera::GameCamera(Vport far*)
0024:1C22 Game::Game()
0024:1CE7 idle Game::virtual_draw(DrawCode)
0024:1D04 idle CheckEditKeys(Event far*far&)
0024:1DE6 idle Game::virtual_handle(Event far*)
0024:1E66 Game::~Game()
0024:1EA0 Game::
0024:1EAC FilledDisplay::~FilledDisplay()
0024:1EE6 FilledDisplay::
0024:1EF2 MonoFont::MonoFont(SkipFont far*)
0024:1F44 idle MonoFont::print(char)
0024:1FC1 MonoFont::~MonoFont()
0025:0000 idle VportElement::draw()
0025:0018 StartMuzzleFlash(int,int,int,int)
0025:004D UpdateMuzzleFlash()
0025:014D MakePalettes()
0025:0223 idle GamePalette::GamePalette()
0025:02AC idle GamePalette::update_bios()
0025:03C9 GamePalette::use_new_palette(int)
0025:042E GamePalette::blacken()
0025:04B2 GamePalette::set_brightness(int,int,int)
0025:052A GamePalette::rotate(int,int,int)
0025:057D idle DetectEvilPalette(Rgb far*)
0025:05FB FadeDown(unsigned int)
0025:0651 FadeUp(unsigned int)
0025:06A7 SetNewPalette(Rgb far*)
0025:0707 PaletteAboutToChange()
0025:073E idle SkipWarpElement::draw()
0025:075E _WarpMap
0025:07D7 idle ShowGraphic(char far*)
0025:097C DisplayLocal::DisplayLocal(Display far*)
0025:09FD DisplayLocal::~DisplayLocal()
0025:0AB2 _ClearCurrentDualScreen
0025:0AE0 _DualSlam
0025:0B20 SlamScreen()
0025:0CCF ConfigurationParser::load_option_files(int,char far*far*)
0025:0DEC idle ConfigurationParser::get_and_allocate(char far*,int,char far*far&)
0025:0E33 ConfigurationParser::read_static_data()
0025:12F5 ConfigurationParser::get_shell(int)
0025:1333 GetOptVariable(char far*)
0025:1399 SetOptVariable(char far*,long,int)
0025:1456 VerifyDrives()
0025:14F8 FindFileReplacements()
0025:156B ConvertFileName(DosPath far&)
0025:1623 MusicPlay(int)
0025:1693 DeinitializeMusic()
0025:1699 idle MusicExitListHook()
0025:169E InitializeMusic()
0026:0000 Cross::Cross(vector_3d far&)
0026:0161 idle Cross::get_another_and_clip(Vertex far*,Vertex far*,quickfloat far&)
0026:0482 Cross::more_lines()
0026:0740 Cross::clipped()
0026:075D Cross::draw_line(unsigned char)
0026:0888 idle Cross::draw(unsigned char)
0026:08E1 vector_3d::vector_3d()
0026:0914 idle FileNewer(ffblk far&,ffblk far&)
0026:0961 FileTimeNotSame(ffblk far&,ffblk far&)
0026:09AC idle LateFile::set_key_file(char far*)
0026:09F7 idle LateFile::set_key_file(DosDir far&)
0026:0A75 idle LateFile::check_key_file()
0026:0AF3 LateFileList::set(char far*)
0026:0B9B LateFileList::check_for_later_files()
0026:0CA4 LateFileList::out_of_date_file(char far*)
0026:0CA9 idle DosProgram::DosProgram(char far*,char far*)
0026:0E89 idle DosProgram::make_command_line()
0026:0EAE idle DosProgram::shell_out_dude()
0026:14E2 idle DosProgram::run(char far*)
0026:1558 idle DosProgram::virtual_handle(Event far*)
0026:15BF NewOtherTools()
0026:161A GenerateEditFileMessage(char far*,int)
0026:16ED GetReservedConventional()
0026:1702 DosProgram::~DosProgram()
0026:173C DosProgram::
0026:1748 ScreenManager::ScreenManager()
0026:18CA ScreenManager::force_display()
0026:1954 ScreenManager::display()
0026:19B9 ScreenManager::toggle()
0026:1A15 idle executeourexitlist(unsigned short)
0026:1A4C idle InstallOurExitList()
0026:1A5A OurExitList(void(far*)())
0026:1A91 idle FindClosestItem(vector_3d far&,quickfloat,unsigned char)
0026:1B40 idle UpdateObject(Object far*)
0026:1BFA UpdateAttachedObjects()
0027:0000 ResourceIndex::sizeof_me()
0027:0008 idle ResourceIndex::set_name(char far*)
0027:0037 Resource::Resource(long)
0027:0116 Resource::~Resource()
0027:0162 Resource::free()
0027:02C6 Resource::load(char far*)
0027:04E3 idle Resource::allocate_selectors()
0027:07B4 idle Resource::adjust_selectors()
0027:09A4 idle Resource::get_index(long,ResourceIndex far&)
0027:09FE Resource::operator [](int)
0027:0A16 Resource::get(long,ResourceIndex far&)
0027:0A78 idle Resource::get(long)
0027:0A90 Resource::get(Identity far&,ResourceIndex far&)
0027:0B49 Resource::get(Identity far&)
0027:0B8B idle Resource::shape(Identity far&,int)
0027:0BCE CorrectSelectorsUsedInResources()
0027:0BFF Resource::is_scene()
0027:0C06 Resource::handle_list_removal(int)
0027:0C0B PrimitiveScanner::PrimitiveScanner(Appearance far*)
0027:0C64 PrimitiveScanner::~PrimitiveScanner()
0027:0C88 idle PrimitiveScanner::get(int)
0027:0CD2 PrimitiveScanner::next_tex_tri()
0027:0D3B TextureScanner::TextureScanner(Appearance far*)
0027:0E29 TextureScanner::~TextureScanner()
0027:0E61 TextureScanner::turn(unsigned char,unsigned long)
0027:0ED5 idle TextureScanner::get_txms()
0027:0EEC TextureScanner::find()
0027:0F8D TextureScanner::find(Identity far&)
0027:0FBC TextureScanner::decompress()
0027:1056 TextureScanner::recompress()
0027:10CD TextureScanner::clear()
0027:113A TextureScanner::push()
0027:115C idle TextureScanner::pop()
0027:117E TextureScanner::replace()
0027:11A0 TextureScanner::get_vport()
0027:120A idle FindAnimationMask(char far*)
0027:1253 ScriptAnimateTextures(Appearance far*,char[350]far*,unsigned long)
0027:12E4 idle FindApplyCommand(char far*)
0027:1329 idle ApplyTo(TextureScanner far&,char far*,char far*,char far*,int,int,int)
0027:14E9 ScriptApplyToTexture(Appearance far*,char far*,char far*,char far*,int,int,int,char far*)
0028:0000 idle ShrapnelObject::adjust(vector_3d far&,RenderInfo far*far&)
0028:00C3 idle ShrapnelObject::reclasp(VertexType far*far*,int)
0028:01E3 idle ShrapnelObject::adjust_triangle(vector_3d far&)
0028:027E idle ShrapnelObject::recenter_triangle(vector_3d far&)
0028:02EE idle ShrapnelObject::get_triangle(int far&)
0028:0374 idle ShrapnelObject::adjust_quad(vector_3d far&)
0028:040F idle ShrapnelObject::recenter_quad(vector_3d far&)
0028:047F idle ShrapnelObject::get_quad(int far&)
0028:0530 idle GetFrameOf(frame_of_ref far&,vector_3d,vector_3d)
0028:087E ShrapnelObject::ShrapnelObject(vector_3d far&,frame_of_ref far&,AppearancL far*)
0028:0FC0 idle ShrapnelObject::~ShrapnelObject()
0028:101C idle ShrapnelObject::update()
0028:112B idle ShrapnelObject::render()
0028:113E idle ShrapnelObject::move_to(vector_3d far&)
0028:142F idle ShrapnelObject::goto_first_primitive()
0028:145C idle ShrapnelObject::next_primitive()
0028:14C3 VertexType::VertexType()
0028:14D4 idle Explode(EORObject far*,Appearance far*,vector_3d)
0028:15B2 Explode(LivingFigure far*)
0028:160B idle Mirror::Mirror(MirrorType,Object far*,TextureMapInfo far*,unsigned char far*)
0028:1665 idle Mirror::~Mirror()
0028:16AF idle Mirror::build_reflection(int,int)
0028:1889 idle Mirror::reflect()
0028:1947 idle Mirror::is(Object far*,TextureMapInfo far*)
0028:1982 idle AddMirror(Object far*,TextureMapInfo far*)
0028:1A17 DetectMirroredSurfaces(Object far*,Appearance far*)
0028:1AFF RemoveMirroredSurfaces(Object far*)
0028:1B41 UpdateMirroredSurfaces()
0029:0000 idle ReflectionElement::ReflectionElement(long,long,Reflection far*)
0029:00B8 idle ReflectionElement::draw()
0029:00D8 idle Reflection::Reflection(SkipShape far*)
0029:0290 idle Reflection::~Reflection()
0029:02DA idle Reflection::reset()
0029:032C idle Reflection::reflect_at_depth(long,long)
0029:0356 idle Reflection::draw(long)
0029:0534 idle PrepareReflections()
0029:0556 idle ManageReflections(long)
0029:0593 idle Maker::Maker()
0029:0897 Helper::Helper()
0029:0B92 idle MakeSomething()
0029:0BE4 idle Helper::virtual_handle(Event far*)
0029:0D13 idle Helper::virtual_draw(DrawCode)
0029:0D2A Helper::~Helper()
0029:0D64 Helper::
0029:0D70 Maker::~Maker()
0029:0DAA Maker::
0029:0DB6 idle RenderAtZeroDepth()
0029:0DDE RenderEverything(Vport far*)
0029:0FCD OkToKeepPlaying()
0029:0FF2 MonitorDraw(Vport far*)
0029:101C TurnEveryThingBackOn()
0029:1039 MonitorUpdate(Event far*)
0029:10C9 DestroyOptions()
0029:118D InitMonitorVport()
0029:11BF idle MakeAllScreensLookTheSame()
0029:126C MonitorStart()
0029:1365 MonitorStop()
0029:1454 MonitorDefineScreen(int,int,int,int)
0029:1476 idle WriteMiniScreen(Vport far*,Vport far*,Rect far&)
0029:1590 WriteMiniScreen(Vport far*)
0029:15AE GetScriptVariable(char far*)
0029:15E4 SetScriptVariable(char far*,long)
0029:1624 SetSound(int,int)
0029:16D1 SetGammaCorrection(int)
0029:1700 SetShowSubtitles(int)
0029:1721 GetShowSubtitles()
0029:172E StopAmbient(long far&)
0029:1764 PaletteNotNormal()
0029:1772 idle VariableList::VariableList(Variable far*far*,int far*)
0029:17C4 idle VariableList::get(unsigned int)
0029:1831 NewListTools()
0029:1964 Fatal(char far*,...)
0029:1A0C halt(char far*,int)
0029:1A25 halt(char far*,int,char far*,...)
0029:1A79 idle outOfMemory(char far*,int)
0029:1A92 idle outOfMemory(char far*,int,char far*,...)
0029:1AE6 idle RestoreZeroHandler()
0029:1B0F idle HandleDivideByZero(EXCEP_FRAME)
0029:1B84 idle ExitRestoreZeroHandler()
0029:1B89 RedirectDivideByZero()
0029:1BA9 idle RestoreGeneralProtectionHandler()
0029:1BD2 idle HandleGeneralProtection(EXCEP_FRAME)
0029:1C10 idle ExitRestoreGeneralProtectionHand()
0029:1C15 RedirectGeneralProtection()
0029:1C35 idle TellHistory()
0029:1C86 idle History(unsigned short)
0029:1CEB TurnAll(int)
002A:0000 idle MenuPanel::get(char far*)
002A:00FB idle MenuPanel::add_jump(char far*,int)
002A:0189 idle MenuPanel::clear()
002A:01C7 idle MenuPanel::~MenuPanel()
002A:0240 idle InfoButton::make_string(long)
002A:035B idle InfoButton::make_string()
002A:03B2 idle InfoButton::InfoButton(int,int,char far*,char far*,unsigned char far*,unsigned char)
002A:0538 idle InfoButton::virtual_handle(Event far*)
002A:0571 idle MenuPanel::MenuPanel(char far*,int)
002A:0D58 idle MenuPanel::call_to(char far*)
002A:0D77 idle MenuPanel::jump_to(char far*)
002A:0D9E idle MenuPanel::virtual_handle(Event far*)
002A:0F20 idle CheckMouse()
002A:0F48 MakeMenu(char far*,int)
002A:0FDE idle KillMenu(MenuPanel far*)
002A:1054 KillMenu(char far*)
002A:10A6 idle MenuPanel::hide()
002A:10BC InfoButton::~InfoButton()
002A:10F6 InfoButton::
002A:1102 MenuPanel::
002A:110E idle ShadeBox::draw()
002A:113A InitVoiceCaption()
002A:120E SetCaptionColor(int)
002A:1374 VoiceCaptionOn(char far*,int)
002A:13B9 VoiceCaptionOff()
002A:13C0 DrawVoiceCaption()
002A:1663 idle ActualSamplePlay(int,Object far*,unsigned char,unsigned char,int)
002A:170C idle ActualSamplePlayAmbient(int,Object far*,unsigned char,unsigned char,int)
002A:17D8 SamplePlayAmbient(int,Object far*,unsigned char,int)
002A:17F6 SamplePlayAmbient(char far*,...)
002A:1850 ReplaceAmbient(long far&,unsigned char,int,char far*,...)
002A:1935 idle ActualSamplePlay(char far*,Object far*,unsigned char,unsigned char,int)
002A:1969 SamplePlay(int,Object far*,unsigned char,unsigned char,int)
002A:1989 idle SamplePlay(unsigned char,Object far*,char far*,...)
002A:19DB SamplePlay(Object far*,char far*,...)
002A:1A2B SamplePlay(char far*,...)
002A:1A79 SamplePlayOnlyThis(Object far*,char far*,...)
002A:1AED idle BankSamples(char far*,int)
002A:1C1F BankInSamples(char far*)
002A:1C33 BankOutSamples(char far*)
002B:0000 idle Hsv::darken(long)
002B:0067 Hsv::darken_abs(long)
002B:00BE idle Hsv::average(Hsv,Hsv)
002B:0168 idle Hsv::set(long,long,long)
002B:04F2 idle Hsv::get(Rgb far&)
002B:074E HsvPalette::HsvPalette()
002B:07DC HsvPalette::~HsvPalette()
002B:081C HsvPalette::set(PalettePrototype far*)
002B:08E4 HsvPalette::closest(Hsv far&,int,int)
002B:0A53 Hsv::Hsv()
002B:0A78 idle CreateShades(unsigned char far*,long)
002B:0AE2 idle ClearTable(unsigned char far*,unsigned char)
002B:0AF9 idle CreateGrayScale(unsigned char far*)
002B:0B73 idle ConvertToGray()
002B:0C21 idle NamedColorRange::init(char far*,unsigned char,unsigned char,unsigned char far*,unsigned char)
002B:0C8B NamedColorRange::at_depth(long)
002B:0CFC idle NamedColorRange::update_table(unsigned char far*)
002B:0D83 idle MakeLuminosityTable(Rgb far*,unsigned char far*)
002B:0DCF idle MakeLuminosityTable(PalettePrototype far*,unsigned char far*)
002B:0E0B AddColorRange(char far*,int,int,unsigned char)
002B:0E4C GetColorRange(char far*)
002B:0E92 GetColorTable(char far*)
002B:0EC3 UpdateColorTables(PalettePrototype far*)
002B:0F07 idle UpdateColorTables(PalettePrototype far*,char far*)
002B:0F70 idle UpdateColorTables(Rgb far*)
002B:0FA4 UpdateColorTables(Rgb far*,char far*)
002B:0FEF Label::label_color(long)
002B:0FF7 Label::label_active()
002B:1001 Label::make_label(long,int,int,Object far*)
002B:1073 Label::clear_all()
002B:1084 Label::find(int,int)
002B:109F Label::find_object(int,int)
002B:10D0 Label::run(ClickableArea far*)
002B:1103 WireBox::WireBox(vector_3d far&,vector_3d far&)
002B:1270 idle WireBox::get_another_and_clip(Vertex far*,Vertex far*,quickfloat far&)
002B:1591 WireBox::more_lines()
002B:184F WireBox::clipped()
002B:186C WireBox::draw_line(unsigned char)
002B:1997 WireBox::draw(unsigned char)
002C:0000 SceneData::SceneData()
002C:0076 idle SceneData::~SceneData()
002C:00E7 idle SceneData::unload()
002C:0145 SceneData::save()
002C:0332 SceneData::post_process()
002C:04A7 SceneData::set_skipshape(char far*,int)
002C:0530 idle SceneData::set_skipshape(ResourceSkipList far&,ResourceIndex far*,volatile )
002C:07D0 SceneData::prepare_eric_shapes()
002C:08DD SceneData::make_eric_shape()
002C:0A1F SceneData::free_eric_shapes()
002C:0B34 SceneData::palette_data(int)
002C:0B59 SceneData::is_scene()
002C:0B61 idle KickOutResource(Resource far*)
002C:0BB1 KickOutResource(char far*)
002C:0BDA PruneResources(unsigned long)
002C:0CEE GetResourceBytes(long,char far*)
002C:0D8A DoneWithScene()
002C:0DE4 GetScene(char far*)
002C:0F0F GetResource(char far*,int)
002C:0FE8 ReleaseResource(char far*)
002C:103E idle StringBox::StringBox()
002C:11E7 idle StringBox::virtual_handle(Event far*)
002C:1284 idle StringBox::turn(int)
002C:12BB idle StringBox::run()
002C:13EB NewRunnerTool()
002C:13F7 StringBox::~StringBox()
002C:1431 StringBox::
002C:143D ObjectListPerspectiveTransform()
002C:17EF ObjectListUpdate()
002C:199C ClearAllLists()
002C:1A37 idle RemoveTemporaryObjects()
002C:1A7B WhoThisHit(Brick far*)
002C:1AFA ExecuteInmates()
002C:1B58 idle ClickableArea::show()
002C:1C96 idle ClickableArea::contains(int,int)
002C:1CC2 ClickableAreaBuffer::reset()
002C:1CCF ClickableAreaBuffer::ClickableAreaBuffer()
002C:1D25 idle ClickableAreaBuffer::operator [](int)
002C:1D3F ClickableAreaBuffer::add(long,int,int,Object far*,unsigned char)
002C:1E9C ClickableAreaBuffer::find(int,int)
002C:1F32 ClickableArea::ClickableArea()
002D:0000 SceneElement::SceneElement()
002D:00D5 SceneElement::set(EricShape far*,EricShape far*,SkipShape far*,SkipShape far*,long,Identity,int)
002D:0172 SceneElement::~SceneElement()
002D:0196 SceneElement::render()
002D:0532 idle CameraObject::CameraObject()
002D:05AE CameraObject::CameraObject(IffReader far*)
002D:079F idle CameraObject::~CameraObject()
002D:0850 idle CameraObject::get_chunk_name()
002D:085C idle CameraObject::load(IffReader far*)
002D:0AC2 idle CameraObject::save(IffWriter far*)
002D:0C3F idle CameraObject::get_frame()
002D:0C4D idle CameraObject::set_frame(frame_of_ref far&)
002D:0C6A idle CameraObject::rotate()
002D:0DD3 idle CameraObject::move_to(vector_3d far&)
002D:0DD8 idle CameraObject::establish_volume_link()
002D:0EA3 CameraObject::can_see(vector_3d far&)
002D:105E CameraObject::show()
002D:1071 idle CameraObject::label_color(long)
002D:108C idle CameraObject::render()
002D:115F idle CameraObject::edit()
002D:11D3 CameraObject::
002D:11DF FilledText8Element::FilledText8Element(long,int,int,char far*,unsigned char)
002D:12C1 idle FilledText8Element::draw()
002D:1356 Variable::Variable()
002D:139B idle Variable::set(char far*,int)
002D:13DD Variable::set(Variable)
002D:1425 LinkToVariable::LinkToVariable()
002D:146B LinkToVariable::link_to(char far*,...)
002D:14DF LinkToVariable::link_to(Variable far*)
002D:1516 LinkToVariable::has_new_value()
002D:154E LinkToVariable::get_value()
002D:1585 LinkToVariable::set_value(long)
002E:0000 idle CountCharacters(char far*,char far*,char)
002E:0029 FindLineNumber(char far*,char far*)
002E:0044 FindMatchingSound(char far*,...)
002E:00E8 idle HashingFunction(char far*)
002E:01DC GetLine(char far*,unsigned int)
002E:023D idle ChangeFilenameExtension(char far*,char far*)
002E:02B2 idle CopyOverTimeStamp(DosDir far&,DosDir far&)
002E:03B7 idle DosCounter::count(char far*)
002E:03E0 idle SwitchStatement::~SwitchStatement()
002E:0435 SwitchStatement::find_matching_case(long)
002E:04CE idle SwitchStatement::report_on_branch_logic(char far*,char)
002E:0632 idle IfStatement::report_on_branch_logic(char far*,char)
002E:06FC idle JumpLabel::~JumpLabel()
002E:0730 idle JumpLabel::clear()
002E:07A3 idle IncludeFileType::IncludeFileType()
002E:0822 idle IncludeFileType::~IncludeFileType()
002E:0858 IncludeFileType::clear(unsigned char)
002E:09A6 idle IncludeFileType::copy(IncludeFileType far*)
002E:0A7F idle IncludeFileType::count_labels(int far&)
002E:0C6F idle IncludeFileType::extract_labels(JumpLabel far*,int far&)
002E:145B IncludeFileType::line_number(char far*)
002E:1478 idle IncludeFileType::load(DosPath far&)
002E:1885 idle IncludeFileType::extract_switch_statements()
002E:1B0D idle IncludeFileType::fatal_error(char far*,char far*,...)
002E:1B8B idle IncludeFileType::verify_braces()
002E:1F14 IncludeFileType::find_switch(char far*)
002E:1F70 idle IncludeFileType::initialize_labels_array()
002E:20E9 idle IncludeFileType::fill_labels_array()
002E:22EB idle IncludeFileType::preprocess()
002E:2959 idle IncludeFileType::clean_up_global_ptrs()
002E:29BA idle Script::Script()
002E:2AB9 idle Script::clear(unsigned char)
002E:2D6B Script::initialize_vars_and_sounds(unsigned char)
002E:2EF0 Script::initialize()
002E:34EB idle Script::load_source_file(DosPath far&,unsigned char)
002E:35B8 idle Script::load_source_file(char far*,unsigned char)
002E:35FB idle Script::verify_SCP_files(unsigned char)
002E:3E09 idle Script::find_free_include_slot()
002E:3E49 Script::is_symbol_unique(char far*,IncludeFileType far*,char far*,Variable far*)
002E:3FBC idle Script::load_variables(IncludeFileType far*)
002E:40DE idle Script::load_defines(IncludeFileType far*)
002E:4200 idle Script::load_sounds(IncludeFileType far*,IncludeFileType far*)
002E:438C Script::load_level(char far*,...)
002E:4A17 idle Script::fatal_error()
002E:4A40 Script::fatal_error(IncludeFileType far*,char far*,char far*,...)
002E:4ACA Script::find_source_file(char far*)
002E:4B38 idle Script::get_source_file_index(char far*)
002E:4B8D Script::get_source_file(char far*)
002E:4C0D idle Script::get_source_filename(char far*)
002E:4C3D idle Script::get_source_line_number(char far*)
002E:4C78 Script::report_error(IncludeFileType far*,char far*,char far*,...)
002E:4CD6 idle Script::report_error(IncludeFileType far*,char far*,int,char far*,...)
002E:4DC0 Script::report_info(IncludeFileType far*,char far*,char far*,...)
002E:4E1E idle Script::report_info(IncludeFileType far*,char far*,int,char far*,...)
002E:4F08 Script::get_label(char far*,...)
002E:4F9A idle HasLower(char far*)
002E:4FC3 Script::get_jump_label(char far*,...)
002E:5032 Script::get_jump_label(JumpLabel far*,char far*,...)
002E:513B Script::get_variable(char far*,...)
002E:51D9 Script::get_sound(char far*)
002E:524D Script::get_define(char far*)
002E:52C1 Script::get_any_variable(char far*,...)
002E:5353 Script::revert_sound(Variable far*)
002E:53E9 Script::get_offset(unsigned char far*)
002E:5407 Script::make_offset(unsigned int,unsigned char far*)
002E:5429 idle Script::find_if(char far*)
002E:5432 Script::report_on_branch_logic(char far*,char)
002E:5437 Script::str_to_cmd(char far*)
002E:5477 Script::cmd_to_str(char)
002E:54AE Script::str_to_fcn(char far*)
002E:54EE Script::fcn_to_str(char)
002E:5525 Script::save_variables()
002E:58AC SwitchStatement::SwitchStatement()
002E:5917 JumpLabel::JumpLabel()
002E:5959 HashTable<Variable,char far*,512>::report(void(far*)(char far*,...),int)
002E:5A58 HashTable<Variable,char far*,512>::depth(...
002E:5A8F HashTable<Variable,char far*,512>::add_entire_array(...
002E:5ABD HashTable<Variable,char far*,512>::add(Variable far*)
002E:5B42 HashTable<Variable,char far*,512>::search(char far*)
002E:5BBD HashTable<Variable,char far*,512>::reset()
002E:5C0E HashTable<Variable,char far*,512>::HashTable<Variable,char far*,512>(int(far*)(char far*),Variable far*,int)
002E:5C7D HashTable<Variable,char far*,512>::HashTable<Variable,char far*,512>(int(far*)(char far*))
002E:5CD7 HashTable<Variable,char far*,512>::operator new(unsigned long)
002E:5CF4 HashTable<JumpLabel,char far*,512>::report(void(far*)(char far*,...),int)
002E:5DF3 HashTable<JumpLabel,char far*,512>::depth(...
002E:5E2A HashTable<JumpLabel,char far*,512>::add_entire_array(...
002E:5E58 HashTable<JumpLabel,char far*,512>::add(JumpLabel far*)
002E:5EDD HashTable<JumpLabel,char far*,512>::search(char far*)
002E:5F58 HashTable<JumpLabel,char far*,512>::reset()
002E:5FA9 HashTable<JumpLabel,char far*,512>::HashTable<JumpLabel,char far*,512>(int(far*)(char far*),JumpLabew far*)
002E:6018 HashTable<JumpLabel,char far*,512>::HashTable<JumpLabel,char far*,512>(int(far*)(char far*))
002E:6072 HashTable<JumpLabel,char far*,512>::operator new(unsigned long)
002E:608F HashTable<PreprocessPair,char far*,512>::report(void(far*)(char far*,...),int)
002E:618E HashTable<PreprocessPair,char far*,512>::depth(...
002E:61C5 HashTable<PreprocessPair,char far*,512>::add_entire_array(...
002E:61F3 HashTable<PreprocessPair,char far*,512>::add(...
002E:6285 HashTable<PreprocessPair,char far*,512>::search(char far*)
002E:6304 HashTable<PreprocessPair,char far*,512>::reset()
002E:6355 HashTable<PreprocessPair,char far*,512>::HashTable<PreprocessPair,char far*,512>(int(far*)(char far*),...
002E:63C4 HashTable<PreprocessPair,char far*,512>::HashTable<PreprocessPair,char far*,512>(int(far*)(char far*))
002E:641E HashTable<PreprocessPair,char far*,512>::operator new(unsigned long)
002E:643B HashTableElement<PreprocessPair>::~HashTableElement<PreprocessPair>()
002E:648C HashTableElement<PreprocessPair>::HashTableElement<PreprocessPair>(PreprocessPaiy far*)
002E:64D1 HashTableElement<PreprocessPair>::HashTableElement<PreprocessPair>()
002E:6514 HashTableElement<JumpLabel>::~HashTableElement<JumpLabel>()
002E:6565 HashTableElement<JumpLabel>::HashTableElement<JumpLabel>(JumpLabel far*)
002E:65AA HashTableElement<JumpLabel>::HashTableElement<JumpLabel>()
002E:65ED HashTableElement<Variable>::~HashTableElement<Variable>()
002E:663E HashTableElement<Variable>::HashTableElement<Variable>(Variable far*)
002E:6683 HashTableElement<Variable>::HashTableElement<Variable>()
002F:0000 BeginScriptProcess(char far*,LivingFigure far*,EORObject far*,unsigned char,unsigned char)
002F:0035 BeginScriptProcess(JumpLabel far*,LivingFigure far*,EORObject far*,unsigned char,unsigned ...
002F:0131 BeginScriptAtLabel(char far*,char far*,LivingFigure far*,EORObject far*,unsigned char)
002F:0168 BeginScriptAtLabel(JumpLabel far*,char far*,LivingFigure far*,EORObject far*,volatile )
002F:02A6 GetError(int)
002F:03EE TranslateText(char far*,char far*)
002F:052C GetJumpLabel(char far*,...)
002F:0574 idle FindVariable(char far*,char far*,EORObject far*)
002F:0775 GetScriptData(char far*,EORObject far*,char far*,unsigned char far*,...)
002F:0AA8 MouseMoveCommand(Event far*,frame_of_ref far&,vector_3d far&,int)
002F:16DE ResetDeckLevel()
002F:170A idle ShapeButton::get()
002F:17B4 ShapeButton::ShapeButton(int,int,char far*,char far*,int,unsigned char far*,unsigned char)
002F:18FD ShapeButton::ShapeButton(int,int,char far*,char far*,char far*,unsigned char far*,unsigned char)
002F:1A74 idle ShapeButton::~ShapeButton()
002F:1ACB idle ShapeButton::virtual_redraw()
002F:1B80 idle ShapeButton::virtual_handle(Event far*)
002F:1BA4 ShapeButton::
002F:1BB0 EricDrawElement::draw()
002F:1BD0 MakeEricShape(SkipShape far*)
0030:0000 GetTextureResource(Identity far&)
0030:0062 PruneTextureList()
0030:00DD idle TxmToDisk::write_txm(TextureMapInfo far*)
0030:01B3 idle TxmToDisk::read_txm(TextureMapInfo far*)
0030:0279 idle TxmToDisk::write_all(Textures far&)
0030:0311 idle TxmToDisk::read_all(Textures far&)
0030:03CC idle TxmToDisk::write(Identity far&,Textures far*)
0030:045C idle TxmToDisk::read(Identity far&)
0030:04FA idle CacheOutTexture(Textures far*)
0030:053A idle CacheInTexture(Identity far&)
0030:0570 LivingFigure::check_hidden_state()
0030:07FC MyIdentity()
0030:0834 OkayToSaveGame()
0030:08C5 RestartGame()
0030:0B3A DropBackIntoGame()
0030:0C01 StartEditing(char far*)
0030:0CB5 DropIntoWireFrame()
0030:0D37 idle LockLevel(char far*)
0030:0D4E idle SaveLevel()
0030:0D86 ConfirmDataLoss()
0030:0DAD TryToLockLevel()
0030:0FDE ConfirmLevelUnlock()
0030:100B idle AskToLockLevel()
0030:102C TryToSaveLevel()
0030:1098 TryToLoadNewLevel()
0030:10E7 UpdateData()
0030:123A UseScriptEditingCameraPosition()
0030:1332 idle InitQuickHash()
0030:136E AllocHashItem(unsigned long)
0030:1404 FreeHashItem(void far*)
0030:141E PickFile(DosPath far&,char far*,char far*)
0030:14FA IncludeFileManager::called(char far*)
0030:15A2 IncludeFileManager::using(char far*)
0030:163D IncludeFileManager::kill()
0030:164A IncludeFileManager::unique_selector()
0030:1656 IncludeFileManager::line_number_to_position(int)
0030:168A idle IncludeFileManager::IncludeFileManager()
0030:170C idle IncludeFileManager::~IncludeFileManager()
0030:175A IncludeFileManager::position_to_line_number()
0030:17CA idle IncludeFileManager::count_lines()
0030:18ED idle IncludeFileManager::initialize_with(IncludeFileType far*)
0030:192B IncludeFileManager::set_location_in_script(char far*)
0030:1941 IncludeFileManager::get_line_string(char far*,int)
0030:1AB2 idle ScaleWorld(quickfloat)
0030:1AB7 AllocateIndexConversion()
0030:1ADF FreeIndexConversion()
0030:1AF0 SetIndex(int,int)
0030:1B06 IntToObjectPtr(int)
0030:1B9E ObjectPtrToInt(Object far*)
0030:1C0B IntToLabelPtr(int,IncludeFileType far*)
0030:1C3B LabelPtrToInt(JumpLabel far*)
0031:0000 WireCamera::WireCamera(Vport far*)
0031:00B7 WireCamera::draw()
0031:00D3 idle WireCamera::get_quadrant(int,int)
0031:017D WireCamera::get_messages()
0031:06A4 WireCamera::handle(Event far*)
0031:0A3C WireCamera::process()
0031:0B1D MenuButtonNoise(int)
0031:0B2E idle Normal()
0031:0B48 EvaluateDisplayCommands(Event far*)
0031:0C7E idle EvaluateToggles(unsigned char far&)
0031:0F1D EvaluateMutualCommands(Event far*)
0031:0FDC MakeSomething(unsigned char)
0031:1026 EvaluatePlayingCommands(Event far*)
0031:1586 EvaluateEditorCommands(Event far*)
0031:164C CheckSuperHotKeys(Event far*)
0031:16FC MakeTools()
0031:17AE WireDisplay::WireDisplay(int,int,int,int)
0031:1883 idle WireDisplay::~WireDisplay()
0031:18E5 idle WireDisplay::virtual_redraw()
0031:18EA idle WireDisplay::virtual_draw(DrawCode)
0031:1923 idle WireDisplay::virtual_handle(Event far*)
0031:1C48 WireDisplay::
0032:0000 idle DrawGround()
0032:0524 InfoPanel::InfoPanel()
0032:05B3 idle InfoPanel::virtual_redraw()
0032:05C6 idle InfoPanel::virtual_draw(DrawCode)
0032:0E2A InViewPanel::InViewPanel()
0032:0EB7 idle InViewPanel::virtual_draw(DrawCode)
0032:0F81 FpsPanel::FpsPanel()
0032:1006 idle FpsPanel::virtual_draw(DrawCode)
0032:10E9 ProfilerPanel::ProfilerPanel()
0032:117F idle ProfilerPanel::virtual_draw(DrawCode)
0032:1214 MemoryPanel::MemoryPanel()
0032:1299 idle MemoryPanel::virtual_draw(DrawCode)
0032:12F7 Toggler::Toggler()
0032:1511 DrawInformation()
0032:1854 Toggler::~Toggler()
0032:188E Toggler::
0032:189A MemoryPanel::~MemoryPanel()
0032:18D4 MemoryPanel::
0032:18E0 ProfilerPanel::~ProfilerPanel()
0032:191A ProfilerPanel::
0032:1926 FpsPanel::~FpsPanel()
0032:1960 FpsPanel::
0032:196C InViewPanel::~InViewPanel()
0032:19A6 InViewPanel::
0032:19B2 InfoPanel::~InfoPanel()
0032:19EC InfoPanel::
0032:19F8 Limb::render(unsigned char)
0032:1DAB Editor::Editor()
0032:1E79 idle Editor::virtual_handle(Event far*)
0032:1E7E NotifyProgram()
0032:1E9B Editor::~Editor()
0032:1ED5 Editor::
0033:0000 idle MeterString(long)
0033:0094 idle MeterEntry::convert_to_display(long)
0033:00A9 idle MeterEntry::convert_to_number(long)
0033:00BB idle NextSkipElement(int)
0033:0131 idle FramePosition::total_lines()
0033:014C idle CameraDialog::set_stats()
0033:029C idle CameraDialog::CameraDialog(CameraObject far*)
0033:0643 idle CameraDialog::~CameraDialog()
0033:06A3 idle CameraDialog::hide()
0033:06B1 idle CameraDialog::virtual_draw(DrawCode)
0033:06D5 idle CameraDialog::virtual_handle(Event far*)
0033:0C09 DrawRuler(vector_3d far&,frame_of_ref far&)
0033:0C41 idle ViewDialog::set_stats()
0033:0CAB idle ViewDialog::ViewDialog(CameraObject far*)
0033:0E88 idle ViewDialog::~ViewDialog()
0033:0EE8 idle ViewDialog::hide()
0033:0EF5 idle ViewDialog::virtual_draw(DrawCode)
0033:0F19 idle ViewDialog::virtual_handle(Event far*)
0033:1297 StartEditingCamera(CameraObject far*)
0033:12DE EditNextCamera()
0033:12FD ViewDialog::
0033:1309 MeterEntry::~MeterEntry()
0033:1357 MeterEntry::
0033:1363 CameraDialog::
0033:136F LoadCameraView(Identity far&)
0034:0000 Request(CameraObject far*,int)
0034:0048 InvalidateCameras()
0034:0089 RequestCameraSwap(char far*,int)
0034:00BC SetWhoIsWatched(Object far*)
0034:010F SetTheCamera(CameraObject far*)
0034:07EA idle InPositiveSpace(vector_3d)
0034:0869 idle InPositiveSpace(vector_3d,RoomType far*far&)
0034:098A idle TraceLine(vector_3d,vector_3d,long)
0034:0CDE VerifyItemsToRender()
0034:0E75 CheckAmbientNoise()
0034:0F58 SwapCameraAsNeeded()
0034:0F8F ForceToCamera(char far*)
0034:0FAD CheckForCameraSwap()
0034:114E CenterView()
0034:1420 CenterTheCameraInTheLevel()
0034:19D1 ShuntOne(EORObject far*)
0034:1C21 Shunt(PhysicalObject far*)
0035:0000 idle DrawCrossbar(vector_3d far&,frame_of_ref far&,quickfloat far&,unsigned char,long)
0035:0692 DrawRuler(vector_3d far&,frame_of_ref far&,long,int)
0035:0C43 DrawVisibleArc(vector_3d far&,frame_of_ref far&,quickfloat far&,quickfloat far&,long,long,int)
0035:1AC9 OwnerFile::OwnerFile(char far*)
0035:1C47 OwnerFile::is_none()
0035:1C5E OwnerFile::is_me()
0035:1C94 OwnerFile::take_ownership()
0035:1D87 OwnerFile::allow_writing()
0035:1D9E OwnerFile::restrict_writing()
0035:1DB5 OwnerFile::release_ownership()
0036:0000 Manifestation::find(LivingFigure far*,quickfloat,int)
0036:036E Manifestation::find_in_hand(LivingFigure far*)
0036:040C Manifestation::is_carried_in(LivingFigure far*,char far*)
0036:0453 Manifestation::should_be_held_in(char far*)
0036:04E4 Manifestation::is_weapon()
0036:0532 idle Manifestation::get_rotation_data(char far*,int far&,int far&,int far&)
0036:05A1 Manifestation::put_on_limb_of(LivingFigure far*,char far*)
0036:05FF Manifestation::attach_to(EORObject far*,char far*)
0036:088D Manifestation::put_in_hand_of(LivingFigure far*)
0036:099B Manifestation::put_on_ground()
0036:0F40 Manifestation::put_in_inventory(EORObject far*)
0036:0FE8 idle RoomType::RoomType(PhysicalObject far*)
0036:134A idle RoomType::~RoomType()
0036:142A idle RoomType::is_this_inside_me(EORObject far*)
0036:1456 idle RoomSystemType::~RoomSystemType()
0036:1498 RoomSystemType::clear()
0036:151F RoomSystemType::construct_room_list()
0036:175F RoomSystemType::what_room_am_I_in(EORObject far*)
0036:1856 RoomSystemType::update_figure(LivingFigure far*)
0036:197A RoomSystemType::update_item(ItemObject far*)
0036:19B8 RoomType::intersects(BoxyObject far*)
0036:19D6 DrawShadedBox(unsigned char far*,int,int,int,int)
0036:1A72 KeyboardProcess::evaluate(Event far*)
0036:1B2B KeyboardProcess::pop()
0037:0000 idle FrameReader::read_more(long)
0037:0299 idle Flic::Flic()
0037:03F5 idle Flic::buffer_full()
0037:048C idle Flic::tell_buffer()
0037:058B idle Flic::get_frame()
0037:05A5 idle Flic::show_frame()
0037:071D idle Flic::play()
0037:0B0C idle Flic::mark()
0037:0B67 idle Flic::loop()
0037:0BC1 idle Flic::fill()
0037:0C0C StartFlic(char far*)
0037:0D99 SetFlicRate(int)
0037:0DB9 SetFlicPauseFrame(int)
0037:0DD9 SetFlicLink(Variable far*)
0037:0E00 PlayFlicFrame()
0037:0E18 SyncFlic()
0037:0E69 StopFlic()
0037:0F07 FillFlic()
0037:0F26 FlicLoopMark()
0037:0F3F FlicLoop()
0037:0F58 FlicIsPlaying()
0037:0F69 idle TLbm::TLbm(Vport far*,PalettePrototype far*)
0037:0FD8 idle TLbm::~TLbm()
0037:102A idle TLbm::open(char far*)
0037:1074 idle TLbm::close()
0037:108E idle TLbm::Decompress(unsigned char far*far&,long)
0037:11C1 idle TLbm::next_frame()
0037:138D idle Quake::startQuake(unsigned short)
0037:1398 idle Quake::stopQuake()
0037:13AC idle Quake::depict(unsigned short)
0037:158B idle Quake::alter_velocity()
0037:1691 QuakeOffset(int,int,int,int)
0037:16CF CheckForQuakes(unsigned short)
0037:16F7 StartQuake(unsigned short)
0037:1706 StopQuake()
0038:0000 idle ListOfObjects::ListOfObjects(QuickList<void>far*)
0038:0068 idle ListOfObjects::~ListOfObjects()
0038:00A6 idle ListOfObjects::use_list(QuickList<void>far*)
0038:028A idle ListOfObjects::get_object(unsigned int)
0038:02CF idle ListOfObjects::get(unsigned int)
0038:0321 idle ObjectFinder::ObjectFinder()
0038:0600 idle ObjectFinder::~ObjectFinder()
0038:064F idle ObjectFinder::current_object()
0038:0679 idle ObjectFinder::virtual_draw(DrawCode)
0038:0690 idle ObjectFinder::virtual_handle(Event far*)
0038:09FC FindAnObject()
0038:0A41 ObjectFinder::
0038:0A4D PackDir(char far*,char far*,SkipShape far*,unsigned short)
0038:0AF9 UnpackDir(char far*,char far*)
0039:0000 idle ShowPointer::ShowPointer(int)
0039:003D idle ShowPointer::~ShowPointer()
0039:0076 SaveGame(DosPath far&,Vport far*)
0039:04C0 LoadGame(DosPath far&)
0039:0B2A DeleteSpecialSaveGameFiles()
0039:0B94 LoadLastSavedGame()
0039:0C84 idle ReLoadScript()
0039:0CF6 ReLoadCamera()
0039:0CF7 GameData::exit_confirmed()
0039:0D46 idle GameData::load_objects(IffReader far*)
0039:107D idle GameData::load_death_row(IffReader far*)
0039:11EC idle GameData::save_objects(IffWriter far*)
0039:1296 idle GameData::save_death_row(IffWriter far*)
0039:1340 idle GameData::read_the_iff(char far*,unsigned char)
0039:13BE idle GameData::write_the_iff(char far*,Object far*,unsigned char)
0039:145D GameData::save_level_while_playing(char far*,ScriptProcess far*)
0039:14DD idle GameData::save_as_a_savegame()
0039:1597 GameData::load_level_while_playing(char far*,char far*)
0039:1892 idle GameData::load_level_from_savegame(char far*)
0039:1A30 GameData::load_level_for_editing(char far*)
0039:1C81 GameData::release_all_files()
0039:1D27 GameData::lock_level(char far*)
0039:1E6C GameData::unlock_current_level()
0039:1EC7 GameData::save_edited_level()
003A:0000 FadeProcess::FadeProcess(unsigned short,int)
003A:00ED idle FadeProcess::interruptHandler(unsigned long,unsigned long)
003A:02B5 FadeProcess::process()
003A:02BA FadeProcess::~FadeProcess()
003A:030C idle WildCompare(char far*,char far*)
003A:0387 idle Kk(long)
003A:042A idle MemDisplay::show(int,int,int,int,unsigned long far&,unsigned long far&,unsigned long far&,int far&,char far*,
003A:0AC5 ReportMemoryAllocation(unsigned long)
003A:0B45 idle MemoryMapPanel::MemoryMapPanel()
003A:0EDF idle MemoryMapPanel::virtual_draw(DrawCode)
003A:0FBF idle MemoryMapPanel::virtual_handle(Event far*)
003A:113F NewMemoryMapPanel()
003A:114B MemoryMapPanel::~MemoryMapPanel()
003A:1185 MemoryMapPanel::
003A:1191 applicationGarbageCollect(unsigned char,unsigned long)
003A:1296 Wait::Wait(unsigned short,unsigned short)
003A:135C Wait::start()
003A:1371 idle Wait::restart()
003A:1392 idle Wait::process()
003A:13A9 idle Wait::interruptHandler(unsigned long,unsigned long)
003A:1435 Wait::~Wait()
003A:1487 Wait::timerDone()
003B:0000 TellProgName()
003B:0025 idle TellExitMessage()
003B:0073 idle tell(char far*)
003B:00DB idle MiscInitializer::MiscInitializer(int,char far*far*)
003B:02DF idle MiscInitializer::~MiscInitializer()
003B:0359 idle GetColorRange(NamedColorRange far*far&,char far*,NamedColorRange far*)
003B:03A4 RedInit::RedInit(int,char far*far*)
003B:0DF3 idle RedInit::~RedInit()
003B:0ED8 RedInit::
003B:0EE4 idle MainLoop()
003B:1090 RefreshTheScreen()
003B:10B9 _main
003B:1140 Camera::Camera(Vport far*,long,quickfloat,quickfloat)
003B:1236 Camera::render()
003B:13F7 idle Camera::setup_screen()
003B:14A0 idle Camera::calculate_projection_constants()
003B:17A9 Camera::set_field_of_view(quickfloat)
003B:1837 CameraInfo::CameraInfo()
003B:19AF RealSpacePalette::depth_hazed_shade(int,int,long,int)
003B:19F1 RealSpacePalette::find_color_range(int)
003C:0000 RealSpacePalette::init(char far*)
003C:0080 idle RealSpacePalette::init(IffReader far&)
003C:0120 RealSpacePalette::RealSpacePalette()
003C:01B4 RealSpacePalette::~RealSpacePalette()
003C:0283 idle RealSpacePalette::load_palette_info(IffReader far&)
003C:036D idle RealSpacePalette::load_color_ranges(IffReader far&)
003C:0463 idle RealSpacePalette::load_tables(char far*)
003C:0506 idle RealSpacePalette::load_palette(IffReader far&)
003C:05E3 idle RealSpacePalette::load_bw_palette(IffReader far&)
003C:0655 idle RealSpacePalette::load_depth_haze_tables(IffReader far&)
003C:065A ColorRange::ColorRange()
003C:067F Light::Light()
003C:06CD idle Light::init(int,vector_3d far&)
003C:0734 idle Light::set_source(int)
003C:0743 idle Light::set_max_intensity(int)
003C:0773 idle Light::set_ambient_intensity(int)
003C:078C idle Light::renormalize_intensities()
003C:0800 idle Light::adjust_for_object(vector_3d far&)
003C:095D idle Light::back_to_normal(vector_3d far&)
003C:09D7 Light::simple_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&)
003C:0ADE Light::complex_calculate_shade(frame_of_ref far&,vector_3d far&,vector_3d far&)
003C:0C85 idle LineType::init(VertexType far*,VertexType far*,iff_line far*)
003C:0CB7 idle LineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
003C:0CE0 Line::init(LineType far*,Vertex far*,Vertex far*)
003C:0D12 idle Line::is_clipped()
003C:0D35 idle Line::find_average_depth()
003C:0D6A idle Line::primitive_type()
003C:0D71 idle Line::find_shades(vector_3d far&)
003C:0D76 idle Line::render(ThreeByFourMatrix far&,vector_3d far&)
003C:0E97 idle Line::render()
003C:0FB6 idle BasicLineElement::BasicLineElement(Line far&)
003C:1095 idle SolidLineType::init(VertexType far*,VertexType far*,iff_line far*)
003C:10C7 SolidLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
003C:10F9 idle SolidLine::find_shades(vector_3d far&)
003C:1137 idle SolidLine::draw_type()
003C:113E idle SolidLine::create_element()
003C:1155 idle SolidLineElement::SolidLineElement(SolidLine far&)
003C:120B idle SolidLineElement::draw()
003C:1230 idle TranslucentLineType::init(VertexType far*,VertexType far*,iff_line far*)
003C:1263 TranslucentLineType::init(VertexType far*,VertexType far*,POLY_LINE_face far*)
003C:1296 TranslucentLine::init(LineType far*,Vertex far*,Vertex far*)
003C:12DF idle TranslucentLine::draw_type()
003C:12E6 idle TranslucentLine::create_element()
003C:12FD idle TranslucentLineElement::TranslucentLineElement(TranslucentLine far&)
003C:13C6 idle TranslucentLineElement::draw()
003C:13CB idle ShadedLineType::init(VertexType far*,VertexType far*,iff_line far*)
003C:140B idle ShadedLine::find_shades(vector_3d far&)
003C:1465 idle ShadedLine::draw_type()
003C:146C idle ShadedLineElement::draw()
003C:1471 idle ShadedLine::create_element()
003C:1488 idle ShadedLineElement::ShadedLineElement(ShadedLine far&)
003C:1599 DrawPrimitiveType::init()
003D:0000 idle DrawBestTexturedQuad(Vport far*,DrawVertex far*,unsigned char far*,int,unsigned char far*)
003D:0024 idle WireFrameQuadDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*,DrawVertex far*)
003D:00B9 idle QuadType::init_normal()
003D:021B idle QuadType::init_center()
003D:030C QuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
003D:0486 Quad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
003D:04D4 idle Quad::primitive_type()
003D:04DB idle QuadElement::QuadElement(Quad far&)
003D:0605 WireFrameQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
003D:0643 idle WireFrameQuad::draw_type()
003D:064A idle WireFrameQuad::create_element()
003D:0661 idle WireFrameQuadElement::WireFrameQuadElement(WireFrameQuad far&)
003D:07C2 idle WireFrameQuadElement::draw()
003D:0847 SolidQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
003D:0877 idle SolidQuad::draw_type()
003D:087E idle SolidQuad::create_element()
003D:0895 idle SolidQuadElement::SolidQuadElement(SolidQuad far&)
003D:092B idle SolidQuadElement::draw()
003D:0986 TranslucentQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_facy far*)
003D:09C5 idle TranslucentQuad::draw_type()
003D:09CC idle TranslucentQuad::create_element()
003D:09E3 idle TranslucentQuadElement::TranslucentQuadElement(TranslucentQuad far&)
003D:0AB8 idle TranslucentQuadElement::draw()
003D:0B1E idle FlatShadedDataForQuadType::init(unsigned char)
003D:0B98 idle FlatShadedDataForQuad::find_shades(Quad far*)
003D:0C85 FlatShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,iff_quad_face far*)
003D:0CCE FlatShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
003D:0D42 idle FlatShadedQuad::reset_shaded_flag()
003D:0D4F idle FlatShadedQuad::draw_type()
003D:0D56 idle FlatShadedQuad::create_element()
003D:0DB5 idle FlatShadedQuadElement::FlatShadedQuadElement(FlatShadedQuad far&)
003D:0F0F idle FlatShadedQuadElement::draw()
003D:0F6A idle GouraudShadedQuadType::init(unsigned char)
003D:0FDC GouraudShadedQuadType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
003D:1021 GouraudShadedQuad::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
003D:107C idle GouraudShadedQuad::find_shades()
003D:132B idle GouraudShadedQuad::draw_type()
003D:1332 idle GouraudShadedQuad::create_element()
003D:1356 idle GSQuadElement::GSQuadElement(GouraudShadedQuad far&)
003D:158E idle GSQuadElement::draw()
003D:1680 idle TextureMappedQuad::get_texture()
003D:1690 idle TextureMappedQuad::set_texture(TextureMapInfo far*)
003D:16A6 idle TextureMappedQuad::draw_type()
003D:16AD idle TextureMappedQuad::create_element()
003D:16C4 idle TextureMappedQuadElement::TextureMappedQuadElement(TextureMappedQuad far&)
003D:1827 idle TextureMappedQuadElement::draw()
003D:19AB FShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
003D:19F4 FShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
003D:1A68 idle FShadedQuadWithTexture::reset_shaded_flag()
003D:1A75 idle FShadedQuadWithTexture::draw_type()
003D:1A7C idle FShadedQuadWithTexture::create_element()
003D:1AC9 idle FShadedQuadWithTextureElement::FShadedQuadWithTextureElement(...
003D:1B76 idle FShadedQuadWithTextureElement::draw()
003D:1C11 idle GShadedQuadWithTextureType::init(unsigned char)
003D:1C83 GShadedQuadWithTextureType::init(VertexType far*,VertexType far*,VertexType far*,VertexType far*,...
003D:1CC8 GShadedQuadWithTexture::init(QuadType far*,Vertex far*,Vertex far*,Vertex far*,Vertex far*)
003D:1D23 idle GShadedQuadWithTexture::find_shades()
003D:1FD2 idle GShadedQuadWithTexture::draw_type()
003D:1FD9 idle GShadedQuadWithTexture::create_element()
003D:1FFD idle GShadedQuadWithTextureElement::GShadedQuadWithTextureElement(...
003D:2235 idle GShadedQuadWithTextureElement::draw()
003D:2368 idle FlatShadedTexturedQuad::reset_shaded_flag()
003D:2375 idle FlatShadedTexturedQuad::draw_type()
003D:237C idle FlatShadedTexturedQuad::create_element()
003D:2393 idle FlatShadedTexturedQuadElement::FlatShadedTexturedQuadElement(...
003D:2447 idle FlatShadedTexturedQuadElement::draw()
003D:25ED TextureMappedQuad::set_uv(QuadUV)
003E:0019 TextureMapInfo::push()
003E:01A7 TextureMapInfo::pop()
003E:027C TextureMapInfo::replace()
003E:0433 TextureAnimation::TextureAnimation()
003E:04A5 TextureAnimation::get_type()
003E:04AC TextureAnimation::set_period(unsigned long)
003E:04F4 TextureAnimation::set_style(unsigned char)
003E:0503 idle TextureAnimation::animate()
003E:06B6 Textures::animate()
003E:06F7 Textures::find(Identity far&)
003E:07D6 idle Textures::find_animation(Identity far&)
003E:0853 TextureMapInfo::TextureMapInfo()
003E:08B7 TextureMapInfo::alloc(char far*,unsigned int,unsigned int)
003E:098B idle TextureMapInfo::load(char far*,char far*)
003E:0B9A idle TextureMapInfo::free()
003E:0C09 idle TextureMapInfo::~TextureMapInfo()
003E:0C42 idle TextureMapInfo::copy_texture(TextureMapInfo far*)
003E:0CB9 TextureAnimation::load(IffReader far&,char far*,unsigned int,unsigned int,int)
003E:0DF5 idle TextureAnimation::load(char far*,int,char far*)
003E:0EF9 idle TextureAnimation::~TextureAnimation()
003E:0F85 idle TextureAnimation::copy_animation(TextureAnimation far*)
003E:1062 Textures::Textures()
003E:10F0 Textures::init(unsigned short,unsigned short)
003E:11B5 Textures::load_texture(int,char far*,char far*)
003E:1202 Textures::load_animation(int,char far*,int,char far*)
003E:1256 idle Textures::free()
003E:12E0 Textures::~Textures()
003E:1319 Textures::handle_list_removal(int)
003E:131E TextureMapInfo::get_type()
003E:1325 idle TriangleType::init_normal()
003E:1473 idle TriangleType::init_center()
003E:16BB TriangleType::init(VertexType far*,VertexType far*,VertexType far*)
003E:17EC idle TriangleType::init(VertexType far*,VertexType far*,VertexType far*,iff_tri far*)
003E:1822 Triangle::init(TriangleType far*,Vertex far*,Vertex far*,Vertex far*)
003E:1862 Triangle::primitive_type()
003F:0000 FlatShadedDataForTriangleType::init(unsigned char)
003F:007A idle FlatShadedDataForTriangle::find_shades(Triangle far*)
003F:0167 idle FlatShadedTriangle::reset_shaded_flag()
003F:0174 idle FlatShadedTriangle::draw_type()
003F:017B idle FlatShadedTriangle::find_shades()
003F:0197 idle FlatShadedTriangle::create_element()
003F:0330 idle GouraudShadedTriangle::find_shades()
003F:054F idle GouraudShadedTriangle::reset_shaded_flag()
003F:055C idle GouraudShadedTriangle::draw_type()
003F:0563 idle GouraudShadedTriangle::create_element()
003F:07D4 idle GouraudShadedTriangleElement::draw()
003F:08B7 idle FShadedTriangleWithTexture::find_shades()
003F:08D3 idle FShadedTriangleWithTexture::create_element()
003F:09D0 idle FShadedTriangleWithTexture::reset_shaded_flag()
003F:09DD idle FShadedTriangleWithTexture::draw_type()
003F:09E4 idle FShadedTriangleWithTextureElemen::draw()
003F:0A72 idle GShadedTriangleWithTexture::find_shades()
003F:0C91 idle GShadedTriangleWithTexture::reset_shaded_flag()
003F:0C9E idle GShadedTriangleWithTexture::create_element()
003F:0E89 idle GShadedTriangleWithTexture::draw_type()
003F:0E90 idle GShadedTriangleWithTextureElemen::draw()
003F:0FB0 idle FlatShadedTexturedTriangle::find_shades()
003F:0FCC idle FlatShadedTexturedTriangle::reset_shaded_flag()
003F:0FD9 idle FlatShadedTexturedTriangle::draw_type()
003F:0FE0 idle FlatShadedTexturedTriangle::create_element()
003F:10AF idle FlatShadedTexturedTriangleElemen::draw()
003F:11EE WireFrameTriangleDraw(DrawVertex far*,DrawVertex far*,DrawVertex far*)
003F:125F WireFrameTriangleType::init(VertexType far*,VertexType far*,VertexType far*,unsigned char)
003F:128E WireFrameTriangle::create_element()
003F:13D8 WireFrameTriangle::draw_type()
003F:13DF WireFrameTriangleElement::draw()
003F:1444 SolidTriangle::draw_type()
003F:144B SolidTriangle::create_element()
003F:159A SolidTriangleElement::draw()
003F:15EB idle TranslucentTriangle::draw_type()
003F:15F2 idle TranslucentTriangle::create_element()
003F:1745 idle TranslucentTriangleElement::draw()
003F:1778 TextureMappedTriangle::draw_type()
003F:177F TextureMappedTriangle::create_element()
003F:1796 idle zclip(Triangle far*,TriangleElement far*)
003F:186C TextureMappedTriangleElement::TextureMappedTriangleElement(TextureMappedTriangle far&)
003F:1A42 idle TextureMappedTriangleElement::draw()
0040:0000 Vertex::project(const vector_3d far&)
0040:00D8 Vertex::perspective_transform(ThreeByFourMatrix far&,vector_3y far&)
0040:01D7 Vertex::perspective_transform(vector_3d far&)
0040:02FB Vertex::clipped_perspective_project()
0040:0535 Vertex::perspective_transform_and_clip(vector_3d)
0040:07D9 idle VertexBuffer::VertexBuffer()
0040:0812 VertexBuffer::alloc(int)
0040:0848 idle VertexBuffer::free()
0040:086C VertexBuffer::reset()
0040:08AF VertexBuffer::reset(int)
0040:0909 BaseObject::~BaseObject()
0040:0933 BaseObject::render()
0040:0938 BaseObject::translate()
0040:093D BaseObject::draw_extents()
0040:0942 BaseObject::update()
0040:0947 BaseObject::operator new(unsigned long)
0040:0964 Object::~Object()
0040:0A07 Object::init(Appearance far*)
0040:0A8D Object::render()
0040:0AB4 Object::update()
0040:0ADB Object::translate()
0040:0AE0 idle Object::translate(quickfloat far&,quickfloat far&,quickfloat far&)
0040:0C04 idle Object::translate(vector_3d far&)
0040:0CF4 Object::rotate()
0040:0D1B Object::rotate(quickfloat far&,quickfloat far&,quickfloat far&)
0040:0D32 Object::rotate(vector_3d far&)
0040:0D49 Object::get_frame()
0040:0D53 Object::set_frame(frame_of_ref far&)
0040:0D58 Object::get_chunk_name()
0040:0D64 Object::move_to(vector_3d far&)
0040:0DB9 Object::load(IffReader far*)
0040:0E50 Object::resolve_after_load()
0040:0E55 Object::save(IffWriter far*)
0040:0ED6 Object::go_to_void(Object far*)
0040:0F3F Object::come_from_void(Object far*)
0040:0FA8 Object::remove_links_to(Object far*)
0040:0FF7 Object::get_child_info(Object far*,vector_3d far&,frame_of_ref far&)
0040:1070 Object::center()
0040:110B Appearance::operator new(unsigned long)
0040:1128 Appearance::~Appearance()
0040:1152 Appearance::init()
0040:117C Appearance::init(AppearanceType far*,Object far*)
0040:11AD Appearance::get_transform_matrix()
0040:11B7 Appearance::get_trans_to_world_matrix()
0040:11C1 idle AppearanceType::AppearanceType()
0040:1217 AppearanceType::~AppearanceType()
0040:1241 idle AppearanceType::create_instance(Object far*)
0040:12EF idle AppearanceType::load_type(IffReader far&)
0040:13B4 AppearanceType::load(IffReader far&)
0040:1410 AppearanceType::handle_list_removal(int)
0040:1415 PolygonAppearanceType::create_instance(Object far*)
0040:1481 idle PolygonAppearanceType::load_lines(IffReader far&)
0040:14F1 idle PolygonAppearanceType::load_spheres(IffReader far&)
0040:1561 PolygonAppearanceType::load_primitives(IffReader far&)
0041:0000 PolygonAppearanceType::load_tri_vertices(IffReader far&)
0041:0749 PolygonAppearanceType::new_load_tri_vertices(IffReader far&)
0041:0E9B PolygonAppearanceType::load_quad_vertices(IffReader far&)
0041:14C0 PolygonAppearanceType::load_line_vertices(IffReader far&)
0041:16D1 PolygonAppearanceType::load_sphere_vertices(IffReader far&)
0041:16D6 PolygonAppearanceType::allocate_vertex_and_primitive_li(...
0042:0000 PolygonAppearanceType::load_texture_chunks(IffReader far&)
0042:02B4 idle PolygonAppearanceType::find_textures(IffReader far&)
0042:0464 PolygonAppearanceType::load_triangles(IffReader far&)
0042:060E PolygonAppearanceType::load_quads(IffReader far&)
0042:06D3 PolygonAppearanceType::load_primitive_detail_offsets(...
0042:0890 PolygonAppearanceType::load_primitive_attributes(IffReader far&)
0042:0979 idle PolygonAppearanceType::init()
0042:0A31 PolygonAppearanceType::init(IffReader far&)
0042:0B09 PolygonAppearanceType::load_vertices(IffReader far&)
0042:0C47 PolygonAppearanceType::load_textures(IffReader far&)
0042:0D5E PolygonAppearanceType::load_animations(IffReader far&)
0042:0DDE PolygonAppearanceType::load_tri_uv_mapping(IffReader far&)
0042:0F4A PolygonAppearanceType::load_new_tri_uv_mapping(IffReader far&)
0042:1083 PolygonAppearanceType::load_new_quad_uv_mapping(IffReader far&)
0042:11BD PolygonAppearanceType::~PolygonAppearanceType()
0042:12B8 idle PolygonAppearanceType::max_position_distance()
0042:1340 idle PolygonAppearance::PolygonAppearance()
0042:13C7 PolygonAppearance::PolygonAppearance(PolygonAppearanceType far*,Object far*)
0042:1525 idle PolygonAppearance::~PolygonAppearance()
0042:1638 idle PolygonAppearanceType::detail_level_at_depth(long)
0042:163F idle PolygonAppearanceType::update()
0042:1644 PolygonAppearance::get_transform_matrix()
0042:1652 PolygonAppearance::calculate_trans_to_parent_matrix()
0042:1657 PolygonAppearance::rotate()
0042:1677 idle PolygonAppearance::reset_vertex_shaded_flags()
0042:167C idle PolygonAppearance::reset_vertex_flags()
0042:16B4 PolygonAppearance::reset_primitive_shaded_flags()
0042:16B9 PolygonAppearance::render()
0042:1DB9 PolygonAppearance::update()
0043:0269 idle _AIL_startup
0043:028B _AIL_shutdown
0043:02A9 idle _AIL_register_timer
0043:036D idle _AIL_release_timer_handle
0043:03B9 idle _AIL_release_all_timers
0043:03DD idle _AIL_start_timer
0043:0409 idle _AIL_start_all_timers
0043:042D idle _AIL_stop_timer
0043:0459 idle _AIL_stop_all_timers
0043:047D idle _AIL_set_timer_period
0043:04D1 idle _AIL_set_timer_frequency
0043:0518 idle _AIL_set_timer_divisor
0043:055A idle _AIL_interrupt_divisor
0043:0573 FastIndex::sizeof_me()
0043:057B FastFlex::FastFlex()
0043:05C8 idle FastFlex::FastFlex(char far*)
0043:0627 FastFlex::~FastFlex()
0043:069A FastFlex::init(char far*)
0043:0767 FastFlex::getIndex(long,FastIndex far&)
0043:0794 idle FastFlex::get_location(long,FlexIndex far*)
0043:07B2 idle FastFlex::readInIndices()
0043:07F3 FastFlex::seekRecord(long,long)
0043:083D Parser::Parser(char far*,long)
0043:08FF Parser::~Parser()
0043:0941 Parser::skipWhiteSpace()
0043:099C Parser::skipRealWhiteSpace()
0043:09EB Parser::getToken(char far*)
0043:0A85 idle Parser::readToChar(char,char far*)
0043:0AEC idle Parser::skipToChar(char)
0043:0B56 Parser::skipToken()
0043:0BC0 idle Parser::skipToEOL()
0043:0BD4 Parser::getNumber()
0043:0C6A Parser::getByte()
0043:0CAD idle Parser::getWord()
0043:0CE5 idle Parser::getDWord()
0043:0D2B idle Parser::getStringLiteral(char far*)
0043:0DD7 idle FileParser::FileParser(char far*)
0044:0000 musicVolume(int,int)
0044:0013 musicPlay(int)
0044:0023 musicUninit()
0044:0029 musicStatus()
0044:002F musicActive()
0044:0033 musicPause()
0044:0039 musicResume()
0044:003F musicStop()
0044:0045 musicSlowStop()
0044:004B idle musicReset()
0044:0051 idle stackPlay(int)
0044:0061 idle Music::init(int,char far*,char far*,short,short,short,short)
0044:045C idle Music::lookup_transition(int,int)
0044:04B7 Music::set_lookup(int,short far*)
0044:057F idle Music::get_transition(int,int)
0044:05F5 Music::set_transition(int,short far*)
0044:06EC idle Music::play(short)
0044:07B1 idle Music::resume()
0044:0814 idle Music::pause()
0044:0883 idle Music::stop()
0044:09E6 idle Music::xwait_for_eom(current_type far*)
0044:0A53 idle Music::end_measure(current_type)
0044:0A7B idle Music::do_normal(short)
0044:0D38 idle Music::init_AIL(long far*)
0044:0DF7 idle MusicProcess::MusicProcess(short,int)
0044:0EBC idle MusicProcess::freeMemory()
0044:0EDB idle MusicProcess::process()
0044:0EEC idle MusicProcess::interruptHandler(unsigned long,unsigned long)
0044:0EFD idle Music::music_hook(int)
0044:0F43 idle Music::slow_stop()
0044:1023 idle Music::pushQueue(short)
0044:1043 idle Music::Music_Timer()
0044:1069 idle Music::Music_Timer2()
0044:167D idle Music::update_music()
0044:1872 idle Music::uninit()
0044:1AEB idle Music::reset()
0044:1AFC idle Music::status()
0044:1B83 idle Music::volume(short,short)
0044:1BDA musicInit(int,char far*,char far*,int,int,int,int)
0044:1C01 Music::Activate_Music_File(short)
0044:1E5D idle Music::SpeedHack(current_type far*)
0044:1EB2 MusicProcess::~MusicProcess()
0045:0000 idle Music::load_timbres(file_info_type far*,short,unsigned char far*,unsigned char far*)
0045:02CC idle Music::first_section(Parser far*,file_info_type far*)
0045:03E5 idle Music::second_section(Parser far*)
0045:04AF idle Music::do_data_line(Parser far*,int)
0045:0608 idle Music::fourth_section(file_info_type far*,short,Parser far*)
0045:078C Music::do_files(file_info_type far*,short far*,char far*,Parser far*)
0045:0990 idle Music::load_global_timbre(unsigned int,unsigned int)
0045:0AC7 TFlic::TFlic(Vport far*,PalettePrototype far*,int)
0045:0C24 TFlic::~TFlic()
0045:0CA9 idle TFlic::play(PlayOption)
0045:0D05 TFlic::next_frame()
0045:0DD9 idle TFlic::play_step()
0045:0E14 idle TFlic::play_once()
0045:0E7C idle TFlic::play_loop(int)
0045:0F88 TFlic::open(char far*)
0045:1081 TFlic::close()
0045:1096 idle TFlic::get_bitmap()
0045:10A7 idle TFlic::get_rgb()
0045:10C4 idle TFlic::goto_frame(int)
0045:10EE idle TFlic::set_palette(PalettePrototype far*)
0045:11FA idle TFlic::load_palette(int,PalettePrototype far*)
0045:1247 idle TFlic::load_palette(char far*,PalettePrototype far*,int)
0045:12D7 TFlic::decode_frame(FrameHead far*,unsigned char far*)
0045:13F2 idle TFlic::calc_end_time(unsigned long)
0045:1450 idle TFlic::wait_til(unsigned long)
0045:14A4 idle TFlic::fill_in_frame2()
0045:1505 TFlic::center_flic()
0045:1549 idle TFlic::decode_color(unsigned char far*,void(far*)(int,int,Rgb far*,PalettePrototype far*))
0045:15C2 idle TFlic::decode_color_256(unsigned char far*)
0045:15E0 idle TFlic::decode_color_64(unsigned char far*)
0045:15FE idle TFlic::decode_byte_run(unsigned char far*)
0045:16AE idle TFlic::decode_delta_fli(unsigned char far*)
0045:179E idle TFlic::decode_delta_flc(unsigned char far*)
0045:1830 idle TFlic::decode_black(unsigned char far*)
0045:18B4 idle TFlic::decode_literal(unsigned char far*)
0045:1913 idle TFlic::err_string(int)
0045:195A idle TFlic::screen_put_colors(int,int,Rgb far*,PalettePrototype far*)
0045:19BE HardwarePalette::_sr(int,unsigned char,unsigned char,unsigned char)
0045:19D9 idle TFlic::screen_put_colors_64(int,int,Rgb far*,PalettePrototype far*)
0045:1A2C idle TFlic::line_clip(int far*,int far*,int far*)
0045:1AC7 idle TFlic::screen_put_dot(int,int,unsigned char)
0045:1B23 idle TFlic::screen_copy_seg(int,int,unsigned char far*,int)
0045:1BA1 idle TFlic::screen_repeat_one(int,int,unsigned char,int)
0045:1C06 idle TFlic::screen_repeat_two(int,int,TFlic::TColorIndex2)
0045:1C8A idle TFlic::file_open_to_read(int far*,char far*)
0045:1CB1 idle TFlic::file_read_block(int,void far*,unsigned int)
0045:1CE1 idle TFlic::file_read_big_block(int,BigBlock far*,unsigned long)
0045:1D4D idle TFlic::big_alloc(BigBlock far*,unsigned long)
0045:1D8B idle TFlic::big_free(BigBlock far*)
0045:1DAD TClock::TClock()
0045:1DEF TClock::~TClock()
0045:1E20 TClock::ticks()
0046:0000 GetConfigKeyword(char far*,char far*)
0046:002E Configuration::Configuration(int)
0046:0070 idle Configuration::clear()
0046:00A1 idle Configuration::read(BaseFile far&,long)
0046:01CD Configuration::read(char far*)
0046:0293 Configuration::~Configuration()
0046:02DC idle Configuration::derive_keyword(char far*far&,char far*)
0046:0335 Configuration::skip(char far*)
0046:0374 Configuration::seek(char far*)
0046:0445 idle Configuration::find(char far*,char far*)
0046:054A Configuration::interpret(char far*,char far*)
0046:070E Configuration::get(char far*,char far*)
0046:07E4 FileName(char far*,char far*)
0046:097C FileName(char far*)
0046:0992 NumberParser::num(long)
0046:0A81 NumberParser::num(long,char far*)
0046:0B4E idle NumberParser::operator [](int)
0046:0B89 EditableConfiguration::EditableConfiguration(int)
0046:0BC1 EditableConfiguration::remove(char far*)
0046:0C5E EditableConfiguration::add(char far*,...)
0046:0DB8 EditableConfiguration::write(char far*)
0046:0E7D AutoFig::operator ()(char far*)
0046:0ED3 AutoFig::operator [](int)
0046:0FF4 AutoFig::str()
0046:10B8 AutoFig::read(char far*)
0046:10DE DisplayManager::operator new(unsigned long)
0046:10FB DisplayManager::operator delete(void far*)
0046:110E CommandButton::CommandButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char)
0046:1180 CommandButton::virtual_handle(Event far*)
0046:1223 idle BrightButton::BrightButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char)
0046:1282 idle HiLite(int,int,int,int,unsigned char)
0046:12D6 idle BrightButton::virtual_draw(DrawCode)
0046:131E ArrowButton::ArrowButton(int,int,unsigned char)
0046:13BB idle ArrowButton::virtual_draw(DrawCode)
0046:143D CancelButton::virtual_handle(Event far*)
0046:146B idle IconButton::load(char far*,int)
0046:152F idle IconButton::IconButton(int,int,char far*,int)
0046:15DC idle IconButton::IconButton(int,int,unsigned char far*,char far*,int)
0046:169B idle IconButton::virtual_redraw()
0046:16AE IconButton::~IconButton()
0046:16E6 IconButton::
0046:16F2 ToggleButton::~ToggleButton()
0046:172A ToggleButton::
0046:1736 ArrowButton::~ArrowButton()
0046:176E ArrowButton::
0046:177A Button::~Button()
0046:17B2 Button::
0046:17BE PushButton::~PushButton()
0046:17F6 PushButton::
0046:1802 BrightButton::~BrightButton()
0046:183A BrightButton::
0046:1846 CommandButton::~CommandButton()
0046:187E CommandButton::
0046:188A MobileButton::MobileButton(int,int,int,int,Vport far*)
0046:194B idle MobileButton::rectify_bounds()
0046:1975 MobileButton::need_to_draw()
0046:19D8 MobileButton::virtual_redraw()
0046:1A1B MobileButton::virtual_draw(DrawCode)
0046:1A4A MobileButton::virtual_handle(Event far*)
0046:1B57 MobileButton::move(int,int)
0046:1C56 MobileButton::~MobileButton()
0046:1C8E MobileButton::
0046:1C9A ButtonData::ButtonData()
0046:1CD9 ButtonData::ButtonData(unsigned char far*)
0046:1D2E ButtonData::correct_state()
0046:1D60 ButtonDisplay::virtual_redraw()
0046:1D9E Button::start(int,int,int,int)
0046:1DD2 Button::need_to_draw()
0046:1DEE Button::virtual_redraw()
0046:1E35 Button::virtual_draw(DrawCode)
0046:1E51 MenuInitializer::MenuInitializer(int)
0046:1F20 MenuInitializer::~MenuInitializer()
0047:0000 InitializeDisplayColors(PalettePrototype far*)
0047:0130 idle Display::back(Vport far&)
0047:021B Display::Display()
0047:02BD Display::~Display()
0047:0314 idle RestrictedVport::RestrictedVport(Vport far*)
0047:0364 idle DrawStack::push(Display far*,int,DrawCode)
0047:03A6 idle DrawStack::pop(int far&,DrawCode far&)
0047:03EB idle DrawStack::current_parent()
0047:0416 Display::refresh(Display far*,DrawCode)
0047:0575 idle Display::draw(DrawCode)
0047:0706 idle Display::render(Display far*)
0047:070B idle Display::handle(Event far*)
0047:077D Display::process()
0047:0884 Display::define_draw_screen(Vport far*)
0047:08C3 Display::unhide()
0047:091C Display::set_dimensions(int,int,int,int)
0047:0980 Display::over_me()
0047:09B7 Display::upon_me()
0047:0A11 Display::selected()
0047:0A36 Display::select_me()
0047:0A9E idle Display::select_none()
0047:0B04 Display::xlen()
0047:0B14 Display::ylen()
0047:0B24 Display::above()
0047:0B43 Display::below()
0047:0B62 Display::left()
0047:0B81 Display::right()
0047:0BA0 Display::vertical()
0047:0BC4 Display::horizontal()
0047:0BE8 Display::bound_within(int,int,int,int)
0047:0C9E Display::need_to_draw()
0047:0CA5 idle Display::virtual_redraw()
0047:0CAA Display::virtual_draw(DrawCode)
0047:0CAF Display::virtual_handle(Event far*)
0047:0CB4 Display::deselect()
0047:0CCC Display::move(int,int)
0047:0D75 Display::
0047:0D81 DisplayManager::Children::Children(int)
0047:0DDA DisplayManager::Children::~Children()
0047:0E14 DisplayManager::DisplayManager()
0047:0EAD DisplayManager::~DisplayManager()
0047:10A9 DisplayManager::get_parent()
0047:10F0 DisplayManager::get_prev()
0047:1197 idle DisplayManager::tail()
0047:11D2 DisplayManager::push()
0047:11F4 DisplayManager::pop()
0047:1290 ArrowDrawer::draw_arrow(int,int,int,int,int)
0047:13A9 ButtonDrawer::draw_button(int,int,int,int,unsigned char,int,int,unsigned char)
0047:16A5 PushButton::virtual_handle(Event far*)
0047:1704 ToggleButton::virtual_handle(Event far*)
0047:1758 ModePicker::ModePicker(int,int,char far*far*,unsigned char far*)
0047:180A idle ModePicker::virtual_handle(Event far*)
0047:18C7 ModePicker::~ModePicker()
0047:18FF ModePicker::
0047:196F GetEvent()
0047:1981 Event::clear_key()
0047:199D GetMouseX()
0047:19A1 GetMouseY()
0047:1A3D idle Intersects(int,int,int,int)
0047:1AAB idle MouseIntersects(int,int,int,int)
0047:1ADF NumberEntryArea::NumberEntryArea(int,int,int,void far*,char far*,unsigned char far*far*)
0047:1BDA idle NumberEntryArea::convert_to_display(long)
0047:1BE5 idle NumberEntryArea::convert_to_number(long)
0047:1BF0 idle NumberEntryArea::convert_to_number(void far*)
0047:1C43 NumberEntryArea::deselect()
0047:1D08 NumberEntryArea::virtual_draw(DrawCode)
0047:1E2A NumberEntryArea::virtual_handle(Event far*)
0047:1E9F NumberEntryArea::~NumberEntryArea()
0047:1EEB NumberEntryArea::
0048:0000 FilledDisplay::set_background(unsigned char)
0048:000F FilledDisplay::virtual_redraw()
0048:0085 OutlinedFilledDisplay::OutlinedFilledDisplay()
0048:00F7 OutlinedFilledDisplay::set_colors(unsigned char,unsigned char)
0048:012B OutlinedFilledDisplay::virtual_redraw()
0048:01BD OutlinedFilledDisplay::~OutlinedFilledDisplay()
0048:01F5 OutlinedFilledDisplay::
0048:0201 idle FileList::FileList()
0048:0263 idle FileList::sort()
0048:0316 idle FileList::fill(char far*)
0048:04AD idle FileList::is_directory(unsigned int)
0048:04D8 idle FileListDisplay::FileListDisplay(int,int,int,int,char far*,unsigned char far*)
0048:05CC idle FileListDisplay::set_spec()
0048:06A7 idle FileListDisplay::change_dir()
0048:0712 idle FileListDisplay::~FileListDisplay()
0048:0770 idle FileListDisplay::select_file()
0048:07DD idle FileListDisplay::select_path()
0048:080B idle FileListDisplay::virtual_handle(Event far*)
0048:08D3 idle DriveLetter(char)
0048:08E9 FilePicker::reset()
0048:09D9 FilePicker::FilePicker(char far*,unsigned char,unsigned char far*)
0048:0EDE idle FilePicker::get_current(char far*)
0048:0F85 idle ValidFilename(char far*)
0048:0FB5 FilePicker::virtual_handle(Event far*)
0048:12D7 CancelButton::~CancelButton()
0048:130F CancelButton::
0048:131B FilePicker::~FilePicker()
0048:1353 FilePicker::
0048:135F FileListDisplay::
0048:139B FileList::~FileList()
0048:13EB TextBuffer::~TextBuffer()
0048:143B Position::position_changed()
0048:148C Position::acknowledge_change()
0048:14B6 Position::Position()
0048:1501 Position::go_to_line(int,int)
0048:15E2 Position::change_line(int,int)
0048:1600 Position::go_to_offset(int)
0048:161D Position::react_to_key(unsigned char)
0049:0000 idle NoOutlineMobileButton::NoOutlineMobileButton(int,int,int,int,Vport far*)
0049:005D idle SliderArea::SliderArea(int,int,int,int,Position far*)
0049:015E idle SliderArea::check_button_size()
0049:02F3 idle SliderArea::need_to_draw()
0049:0333 idle SliderArea::virtual_redraw()
0049:0346 idle SliderArea::virtual_handle(Event far*)
0049:062A Slider::Slider(int,int,int,int,Position far*)
0049:0855 idle Slider::virtual_handle(Event far*)
0049:08AD idle Slider::move(int,int)
0049:08C6 Slider::~Slider()
0049:08FE Slider::
0049:090A SliderArea::~SliderArea()
0049:0942 SliderArea::
0049:094E NoOutlineMobileButton::~NoOutlineMobileButton()
0049:0986 NoOutlineMobileButton::
0049:0992 TextData::TextData()
0049:09D0 TextData::set_string(char far*,...)
0049:0A81 idle TextData::create_data_space(int)
0049:0AD6 idle TextDisplay::resolve(int far&,int far&)
0049:0BD2 TextDisplay::set_dimensions(int,int,int,int)
0049:0C50 TextDisplay::TextDisplay()
0049:0CB7 TextArea::init_string(int,int,int,char far*,int)
0049:0DED TextArea::~TextArea()
0049:0E53 TextArea::virtual_draw(DrawCode)
0049:0E89 TextBox::TextBox()
0049:0EFF TextButton::TextButton(int,int,char far*,unsigned char far*)
0049:0F92 TextButton::need_to_draw()
0049:0FB1 TextButton::virtual_redraw()
0049:1002 TextButton::virtual_draw(DrawCode)
0049:1056 TextButton::virtual_handle(Event far*)
0049:10C3 TextMirror::TextMirror()
0049:10F6 idle TextMirror::make_mirror(int)
0049:113C idle TextMirror::same_reflection(char far*)
0049:1164 idle TextMirror::mirror(char far*)
0049:1181 TextMirror::~TextMirror()
0049:11C2 TextReporter::TextReporter(int,int,int,char far*,int)
0049:126E TextReporter::need_to_draw()
0049:12C2 idle TextEntryArea::TextEntryArea()
0049:132A TextEntryArea::setup(int,int,int,char far*,int)
0049:1372 idle TextEntryArea::set_end(int)
0049:13B9 idle TextEntryArea::set_cursor(int)
0049:140A idle TextEntryArea::highlighted()
0049:1423 TextEntryArea::highlight()
0049:1466 idle TextEntryArea::delete_text()
0049:1501 TextEntryArea::deselect()
0049:1526 TextEntryArea::virtual_handle(Event far*)
0049:18B2 idle Xor(int,int,int,int)
0049:18EF TextEntryArea::virtual_draw(DrawCode)
0049:1B42 MirroredTextEntryArea::need_to_draw()
0049:1B8C MirroredTextEntryArea::virtual_draw(DrawCode)
0049:1BC4 TextReporter::~TextReporter()
0049:1C10 TextReporter::
0049:1C1C TextButton::~TextButton()
0049:1C54 TextButton::
0049:1C60 TextBox::~TextBox()
0049:1C98 TextBox::
0049:1CA4 TextDisplay::~TextDisplay()
0049:1CDC TextDisplay::
004A:0000 TextMethods::operator new(unsigned long)
004A:001D TextMethods::init(unsigned short,unsigned short)
004A:0022 TextMethods::reset()
004A:0027 TextMethods::add(char far*)
004A:002E TextMethods::compare(char far*,char far*)
004A:0061 TextMethods::find(char far*)
004A:00C6 TextMethods::total_items()
004A:00F1 TextPool::TextPool()
004A:0130 idle TextPool::alloc(int)
004A:0189 TextPool::~TextPool()
004A:01CB TextIndexArray::TextIndexArray()
004A:020A idle TextIndexArray::alloc(int)
004A:0268 TextIndexArray::~TextIndexArray()
004A:02AA TextBuffer::init(unsigned short,unsigned short)
004A:02D7 TextBuffer::get(unsigned int)
004A:030E TextBuffer::add(char far*)
004A:0381 TextBuffer::reset()
004A:0395 idle TextPicker::TextPicker(int,int,int,TextMethods far*,unsigned int far*)
004A:0459 idle TextPicker::virtual_handle(Event far*)
004A:0506 idle AnyTextList::AnyTextList(int,int,int,int)
004A:05F8 AnyTextList::need_to_draw()
004A:060B AnyTextList::check_line(int,int,int,int,int)
004A:0634 AnyTextList::virtual_draw(DrawCode)
004A:072F AnyTextList::virtual_handle(Event far*)
004A:07C8 AnyTextList::total_lines()
004A:07F3 TextBufferList::TextBufferList(int,int,int,int,TextMethods far*)
004A:0857 idle TextBufferList::go_to_string(char far*)
004A:0893 TextBufferList::get(int)
004A:08B3 TextBufferList::~TextBufferList()
004A:08EF TextBufferList::
004A:092B AnyTextList::~AnyTextList()
004A:0967 AnyTextList::
004A:09A3 TextPicker::~TextPicker()
004A:09DB TextPicker::
004A:09E7 idle Notifier::Notifier(unsigned char far*,char far*,...)
004A:0C65 Note::Note(char far*,...)
004A:0CEA Note::~Note()
004A:0D1E Confirm(char far*,...)
004A:0DA2 idle ErrorNotifier::ErrorNotifier(char far*)
004A:0FCE idle ErrorNotifier::virtual_handle(Event far*)
004A:1013 MenuReport(char far*,...)
004A:107C ErrorNotifier::~ErrorNotifier()
004A:10B4 ErrorNotifier::
004A:10C0 Notifier::~Notifier()
004A:10F8 Notifier::
004A:1104 BitButton::BitButton(int,int,char far*,unsigned char far*,unsigned char,unsigned char)
004A:1176 idle BitButton::virtual_handle(Event far*)
004A:1240 BitButton::~BitButton()
004A:1278 BitButton::
004A:1284 ElementPool::reset()
004A:129F ElementPool::init(unsigned short)
004A:12E5 ElementBuffer::draw(void(far*)())
004A:140A ElementBuffer::init(unsigned short,int)
004A:1468 ElementBuffer::sort(unsigned char far*)
004A:155B idle ElementBuffer::free()
004A:1588 _SortElements
004A:1647 Dot::draw()
004A:1664 FillElement::draw()
004A:1689 LineElement::draw()
004A:16AE RectElement::draw()
004A:16D3 SkipDrawElement::draw()
004A:16F3 UnClipSkipDrawElement::draw()
004A:1713 SkipDrawTransformElement::draw()
004A:173B TextElement::TextElement(long,int,int,Font far*,char far*,...)
004A:182D idle TextElement::draw()
004A:1866 FileDevice::device_read(unsigned char far*,unsigned short)
004A:1957 FileDevice::device_write(unsigned char far*,unsigned short)
004A:1A09 MemoryDevice::MemoryDevice(unsigned char far*,long,long)
004A:1B25 idle MemoryDevice::~MemoryDevice()
004A:1B82 idle MemoryDevice::device_read(unsigned char far*,unsigned short)
004A:1C1A idle MemoryDevice::device_write(unsigned char far*,unsigned short)
004A:1CAC MemoryDevice::
004A:1CF4 Device::~Device()
004A:1D1E NullDevice::device_read(unsigned char far*,unsigned short)
004A:1D8D NullDevice::device_write(unsigned char far*,unsigned short)
004B:0000 DeviceProgress::silent(long,long)
004B:0005 idle dFile(int,long,long)
004B:00C0 idle dMemory(unsigned char far*,long,long)
004B:0103 dNull(long,long)
004B:01AE dCopy()
004B:026E idle zread(char far*,unsigned short far*)
004B:04A2 idle zwrite(char far*,unsigned short far*)
004B:061F idle MakeZipCache(long,long)
004B:0737 idle FreeZipCache()
004B:07B3 dImplode()
004B:0837 dExplode()
004B:08BF DeviceCopy(Device far*,Device far*,void(far*)(),int,int,void(far*)(long,long))
004B:0A03 NullDevice::~NullDevice()
004B:0A33 NullDevice::
004B:0A7B FileDevice::~FileDevice()
004B:0AAB FileDevice::
004B:0AF3 conputs(const char far*)
004B:0B3B idle congetkey()
004B:0B6F idle congetcursor(CursorPosition far&,unsigned char)
004B:0BA5 idle consetcursor(CursorPosition far&,unsigned char)
004B:0BDB idle congetscans()
004B:0C5E idle consetscans(ScanCodes)
004B:0C88 idle dosputs(const char far*)
004B:0CCC idle LinkedList::ReplaceWith(LinkedList far&)
004B:0D18 idle LinkedList::AddToHead(Link far*)
004B:0D66 LinkedList::AddToTail(Link far*)
004B:0DB6 idle LinkedList::Destroy(Link far*,Link far*)
004B:0DF2 idle LinkedList::InsertAfter(Link far*,Link far*)
004B:0E70 idle LinkedList::MoveAfter(Link far*,Link far*,Link far*)
004B:0EA8 idle LinkedList::Remove(Link far*,Link far*)
004B:0FC1 LinkedList::Kill()
004B:1037 LinkedList::Traverse(Link far*far&)
004B:108A LinkedList::Count()
004B:10D6 ToUpper(char far*)
004B:1107 idle ToLower(char far*)
004B:1138 idle Capitalize(char far*)
004B:11F7 Fatal(int,char far*)
004B:1210 MemoryLeft()
004B:1216 idle _GetMem(unsigned char far*far&,long,char far*)
004B:12BD idle _FreeMem(unsigned char far*far&,char far*)
004B:1317 FreeMem(unsigned char far*far&,char far*)
004B:134D MemCopy(void far*,void far*,long,unsigned int)
004B:13FD MemCopy(void far*,long,void far*,unsigned int)
004B:14AD AutoDisEncode(char far*,char far*,char far*)
004B:14F1 AutoEncode(char far*,unsigned short,char far*)
004B:155B RunLengthEstimate(char far*,unsigned short,unsigned short)
004B:15D6 RunLengthEncode(char far*,char far*,unsigned short,unsigned short)
004B:1683 DisEncode(char far*,char far*,unsigned short,unsigned short)
004B:16E3 idle HandleNewFailure()
004B:1703 RedirectNewFailure()
004B:1712 idle StaticStringList::StaticStringList()
004B:176B StaticString(char far*,...)
004B:1833 Identity::is(Identity)
004B:1865 Identity::Identity(char far*)
004B:18E9 Identity::is(char far*)
004B:196A idle _RandInt
004B:198B _Random
004B:19AD _SetRandomSeed
004B:19C1 idle _GetRandomSeed
004B:19C9 _PseudoRandom
004B:19DD SetColorBank(int,int,Rgb far*)
004B:1A01 idle GetColorBank(int,int,Rgb far*)
004B:1A27 PalettePrototype::add_initializer(void(far*)(PalettePrototype far*))
004B:1A7E PalettePrototype::run_initializers(PalettePrototype far*)
004B:1AA8 PalettePrototype::set(PalettePrototype far*)
004B:1BF4 PalettePrototype::get_first_color()
004B:1BFB PalettePrototype::get_color_range()
004B:1C03 HardwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*)
004B:1C42 HardwarePalette::ptr()
004B:1C4B SoftwarePalette::_gr(int,unsigned char far*,unsigned char far*,unsigned char far*)
004B:1C9D SoftwarePalette::_sr(int,unsigned char,unsigned char,unsigned char)
004B:1CF5 SoftwarePalette::ptr()
004B:1D05 VideoMode::grab()
004B:1D2E VideoMode::activate()
004C:0000 ClosestLinearColor(PalettePrototype far*,unsigned char,unsigned char,unsigned char)
004C:0096 InitializeEgaColors(PalettePrototype far*)
004C:01FB SetEgaColors(PalettePrototype far*,int)
004C:03F7 SyncVbl()
004C:0406 AutoLoader::AutoLoader()
004C:0453 AutoLoader::~AutoLoader()
004C:04A4 AutoLoader::open(char far*)
004C:08FB AutoLoader::read(unsigned char far*)
004C:09FC FilePalette::read(char far*)
004C:0D76 ShapeScanner::ShapeScanner(Vport far&,short,short,short,short,short)
004C:0E1A ShapeScanner::find_segment()
004C:0ECD FastSkipMaker::FastSkipMaker(unsigned char far*,short,short,short,short)
004C:0FEE FastSkipMaker::add_run(short,unsigned char far*)
004C:10A2 FastSkipMaker::measure_run(short)
004C:10CA FastSkipMaker::add_skip(short)
004C:112B idle FastSkipMaker::measure_skip(short)
004C:114E FastSkipMaker::measure_skip_to(short,short)
004C:11FF _UnClipSkipDraw
004C:132C idle SkipMaker::SkipMaker(unsigned char far*,short,short,short,short,unsigned short)
004C:13B5 idle SkipMaker::skip_to(short,short)
004C:15A2 idle SkipMaker::segment_can_rle(short,unsigned char far*)
004C:15FA idle SkipMaker::add_non_rle_run(short,unsigned char far*)
004C:16AB idle SkipMaker::measure_non_rle_run(short)
004C:16D1 idle SkipMaker::add_rle_run(short,unsigned char far*)
004C:1894 idle SkipMaker::measure_rle_run(short,unsigned char far*)
004C:1972 idle SkipMaker::optimize()
004C:1A27 idle EstimateWriteSkip(Vport far&,int,int,int,int,int,unsigned int)
004C:1B6A WriteSkip(Vport far&,int,int,int,int,int,int,unsigned char far*,int,int)
004D:0000 _SkipDraw
004D:03CA _SkipDrawWithColor
004D:07D2 _SkipDrawTransform
004D:0C17 idle AllocateSkipDrawSelector()
004D:0C41 SkipList::get_single_use_ptr(unsigned short)
004D:0CF9 idle InitializeTicks()
004D:0D17 EventQueue0::EventQueue0()
004D:0D4E idle EventQueue0::resume()
004D:0DB5 idle EventQueue0::suspend()
004D:0DBB EventQueue0::~EventQueue0()
004D:0DE2 idle EventQueue0::get_mouse_event(Event0 far&)
004D:0F51 idle EventQueue0::get_mouse_state(Event0 far&)
004D:0FD3 EventQueue0::mouseInt()
004D:105B idle EventQueue0::get_key_event(Event0 far&)
004D:10FF EventQueue0::get(Event0 far&)
004D:1136 idle HardwareMouse::HardwareMouse()
004D:1161 HardwareMouse::resume()
004D:1185 idle HardwareMouse::~HardwareMouse()
004D:11AD HardwareMouse::suspend()
004D:11E3 HardwareMouse::show()
004D:11FF HardwareMouse::hide()
004D:1210 idle HardwareMouse::setRange(unsigned short,unsigned short,unsigned short,unsigned short)
004D:123C idle HardwareMouse::set_speed(int,int)
004D:126E HardwareMouse::getEvent(MouseEventType far&)
004D:1296 idle HardwareMouse::set_cursor(MousePointer far*)
004D:12D6 HardwareMouse::move_to(int,int)
004D:12ED HardwareMouse::registerHandler(unsigned int,void(far*)())
004D:1319 HardwareMouse::IRQ()
004D:1323 SoftwareMouse::SoftwareMouse()
004D:1358 SoftwareMouse::~SoftwareMouse()
004D:138C GetKey()
004D:13A3 ShiftState()
004D:13BE idle KeyEventHandler::key_recorder(unsigned short)
004D:14AF KeyEventHandler::KeyEventHandler()
004D:14E9 idle KeyEventHandler::clear_members()
004D:14F9 KeyEventHandler::initialize(KeyEvent far*,unsigned short)
004D:1530 KeyEventHandler::~KeyEventHandler()
004D:157B KeyEventHandler::add_key(HardKeyCode,unsigned char)
004D:15AE idle KeyEventHandler::feed_queue(KeyEvent far&)
004D:1612 idle KeyEventHandler::read_next_event()
004D:1657 idle KeyEventHandler::get_next_event(unsigned short)
004D:169E idle KeyEventHandler::get_next_event(KeyEvent far&,unsigned short)
004D:16C8 idle KeyEventHandler::get_current_event()
004D:16CE idle KeyEventInspector::poll(unsigned short)
004D:16E2 KeyEventInspector::poll(KeyEvent far&,unsigned short)
004D:16FC __KeyHook
004D:176C __FlushDOSKeys
004D:177B Keyboard::initialize()
004D:1799 idle Keyboard::wait_for_keypress()
004D:17E0 Keyboard::flush()
004D:180B KeyDevice::KeyDevice()
004D:1830 KeyDevice::~KeyDevice()
004D:185B idle rm_int86x(int,REGS far*,REGS far*,SREGS far*)
004D:192A idle Int15ExitListHook()
004D:1930 KeyDevice::initialize()
004D:1960 idle KeyDevice::uninitialize()
004D:19A4 KeyDevice::check_stack()
004D:19C3 KeyHandler::KeyHandler()
004D:19FC KeyHandler::~KeyHandler()
004D:1A20 KeyHandler::install((far*)(),...)
004D:1A42 idle KeyHandler::get_mask()
004D:1A46 idle KeyHandler::set_mask(unsigned short)
004D:1A51 TickIncrementer::TickIncrementer(ProcessType,int)
004D:1ADC TickIncrementer::start()
004D:1AF1 TickIncrementer::stop()
004D:1B04 idle TickIncrementer::interruptHandler(unsigned long,unsigned long)
004D:1B13 idle ConstantIncrementer::interruptHandler(unsigned long,unsigned long)
004D:1B27 InitializeTicker(int,int)
004D:1BBA idle UnInitializeTicker()
004D:1C3E TickIncrementer::process()
004D:1C43 ConstantIncrementer::~ConstantIncrementer()
004D:1C95 TickIncrementer::~TickIncrementer()
004E:0000 idle Clock::Clock()
004E:006F idle Clock::a_frame_went_by()
004E:0142 idle Clock::suspend()
004E:0187 idle Clock::resume()
004E:01D3 idle ConstantClock::ConstantClock()
004E:023C idle ConstantClock::a_frame_went_by()
004E:0309 SetFrameLimit(long)
004E:030E AFrameWentBy()
004E:031A ConstantAFrameWentBy()
004E:0326 SuppressFrameCounting()
004E:0332 RestoreFrameCounting()
004E:0355 idle ProfileProcess::interruptHandler(unsigned long,unsigned long)
004E:0364 InitializeProfiler(int,int)
004E:03D8 ProfileProcess::~ProfileProcess()
004E:042A DosErrorHandler::report(char far*,...)
004E:04C3 DosErrorHandler::test(int)
004E:04FB DosErrorHandler::operator ()()
004E:0506 DosErrorHandler::set(int)
004E:0516 DosErrorHandler::clear()
004E:0527 DosErrorHandler::~DosErrorHandler()
004E:0581 idle DosFindFirst(char far*,ffblk far*,unsigned short)
004E:059D idle DosFindNext(ffblk far*)
004E:05B0 idle strxcpy(char far*,char far*,int)
004E:0613 idle LegalTest(char far*,char far*,char far*)
004E:0685 DosPath::DosPath()
004E:06BB DosPath::DosPath(char far*)
004E:06F6 DosPath::set(char far*)
004E:0757 DosPath::split()
004E:0811 idle DosPath::join()
004E:0848 DosPath::drive_num()
004E:0871 DosPath::drive()
004E:088F DosPath::dir()
004E:08AD DosPath::path()
004E:08F3 DosPath::fname()
004E:097B DosPath::file()
004E:0999 DosPath::ext()
004E:09B7 DosPath::drive(char far*)
004E:0A18 DosPath::dir(char far*)
004E:0B0D DosPath::file(char far*)
004E:0BCD DosPath::ext(char far*)
004E:0C2D DosPath::contains_wildcards()
004E:0C81 DosPath::contains_filename()
004E:0CB2 idle DosPath::contains_ext()
004E:0CE3 FileExists(char far*,unsigned int)
004E:0D16 idle DosDisk::bytes_total()
004E:0D65 idle DosDisk::bytes_free()
004E:0DB4 idle DosDisk::remote()
004E:0DF5 DosDisk::exists()
004E:0F3D DosDisk::unique()
004E:0F88 idle SetAttribBit(char far*,unsigned short,int)
004E:1026 DosDisk::set_readonly()
004E:103C DosDisk::set_readwrite()
004E:1052 idle DosDisk::set_hidden(int)
004E:1069 idle DosDisk::set_archive(int)
004E:1080 DosDisk::cd()
004E:10CE idle _md(char far*)
004E:119D DosDisk::md()
004E:1269 idle DefaultDeleteStrainer(char far*)
004E:1271 idle _rd(char far*)
004E:1314 DosDisk::del(int)
004E:15A5 DosDir::find(int)
004E:1688 DosDir::total_specs(int)
004E:16AF DosDirList::set(char far*)
004E:16E0 idle DosDirList::DosDirList()
004E:1752 DosDirList::DosDirList(char far*)
004E:17C6 idle DosDirList::validate_spec(int)
004E:18F3 idle DosDirList::md()
004E:193B idle DosDirList::del()
004E:1982 idle DosDirList::find(int)
004E:19BF idle DosOpen(char far*,FileAccessMode,FileShareMode)
004E:19F5 DosClose(int)
004E:1A05 DosRead(int,unsigned char far*,unsigned short)
004E:1A2B DosWrite(int,unsigned char far*,unsigned short)
004E:1A56 DosSeek(int,long,int)
004E:1A6F DosTell(int)
004E:1A7F DosLength(int)
004E:1A8F UseDosDefaults()
004F:0000 BaseFile::BaseFile()
004F:0034 BaseFile::~BaseFile()
004F:007C idle BaseFile::detect()
004F:008D idle BaseFile::test(char far*)
004F:012A BaseFile::open(char far*,FileAccessMode,FileShareMode)
004F:02C2 BaseFile::close()
004F:0311 BaseFile::seek(long,long(far*)(int,long,int))
004F:0398 BaseFile::position(long(far*)(int))
004F:03DE BaseFile::length(long(far*)(int))
004F:0424 BaseFile::read(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int,long
004F:05FB BaseFile::write(unsigned char far*,long,long,long(far*)(int,unsigned char far*,unsigned short),(far*)(int,
004F:07D2 idle BaseFile::get_stat(stat far&)
004F:07FC idle BaseFile::at_end(long(far*)(int),long(far*)(int))
004F:083C File::device(long,long)
004F:091E FileIO::FileIO()
004F:099B idle FileIO::use(int(far*)(char far*,FileAccessMode,FileShareMode),int(far*)(int),(far*)(int,unsigned ...
004F:0A04 idle FileIO::use(FileIO far&)
004F:0A50 UseIO::UseIO(void(far*)())
004F:0AAE UseIO::~UseIO()
004F:0AF9 idle Vport::map_into(Vport far&)
004F:0B2E Vport::operator =(Vport far&)
004F:0B47 Vport::copy(Vport far&)
004F:0BA6 Vport::Vport(Vport far&)
004F:0C27 Vport::alloc(int)
004F:0CD8 Vport::map_to_screen()
004F:0D2C Vport::init_ytable(unsigned short)
004F:0D83 idle FreeAlignedMem(unsigned char far*far&,char far*)
004F:0DAA idle Vport::init_ytable(int,int,unsigned short)
004F:0E42 Vport::free()
004F:0EB0 CreateMainScreen()
004F:0F22 _PutPixel
004F:0F75 _GetPixel
004F:0FC9 _DrawBox
004F:10D0 _DrawLine
004F:12DA _DrawRectangle
004F:1424 _ClearVport
004F:148E _CopyVport
0050:04BA IMPLODE
0050:0CFB EXPLODE
0050:118E Font::~Font()
0050:11B8 Font::Font()
0050:1206 Font::print(char)
0050:1285 Font::print(char far*,...)
0050:12E9 Font::print(int,int,char)
0050:1318 Font::print(int,int,char far*,...)
0050:1377 Font::get_width(char far*)
0050:13B2 Font::gotoxy(int,int)
0050:13C8 SkipFont::~SkipFont()
0050:142D SkipFont::SkipFont(unsigned char far*,int,int,unsigned char)
0050:148D SkipFont::get_shape(char)
0050:14AA SkipFont::draw_char_shape(int,int,SkipShape far*)
0050:14C3 SkipFont::draw_char(int,int,char)
0050:151B SkipFont::get_height(char)
0050:157A SkipFont::get_width(char)
0050:15D9 OrdinalFile::read_char()
0050:1607 OrdinalFile::read_int()
0050:1635 OrdinalFile::read_long()
0050:1666 idle OrdinalFile::write_char(char)
0050:168E OrdinalFile::write_int(int)
0050:16B6 idle OrdinalFile::write_long(long)
0050:16DE idle IffChunk::IffChunk()
0050:171F idle IffForm::IffForm()
0050:1762 idle IffInfo::IffInfo()
0050:17B1 idle IffChunk::fix_motorolla_length()
0050:1806 idle IffInfo::init(long)
0050:1847 idle IffNode::IffNode()
0050:188A IffReader::IffReader()
0050:18EB IffReader::~IffReader()
0050:192F IffReader::close()
0050:1950 IffReader::read_chunk_info()
0050:19B3 idle IffReader::read_chunk_name()
0050:19E0 idle IffReader::read_form_info()
0050:1A2B idle IffReader::enter_form()
0050:1B0B IffReader::exit_form()
0050:1B59 idle IffReader::free()
0050:1B81 idle IffReader::open_form(char far*)
0050:1C25 IffReader::end_of_form()
0050:1C9E IffReader::end_of_chunk()
0050:1D31 IffReader::seek_form(char far*,int)
0050:1E10 IffReader::seek_chunk(char far*,int)
0050:1ED7 idle IffReader::get_long()
0050:1F34 IffReader::read_chunk(unsigned char far*)
0050:1F9C IffReader::get_version()
0051:0000 IffWriter::IffWriter()
0051:003D IffWriter::~IffWriter()
0051:0081 idle IffWriter::open(char far*)
0051:00A6 IffWriter::create(char far*)
0051:00CB IffWriter::close()
0051:0114 idle IffWriter::write_length(long far*)
0051:0150 IffWriter::set_chunk_name(char far*)
0051:0174 idle IffWriter::write_name(char far*)
0051:019D IffWriter::write_new_chunk_info(char far*,long)
0051:0262 IffWriter::write_new_form_info(char far*,long)
0051:0320 idle IffWriter::standardize_iff_chunk(long far*)
0051:0365 idle IffWriter::standard_iff_chunk(long)
0051:037F IffWriter::enter_form()
0051:0459 IffWriter::exit_chunk()
0051:0531 IffWriter::exit_form()
0051:0567 idle IffWriter::fixup_chunk_length()
0051:0615 idle IffWriter::fixup_form_length()
0051:06CD IffWriter::set_version(int)
0051:0702 CopyFile(char far*,char far*)
0051:07FB idle PackFlexFileIndex::PackFlexFileIndex()
0051:0851 idle PackFlexFileIndex::sizeof_me()
0051:0859 DirPacker::DirPacker(int,void(far*)(PackStage,char far*,int,long,long))
0051:08B6 DirPacker::get(char far*,char far*,char far*,int)
0051:08F6 idle DirPacker::create(char far*,DosDirList far&)
0051:093A DirPacker::open(char far*,FileAccessMode)
0051:0965 idle Zippable(File far&,long,long)
0051:09EE idle DirPacker::get(char far*,char far*,DosDirList far&,int)
0051:0EFB idle DirPacker::allowed(char far*)
0051:0F03 DirPacker::put(char far*,char far*)
0051:10DA RelPath::set(char far*)
0051:10F3 idle RelPath::reldir()
0051:116B RelPath::operator char far*()
0051:1212 idle FlexIndex::FlexIndex(FlexIndex far&)
0051:1297 idle FlexIndex::operator =(FlexIndex far&)
0051:12F7 idle FlexIndex::operator ==(FlexIndex far&)
0051:134D FlexIndex::sizeof_me()
0051:1355 FlexHeader::validate()
0051:13AF FlexHeader::initialize()
0051:13E8 idle FlexHeader::set_flag(FlexFlag,int)
0051:1417 FlexHeader::position(long)
0051:1479 idle FlexHeader::checksum()
0051:14CD FlexHeader::read(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short))
0051:1591 FlexHeader::write(RedirectedFile far*,long(far*)(int,unsigned char far*,unsigned short))
0051:1605 idle FlexHeader::create(int,char far*)
0051:1698 idle FlexHeader::set_label(char far*)
0051:1703 idle FlexHeader::get_label(char far*)
0051:174E FlexReader::FlexReader()
0051:17C2 FlexReader::~FlexReader()
0051:180C FlexReader::get_total_indexes()
0051:181E FlexReader::get_index_length(long)
0051:184F FlexReader::open(char far*,FileAccessMode)
0051:18E5 FlexReader::close()
0051:1937 FlexReader::get_location(long,FlexIndex far*)
0051:19D9 FlexReader::read(FlexIndex far*,unsigned char far*,long,long)
0051:1A94 FlexReader::read(long,unsigned char far*,long,long)
0051:1AE9 FlexDevice::FlexDevice(FlexWriter far*,long,FlexIndex far*)
0051:1BD2 idle FlexDevice::device_read(unsigned char far*,unsigned short)
0051:1D29 idle FlexDevice::device_write(unsigned char far*,unsigned short)
0051:1DFD idle FlexDevice::~FlexDevice()
0052:0000 idle FlexWriter::set_total_indexes(long)
0052:0018 idle FlexWriter::create(char far*,FlexHeader far*)
0052:0160 FlexWriter::create(char far*,int,FlexIndex far*)
0052:01E1 FlexWriter::set_location(long,FlexIndex far*)
0052:0276 FlexWriter::append_data(unsigned char far*,long)
0052:02A9 FlexWriter::write(long,unsigned char far*,long,FlexIndex far*)
0052:03D0 FlexWriter::device(long,FlexIndex far*)
0052:03F3 SetMode256()
0052:0410 RestoreMode()
0052:041D idle SetDefaultPalette()
0052:0522 SystemInitializer::SystemInitializer()
0052:0562 SystemInitializer::~SystemInitializer()
0052:0592 StartUp(SystemInitializer far*)
0052:05CB ShutDown()
0052:05FD cos(const quickfloat far&)
0052:063C sin(const quickfloat far&)
0052:067B tan(const quickfloat far&)
0052:06FD acos(const quickfloat far&)
0052:0770 asin(const quickfloat far&)
0052:07E3 xacos(const quickfloat far&,const quickfloat far&)
0052:0896 xasin(const quickfloat far&,const quickfloat far&)
0052:0949 atan(const quickfloat far&)
0052:097A atan(const quickfloat far&,const quickfloat far&)
0052:0A2F sqrt(const quickfloat far&)
0052:0A87 idle square(const quickfloat far&)
0052:0ACF abs(const quickfloat far&)
0052:0B22 idle fabs(const quickfloat far&)
0052:0B3C idle magn(const quickfloat far&,const quickfloat far&,const quickfloat far&)
0052:0B7B idle quickfloat::round()
0052:0BA9 idle quickfloat::true_integer()
0052:0BE3 idle quickfloat::reduced_angle()
0053:0000 idle int_vector_2d::transform_to_screen_coords(int_vector_2d far&)
0053:002C vector_3d::precise_magnitude()
0053:0154 operator &(vector_3d far&,vector_3d far&)
0053:0262 idle vector_3d::component_in_direction(vector_3d far&)
0053:03B8 idle vector_3d::component_norm_to_direction(vector_3d far&)
0053:046F idle vector_3d::phi()
0053:0574 vector_3d::theta()
0053:0765 idle vector_3d::rect_to_sphere()
0053:0850 idle vector_3d::shrink(long)
0053:095B vector_3d::normalize()
0053:09FF vector_3d::precise_normalize()
0053:0A9C idle vector_3d::reverse()
0053:0ACF idle vector_3d::resize(quickfloat far&)
0053:0B86 vector_3d::upsize(long,unsigned char)
0053:0C65 vector_3d::downsize(long,unsigned char)
0053:0D27 idle vector_3d::reduce_to_safe_size()
0053:0D3D idle vector_3d::angle_from(vector_3d far&)
0053:0E94 idle vector_3d::useful_angle_from(vector_3d far&)
0053:112E idle vector_3d::useful_angle_from(vector_2d far&)
0053:13E3 vector_3d::distance_from(vector_3d far&)
0053:1481 idle vector_3d::angle_of_attack()
0053:1545 idle vector_3d::angle_of_sideslip()
0053:15CE vector_3d::init(int,int,int)
0053:161A vector_3d::init(long,long,long)
0053:1663 vector_3d::init(quickfloat,quickfloat,quickfloat)
0053:1685 idle sphere_coords::sphere_coords()
0053:16EF idle sphere_coords::sphere_coords(const quickfloat,const ...
0053:177D idle sphere_coords::sphere_to_rect()
0053:1968 ThreeByFourMatrix::init()
0053:1A3E ThreeByFourMatrix::init(frame_of_ref far&,frame_of_ref far&,vector_3d far&)
0053:1A5B idle ThreeByFourMatrix::init(frame_of_ref far&,vector_3d far&)
0053:1B1F idle operator *(ThreeByFourMatrix far&,ThreeByFourMatrix far&)
0053:20F8 frame_of_ref::frame_of_ref()
0053:213A frame_of_ref::reset_to_world_frame()
0053:219D frame_of_ref::frame_of_ref(const vector_3d far&,const vector_3d far&)
0053:226F frame_of_ref::operator =(const frame_of_ref far&)
0053:2501 idle frame_of_ref::rotate(vector_3d far&)
0053:2548 frame_of_ref::rotate_about_i(const quickfloat far&)
0053:2858 frame_of_ref::rotate_about_j(const quickfloat far&)
0053:2B64 frame_of_ref::rotate_about_k(const quickfloat far&)
0053:2E70 frame_of_ref::rotate_about_i_orthonormal(quickfloat far&)
0053:2EE8 idle frame_of_ref::rotate_about_j_orthonormal(quickfloat far&)
0053:2F60 frame_of_ref::rotate_about_k_orthonormal(quickfloat far&)
0053:2FD8 frame_of_ref::rotate(quickfloat far&,quickfloat far&,quickfloat far&)
0053:3010 idle frame_of_ref::orthonormalize_on_xaxis()
0053:3111 frame_of_ref::orthonormalize_on_yaxis()
0053:3214 frame_of_ref::orthonormalize_on_zaxis()
0053:3317 idle frame_of_ref::trans_to_frame(frame_of_ref far&)
0053:335E idle frame_of_ref::trans_from_frame(frame_of_ref far&)
0053:33A5 idle fix_relative_angle(quickfloat,quickfloat far&)
0053:3418 idle relative_pitch(frame_of_ref far&,frame_of_ref far&)
0053:34FF idle relative_roll(frame_of_ref far&,frame_of_ref far&)
0053:35DD idle frame_of_ref::relative_pitch(frame_of_ref far&)
0053:36C4 idle frame_of_ref::relative_roll(frame_of_ref far&)
0053:37A2 idle frame_of_ref::relative_yaw(frame_of_ref far&)
0053:387C frame_of_ref::pitch_relative_to_world()
0053:38AC frame_of_ref::roll_relative_to_world()
0053:39A8 frame_of_ref::yaw_relative_to_world()
0054:000D vector_2d::precise_magnitude()
0054:0103 idle vector_2d::component_in_direction(vector_2d far&)
0054:024A idle vector_2d::component_norm_to_direction(vector_2d far&)
0054:0316 idle vector_2d::normalize()
0054:0396 idle vector_2d::precise_normalize()
0054:0442 idle vector_2d::reverse()
0054:0468 idle vector_2d::resize(quickfloat far&)
0054:04DF idle vector_2d::angle_from(vector_2d far&)
0054:05F6 idle vector_2d::useful_angle_from(vector_3d far&)
0054:0882 idle vector_2d::useful_angle_from(vector_2d far&)
0054:0B2B idle vector_2d::distance_from(vector_2d far&)
0054:0BDA vector_2d::vector_2d(vector_3d far&)
0054:0C24 _Div
0054:0C42 _Mul
0054:0C5A _MulThenDiv
0054:0C71 _Sin
0054:0CCA _Cos
0054:0D21 _Tan
0054:0D84 idle _Tan_div
0054:0DDC _ArcSin
0054:0E26 _ArcCos
0054:0E6B _xArcSin
0054:0ECE _xArcCos
0054:0F2F _ArcTan
0054:0F9B _nyMagnitude
0054:1047 _Square_Root_qfloat
0054:10BA _TransWith3By4
0054:119D _Construct3By4Matrix
0054:1499 _VectorDotProduct
0054:14E4 vector_3d::trans_to_frame(frame_of_ref far&)
0054:15B4 vector_3d::trans_from_frame(frame_of_ref far&)
0054:1684 idle _@vector_3d@rotate_about_i$qm10quickfloat
0054:1721 idle _@vector_3d@rotate_about_j$qm10quickfloat
0054:17BA idle _@vector_3d@rotate_about_k$qm10quickfloat
0054:1853 idle getLDT()
0054:1857 initReservedSelectors()
0054:18A4 makePtr(unsigned long)
0054:192A idle HoldPointers::HoldPointers()
0054:1998 idle HoldPointers::~HoldPointers()
0054:1A40 idle LocalDescriptorTable::initialize()
0054:1ABF idle GlobalDescriptorTable::initialize()
0054:1B25 Desc::getBase()
0054:1B39 Desc::setLimit(unsigned long)
0054:1B53 idle Desc::display(unsigned short)
0055:0000 _farcoreleft
0055:0033 _malloc
0055:0055 _farmalloc
0055:0078 _farfree
0055:00A2 _free
0055:00CC idle _heapcheck
0055:00D0 idle _farheapcheck
0055:00D4 idle FreeDescriptor::getIndex()
0055:00F1 idle FreeDescriptor::setIndex(unsigned short)
0055:010D idle MemBlock::setName(char far*)
0055:018F idle FreeBlock::getNext()
0055:01D5 idle Fragment::allocate(unsigned long,unsigned short)
0055:053C idle Fragment::free(void far*)
0055:096C idle Fragment::garbageCollect()
0055:0E60 idle ProtMemoryManager::dump()
0055:0E61 idle Fragment::dump(char far*)
0055:0E66 idle Fragment::verify(char far*,int)
0055:1071 idle Fragment::getMemStatus(unsigned long far&,unsigned long far&)
0055:1155 idle ProtMemoryManager::verify(char far*,int)
0055:1185 ProtMemoryManager::allocate(unsigned long,unsigned char)
0055:1325 ProtMemoryManager::garbageCollect(unsigned char,unsigned long)
0055:134C ProtMemoryManager::free(void far*)
0055:1445 idle ProtMemoryManager::allocateReserved(unsigned short far*,int far&)
0055:159E idle ProtMemoryManager::fillLinMemory(unsigned long,unsigned long,unsigned char)
0055:1635 idle ProtMemoryManager::allocateFragments()
0055:1AFD idle ProtMemoryManager::freeFragments()
0055:1B21 idle ProtMemoryManager::getMemStatus(short,unsigned long far&,unsigned long far&)
0055:1B5F ProtMemoryManager::getMemStatus(unsigned long far&,unsigned long far&,unsigned short far&)
0055:1BEA idle CleanupMemoryManager()
0055:1BF4 idle Comma(unsigned long,char far*,int)
0055:1C86 idle ProtMemoryManager::initialize()
0056:0000 Descriptor::Descriptor()
0056:0035 idle Descriptor::operator ==(Descriptor far&)
0056:007F idle Descriptor::setBase(unsigned long)
0056:00C0 idle Descriptor::setLimit(unsigned long)
0056:00DD Descriptor::getBase()
0056:0137 idle Descriptor::getLimit()
0056:0169 Descriptor::setOffset(unsigned long)
0056:017E idle Descriptor::getOffset()
0056:01AD DescMngr::init()
0056:02BF idle DescMngr::getDescriptor(FullSelector)
0056:030B idle DescMngr::setDescriptor(FullSelector,Descriptor)
0056:0349 idle DescMngr::getGlobalDescriptor(unsigned short)
0056:039B DescMngr::getLocalDescriptor(unsigned short)
0056:03ED DescMngr::getIntDescriptor(unsigned short)
0056:043F idle DescMngr::setGlobalDescriptor(unsigned short,Descriptor far&)
0056:0484 DescMngr::setLocalDescriptor(unsigned short,Descriptor far&)
0056:04C9 DescMngr::setIntDescriptor(unsigned short,Descriptor far&)
0056:050E DescMngr::dosCreateDSAlias(FullSelector,FullSelector far&)
0056:0588 _superMemCopy
0056:05C5 idle freeSpanker()
0056:05CB Spanky::init()
0056:0999 idle Spanky::initIdtGate()
0056:0AF1 Spanky::uninit()
0056:0B55 Spanky::dosSetPassToProtVec(short,void(far*)(REGS_BINT),void(far*)(REGS_BINT)far*,unsigned ...
0056:0C06 Spanky::dosSetRealProtVec(short,void(far*)(REGS_BINT),unsigned long,void(far*)(REGS_BINT)far*,unsigned ...
0056:0CBD Spanky::setIdtrToOriginal()
0056:0CC2 Spanky::setIdtrToIntercept()
0056:0CC7 idle Spanky::isIntact()
0056:0CCA idle Spanky::bufferProfileData()
0056:0D43 idle Spanky::getNextCsIp()
0056:0D76 Spanky::setOriginalIdtAddress(unsigned long)
0056:0D88 idle Spanky::checkProfiler()
0056:0E5A idle Spanky::toggleProfiler()
0056:0FB4 InitSpanky()
0056:0FBA idle UnInitSpanky()
0056:0FC0 SelectorManager::init()
0056:10B3 SelectorManager::uninit()
0056:10F9 SelectorManager::allocateSelector()
0056:1195 SelectorManager::deallocateSelector(unsigned short)
0056:120D idle SelectorManager::setupDescriptor(unsigned short,unsigned long)
0056:125F SelectorManager::setupDescriptor(unsigned short,unsigned long,unsigned long)
0056:1336 SelectorManager::remapBase(unsigned long,unsigned long)
0056:13CE _getRegisters
0056:13F0 _getIntJumpTable
0056:13FB _getPatchPosition
0057:07D0 _getSetRegsCodeInfo
0058:0000 idle freeKernel()
0058:000A initKernel()
0058:0014 uninitKernel()
0058:001E idle Kernel::init()
0058:021F idle Kernel::uninit()
0058:0256 idle Kernel::error()
0058:0283 Kernel::doProcesses()
0058:0442 idle Kernel::calculateProcessPriority()
0058:04C5 idle Kernel::reconfigureCheck()
0058:0569 idle Kernel::reconfigureShrink(unsigned short)
0058:06E4 idle Kernel::reconfigureExpand()
0058:08F2 idle Kernel::getNumProcesses(unsigned short,ProcessType)
0058:097B idle Kernel::getNumLinearProcesses(unsigned short,ProcessType)
0058:0A04 idle Kernel::getOpenSlot()
0058:0A67 Kernel::spawn(Process far*)
0058:0B1C Kernel::getProcess(unsigned short,unsigned char)
0058:0BEA idle Kernel::resetRef(unsigned short,ProcessType)
0058:0C04 idle Kernel::killProcess(unsigned short,ProcessType,PriorityClass)
0058:0D09 idle Kernel::killProcessSpecifiedPTypes(unsigned short,PriorityClass,...)
0058:0E7D idle Kernel::killProcessNonSpecifiedPTypes(unsigned short,PriorityClass,...)
0058:0FFC idle Kernel::restart()
0058:1123 idle Kernel::addDepElement(unsigned short,unsigned short)
0058:11AC Kernel::findValidProcess(unsigned short,ProcessType)
0058:124E Kernel::findNextValidProcess()
0058:12F9 Kernel::getLinearExecutor(unsigned short,ProcessType)
0058:13C5 Kernel::getNextLinear()
0058:1503 Kernel::setCurrentLinearScanPid(unsigned short)
0058:1549 Kernel::getCurrentProcess()
0058:15AA Kernel::appendLinearProcess(Process far*)
0058:1678 Kernel::makeInvalid(unsigned short)
0058:1749 idle Kernel::remove(unsigned short)
0058:178C idle Kernel::setCurrentPriority(unsigned char)
0058:17A4 Kernel::checkSynchronization(Process far*)
0058:17C3 idle Kernel::shouldSynchronize(Process far*)
0058:17E4 Kernel::sendMessage(Message,MessageAddress,MessageGroup,unsigned short,...
0058:185B Kernel::setCurrentProcessSize(unsigned short)
0058:187C idle Kernel::initMemory()
0058:1A66 idle Kernel::freeProcesses()
0058:1B2F idle Kernel::freeDaemons()
0058:1BF6 Kernel::freePhantoms()
0058:1C9B idle Kernel::freeMemory()
0058:1DA6 Kernel::load(char far*)
0058:2232 Kernel::save(char far*)
0058:26CB idle Kernel::setPitDivisor(unsigned short)
0058:26E1 Kernel::setPitPeriod(unsigned long)
0058:275C idle Kernel::realTimeExecutor()
0058:29C4 idle Kernel::isRealInterrupt()
0058:2A18 idle Kernel::getRegsStructure()
0058:2A38 Kernel::addToRealTime(unsigned short,unsigned char)
0058:2AF0 Kernel::removeFromRealTime(unsigned short)
0058:2B7A idle Kernel::seizeRealTimeVector()
0058:2BB4 idle Kernel::releaseRealTimeVector()
0058:2BEC Kernel::enableRealTimeInterrupts()
0058:2C2A Kernel::disableRealTimeInterrupts()
0058:2C54 Kernel::calculateTimerRate()
0058:2CF9 Kernel::realTimeOn()
0058:2D0F Kernel::realTimeOff()
0058:2D2B idle Kernel::realTimeInterruptHandler(REGS_BINT)
0058:2DE4 idle Kernel::interruptHandlerStage2()
0058:2E7B idle Kernel::checkIntegrity()
0058:2EDD Kernel::setProcessRefActive(unsigned short)
0058:2F1A idle Kernel::clrProcessRefActive(unsigned short)
0058:2F59 Kernel::checkProcessRefActive(unsigned short)
0058:2F91 idle Kernel::isProcessRefActive(unsigned short)
0058:2FCC Kernel::setProcessTypeActive(unsigned short,ProcessType)
0058:3001 idle Kernel::clrProcessTypeActive(unsigned short,ProcessType)
0058:3038 Kernel::checkProcessTypeActive(unsigned short,ProcessType)
0058:3077 idle Kernel::isProcessTypeActive(unsigned short,ProcessType)
0058:30B8 idle Kernel::clrAccumulator()
0058:30D2 idle Kernel::checkAccumulator()
0058:316B FlexFile::open(char far*,FileAccessMode)
0059:0000 NotifyList::notify(unsigned short)
0059:024C Process::Process()
0059:03BE Process::operator new(unsigned int)
0059:040A Process::operator delete(void far*)
0059:0434 Process::setRef(unsigned short)
0059:04AC Process::setProcessType(ProcessType)
0059:0538 Process::setPriority(unsigned char)
0059:05BF idle Process::notifyDependents()
0059:0645 idle Process::unlinkFromKernel()
0059:069F idle Process::kill()
0059:06C3 idle Process::disableCriticalInterrupts()
0059:06EA idle Process::terminate()
0059:077F Process::checkDependencies(unsigned short)
0059:09AE idle Process::makeDependencyList()
0059:0A10 Process::clrPassiveInt(unsigned short)
0059:0AE0 Process::clrActiveInt(unsigned short)
0059:0BB0 idle Process::clrPassiveDep(unsigned short)
0059:0C80 Process::clrActiveDep(unsigned short)
0059:0D50 idle Process::setPassiveInt(unsigned short)
0059:0DCE idle Process::setActiveInt(unsigned short)
0059:0E4C Process::setPassiveDep(unsigned short)
0059:0ECA Process::setActiveDep(unsigned short)
0059:0F48 Process::push(Process far*)
0059:1009 idle Process::cpush(Process far*)
0059:103D idle Process::then(Process far*)
0059:10FE idle Process::cthen(Process far*)
0059:1132 idle Process::push(unsigned short)
0059:1165 Process::pop(long)
0059:1190 Process::fail(long)
0059:11BB idle Process::sendMessage(Message,MessageAddress,MessageGroup,long)
0059:11DE idle Process::sendMessage(Message,unsigned short,long)
0059:1230 idle Process::setLinearProcess()
0059:12B7 idle Process::clrLinearProcess()
0059:12F5 Process::setDaemon()
0059:1326 Process::setLinearExecutor()
0059:137E idle Process::clrLinearExecutor()
0059:138C Process::setPhantom()
0059:13E5 Process::freeMemory()
0059:143E Process::load(BaseFile far*)
0059:147B Process::save(BaseFile far*)
0059:14BA idle Process::allocate(unsigned long)
0059:14FE idle Process::deallocate(void far*)
0059:1533 idle ProcessInterrupt::doNotNotifyOfDeath(unsigned short)
0059:1598 idle ProcessInterrupt::notifyOfDeath(unsigned short)
0059:15FD idle ProcessInterrupt::connectToIntHandler()
0059:1624 idle ProcessInterrupt::disconnectFromIntHandler()
0059:164B ProcessRealTime::ProcessRealTime()
0059:16E9 ProcessRealTime::setHertz(unsigned short)
0059:1730 ProcessRealTime::setPeriod(unsigned long)
0059:177B ProcessRealTime::realTimeCycle()
0059:1807 ProcessRealTime::connectToRealTime(unsigned char)
0059:181F ProcessRealTime::disconnectFromRealTime()
0059:183F ProcessRealTime::setSafeInterrupt()
0059:1895 idle ProcessRealTime::clrSafeInterrupt()
0059:18E9 ProcessRealTime::~ProcessRealTime()
0059:1939 Process::~Process()
0059:198B BiosTimer::BiosTimer()
0059:1A71 BiosTimer::setTimerVector(unsigned long,void(far*)(REGS_BINT))
0059:1A98 idle BiosTimer::interruptHandler(unsigned long,unsigned long)
0059:1AC7 BiosTimer::process()
0059:1ACC BiosTimer::~BiosTimer()
0059:1B1C PriorityClass::isValid()
0059:1B4F PriorityClass::contains(unsigned char)
005A:0000 List::constructList(unsigned short,...)
005A:01B7 List::clear()
005A:0203 List::~List()
005A:0252 List::addToList(unsigned short)
005A:02BC List::appendToList(unsigned short)
005A:04AD List::removeFromList(unsigned short)
005A:05F4 List::getMember(unsigned short)
005A:0627 List::setMember(unsigned short,unsigned short)
005A:065B idle List::isInList(unsigned short)
005A:06AF idle List::isPidInList(unsigned short)
005A:0786 List::isPidInList(unsigned short,unsigned short far&)
005A:0866 idle List::setListSize(unsigned short)
005A:08DB List::load(BaseFile far*)
005A:0951 List::save(BaseFile far*)
005A:099F StdIntHandler::StdIntHandler()
005A:0A87 idle StdIntHandler::process()
005A:0BC3 idle StdIntHandler::freeMemory()
005A:0C00 idle StdIntHandler::load(BaseFile far*)
005A:0C35 idle StdIntHandler::save(BaseFile far*)
005A:0C6B StdIntHandler::~StdIntHandler()
005A:0CE3 StdIntHandler::postLoad()
005A:0CF6 Process::callDestructor()
005A:0D09 IntList::removeFromList(unsigned short)
005A:0D90 FlexFile::FlexFile(char far*)
005A:0DF4 FlexFile::readRecord(long,void far*,long,long)
005A:0E1F FlexFile::writeRecord(long,void far*,long,long)
005A:0EAE idle FlexFile::init(char far*,int,int)
005A:0ECE FlexFile::seekRecord(long)
005A:0F11 FlexFile::getIndex(long,FlexIndex far&)
005A:0F35 FlexFile::setIndex(long,FlexIndex far&)
005A:0F59 FlexFile::size()
005A:0F72 idle _setInterrupt
005A:0F87 idle _getInterrupt
005A:0F9A _disableInterrupt
005A:0FCF _enableInterrupt
005A:1008 _sendEoi
005A:1027 SceneViewer::SceneViewer(const char far*,int)
005A:1097 SceneViewer::~SceneViewer()
005A:1100 SceneViewer::init()
005A:11A3 SceneViewer::open(char far*,FileAccessMode,int)
005A:11D9 SceneViewer::palette_init()
005A:120D idle SceneViewer::determine_current_and_invalid_fr(int,int,int,...
005A:125A SceneViewer::show(int,int,int,int,DirectionType)
005A:13F0 idle SceneViewer::get_num_frames(long)
005A:14C2 SceneViewer::show_frame(SkipList far&,int,int)
005A:151D idle SceneViewerWithDelay::show_frame(SkipList far&,int,int)
005A:1552 idle SceneViewerWithKeyboardPause::show_frame(SkipList far&,int,int)
005B:0000 idle ShowBook(const unsigned int)
005B:004F idle ShowBook(const char far*)
005B:00A1 BookViewer::BookViewer(const char far*)
005B:0155 idle BookViewer::BookViewer(const char far*,const unsigned int)
005B:01EB idle BookViewer::BookViewer(const char far*,const char far*)
005B:0282 BookViewer::~BookViewer()
005B:037F idle BookViewer::setup(const char far*,const unsigned int)
005B:0481 idle BookViewer::get_file_index(FlexReader far&)
005B:0506 BookViewer::get_book_buffer(const char far*,long)
005B:0632 idle PageHeader::get(istrstream far*)
005B:07B3 idle BookArtViewer::show_page()
005B:07D0 idle BookViewer::show()
005B:0865 idle BookViewer::load_font()
005B:0A5B BookViewer::show_page()
005B:0FBF BookViewer::word_wrap(int far&)
005B:1030 idle BookViewer::turn_page(DirectionType)
005B:1166 idle BookArtViewer::turn_page(DirectionType)
005B:1185 MyNullFont::draw_char(int,int,char)
005B:118A MyNullFont::~MyNullFont()
005B:11C6 MyNullFont::get_height(char)
005B:11D0 MyNullFont::get_width(char)
005B:11DA ColorFont::set_color(unsigned char)
005B:11EB ColorFont::reset_color()
005B:1200 ColorFont::get_color()
005B:120E ColorFont::set_highlight_color(unsigned char)
005B:121F ColorFont::get_highlight_color()
005B:122D ColorFont::set_use_original_colors(char)
005B:123E ColorFont::get_list_ptr()
005B:1250 BookViewer::show_art()
005B:1263 BookViewer::turn_page_art(DirectionType)
005B:127A BookArtViewer::~BookArtViewer()
005B:12B6 TabFont::TabFont(unsigned char far*,int,int)
005B:1323 TabFont::get_width(char)
005B:137E TabFont::get_width_incl_tabs(char far*,int)
005B:1407 TabFont::set_tab_stops(int far*)
005B:1437 TabFont::~TabFont()
005B:1473 ColorFont::draw_char_shape(int,int,SkipShape far*)
005B:14B6 ColorFont::highlight(char far*)
005B:14FD MyFont::MyFont(unsigned char far*,int,int,unsigned char,unsigned char,int,int)
005B:161E MyFont::MyFont(ColorFont far*)
005B:176F MyFont::~MyFont()
005B:17CD MyFont::print(char far*)
005B:1834 MyFont::print(int,int,char far*,...)
005B:1897 MyFont::print_centered(char far*)
005B:1915 idle MyFont::shadow(char far*)
005B:19AA MyFont::highlight(char far*)
005B:19F1 MyFont::gotoxy(int,int)
005B:1A25 MyFont::print(char)
005B:1ABF MyFont::justify(unsigned char far*,int,int)
005B:1B56 MyFont::get_height(char)
005B:1B6F ColorFont::~ColorFont()
005C:0000 DlgMon::DlgMon(char far*,int)
005C:0046 DlgMon::init()
005C:01B7 DlgMon::~DlgMon()
005C:0387 DlgMon::input_enable(int)
005C:03BB idle DlgMon::buttons_active()
005C:049F idle DlgMon::no_buttons_active()
005C:04B6 idle DlgMon::next_btn_ndx()
005C:0531 idle DlgMon::prev_btn_ndx()
005C:05AA idle DlgMon::btn_ndx(DirectionType)
005C:0BBE DlgMon::process(Event far*)
005C:1087 idle DlgMon::check_button_hotkeys(char)
005C:1217 DlgMon::select_button()
005C:1312 DlgMon::release_button()
005C:14AF idle DlgMon::normal_button()
005C:1510 idle DlgMon::send_ptr_to_highlight_button()
005C:158C idle DlgMon::highlight_button(PtrCmdType)
005C:177E DlgMon::select_button(int,int)
005C:17AA idle DlgMon::find_selectible_button(int,int)
005C:1837 idle DlgMon::find_selectible_list(int,int)
005C:18DD DlgMon::highlight_button(int,int,PtrCmdType)
005C:1942 idle DlgMon::immediate_highlight_button(int,int)
005C:1999 DlgMon::update_mouse(int,int)
005C:19B3 idle DlgMon::QuickPressRelease()
005C:19F0 DlgMon::ptr_is_over(int,int)
005C:1A8E DlgMon::show(Vport far*)
005C:1B51 idle DlgMon::build_item_list()
005C:1D06 DlgMon::create_item(char,char far*,SkipList far*)
005C:1EAB idle DlgMon::match_btns_with_lbls()
005C:1F93 DlgMon::load_pointers(char far*)
005C:2144 DlgMon::set_ptr_to_default()
005C:219C TemplateList<DlgItem far*>::add(DlgItem far*,unsigned int)
005C:222A TemplateList<DlgItem far*>::add(DlgItem far*)
005C:22B5 TemplateList<DlgItem far*>::remove(DlgItem far*)
005C:234A TemplateList<DlgItem far*>::get_index(DlgItem far*)
005C:2382 TemplateList<DlgItem far*>::reset()
005C:23B6 TemplateList<DlgItem far*>::~TemplateList<DlgItem far*>()
005C:23F2 TemplateList<DlgItem far*>::TemplateList<DlgItem far*>(char far*,int)
005C:2468 TemplateList<DlgLbl far*>::add(DlgLbl far*,unsigned int)
005C:24F6 TemplateList<DlgLbl far*>::add(DlgLbl far*)
005C:2581 TemplateList<DlgLbl far*>::remove(DlgLbl far*)
005C:2616 TemplateList<DlgLbl far*>::get_index(DlgLbl far*)
005C:264E TemplateList<DlgLbl far*>::reset()
005C:2682 TemplateList<DlgLbl far*>::~TemplateList<DlgLbl far*>()
005C:26BE TemplateList<DlgLbl far*>::TemplateList<DlgLbl far*>(char far*,int)
005C:2734 TemplateSortedList<DlgBtn far*>::add(DlgBtn far*)
005C:27D7 TemplateList<DlgBtn far*>::add(DlgBtn far*,unsigned int)
005C:2865 TemplateList<DlgBtn far*>::add(DlgBtn far*)
005C:28F0 TemplateList<DlgBtn far*>::remove(DlgBtn far*)
005C:2985 TemplateList<DlgBtn far*>::get_index(DlgBtn far*)
005C:29BD TemplateList<DlgBtn far*>::reset()
005C:29F1 TemplateList<DlgBtn far*>::~TemplateList<DlgBtn far*>()
005C:2A2D TemplateList<DlgBtn far*>::TemplateList<DlgBtn far*>(char far*,int)
005C:2AA3 DlgBg::~DlgBg()
005C:2ADB DlgItem::process(Event far*)
005C:2AE2 DlgItem::highlight_item(int,int)
005D:0000 DlgMon::hide_items()
005D:00ED DlgMon::item_process(char far*,int)
005D:017F DlgMon::simulate(int)
005D:01BB DlgMon::modify_item(char far*,int)
005D:02A7 DlgMon::get_item_state(char far*)
005D:030C idle DlgMon::modify_flags(char far*,unsigned long)
005D:03F2 DlgMon::modify_ptr(int,int)
005D:0418 DlgMon::modify_ptr(int)
005D:043B DlgMon::modify_ptr(char far*,int)
005D:0499 DlgMon::modify_ptr_movement(unsigned int,unsigned int)
005D:04BB idle DlgMon::get_ptr_speed()
005D:04CC idle DlgMon::get_ptr_acceleration()
005D:04DD DlgMon::modify_ptr_press_release_times(unsigned int,unsigned int,unsigned int)
005D:0512 DlgMon::modify_button(char far*,int,char far*,int,void(far*)())
005D:07CF DlgMon::modify_label(char far*,int,char far*)
005D:08B4 DlgMon::modify_txt(char far*,char far*,char far*,int far*)
005D:09E7 DlgMon::modify_txt(char far*,int)
005D:0ADB DlgMon::set_tab_stops(char far*,int far*)
005D:0B50 DlgMon::add_entry(char far*,char far*)
005D:0BC5 DlgMon::remove_entry(char far*,char far*)
005D:0C3A DlgMon::get_highlighted_index(char far*)
005D:0CAB DlgMon::set_scale(char far*,unsigned int,unsigned int,int)
005D:0DAB DlgMon::modify_vp(char far*,char far*)
005D:0E81 idle DlgMon::GetPreservePalette()
005D:0E82 idle DlgMon::PreservePalette()
005D:0E83 DlgMon::Create(char far*)
005D:0ECA DlgMon::Destroy()
005D:0F0F DlgMon::StorePersistantLists()
005D:0F15 DlgMon::LoadPersistantLists()
005D:0F1B DlgMon::DestroyPersistantLists()
005D:0F21 DlgMon::AddListEntry(char far*,char far*)
005D:0F53 DlgMon::RemoveListEntry(char far*,char far*)
005D:0F74 DlgMon::Exit()
005D:0F87 DlgBook::DlgBook(const char far*,const char far*)
005D:0FEA DlgBook::~DlgBook()
005D:1027 DlgBook::show(Vport far*)
005D:10EE DlgBook::process(Event far*)
005D:1166 DlgBook::set_margins(int,int,int,int)
005D:118E DlgBook::setup(const char far*,const unsigned int)
005D:1207 DlgBook::set_font(ColorFont far*,int far*)
005D:1312 DlgBook::set_tab_stops(int far*)
005D:1351 DlgBook::get_lines_per_page()
005D:139D DlgBook::determine_line_indexes()
005D:1457 idle DlgBook::scroll_forward()
005D:153C idle DlgBook::scroll_backward()
005D:15B8 DlgBook::scroll_page(DirectionType)
005D:15F2 DlgBook::turn_page(DirectionType)
005D:163F idle DlgBook::format_stream()
005D:1BB5 DlgBook::show_art()
005D:1BBA DlgBook::turn_page_art(DirectionType)
005D:1BBF DlgBook::highlight_item(int,int)
005D:1BC4 DlgBook::get_font()
005D:1BD6 DlgBook::add_entry(char far*,unsigned long)
005D:1BDB DlgBook::remove_entry(char far*)
005D:1BE0 DlgBook::get_highlighted_index()
005D:1BE7 DlgBook::select_entry(char far*)
005D:1BEC DlgBook::is_entry_selected(char far*)
005E:0000 EntryIndex::EntryIndex(char far*,unsigned long)
005E:007F idle EntryIndex::~EntryIndex()
005E:00C3 Entry::Entry(char far*,char far*,unsigned long)
005E:015C idle Entry::~Entry()
005E:01AF idle Entry::replace_variables(char far*)
005E:0274 idle Entry::replace_variable(char far*far&,char far*far&)
005E:0421 DlgInputString::DlgInputString(SkipList far*,char far*,Visability)
005E:0499 idle DlgInputString::~DlgInputString()
005E:04ED idle DlgInputString::select()
005E:0569 idle DlgInputString::process(Event far*)
005E:06C2 DlgState::set_curr_shape_frame(int)
005E:06DE DlgState::is_selectable()
005E:06FB DlgState::set_state(StateType)
005E:0718 DlgInputString::clear_string()
005E:0766 DlgLbl::DlgLbl(SkipList far*,char far*)
005E:0800 DlgLbl::~DlgLbl()
005E:085E DlgLbl::set_state(StateType)
005E:087A DlgLbl::get_info()
005E:09F3 DlgLbl::set(char far*)
005E:0B02 DlgLbl::set(int,char far*)
005E:0B3D DlgLbl::width_avail()
005E:0B6D DlgLbl::is_there_room_for(char)
005E:0BB8 idle DlgLbl::show(Vport far*)
005E:0C5B DlgState::~DlgState()
005F:0000 DlgList::StorePersistantLists()
005F:001A DlgList::LoadPersistantLists()
005F:0037 DlgList::DestroyPersistantLists()
005F:005F DlgList::DlgList(const char far*,const char far*)
005F:0152 idle DlgList::~DlgList()
005F:021E idle DlgList::page_backward()
005F:0310 idle DlgList::entry_forward()
005F:037D idle DlgList::line_back()
005F:040A idle DlgList::line_forward()
005F:045B idle DlgList::show(Vport far*)
005F:05CE idle DlgList::adjust_highlighted_entry()
005F:0692 idle DlgList::adjust_page_indexes()
005F:0708 idle DlgList::show_page()
005F:0805 idle DlgList::process(Event far*)
005F:0A0B idle DlgList::store_highlighted_entry_id_if_ch()
005F:0A98 idle DlgList::on_screen(int)
005F:0B55 idle DlgList::skip_to_next_entry_label()
005F:0C2E idle DlgList::add_entry(char far*,unsigned long)
005F:0DC2 idle DlgList::remove_entry(char far*)
005F:0EFB idle DlgList::add_entry_from_stream(char far*,unsigned long)
005F:0FFD idle DlgList::init_vertical_lines_for(int)
005F:104D idle DlgList::add_entries_with_blank_ids()
005F:119B idle DlgList::add_persistant_entries()
005F:12EA idle DlgList::highlight_entry(char far*)
005F:1348 idle DlgList::highlight_entry(int)
005F:13A8 idle DlgList::highlight_item(int,int)
005F:1441 idle DlgList::is_entry_selected(char far*)
005F:1481 idle DlgList::is_entry_highlighted(char far*)
005F:14C1 idle DlgList::show_entry()
005F:1A71 idle DlgList::word_wrap(int far&)
005F:1ADD TemplateList<Entry far*>::add(Entry far*,unsigned int)
005F:1B6B TemplateList<Entry far*>::add(Entry far*)
005F:1BF6 TemplateList<Entry far*>::remove(Entry far*)
005F:1C8B TemplateList<Entry far*>::get_index(Entry far*)
005F:1CC3 TemplateList<Entry far*>::reset()
005F:1CF7 TemplateList<Entry far*>::~TemplateList<Entry far*>()
005F:1D33 TemplateList<Entry far*>::TemplateList<Entry far*>(char far*,int)
005F:1DA9 DlgList::get_highlighted_index()
005F:1DB6 DlgList::determine_line_indexes()
0060:0000 idle DlgPtrType::DlgPtrType(SkipList far*,char far*,DlgMon far*)
0060:014D idle DlgPtrType::fit_in_margins(int far&,int far&)
0060:01AA idle DlgPtrType::calculate_ticks(unsigned int)
0060:01E8 DlgPtrType::press_button()
0060:025F DlgPtrType::release_button()
0060:02C5 idle DlgPtrType::hold_button()
0060:02EB idle DlgPtrType::show(Vport far*)
0060:0457 idle DlgPtrType::set(int,int)
0060:048E DlgPtr::DlgPtr(SkipList far*,char far*,DlgMon far*)
0060:04EC idle DlgPtr::set_home()
0060:0526 idle DlgPtr::set(int,int)
0060:063F idle DlgPtr::move_toward_target()
0060:0881 idle DlgPtr::show(Vport far*)
0060:08D3 idle DlgPtr::set_immediate(int,int)
0060:0913 DlgPtr::~DlgPtr()
0060:094B DlgPtrType::process(Event far*)
0060:0952 DlgPtrType::set_curr_shape_frame(int)
0060:096E DlgPtrType::~DlgPtrType()
0060:09A6 DlgPtrType::set_immediate(int,int)
0060:09BF DlgSegmentScale::DlgSegmentScale(SkipList far*,char far*,Visability)
0060:0A44 idle DlgSegmentScale::show(Vport far*)
0060:0AFF DlgSegmentScale::~DlgSegmentScale()
0060:0B37 DlgSegmentScale::set_percent(unsigned int,unsigned int)
0060:0B54 DlgScaleType::set_pixel_step(unsigned int)
0060:0B59 DlgScaleType::~DlgScaleType()
0060:0B91 DlgScaleType::set_percent(unsigned int,unsigned int)
0060:0B96 DlgScale::DlgScale(SkipList far*,char far*,Visability)
0060:0C32 idle DlgScale::show(Vport far*)
0060:0E03 idle DlgScale::get_pixel_step()
0060:0EA5 DlgScale::~DlgScale()
0060:0EDD DlgScale::set_percent(unsigned int,unsigned int)
0060:0EF3 DlgScale::set_pixel_step(unsigned int)
0060:0F02 DlgTxt::DlgTxt(SkipList far*,char far*)
0060:0F55 idle DlgTxt::~DlgTxt()
0060:0FC1 DlgTxt::modify(const char far*,const char far*,int far*)
0060:10CC DlgTxt::set_tab_stops(int far*)
0060:10F4 idle DlgTxt::process(Event far*)
0060:1126 idle DlgTxt::show(Vport far*)
0060:11EE DlgTxt::add_entry(char far*)
0060:1224 DlgTxt::remove_entry(char far*)
0060:1252 DlgTxt::get_highlighted_index()
0060:127E idle DlgTxt::highlight_item(int,int)
0060:12AC DlgVp::DlgVp(SkipList far*,char far*)
0060:12F3 idle DlgVp::set_curr_shape_frame(int)
0060:133C idle DlgVp::change_camera(char far*)
0060:1341 DlgVp::~DlgVp()
0060:1379 DlgVp::show(Vport far*)
0060:137E DlgXItem::DlgXItem(SkipList far*,char far*,Visability)
0060:13F0 idle DlgXItem::setup_translucency()
0060:14D4 DlgXItem::~DlgXItem()
0060:1525 idle DlgXItem::destroy_translucency()
0060:15BC idle DlgXItem::update_temp_vport()
0060:1661 DlgXItem::process(Event far*)
0060:16A4 DlgXItem::show(Vport far*)
0060:16D8 DlgXItem::set_curr_shape_frame(int)
0060:170A idle DlgXItem::create_color_maps()
0060:181A idle DlgXItem::modify_buffer(Vport far*)
0060:1929 DlgXItem::ClearVport(unsigned char)
0061:0000 FontManagerType::FontManagerType()
0061:0041 FontManagerType::~FontManagerType()
0061:00F7 FontManagerType::get_font(int)
0061:0163 idle FontManagerType::create_font(int)
0061:0277 idle FontManagerType::load_font(char far*,unsigned char,unsigned char)
0061:03D7 TemplateList<ColorFont far*>::add(ColorFont far*,unsigned int)
0061:0465 TemplateList<ColorFont far*>::add(ColorFont far*)
0061:04F0 TemplateList<ColorFont far*>::remove(ColorFont far*)
0061:0585 TemplateList<ColorFont far*>::get_index(ColorFont far*)
0061:05BD TemplateList<ColorFont far*>::reset()
0061:05F1 TemplateList<ColorFont far*>::~TemplateList<ColorFont far*>()
0061:062D TemplateList<ColorFont far*>::TemplateList<ColorFont far*>(char far*,int)
0061:06A3 MyColorNullFont::draw_char(int,int,char)
0061:06A8 MyColorNullFont::~MyColorNullFont()
0061:06E0 MyColorNullFont::get_height(char)
0061:06E8 MyColorNullFont::get_width(char)
0061:06F0 DlgBtn::DlgBtn(SkipList far*,char far*,Visability)
0061:07C1 DlgBtn::~DlgBtn()
0061:07FD DlgBtn::highlight()
0061:083E DlgBtn::un_highlight()
0061:088E DlgBtn::set_state(StateType,char far*,int)
0061:090D DlgBtn::is_greater_than(DlgBtn far*)
0061:0935 DlgBtn::select()
0061:0980 DlgItem::DlgItem(SkipList far*,char far*)
0061:0A31 DlgItem::~DlgItem()
0061:0A81 DlgItem::get_info()
0061:0B1C idle DlgItem::get_rid_of_shapes()
0061:0B64 DlgItem::set_curr_shape_frame(int)
0061:0B9E DlgItem::show(Vport far*)
0061:0BC8 idle PersistantEntryIndexList::PersistantEntryIndexList(char far*)
0061:0C01 idle PersistantEntryIndexList::PersistantEntryIndexList(FlexReader far&,unsigned int)
0061:0C3D idle PersistantEntryIndexList::~PersistantEntryIndexList()
0061:0CE0 idle PersistantEntryIndexList::init(char far*)
0061:0D46 idle PersistantEntryIndexList::add(char far*,unsigned long)
0061:0DD6 idle PersistantEntryIndexList::remove(char far*)
0061:0E68 idle PersistantEntryIndexList::store(FlexWriter far&,unsigned int)
0061:1001 idle PersistantEntryIndexList::load(FlexReader far&,unsigned int)
0061:1214 PersistantLists::PersistantLists()
0061:1263 PersistantLists::~PersistantLists()
0061:12BC PersistantLists::get(char far*)
0061:131F PersistantLists::add(char far*,char far*,unsigned long)
0061:1387 PersistantLists::remove(char far*,char far*)
0061:13C0 PersistantLists::store()
0061:14AC idle PersistantLists::load()
0061:157F TemplateList<EntryIndex far*>::add(EntryIndex far*,unsigned int)
0061:160D TemplateList<EntryIndex far*>::add(EntryIndex far*)
0061:1698 TemplateList<EntryIndex far*>::remove(EntryIndex far*)
0061:172D TemplateList<EntryIndex far*>::get_index(EntryIndex far*)
0061:1765 TemplateList<EntryIndex far*>::reset()
0061:1799 TemplateList<EntryIndex far*>::~TemplateList<EntryIndex far*>()
0061:17D5 TemplateList<EntryIndex far*>::TemplateList<EntryIndex far*>(char far*,int)
0061:184B TemplateList<PersistantEntryIndexList far*>::add(...
0061:18D9 TemplateList<PersistantEntryIndexList far*>::add(...
0061:1964 TemplateList<PersistantEntryIndexList far*>::remove(...
0061:19F9 TemplateList<PersistantEntryIndexList far*>::get_index(...
0061:1A31 TemplateList<PersistantEntryIndexList far*>::reset()
0061:1A65 TemplateList<PersistantEntryIndexList far*>::~TemplateList<PersistantEntryIndexList far*>()
0061:1AA1 TemplateList<PersistantEntryIndexList far*>::TemplateList<PersistantEntryIndexList far*>(char far*,int)
0061:1B17 DlgCredits::DlgCredits(const char far*,const char far*)
0061:1B79 idle DlgCredits::set_font(ColorFont far*,int far*)
0061:1BD8 idle DlgCredits::show(Vport far*)
0061:1CDC DlgCredits::~DlgCredits()
0062:0000 DlgOpt::Create(char far*,FlagsType)
0062:0118 DlgOpt::PostCmds()
0062:0168 idle DlgOpt::DlgOpt(char far*,int)
0062:01AE idle DlgOpt::~DlgOpt()
0062:01EB idle DlgOpt::init()
0062:020C idle DlgOpt::SetText()
0062:06FE idle DlgOpt::create_item(char,char far*,SkipList far*)
0062:076E idle DlgOpt::RestartGamePrepare(Event far*,PlayingLevelType)
0062:0799 idle DlgOpt::set_sound_button(int)
0062:081A idle DlgOpt::Sound(int,SoundType)
0062:0875 idle DlgOpt::number_pressed(char)
0062:08A4 idle DlgOpt::process(Event far*)
0062:1595 idle DlgOpt::show(Vport far*)
0062:15F6 idle DlgOpt::show_opts_items()
0062:175F idle DlgOpt::show_lodb_items()
0062:1966 idle DlgOpt::show_savb_items()
0062:1B58 idle DlgOpt::show_audb_items()
0062:1D74 idle DlgOpt::show_gamma_items()
0062:1E58 idle DlgOpt::show_level_items()
0062:1ECF idle DlgOpt::show_YesNo_items(int)
0062:1F9A idle DlgOpt::show_credits_items()
0062:206C idle DlgOpt::show_test_items()
0062:2099 idle GetDifficultyLevel()
0062:20A6 idle DlgOpt::SetDifficultyLevel(PlayingLevelType)
0062:20C8 idle DlgOpt::GetGammaCorrectionPercentage()
0062:20D5 idle DlgOpt::SetGammaCorrectionPercentage(unsigned int)
0062:20ED idle DlgOpt::SetSound(int,int)
0062:2100 idle DlgOpt::GetSfxVolume()
0062:210D idle DlgOpt::GetMusicVolume()
0063:0000 idle ScrollData::ScrollData(int)
0063:0067 DlgGameSelector::DlgGameSelector(SkipList far*,char far*,char far*)
0063:0161 idle DlgGameSelector::~DlgGameSelector()
0063:022A idle DlgGameSelector::up()
0063:026A idle DlgGameSelector::down()
0063:02AA idle DlgGameSelector::set_curr_shape_frame(int)
0063:02DE idle DlgGameSelector::set_game_number(GameIndexType)
0063:0305 idle DlgGameSelector::process(Event far*)
0063:03F3 idle DlgGameSelector::get_blank_shape(char far*)
0063:050A idle DlgGameSelector::load_blank_shape(int)
0063:0562 idle DlgGameSelector::load_shape(char far*,int)
0063:068F idle DlgGameSelector::start_scrolling(int)
0063:06CF idle DlgGameSelector::stop_scrolling()
0063:071F idle DlgGameSelector::scroll_step()
0063:07C2 idle DlgGameSelector::show(Vport far*)
0063:0989 idle DlgGameSelector::load_game()
0063:09E3 idle DlgGameSelector::get_caption()
0063:0A7E idle DlgGameSelector::GetScriptGameNumber()
0063:0A8B idle DlgGameSelector::SetScriptGameNumber(GameIndexType)
0063:0AAB _int86
0063:0ADC _int86x
0063:0BAC _strchr
0063:0BD4 idle _fstrchr
0063:0BEB idle __fstrchr
0063:0C4E _delay
0064:0000 idle DATASEG@
0064:005B idle BCC286_EXE
0064:005D idle __Int0Vector
0064:0061 idle __Int4Vector
0064:0065 idle __Int5Vector
0064:0069 idle __Int6Vector
0064:006D __C0argc
0064:006F __C0argv
0064:0073 __C0environ
0064:0077 idle __CSalias
0064:0079 __envLng
0064:007B __envseg
0064:007D __envSize
0064:007F __psp
0064:0081 idle __osversion
0064:0081 __osmajor
0064:0081 idle __version
0064:0082 idle __osminor
0064:0083 _errno
0064:0085 idle __StartTime
0064:0089 idle ___brklvl
0064:008B idle __heapbase
0064:008F idle __brklvl
0064:0093 idle __heaptop
0064:00E0 idle _BigPtrRoot
0064:126A idle _DACBuffer
0064:14B4 _DAC_IsPaused
0064:14B9 idle _mondo
0064:18C8 idle _SoundSystemActive
0064:1936 _SndIRQ
0064:1937 _SndPort
0064:1939 _SndDMA
0064:193A _SoundFadeMeters
0064:193C _TheSoundTimer
0064:1940 _SpkrMgr
0064:197A SoundTimer::
0064:19A6 FlexIndex::
0064:19C6 _ShowSkin
0064:19CC Figure::
0064:19F0 Appearance::
0064:1A0C Limb::AtRest
0064:1A0E idle _CompressionBuffer
0064:1A42 idle _MotionChunkName
0064:1A46 idle _PoseChunkName
0064:1A4A idle _ScratchBufferName
0064:1A67 LinkedList::
0064:1A6B MotionManager::
0064:1A73 Motion::
0064:1A77 Link::
0064:1A7C idle _PoseString
0064:1A90 _ShowSkeleton
0064:1AA8 idle _Origin
0064:1AB4 idle _IAxis
0064:1AC0 idle _JAxis
0064:1ACC idle _KAxis
0064:1AD8 idle _IAxisNeg
0064:1AE4 idle _JAxisNeg
0064:1AF0 idle _KAxisNeg
0064:1AFC _Front
0064:1B21 _Top
0064:1B46 _Side
0064:1B6C HelpArea::
0064:1B8C NullFont::
0064:1BB4 U8Font::
0064:1BE0 idle _Whitespace
0064:1BE4 _Terminators
0064:1BE8 _WhiteTable
0064:1BFE idle _ListsInitialized
0064:1BFF _ObjectList
0064:1C0B _TempObjectList
0064:1C17 _WaypointList
0064:1C23 _TriggerList
0064:1C2F _PhysicalList
0064:1C3B _CameraList
0064:1C47 _ItemList
0064:1C53 _FigureList
0064:1C5F _PushedObjectList
0064:1C6B _PolyObjectList
0064:1C77 _FlatObjectList
0064:1C83 _DeathRow
0064:1C8F _ResourceList
0064:1C9B _BankedMotionList
0064:1CA7 _AprTypeList
0064:1CB3 _TextureList
0064:1DAC idle MousePointer::sx
0064:1DAE idle MousePointer::sy
0064:1DB0 idle MousePointer::xlen
0064:1DB2 idle MousePointer::ylen
0064:1DB4 idle MousePointer::old_x
0064:1DB6 idle MousePointer::old_y
0064:1DB8 idle MousePointer::freeze_x
0064:1DBA idle MousePointer::freeze_y
0064:1DBC idle MousePointer::cat_sleep_level
0064:1DBD MousePointer::list
0064:1DC1 idle MousePointer::shape
0064:1DC5 idle MousePointer::background
0064:1DC9 idle MousePointer::stack
0064:1DF1 idle MousePointer::index
0064:1DF3 idle MousePointer::frame
0064:1DF5 idle MousePointer::supress_interrupt
0064:1DF6 _StopMe
0064:1DF7 _FlagMe
0064:1E06 idle _VV1
0064:1E0A idle _VV2
0064:1E16 _PositionLimit
0064:1E1A EditableObject::selected_ptr
0064:1E46 EditableObject::
0064:1EB6 Label::
0064:1EBE BaseObject::
0064:1ED2 Object::
0064:1F2A WaypointObject::chunk_name
0064:1F34 WaypointObject::
0064:1FBF BoxyObject::
0064:2034 _ShowTriggers
0064:2035 TriggerObject::chunk_name
0064:2045 TriggerObject::
0064:20D6 _LocalDeckLevel
0064:20DA _ShowPhysicalLabels
0064:20DB PhysicalObject::chunk_name
0064:20F9 PhysicalObject::
0064:21A1 EORObject::
0064:2246 ItemObject::chunk_name
0064:224A _recheck_items
0064:22B3 ItemObject::
0064:2360 PolyObject::
0064:23C7 Element::
0064:23CB SkipDrawElement::
0064:23CF FlatObject::
0064:23DC FigureObject::
0064:246C BankedMotion::
0064:2480 BankedMotionDummy::
0064:2484 idle _Limbo
0064:24EC MotionList::
0064:2504 _Hammer
0064:2508 _PoseRate
0064:250C idle _MaxHammer
0064:26D9 LivingFigure::
0064:2799 Marionette::
0064:27D2 idle _DefendTable
0064:27D6 idle _ZoneTable
0064:29D2 idle _LEX_ATK_TICK
0064:2A34 _ClimbAngleTolerance
0064:2AF0 _ThePlayer
0064:2C82 APlayer::
0064:2D6E TextEntryArea::
0064:2D8E TextArea::
0064:2DAE WaypointDialog::
0064:2E1C TriggerDialog::
0064:2E40 idle _SolidityList
0064:2ECB PhysicalDialog::
0064:2F04 _ShowCollisionBoxes
0064:2F05 idle _CurrentEditingFigure
0064:2F09 _CurrentLimb
0064:30BD FigureDialog::
0064:30E1 TokenPosition::
0064:31AE ItemDialog::
0064:323E TextMethods::
0064:3252 ListOfTextures::
0064:326A TextureFinder::
0064:328E TexturePosition::
0064:3292 TexturePanel::
0064:332A Picker::
0064:334A SkipFileFinder::
0064:3376 ListOfSkipLists::
0064:338A SkipListFinder::
0064:33AE PalettePrototype::
0064:33C2 SoftwarePalette::
0064:33D6 VgaPalette::
0064:33EA PaletteTool::
0064:3416 SkipPosition::
0064:341A SkipListPanel::
0064:343E ResourceIndex::
0064:3442 SliderList::
0064:3462 ButtonDisplay::
0064:3490 Shower::
0064:34B4 Dragger::
0064:34B8 Panel::
0064:34E8 Tool::
0064:358E ResourceStatusTool::
0064:35A2 MotionListTool::
0064:35B6 MirroredTextEntryArea::
0064:35D6 ListTool::
0064:3602 _ToolList
0064:36A2 _TotalTools
0064:36DD CaptionProcess::
0064:3709 ProcessInterrupt::
0064:3737 FigureProcess::
0064:3778 _KernelRunning
0064:377B MotionProcess::
0064:37BC ModifySoundOverTime::
0064:37EC ModifyVarEvery30th::
0064:381C BaseScriptProcess::next_process_id
0064:3820 BaseScriptProcess::scList
0064:39B0 BaseScriptProcess::
0064:39F4 _ShowAllScripts
0064:39F5 idle ScriptProcess::beg
0064:39F9 idle ScriptProcess::end
0064:39FD idle _CompoundConditionTable
0064:3A1B idle _ConditionTable
0064:3A5C idle _CurFigWord
0064:3A60 idle _CurItemWord
0064:3A64 idle _PlayerWord
0064:3A68 idle _EnemyWord
0064:3B21 ScriptProcess::
0064:3B6F RealTimeScriptProcess::
0064:3BA8 idle _SuspendList
0064:3BAC FlicScriptProcess::
0064:3BF8 idle _Always
0064:3BFC idle _At
0064:3C00 idle _Continue
0064:3C04 idle _Energy
0064:3C08 idle _Freeze
0064:3C0C idle _Gradual
0064:3C10 idle _Impact
0064:3C14 idle _Lex
0064:3C18 idle _Loosen
0064:3C1C idle _Maximum
0064:3C20 idle _MyBattery
0064:3C24 idle _Never
0064:3C28 idle _Nostopmotion
0064:3C2C idle _Onscreen
0064:3C30 idle _Pause
0064:3C34 idle _Player
0064:3C38 idle _Pointat
0064:3C3C idle _Pointaway
0064:3C40 idle _Quick
0064:3C44 idle _Rthand
0064:3C48 idle _Run
0064:3C4C idle _Snapto
0064:3C50 idle _Stack
0064:3C54 idle _Tendegrees
0064:3C58 idle _Tighten
0064:3C5C idle _Toggle
0064:3C60 idle _Unload
0064:3C64 idle _Unlock
0064:3C68 idle _Walk
0064:3C6C _CommandTable
0064:3F32 _Commands
0064:4A5E _FunctionTable
0064:4BEE _Functions
0064:514F StandardMotion::
0064:517D ContinualMotionProcess::
0064:51C2 _HitVolume
0064:51C4 _TravelVolume
0064:5203 MissileProcess::
0064:528F WalkToProcess::
0064:52BB TurnToProcess::
0064:531A ConfrontEnemyProcess::
0064:535B SubtitleProcess::
0064:538C idle _ProfBank
0064:5390 idle _ProfStack
0064:5430 idle _ProfSP
0064:545E idle _FileTime
0064:5462 idle _SuppressFileNotes
0064:5484 idle _CompName
0064:54A7 ListOfTools::
0064:54BB ToolFinder::
0064:55F4 ProcessList::
0064:5608 ModuleList::
0064:561C InfoBox::
0064:5664 idle _ErrorFile
0064:5668 idle ErrorList::has_new_data
0064:566A idle ErrorList::text
0064:566E idle ErrorList::total_errors
0064:5670 idle ErrorList::error_overflow
0064:5672 _ShowErrors
0064:5673 idle _TheErrors
0064:56F3 ErrorBox::
0064:5727 ErrorList::
0064:5750 idle InfoList::has_new_data
0064:5752 idle InfoList::text
0064:5756 idle InfoList::total_info
0064:5758 idle InfoList::info_overflow
0064:575A idle InfoList::write_excess_to_file
0064:575B idle _TheInfo
0064:575F idle _InfoFileName
0064:57E0 InformationBox::
0064:5814 InfoList::
0064:583C idle _Vname
0064:5882 InspectList::
0064:5896 DataViewer::
0064:5983 Debugger::
0064:59BF ScriptDisplay::
0064:59FF ScriptText::
0064:5A2C Game::
0064:5A4C FilledDisplay::
0064:5A6C GameCamera::
0064:5A70 MonoFont::
0064:5A9C _NewPalette
0064:5AA0 _EditorPalette
0064:5AA4 _NeedToChangePalette
0064:5AA5 _PaletteFadeState
0064:5AA6 _DefaultRa
0064:5AA8 _DefaultGa
0064:5AAA _DefaultBa
0064:5AAC idle _PaletteName
0064:5AD8 GamePalette::
0064:5AEC _DoubleBufferSuppressed
0064:5AED _NeedToForce
0064:5AF4 idle _TestMotion
0064:5AF8 idle _TestEvent
0064:5AFC _StartTick
0064:5B00 _StartDate
0064:5C59 DosDir::
0064:5C5E _MusicIRQ
0064:5C5F _MusicPort
0064:5C61 _MusicDMA
0064:5C62 _MusicOn
0064:5C7A idle _CrossLine
0064:5C8A LineElement::
0064:5CBC _GotoLine
0064:5D3E LateFileList::
0064:5D42 DosProgram::
0064:5D6E _TheScreen
0064:5D78 idle _TotalExitRoutines
0064:5D7A idle _ExitRoutine
0064:5E29 Resource::
0064:5E36 idle _ScannerName
0064:5E3A idle TextureScanner::permanent_ytable
0064:5E5E idle _AnimationCommand
0064:5EC6 idle _ApplyCommandName
0064:5F4E _TotalShrapnelInExistence
0064:5F50 idle _GravityConstant
0064:5F54 _ShrapnelLife
0064:5F56 idle _ShrapnelSampleNumber
0064:5F70 ShrapnelObject::
0064:5FD0 idle _ShrapnelVelocity
0064:5FDC idle _MirrorList
0064:6020 idle _LastObjectDepth
0064:6024 idle _ReflectionList
0064:6038 idle _ShowIt
0064:6043 ReflectionElement::
0064:60FA Helper::
0064:6126 Maker::
0064:6146 idle _BackgroundColor
0064:614A idle _FinalDestination
0064:6198 _MonitorVport
0064:619C _MonitorRunning
0064:619D _MonitorMiniScreen
0064:619E _button_down
0064:61A0 idle _curr_music_playing
0064:61A2 _PreserveCameraStr
0064:624E VariableList::
0064:6262 _FatalDepth
0064:6264 idle _ExitMessage
0064:62A6 _Program
0064:62AA _Version
0064:62AE _Copyright
0064:62B2 idle _StampString
0064:6388 idle _OldInterruptZero
0064:638C _DivideByZeroError
0064:6390 idle _WhoRender
0064:63B0 idle _GPFault
0064:63B4 idle _OldGeneralProtection
0064:63C0 idle _HistoricalRecord
0064:63E8 idle _HistoricalPoint
0064:63EA idle _ShowHistory
0064:63F8 _Playing
0064:63F9 _InGame
0064:63FA _ShowWireFrame
0064:63FB _LevelLocked
0064:63FC _ShowSubtitles
0064:63FD _HasEnteredEditor
0064:63FE _GameFrozen
0064:63FF _KernelFrozen
0064:6400 _MostVertices
0064:6402 _GameTurns
0064:6406 _Language
0064:6407 _NonEnglishLanguages
0064:6420 idle _MenuRegistry
0064:6448 idle _Symbol
0064:644C idle _Text
0064:6450 idle _Number
0064:6454 idle _Variable
0064:6514 InfoButton::
0064:6534 MenuPanel::
0064:6558 idle _VoiceCaptionShade
0064:655C idle _ShowVoiceCaption
0064:655E idle _CenterVoiceCaption
0064:6560 idle _DoFastShadowBox
0064:6562 _CurrentCaptionProcess
0064:6566 idle _VC_line1
0064:656A idle _VC_line2
0064:656E idle _CaptionFont
0064:6572 idle _CurrentCaptionColor
0064:6573 idle _NormalCaptionColor
0064:65AB ShadeBox::
0064:65CB HsvPalette::
0064:65E0 idle _ColorRangeList
0064:66EE idle _QuickColorTable
0064:70EE idle _TotalColorRanges
0064:70F0 _wall_color
0064:70F4 _trigger_color
0064:70F8 _edit_box_color
0064:70FC _man_box_color
0064:7100 _camera_color
0064:7104 _gray_color
0064:7108 _dark_gray_color
0064:710C _waypoint_color
0064:7110 _monitor_color
0064:7114 _video_color
0064:7118 _ShowLabels
0064:7119 Label::AreaList
0064:711E idle _BoxVertex
0064:717E idle _CubeLine
0064:71B2 idle _CubeFace
0064:728E FlexWriter::
0064:72AE SceneData::
0064:72BA _BytesOfResources
0064:72BE _SceneShapes
0064:732B StringBox::
0064:736A FillElement::
0064:7370 RectElement::
0064:7388 idle _BackgroundShape
0064:738C idle _BackgroundVport
0064:739B UnClipSkipDrawElement::
0064:739F EricDrawElement::
0064:73B8 CameraObject::chunk_name
0064:73BC _ShowCameras
0064:73BD _DefaultNearMark
0064:73C1 _DefaultFarMark
0064:73C5 _DefaultFOVReduction
0064:73C7 _CameraVsPlayerAngle
0064:73C9 _CameraVsPlayerDist
0064:73F8 CameraObject::
0064:7468 FilledText8Element::
0064:7494 Script::check_for_translations
0064:7495 _NoScrFiles
0064:7496 _CompileStrippedScps
0064:7497 idle IncludeFileType::global_sp
0064:749B idle IncludeFileType::global_rtsp
0064:7730 _TurnRate
0064:7734 _MovementRate
0064:7738 idle _MouseEquivalent
0064:774A _LowestDeckLevel
0064:774F ShapeButton::
0064:7856 idle _HashData
0064:785A idle _LastItem
0064:7882 idle _IncManName
0064:7894 IncludeFileManager::
0064:7898 _ScriptDir
0064:789C _FlicFiles
0064:78A0 _CamFiles
0064:78A4 _GameDataDirectory
0064:78A8 _EditableData
0064:78AC _PlayDirectory
0064:78B0 _GameDataSave
0064:78B4 idle _FirstLevel
0064:78B8 _SaveGameDirectory
0064:78BC _PercentS_Load
0064:78C0 _IdNobody
0064:795A idle _IndexConversion
0064:796E CameraControl::camera_is_mobile
0064:796F CameraControl::top_view
0064:7970 CameraControl::top_view_requested
0064:7972 WireCamera::
0064:7A6A idle _TheDragger
0064:7A6E idle _TheHelper
0064:7A77 WireDisplay::
0064:7A98 idle _LimbsLeft
0064:7A9A idle _GridSize
0064:7A9E idle _DotsPerMeter
0064:7AA2 _ShowGround
0064:7AA3 _Beautiful
0064:7AA4 _ElementOverflowName
0064:7CA0 Toggler::
0064:7CCC MemoryPanel::
0064:7CF8 ProfilerPanel::
0064:7D24 FpsPanel::
0064:7D50 InViewPanel::
0064:7D7C InfoPanel::
0064:7DA8 Dot::
0064:7DAC _MainDisplay
0064:7DB7 Editor::
0064:7DD8 idle _CurrentSkipElement
0064:7DDA idle _CurrentDepth
0064:7DDE idle _CurrentFrame
0064:7DE0 idle _DepthRulerActive
0064:7E7B ViewDialog::
0064:7E9F MeterEntry::
0064:7EC7 FramePosition::
0064:7ECB CameraDialog::
0064:7EF6 _TheCamera
0064:7EFA _CurrentCamera
0064:7EFE _CameraRequested
0064:7F02 _ForcedCamera
0064:7F06 _AutomatedCameraSwitching
0064:7F07 _InCameraView
0064:7F08 _CameraName
0064:7F0C _MajorCameraName
0064:7F10 _OldCameraName
0064:7F14 _OldMajorCameraName
0064:7F18 idle _NewAmbientSounds
0064:7F19 _CameraAmbient
0064:7F1D _MajorCameraAmbient
0064:7F21 _HeWhoIsWatched
0064:7F62 SkipDrawTransformElement::
0064:8078 KeyboardProcess::process
0064:807C _LargestReadBlock
0064:8080 idle _TheFlic
0064:80AE Flic::
0064:80F2 TLbm::
0064:8102 idle Quake::quakeMagnitude
0064:8103 idle Quake::quakeX
0064:8104 idle Quake::quakeY
0064:8105 idle Quake::quakeDX
0064:8106 idle Quake::quakeDY
0064:8107 idle Quake::lastQuakeX
0064:8108 idle Quake::lastQuakeY
0064:810A idle _TheObjectFinder
0064:815A ObjectFinder::
0064:817E ListOfObjects::
0064:81AA idle __jr1
0064:81AC _DataChanged
0064:81AD _DataVersion
0064:81AF _LevelVersion
0064:8234 idle _TheOnlyLegalFader
0064:823D FadeProcess::
0064:826E idle _ScanMem
0064:8302 MemoryMapPanel::
0064:8333 Wait::
0064:8380 __stklen
0064:8382 _Slow_Factor
0064:8384 _WorkString
0064:8584 _DefaultPaletteFile
0064:8588 SkipList::HeaderBytes
0064:858A _TinyFont
0064:858E _MemoryRating
0064:8592 _PreShip
0064:8593 _TempDir
0064:8597 _What2Use
0064:8598 idle _SoundTimerName
0064:859C idle _AllowEditing
0064:885D RedInit::
0064:887A _LeaveGame
0064:88A2 idle _ASPECT_RATIO
0064:88A6 idle _DefaultCameraId
0064:88B6 Camera::
0064:88BA CameraInfo::near_plane_distance
0064:88BE _DefaultFOV
0064:88C2 _DefaultProjectionPlane
0064:88C6 _DefaultZoom
0064:88CA idle RealSpacePalette::last_min_depth
0064:88CE idle RealSpacePalette::last_max_depth
0064:88F9 RealSpacePalette::
0064:890E idle Light::ambient_intensity
0064:8910 idle Light::max_intensity
0064:8912 idle Light::normalized_ambient_intensity
0064:8914 idle _PreservedLightIntensity
0064:8916 ShadedLine::
0064:8936 TranslucentLine::
0064:8956 DrawPrimitive::
0064:8966 Line::
0064:8986 SolidLine::
0064:89A6 ShadedLineElement::
0064:89AA TranslucentLineElement::
0064:89AE SolidLineElement::
0064:89B2 BasicLineElement::
0064:89B6 _InsideNearAndFar
0064:89B7 DrawPrimitive::depth
0064:89BC FlatShadedTexturedQuad::
0064:89DC GShadedQuadWithTexture::
0064:89F8 FShadedQuadWithTexture::
0064:8A18 TextureMappedQuad::
0064:8A34 GouraudShadedQuad::
0064:8A44 FlatShadedQuad::
0064:8A58 SolidQuad::
0064:8A68 TranslucentQuad::
0064:8A78 Quad::
0064:8A88 WireFrameQuad::
0064:8A98 FlatShadedTexturedQuadElement::
0064:8A9C GShadedQuadWithTextureElement::
0064:8AA0 FShadedQuadWithTextureElement::
0064:8AA4 TextureMappedQuadElement::
0064:8AA8 GSQuadElement::
0064:8AAC FlatShadedQuadElement::
0064:8AB0 TranslucentQuadElement::
0064:8AB4 SolidQuadElement::
0064:8AB8 WireFrameQuadElement::
0064:8ABC QuadElement::
0064:8AC0 idle _TextureRle
0064:8AC4 _FastTextureSwapping
0064:8AD3 TextureAnimation::
0064:8AD8 _TextureIdentity
0064:8B0F Textures::
0064:8B13 TextureMapInfo::
0064:8B18 _GouraudShadingOn
0064:8B19 _TextureMappingOn
0064:8B1A _WireFrameOn
0064:8B1C FlatShadedTexturedTriangle::
0064:8B34 GShadedTriangleWithTexture::
0064:8B4C TextureMappedTriangle::
0064:8B5C FShadedTriangleWithTexture::
0064:8B74 GouraudShadedTriangle::
0064:8B8C Triangle::
0064:8B9C WireFrameTriangle::
0064:8BAC SolidTriangle::
0064:8BBC FlatShadedTriangle::
0064:8BD4 FlatShadedTexturedTriangleElemen::
0064:8BD8 GShadedTriangleWithTextureElemen::
0064:8BDC FShadedTriangleWithTextureElemen::
0064:8BE0 GouraudShadedTriangleElement::
0064:8BE4 TriangleElement::
0064:8BE8 WireFrameTriangleElement::
0064:8BEC SolidTriangleElement::
0064:8BF0 FlatShadedTriangleElement::
0064:8BF4 idle _near_clip_hack
0064:8BF6 TranslucentTriangle::
0064:8C06 TextureMappedTriangleElement::
0064:8C0A TranslucentTriangleElement::
0064:8C0E idle VertexBuffer::num_verts
0064:8C10 VertexBuffer::vertices
0064:8C56 Object::chunk_name
0064:8C87 PolygonAppearanceType::
0064:8C93 AppearanceType::
0064:8CA0 PolygonAppearanceType::primitive_mem_ptr
0064:8CA4 PolygonAppearanceType::primitive_type_mem_ptr
0064:8CB0 _ScratchData
0064:8D2D PolygonAppearance::
0064:8D4A idle PolygonAppearance::default_max_detail_level
0064:8E98 idle _IndexBufferName
0064:8EAE FastIndex::
0064:8EB2 FastFlex::
0064:8EDC idle _TheMusicProcess
0064:8EE0 idle _musicOn
0064:8EE1 idle _TransFilePtr
0064:8EE5 idle _hdriver
0064:8EE7 _state_table_size
0064:8EEB idle _speedhack
0064:8EED idle _music_volume
0064:8EEF idle _old_measure
0064:8EF1 idle _new_measure
0064:8EF3 idle _transition
0064:8EF7 idle _transition_lookup
0064:8EFB idle _desired_tune
0064:8EFD idle _current_tune
0064:8EFF idle _initialized
0064:8F01 idle _hooked
0064:8F03 idle _num_ms
0064:8F05 idle _music_status
0064:8F07 idle _ref_meas
0064:8F09 idle _music_play_state
0064:8F0B idle _music_stop_state
0064:8F0D idle _slow_stop_state
0064:8F0F _mpu_401_device
0064:8F11 idle _auto_detect
0064:8F13 idle _music_dma
0064:8F15 idle _music_irq
0064:8F17 idle _music_drq
0064:8F19 idle _music_port
0064:8F1B idle _music_branch
0064:901A idle _Music_Buffer
0064:9022 idle _last_read
0064:9026 idle _trans_file_ptr
0064:902A idle _play_queue
0064:902C idle _ms_files
0064:9030 _tune
0064:9034 idle _current_ms
0064:9041 idle _current_other
0064:904E idle _current_temp
0064:9052 idle _a_seq
0064:906A _GTL_PREFIX
0064:90F1 MusicProcess::
0064:911E _deleteMe
0064:9122 _SequenceMemName
0064:9180 idle TFlic::err_strings
0064:925A HardwarePalette::
0064:926E TFlic::
0064:927E _TheConfiguration
0064:92B6 IconButton::
0064:92D6 ToggleButton::
0064:92F6 ArrowButton::
0064:9316 Button::
0064:9336 PushButton::
0064:9356 BrightButton::
0064:9376 CommandButton::
0064:9396 MobileButton::
0064:93B6 _Screen
0064:93BA idle _TheEventQueue
0064:93CC MenuInitializer::
0064:93D0 idle Display::was_upon
0064:93D4 idle Display::DrawScreen
0064:93D8 _ForceRefresh
0064:93DA idle _OtherScreen
0064:93DE _dd
0064:93E6 Display::
0064:9406 DisplayManager::stack
0064:941A DisplayManager::selection
0064:942E DisplayManager::stack_index
0064:9430 DisplayManager::interrupted
0064:9431 idle DisplayManager::current_parent
0064:9435 _CharAlign
0064:9442 DisplayManager::
0064:9446 _TheHelpCall
0064:944A ModePicker::
0064:946A idle _SlamOfs
0064:946C _MouseDepth
0064:9473 NumberEntryArea::
0064:949C OutlinedFilledDisplay::
0064:94EF CancelButton::
0064:950F FilePicker::
0064:952F FileListDisplay::
0064:956B FileList::
0064:9583 TextBuffer::
0064:959C Position::
0064:95A0 Slider::
0064:95C0 SliderArea::
0064:95E0 NoOutlineMobileButton::
0064:961C TextReporter::
0064:963C TextButton::
0064:965C TextBox::
0064:967C TextDisplay::
0064:96BC TextBufferList::
0064:96F8 AnyTextList::
0064:9734 TextPicker::
0064:9754 _NoNotes
0064:975F ErrorNotifier::
0064:977F Notifier::
0064:97A0 BitButton::
0064:97C0 _ElementListOverflow
0064:97C1 idle _ElementPoolName
0064:97C5 ElementPool::pool
0064:97C9 ElementPool::size
0064:97CB ElementPool::data_edge
0064:97CD ElementPool::element_count
0064:97CF ElementPool::index_ptr
0064:97E0 idle ElementBuffer::sort_queue
0064:97FE TextElement::
0064:980D MemoryDevice::
0064:9825 Device::
0064:9832 idle _dDest
0064:9836 idle _dSrc
0064:983A _dDelDest
0064:983C idle _dDelSrc
0064:983E idle DeviceProgress::report
0064:9842 idle _DeviceAllocationLimit
0064:9846 idle _zr
0064:984A idle _zw
0064:985A NullDevice::
0064:9872 FileDevice::
0064:98B0 _NoReason
0064:9926 idle _palette_initializer
0064:9946 idle _total_palette_initializers
0064:994C _Black
0064:994D _Blue
0064:994E _Green
0064:994F _Cyan
0064:9950 _Red
0064:9951 _Magenta
0064:9952 idle _Brown
0064:9953 _LightGray
0064:9954 _DarkGray
0064:9955 _LightBlue
0064:9956 _LightGreen
0064:9957 idle _LightCyan
0064:9958 _LightRed
0064:9959 idle _LightMagenta
0064:995A _Yellow
0064:995B _White
0064:9984 idle _SkipDescriptor
0064:9988 idle _SkipPointer
0064:998C idle EventQueue0::mouseReverse
0064:998D idle EventQueue0::doubleDelay
0064:998F idle EventQueue0::repeatDelay
0064:9991 idle EventQueue0::autoTicks
0064:9993 idle EventQueue0::autoDelay
0064:9A74 HardwareMouse::buttonCount
0064:9A75 idle HardwareMouse::handlerInstalled
0064:9A76 KeyEventHandler::key_positions_array
0064:9ADD idle KeyEventHandler::last_key
0064:9ADE idle KeyEventHandler::last_extended
0064:9ADF idle KeyEventHandler::buffer
0064:9AE3 idle KeyEventHandler::queue_length
0064:9AE5 idle KeyEventHandler::oldest
0064:9AE6 idle KeyEventHandler::newest
0064:9AE7 idle KeyEventHandler::event_count
0064:9AE8 _KeyboardStackOverflowFlag
0064:9AEA __RegisterKeyPointer
0064:9EF6 __Extended
0064:9EF8 _TheKeyboard
0064:9EFC idle KeyDevice::installed_flag
0064:9EFD idle KeyDevice::interrupt_15_avail
0064:9EFE idle KeyDevice::old_prot_handler
0064:9F02 KeyDevice::old_real_handler
0064:9F06 idle KeyHandler::handler_ptr
0064:9F0A KeyHandler::key_mask
0064:9F38 _ascii_codes
0064:A138 _Tick
0064:A13C _ConstantTick
0064:A140 _TheTicker
0064:A144 idle _TheConstantTicker
0064:A14F ConstantIncrementer::
0064:A17B TickIncrementer::
0064:A1A8 _FrameTicks
0064:A1AC _ConstantFrameTicks
0064:A1B0 _ProfileTick
0064:A1B4 _TheProfiler
0064:A1C0 ProfileProcess::
0064:A1EC _DosError
0064:A1EE DosErrorHandler::state
0064:A1F0 _ExtraDosErrorInfo
0064:A1F4 _DosRetryCount
0064:A246 _DefaultFindFirst
0064:A24A _DefaultFindNext
0064:A26E idle _DeleteStrainer
0064:A27F DosDirList::
0064:A284 idle _FileAccessFlag
0064:A28A idle _FileShareFlag
0064:A292 idle _FileAttribFlag
0064:A298 _DefaultOpen
0064:A29C _DefaultClose
0064:A2A0 _DefaultRead
0064:A2A4 _DefaultWrite
0064:A2A8 _DefaultSeek
0064:A2AC _DefaultTell
0064:A2B0 _DefaultLength
0064:A348 idle UseIO::current
0064:AB8E _CurFont
0064:AB92 Font::
0064:ABBA SkipFont::
0064:ABE6 idle _FormSignature
0064:AC1A idle PackFlexFileIndex::Size
0064:AC3B DirPacker::
0064:AC63 PackFlexFileIndex::
0064:AC8A FlexReader::
0064:ACA2 FlexDevice::
0064:ACB2 idle _palette
0064:ACB6 SystemInitializer::
0064:ACBA FilePalette::
0064:ACCE idle _TheSystem
0064:ACDA idle _DegreesPerRadian
0064:ACDE idle _RadiansPerDegree
0064:ACE2 idle _QF_MAX
0064:ACF0 _NULL_vector_3d
0064:ACFC idle _UnitX
0064:AD08 idle _UnitY
0064:AD14 idle _UnitZ
0064:B2E8 idle GlobalDescriptorTable::limit
0064:B2EC idle GlobalDescriptorTable::mappedSelector
0064:B2EE idle GlobalDescriptorTable::table
0064:B2F2 LocalDescriptorTable::limit
0064:B2F6 idle LocalDescriptorTable::mappedSelector
0064:B2F8 LocalDescriptorTable::table
0064:B33E idle _FRAGMENT_0_PERCENTAGE
0064:B340 idle _newAddress1
0064:B344 idle _newAddress2
0064:B348 _MemMonitor
0064:B34A ProtMemoryManager::fragments
0064:B3C2 ProtMemoryManager::numFragments
0064:B3C4 idle ProtMemoryManager::initialized
0064:B3C5 idle ProtMemoryManager::fromLargest
0064:B3C6 idle ProtMemoryManager::failedLastRequest
0064:B3C7 idle _reserved
0064:B3C8 idle _addr_xhi
0064:B3CA _MemName
0064:B40E DescMngr::gdtr
0064:B414 DescMngr::idtr
0064:B41A DescMngr::ldtr
0064:B41C DescMngr::simLdtr
0064:B422 DescMngr::gdtSel
0064:B424 DescMngr::ldtSel
0064:B426 DescMngr::idtSel
0064:B428 idle DescMngr::globalDescriptorTable
0064:B42C idle DescMngr::localDescriptorTable
0064:B430 idle DescMngr::interruptDescriptorTable
0064:B440 idle Spanky::interceptorBuffer
0064:B444 Spanky::csIpPtrArray
0064:B448 idle Spanky::csIpPtrRetrievalArray
0064:B44C Spanky::numCsIpPtrs
0064:B44E idle Spanky::numCsIpRetrievalPtrs
0064:B450 idle Spanky::currentCsIpRetrievalPtr
0064:B452 Spanky::csIpPtrOverflow
0064:B453 idle Spanky::csIpPtrRetrievalOverflow
0064:B454 Spanky::profiling
0064:B456 idle Spanky::profilePtr
0064:B45A idle Spanky::nextProfileSlot
0064:B45E idle Spanky::profilerInitialized
0064:B460 idle Spanky::origBuffer
0064:B464 Spanky::intercepting
0064:B465 idle Spanky::initialized
0064:B466 Spanky::intJumpTable
0064:B46A Spanky::patchPointer
0064:B46E Spanky::setRegsCodeSeg
0064:B470 Spanky::setRegsOrigCodeOff
0064:B472 Spanky::setRegsNewCodeOff
0064:B474 Spanky::originalIdtAddress
0064:B478 Spanky::newIdtAddress
0064:B4AC idle SelectorManager::selectorStart
0064:B4AE idle SelectorManager::selectorCount
0064:B4B0 SelectorManager::currentSelectorCount
0064:B4B2 SelectorManager::globalSel
0064:B57E _EvilinDosFlag
0064:B580 Kernel::processList
0064:B584 idle Kernel::processSize
0064:B588 idle Kernel::reconfigureCounter
0064:B58A idle Kernel::currentScanSlot
0064:B58C idle Kernel::currentLinearScanPid
0064:B58E Kernel::maxProcesses
0064:B590 idle Kernel::totalProcesses
0064:B592 idle Kernel::currentProcess
0064:B594 idle Kernel::currentProcessSize
0064:B596 idle Kernel::expandOnDemand
0064:B597 Kernel::processing
0064:B598 idle Kernel::initialized
0064:B599 idle Kernel::keyboardVectorChanged
0064:B59A idle Kernel::keyboardBufferOverflow
0064:B59B idle Kernel::restarting
0064:B59C Kernel::numPhantoms
0064:B59E idle Kernel::searchingRef
0064:B5A0 idle Kernel::searchingProcessType
0064:B5A2 idle Kernel::keyboardBufferHead
0064:B5A4 idle Kernel::keyboardBufferTail
0064:B5A6 Kernel::priorityCount
0064:B5AA Kernel::currentPriority
0064:B5AB idle Kernel::abortDoProcesses
0064:B5AC Kernel::currentPolledIntPid
0064:B5AE idle Kernel::origKeyboardProt
0064:B5B2 idle Kernel::origKeyboardReal
0064:B5B6 Kernel::idStringList
0064:B5BA idle Kernel::pitDivisor
0064:B5BC Kernel::pitPeriod
0064:B5C0 Kernel::realTimeList
0064:B5CF idle Kernel::interruptDebug
0064:B5D0 idle Kernel::hertz
0064:B5D2 Kernel::totalSafe
0064:B5D4 Kernel::totalNonSafe
0064:B5D6 idle Kernel::interruptStackSegment
0064:B5D8 idle Kernel::interruptStackOffset
0064:B5DA idle Kernel::interruptStackSize
0064:B5DC idle Kernel::exceptionStackSegment
0064:B5DE idle Kernel::exceptionStackOffset
0064:B5E0 idle Kernel::exceptionStackSize
0064:B5E2 idle Kernel::oldIntStackSeg
0064:B5E4 idle Kernel::oldIntStackOff
0064:B5E6 idle Kernel::oldExceptionStackSeg
0064:B5E8 idle Kernel::oldExceptionStackOff
0064:B5EA idle Kernel::currentInterruptPid
0064:B5EC idle Kernel::currentExceptionPid
0064:B5EE idle Kernel::inInterrupt
0064:B5EF idle Kernel::interruptPending
0064:B5F0 idle Kernel::easyAtomicFlag
0064:B5F1 idle Kernel::intStatusChanged
0064:B5F2 idle Kernel::realTimeEnabled
0064:B5F3 idle Kernel::timerVectorChanged
0064:B5F4 idle Kernel::wantRealTime
0064:B5F5 idle Kernel::reentrancyFlag
0064:B5F6 idle Kernel::reentrantException
0064:B5F7 idle Kernel::processBlank
0064:B5F8 idle Kernel::inDosPtr
0064:B5FC Kernel::origProt
0064:B600 Kernel::origReal
0064:B604 idle Kernel::borlandInterruptRegsPtr
0064:B608 idle Kernel::borlandExceptionRegsPtr
0064:B60C idle Kernel::quickRefProcessArray
0064:B610 idle Kernel::quickProcessTypeArray
0064:B614 idle Kernel::accumulatorTable
0064:B618 idle Kernel::magicNumberEnd
0064:B619 idle Kernel::magicNumberTerminator
0064:B6BC List::
0064:B6C4 IntList::
0064:B6CC FlexFile::
0064:B708 ProcessRealTime::
0064:B734 NotifyList::
0064:B73C Process::
0064:B76A BiosTimer::
0064:B7B8 _stdIntHandler
0064:B7CA StdIntHandler::
0064:B7EE SceneViewer::dest_vport
0064:B7F2 idle _FontColor
0064:B7F4 idle _FontHighlightColor
0064:B800 SceneViewer::
0064:B84B MyNullFont::
0064:B8A7 BookViewer::
0064:B8E7 BookArtViewer::
0064:B91C TabFont::
0064:B953 MyFont::
0064:B9AF ColorFont::
0064:BA00 DlgMon::PointerName
0064:BA09 _PaletteChangedYet
0064:BA3E DlgBg::
0064:BA56 DlgMon::
0064:BA8E DlgMon::Current
0064:BA92 DlgMon::LastButtonPressed
0064:BAA6 DlgMon::LastButtonReleased
0064:BABA DlgMon::LastButtonHighlighted
0064:BACE DlgMon::LastEntryHighlighted
0064:BAE2 DlgMon::mouse_state
0064:BAF6 DlgBook::
0064:BB6E idle Entry::var_delim
0064:BB6F _InvalidTicksValue
0064:BB8D Entry::
0064:BB91 EntryIndex::
0064:BB96 DlgInputString::
0064:BBCD DlgLbl::
0064:BBFD DlgState::
0064:BC1E DlgList::persistant_lists
0064:BC70 DlgList::
0064:BDC2 DlgPtr::
0064:BDE6 DlgPtrType::
0064:BE06 DlgSegmentScale::
0064:BE26 DlgScaleType::
0064:BE46 DlgScale::
0064:BE68 DlgTxt::
0064:BE98 DlgVp::
0064:BEB4 idle DlgXItem::beg_of_rows
0064:BEB8 _monitor_color_table
0064:BEC2 DlgXItem::
0064:BEDA _FontManager
0064:BEF7 MyColorNullFont::
0064:BF48 DlgBtn::
0064:BF7C DlgItem::
0064:BF94 idle _MaxPersistantLists
0064:BF96 idle _MaxPersistantEntries
0064:BFF4 DlgCredits::
0064:C06C DlgOpt::AmbientHandle
0064:C070 idle DlgOpt::sub_menu_cmd
0064:C072 DlgOpt::PostCmd
0064:C074 DlgOpt::flags
0064:C076 DlgOpt::CreditsRolling
0064:C078 DlgOpt::DifficultyLevel
0064:C07A idle DlgOpt::ExitStr
0064:C084 idle DlgOpt::CancelStr
0064:C08E idle DlgOpt::OkStr
0064:C0AC idle DlgOpt::NewStr
0064:C0B6 idle DlgOpt::LoadStr
0064:C0C0 idle DlgOpt::SaveStr
0064:C0CA idle DlgOpt::AudioStr
0064:C0D4 idle DlgOpt::DetailStr
0064:C0DE idle DlgOpt::GameStr
0064:C0E8 idle DlgOpt::MusicStr
0064:C0F2 idle DlgOpt::SFXStr
0064:C0FC idle DlgOpt::YesStr
0064:C106 idle DlgOpt::NoStr
0064:C110 idle DlgOpt::question_no
0064:C112 idle DlgOpt::QuestStr
0064:C1A8 idle DlgOpt::CreditsStr
0064:C1B2 idle DlgOpt::CreditsFileStr
0064:C1BC idle DlgOpt::LevelEasyStr
0064:C1C6 idle DlgOpt::LevelMedStr
0064:C1D0 idle DlgOpt::LevelHardStr
0064:C1DA idle DlgOpt::GammaCorrectionStr
0064:C1E4 idle DlgOpt::AmbientSoundStr
0064:C202 idle _OptionsText
0064:C479 DlgOpt::
0064:C4B2 idle DlgGameSelector::name
0064:C4BC idle _DefaultScrollRate
0064:C4BE _FilmScrollRate
0064:C4C0 DlgGameSelector::load_path
0064:C4C4 DlgGameSelector::OneOfMeIsScrolling
0064:C4C5 DlgGameSelector::path
0064:C4C9 idle DlgGameSelector::dest_vport
0064:C4CD DlgGameSelector::curr_game
0064:C539 DlgGameSelector::
0064:C556 __atexitcnt
0064:C558 __ctype
0064:C65A __exitbuf
0064:C65E __exitfopen
0064:C662 idle __exitopen
0064:C666 __streams
0064:C7F6 __nfile
0064:C7F8 __openfd
0064:C820 __fmode
0064:C822 __notUmask
0064:C996 _environ
0064:C99A _sys_errlist
0064:CA5A _sys_nerr
0064:CC8E __monthDay
0064:CCA8 idle _tzname
0064:CCB0 _timezone
0064:CCB4 _daylight
0064:CCEE idle filebuf::openprot
0064:CF02 ios::basefield
0064:CF06 ios::adjustfield
0064:CF0A ios::floatfield
0064:CF0E idle ios::nextbit
0064:CF12 idle ios::usercount
0064:CF18 idle __argc
0064:CF1A idle __argv
0064:CF2A idle ___base
0064:CF2E idle ___top
0064:CF30 idle ___size
0064:CF33 idle ___hincr
0064:CF37 idle ___avl
0064:D73F idle __maxfarrealloc
0064:D756 __video
0064:D765 idle _directvideo
0064:D78A __doserrno
0064:D78C idle __dosErrorToSV
0064:D7E6 __RealCvtVector
0064:D7E8 __ScanTodVector
0064:D99E idle _Emulator
0064:DE26 _MaxSoundCache
0064:DE2A _Sound
0064:DE2E _AMessage
0064:E034 _Breakpoint
0064:E070 _EditorClipDepth
0064:E074 idle _ImpactArmor
0064:E08D idle _EnergyArmor
0064:E0A6 _TicksPerCharacter
0064:E0FA idle _TheErrorList
0064:E0FC idle _TheInfoList
0064:E0FE idle InspectList::link
0064:E78E idle _TheFlash
0064:E796 _ThePalette
0064:EEA8 _Param
0064:EF04 idle _FileConfig
0064:EF0C idle _EndPoint
0064:EF54 idle _MonitorRect
0064:EF5C idle _BoxVertexArray
0064:EF74 _TheScript
0064:EFBE IncludeFileManager::list
0064:EFC8 _RoomSystem
0064:F01C _TheGame
0064:F06C _TheLight
0064:F080 _Eye
0064:F0EA _WorldPalette
0064:F40A _VoidSolidLine
0064:F419 _VoidTranslucentLine
0064:F42B idle _VoidShadedLine
0064:F43C _VoidWireFrameQuad
0064:F452 _VoidTranslucentQuad
0064:F468 _VoidSolidQuad
0064:F47E _VoidFlatShadedQuad
0064:F499 _VoidGouraudShadedQuad
0064:F4B5 _VoidTextureMappedQuad
0064:F4DF _VoidFShadedQuadWithTexture
0064:F50E _VoidGShadedQuadWithTexture
0064:F53E _VoidFlatShadedTexturedQuad
0064:F56E _GlobalRenderInfo
0064:F5D0 _VoidFlatShadedTriangle
0064:F5E7 _VoidGouraudShadedTriangle
0064:F5FD _VoidFShadedTriangleWithTexture
0064:F623 _VoidGShadedTriangleWithTexture
0064:F649 _VoidFlatShadedTexturedTriangle
0064:F670 _VoidWireFrameTriangle
0064:F683 _VoidSolidTriangle
0064:F696 _VoidTranslucentTriangle
0064:F6A8 _VoidTextureMappedTriangle
0064:F6CA _VertexList
0064:F6CC _musicFile
0064:F7C2 _ButtonText
0064:F7C3 idle _ButtonOutline
0064:F7C4 idle _ButtonDark
0064:F7C5 idle _ButtonDim
0064:F7C6 idle _ButtonLite
0064:F7C7 _StdBackground
0064:F7C8 idle _StdOutline
0064:F7C9 _B0
0064:F7CA _B1
0064:F7CB _B2
0064:F7CC _B3
0064:F7CD _B4
0064:F7CE _B5
0064:F7D0 idle _EventQueue
0064:F7DE _ElementList
0064:F7E0 idle _StaticList
0064:F7E6 idle _ScreenPalette
0064:F7EA _CrtStatusPort
0064:F7EC EventQueue0::mouse
0064:F7F7 _curMouse
0064:F804 KeyEventHandler::current_event
0064:F808 idle Keyboard::queue
0064:F880 idle _FrameClock
0064:F898 idle _ConstantFrameClock
0064:F8AE idle _ErrorNumber
0064:F8B0 idle DosPath::Drive
0064:F8B3 DosPath::Dir
0064:F8F5 idle DosPath::File
0064:F8FE idle DosPath::Ext
0064:F904 _MainScreen
0064:F908 _CurVport
0064:F90C idle _old_mode
0064:F90E _NULL_ThreeByFourMatrix
0064:F93E _NULL_frame_of_ref
0064:F964 idle _setOrigIdtrCallGate
0064:F968 idle _setNewIdtrCallGate
0064:F96C SceneViewer::sw_palette
0064:FC72 idle DlgMon::old_palette
0064:FC76 idle DlgXItem::gray_table
0064:FCF6 idle _AudioData
0064:FCFA idle _TempAudioData
0064:FCFE idle _tempGammaCorrectionPercentage
0064:FD00 __atexittbl
0064:FD8E __new_handler
0064:FEE6 idle _cin
0064:FF14 _cout
0064:FF40 idle _cerr
0064:FF6C _clog
0064:FF98 idle ___stdin_streambuf
0064:FF9C idle ___stdout_streambuf
0064:FFA0 idle ___stderr_streambuf
0064:FFA4 idle ios::stdioflush